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The Scoundrel

You are a lucky, dangerous vagabond, acting more as


destroyer and troublemaker than anything else, perhaps
creating chaos and destruction for its own sake.
Ethnicity Details
• fox, mouse, rabbit, • he, she, they, shifting
bird, cat, other • suspicious,
impoverished, flea-
Style bitten, scarred
• shifty, slimy, • full face mask,
straightforward, naive mousesteel spark
lighter, overly large coat,

+1 Charm
sulphurous pouches

Your Character choose one

-1 Cunning Arsonist: Clear your exhaustion track when


„
you use needlessly destructive or damaging
methods to solve a problem.
0 Finesse Combative: Clear your exhaustion track when
„
you try to start a fight against overwhelming

+2 Luck
opposition.

Your Psychological need choose two


Chaos: Advance when you topple a tyrannical or
0 strength
„
dangerously overbearing figure or order.
Thrills: Advance when you escape from certain
„
Add +1 to a stat of your death or incarceration.
choice, to a max of +2 Crime: Advance when you illicitly score a
„
Weapon Skills
significant prize or pull off an illegal caper
against impressive odds.
Choose one weapon skill Infamy: Advance when you decrease your
„
to start reputation with any faction.
Confuse Senses
improvisation Your Connections
Quick shooting See page 51 for mechanical effects of connections.
Vicious Strike • Friend: ____________ and I once met and pulled
Roguish Feats off a mad, impossible stunt together. What did
You start with these: we do? Why?
Acrobatics, Sneak, Hide • Partner: ____________ and I destroyed a
faction’s resource, on behalf of an opposing
props faction. Why?
Starting Value 8

Chapter 6: Playbooks 153

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