Aaron Venture Infinite Brass - User Manual

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AARON VENTURE

INFINITE BRASS User Manual

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CONTENTS
DEFAULT CC# LIST ...................................................................................................................................................................................... 1
WELCOME .................................................................................................................................................................................................. 2
Instrument List ....................................................................................................................................................................................... 2
Instrument Ranges ................................................................................................................................................................................. 2
Setup ...................................................................................................................................................................................................... 2
Approach ................................................................................................................................................................................................ 2
DYNAMICS .................................................................................................................................................................................................. 3
Attack Dynamics..................................................................................................................................................................................... 3
SMART LEGATO .......................................................................................................................................................................................... 3
Legato Duration ..................................................................................................................................................................................... 3
Release Legato ....................................................................................................................................................................................... 3
Legato Bypass......................................................................................................................................................................................... 3
ARTICULATE ............................................................................................................................................................................................... 4
Playing Shorts......................................................................................................................................................................................... 4
Attack Range .......................................................................................................................................................................................... 4
Attack Time ............................................................................................................................................................................................ 4
Attack Accuracy...................................................................................................................................................................................... 4
Glide ....................................................................................................................................................................................................... 4
MIXER ......................................................................................................................................................................................................... 5
Space ...................................................................................................................................................................................................... 5
Position .................................................................................................................................................................................................. 5
MUTES ........................................................................................................................................................................................................ 6
SETTINGS .................................................................................................................................................................................................... 6
FINAL WORDS ............................................................................................................................................................................................ 7

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DEFAULT CC# LIST

CC1 – Dynamics

CC11 – Volume

CC16 – Flutter

CC17 – Growl

CC20 – Vibrato Rate

CC21 – Vibrato Depth

CC22 – Close Mic Level

CC23 – Main Mic Level

CC24 – Ambient Mic Level

CC25 – Mixed Mic Preset (1-5)

CC26 – Mutes

CC27 – Dynamic Range

CC28 – Attack Range

CC29 – Attack Time

CC30 – Space Slider

CC31 – Glide

CC33 – Attack Accuracy

CC63 – Mixed Mic Switch

CC64 – Legato Bypass (sketch mode)

CC65 – Humanize Switch

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AARON VENTURE INFINITE BRASS | USER MANUAL 1|P a g e
WELCOME
Thank you for purchasing Infinite Brass. This collection of individual brass instruments created with one goal: to provide maximum
control and expressiveness to you—the user, the player.

Starting from the instruments themselves: 4 trumpets, a piccolo trumpet, 2 bass trumpets, 6 French horns, 3 tenor trombones, 3 bass
trombones, 3 contrabass trombones, a tuba, a contrabass tuba and 2 euphoniums were all chromatically sampled and are all available
as individual patches, allowing you to choose the size of your brass section and maintain that sound through your compositions by
writing for and performing each instrument individually.

The cornerstone of Infinite Brass is its mixer, along with Space and Position menus. Together they offer unparalleled control over
space, instrument position within that space, and depth through mixing different sets of microphones. The available spaces are the
warm and full Grosser Saal of Mozarteum in Salzburg; the bombastic Bersa Hall, a newly-built space located in the building of Academy
of Music in Zagreb; and my own dry recording studio.

Along with phase-aligned crossfading, fantastic Smart Legato function, playable vibrato, flutter, growl and embellishments, this is a
set of some of the most expressive virtual instruments ever released. They are easy to use, sound great and are so much fun to play!

Let’s dive into the details.

