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Unhandled SIG_SEGV in 'Pokemon Blanco'

caused by instruction strnv r0, [r1], -#269 (at bb316d90), address c0000
Version: r2.5.2.2a build 0
Reference: BB25F5E4
Registers:
r00: BB250090
r01: 000C0000
r02: 00000008
r03: BB250290
r04: 000C0000
r05: BDA5FE80
r06: BB250070
r07: EA1D125C
r08: 00000000
r09: 00000000
r10: BB250070
r11: BB250070
r12: BB250190
r13: BB24FE50
r14: BB2AEC88

Emulated ARM9:
Mode 00, IRQ 00000000, CPSR 0000001f, PC 01ff8010, cycles -0000002
r0: 00000018
r1: 0200800f
r2: 0209ebb8
r3: 0206a0c6
r4: 020aa780
r5: 00000980
r6: 00000000
r7: 00000003
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 02fe3760
r14: 02004bc4
r15: 00000000
Debug instruction count: 0

Emulated ARM7:
Mode 00, IRQ 00000000, CPSR 0000009f, PC 037fb507, cycles -0000005
r0: 000000ac
r1: 000001f4
r2: 04000208
r3: 00000000
r4: 0000009f
r5: 00000007
r6: 00000008
r7: 000003e8
r8: 04000180
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000003
r13: 0380fb48
r14: 037ffa4c
r15: 00000000
Debug instruction count: 0

Translation cache details:


main: 0xbb439000 - 0xbc439000
main: 7452 + 1996 bytes
itcm: 0xbc439000 - 0xbc539000
itcm: 128 + 64 bytes
alternate: 0xbc539000 - 0xbc739000
alternate: 3032 + 1024 bytes

0 texture cache bytes allocated, 0 texture cache elements.

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