Instrument List—29 Instruments Total


∞ 6 horns
∞ 4 trumpets, 1 piccolo trumpet, 2 bass trumpets
∞ 3 tenor trombones, 3 bass trombones, 3 contrabass trombones, 3 cimbassi
∞ 1 tuba, 1 contrabass tuba, 2 euphoniums

Instrument Ranges
∞ All 6 horns have a range from A1 to G5
∞ All 4 trumpets have a range from E3 to G6
∞ The piccolo trumpet has a range from C4 to A6
∞ Both bass trumpets have a range from E2 to E5
∞ All 3 tenor trombones have a range from B♭1 to F5
∞ All 3 bass trombones have a range from C1 to B♭4
∞ All 3 contrabass trombones have a range from C1 to E4
∞ All 3 cimbassi have a range from C1 to F4
∞ The tuba has a range from C1 to F4
∞ The contrabass tuba has a range from C1 to B3
∞ Both euphoniums have a range from D2 to D5

Setup
Since Infinite Brass requires full Kontakt (5.7.0 or newer), it’s loaded by either navigating to the “Instruments” folder from within
Kontakt, or by dragging-and-dropping patches from your file explorer into Kontakt. I recommend doing a batch resave for maximum
loading speeds. And that’s it! Set up your routing and you’re good to go!

There is a ~30ms delay from the start of a note until it reaches its rhythmic value. Setting the track delay for Infinite Brass outputs on
your mixer to -30ms will rhythmically align the output with the click for grid-aligned notes.

Approach
The instruments are fully playable. Aside from some outlandish aleatoric stuff, they can play anything. Think of Dynamics/CC1 as the
amount of breath, not the written dynamic. You are the player in this case. Overlapping notes will slur the transition, but you might
not always need it. Due to the fact that there are no recorded “release tails” but on note-off the instrument just stops playing, the
“release” is rendered in real-time through convolution. This means that you can switch between playing slurred and tongued phrases
just by choosing whether to overlap the notes, or play the next one right after releasing the previous one. While this sounds wonky
and synthy with conventional “sustain” patches, Infinite Brass avoids this problem completely.

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AARON VENTURE INFINITE BRASS | USER MANUAL 2|P a g e
DYNAMICS
Infinite Brass instruments have 4 dynamic layers. All dynamic layers are phase-aligned,
meaning the crossfading is super-smooth—even though there are only 4 layers, it
sounds like there is only ever 1 voice playing. By default, Dynamics are controlled by
CC1. This is the main and most important control in Infinite Brass. Due to quick
response and smooth fade, it offers unparalleled expressiveness and phrase-shaping options. Get familiar with it and use it all the
time.

Attack Dynamics
If Attack Range is set to an amount higher than 0, note velocity will determine the dynamics of the start of a non-legato note. If the
note velocity value is lower than the current Dynamics value, the script will create a smooth attack, based on Attack Range and Attack
Time values. If the note velocity is higher instead, a note with a hard attack will be played, with attack dynamics proportional to note
velocity and limited by Attack Range. You can let go of the key at any point and the note will stop playing.

SMART LEGATO
All of Infinite Brass instruments load in legato mode by default. With this in mind, while it makes sense that you would have to
There are no “articulations” Articulations are performed and play harder to pull off a good-sounding run, the Smart Legato
shaped by you, the player, using a combination of note script will accommodate if you’re not; if you’re playing a slow,
velocity, note duration and Dynamics to control Attack quiet passage and you don’t press hard on your next quick
Dynamics and Legato Duration. succession of notes since don’t wish to play any louder (a
pianist’s habit), the script will recognize what you’re trying to
As is standard, playing a note within the instrument range
do and speed up the transitions. Still, it might not always be
while another note is already playing will create a “slurred”
exactly what you had in mind, so editing the velocity value for
transition between the two notes. Legato in Infinite Brass is
these notes might be required.
fully modeled; no transitions were recorded. This allows for
maximum flexibility, consistency, smoothness and ultimately– You can set the minimum legato velocity in the in the Settings
expression. section.

Hitting C8 on the keyboard (the right-most on an 88-key Release Legato


keyboard) while a note is playing will trigger a soft re-tongue.
Releasing the legato note while the previous note is still being
Harder re-tongues and repetitions are performed by playing
held will create a legato transition back to the previous note.
short notes in a quick succession instead.
For the purposes of determining Legato Duration, velocity of
Legato Duration the previous note will be applied. This feature is useful for
performing embellishments including trills, mordents and
Legato duration is determined by note velocity; higher velocity
appoggiaturas, all without having to worry about releasing and
equals faster transition. The response follows an exponential
hitting the same note again in a quick manner, or splitting the
curve and the response times can range from 1700 ms to 70-
MIDI note in editing and trying to get the timing right. It’s
50 ms, to very short ranges like 350 ms to 50 ms (each
simple, intuitive and keeps the flow of the performance intact.
instrument has a slightly different legato curve and different
legato timing limits), meaning there are 127 different timings Legato Bypass
for each instrument. Very low velocity values will induce a glide
Legato can be bypassed at any
for trombones.
time with the “Legato Bypass”
switch. The switch is mapped to
CC64 (Sustain Pedal) by default.
Enabling the switch will completely bypass the Smart Legato
and the Attack scripts, allowing you to play chords. Attack
dynamics will now always be determined by the current
Dynamics value.

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AARON VENTURE INFINITE BRASS | USER MANUAL 3|P a g e
ARTICULATE
In this section you’ll find real-time controls for Vibrato Playing Shorts
Intensity, Flutter, and Growl, as well as Vibrato Rate, Volume
Infinite Brass instruments can play shorts with near-infinite
and Dynamic Range.
variations. Behaviors like pitch fluctuation, embouchure
All controls within Infinite Brass can be remapped to any resonance and timbre fluctuations are generated randomly on
controller you desire. Simply right click on the control, click on every new note. Combine that with the fact that the odds of
“Learn…” and move the controller you wish to assign the you hitting the exact same note duration twice in a row is
control to. Or, you can find your desired CC values in Kontakt’s ridiculously low, and you have yourself a true organic
MIDI Automation tab and manually drag them onto the performance.
controls in the Infinite Brass interface.
As mentioned in the Attack Dynamics section, note velocity
Controllers 100 - 120 cannot be used, since they are used for will determine where in the dynamic range the initial note
back-end operations and functions. starts, and CC1 will determine where it lands.

Vibrato will not play during a legato transition. You can enable Think of your CC1 value as the amount of aggression in your
the Progressive Vibrato shorts. If you keep it low, play hard and rely on the Hard Attack
Rate with the “ramp” icon script to play the shorts, they will have a slightly softer start. If
next to the Vibrato Rate slider. When enabled, the script will you keep it high and play hard velocity notes, the shorts will
create a non-linear progressive ramp-up of vibrato rate on sound much more aggressive. This is especially noticeable in
every new note. This reduces the need for adjusting and horns, and less noticeable in trumpets.
playing in similar patterns with the Vibrato Rate controller.
Attack Range
You can enable Playable
This control outputs a value from 0 to 127. The value indicates
Vibrato with the ‘play’ icon
the maximum range of the velocity-induced Attack and
on the right side of the Vibrato Intensity slider. If enabled, the
independence of Attack Dynamics from the main Dynamics
script will analyze modwheel movement and will attempt to
value.
predict whether you’re trying to play vibrato (sine wave-like
movements) and will apply an appropriate amount of pitch Having it at 0 will disable the Soft and Hard attacks, and you
changes. On very fast modwheel movements, this will ‘trick’ will have full control of Dynamics for non-legato notes,
the script and it will add a small amount of pitch bend to fast therefore having to play in the attacks yourself. This might be
crescendos and decrescendos. If that’s not a desired effect, a desired behavior for when using a breath controller.
disable this option. Playable Vibrato is also a switch that you
can map to any CC controller and use on-the-fly in your Attack Time
projects. You can control the duration of the velocity-induced Attack
here. The range is 100 -1000ms. At its highest value, Attack
Volume will control the instrument volume pre-convolution. If
Time knob will enter “velocity mode”,
you want to take care of the volume yourself or want the
where note velocity will exponentially
timbre of fortissimo playing at a quieter level, you can do it
determine the attack time.
with this slider. By default, it’s set to its maximum value and
mapped to CC 11. If you wish to control the actual output of
Attack Accuracy
the instrument, use the Kontakt’s volume slider in the upper
right corner of the patch (you can right it and map it to a This knob determines how accurate the note attacks are pitch-
controller as well). wise. The actual pitch on each attack is completely random,
and higher values allow the notes to miss by a bigger margin.
Dynamic Range controls the overall dynamic range of the The pitch then returns to the baseline after 250-500ms.
instrument. When set to 0, the instrument will play at the
same volume across all dynamics. Glide
Trigger a trombone glide by playing a low velocity legato note
in an interval smaller than 3 semitones. By default, mapped to
CC 31.

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AARON VENTURE INFINITE BRASS | USER MANUAL 4|P a g e
MIXER
The mixer is the sonic cornerstone of Infinite Brass. Three Here are the average RT60 measurements for each space:
volume sliders let you dial in different mixes of three
∞ Mozarteum, Great Hall – 1.5s
“microphone” positions. To be precise, you’re not controlling
∞ Bersa Hall – 0.9s
the volumes of samples recorded with different microphones
∞ Studio – 0.5s
at different positions; you’re controlling the volumes of
convolution units sporting impulse response recorded with The icon next to the Space menu is also a slider, allowing you
different microphones at different positions. to learn the “room switching” to a CC controller,
letting you audition different spaces effortlessly
This allows for flawless representation of brass instruments in
(especially if you have dozens of Infinite Brass instruments
a real space. All the reverb is correctly applied to your
loaded). Simply select all of your MIDI tracks that route to
performance, and all is done in real time. There are no weird
Infinite Brass instruments and move the controller! You can
tails, glitches and missing ambience bugs that happen with
also use Expression maps. Note that this will reload the
samples recorded in ambient spaces. Due to the fact that there
impulse responses in all the convolution units, so there will be
are 3 convolution reverbs active, these instruments will have a
a loading time and Kontakt might freeze for a second or two.
higher CPU hit.
That being said, be careful with automating this slider in a
The CPU hit can be project, since that is not its primary purpose.
reduced by 40% by
enabling Mixed Mic. This option will only use one convolution Position
unit and allow you to choose between 5 pre-mixed depth
levels of a selected position within a selected space.

If you decide to not use the Mixed Mic and only use one or two
mic positions, you’re best off muting the mic positions not in
use. That will bypass the convolution effect in the back-end
instead of leaving it on ‘stand-by’, saving CPU cycles.

The Ambient set of microphones can be


routed to a different output by clicking on the
routing icon. This is the only set of
microphones that can be routed due to the fact that this
instrument works with convolution, rather than groups and The Position menu lets you position the instrument in the
actual samples of different microphone sets, and as such is selected space. Each instrument offers various positions across
limited by Kontakt. If you add outputs after the instrument was the room, with “Off-stage” and “Soloist” positions being the
loaded, make sure to re-initialize Kontakt (exclamation mark same across the entire Brass section. Each position has its own
icon in the upper right corner) so the script can fetch new 3 microphone sliders, and 5 pre-mixed depths.
outputs to be displayed in the menu.
The Positioner GUI is not representative of the actual seating
Space positions, as they vary slightly from space to space. Instead,
think of it as an art piece that helps you visualize the process
of positioning your instrument in the stereo field.

Note: if you can, avoid placing instruments of the same type in


the same positions (e.g. a Tenor Trombone and a Bass
Trombone in the position Trombone R 1), because impulse
responses are almost like snapshots, and this would mean that
these two sounds are originating from the exact same position
relative to the mics. This will result in phasing. If you’ve
exhausted all available positions and still need more power,
rather than calling Scotty, try switching spaces or using delays
The Space menu lets you choose between 3 different spaces.
and Haas effects on the overlapping instruments.
Each space is different, has slightly different seating positions
and they all have a full set of impulse responses.

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AARON VENTURE INFINITE BRASS | USER MANUAL 5|P a g e
MUTES
All of Infinite Brass instruments feature playable mutes. The control is a standard slider (click and drag left
or right), and can be assigned to any CC controller. This slider is divided into as many areas as there are mute
options, indicated by glowing arrows on either side of the icon. If a mute is added or changed while a note
is playing, the (new) mute will be applied on the next non-legato note. Here is the list of all the mutes
available in Infinite Brass:

Horns Trumpets Trombones Tubas

• Straight • Straight • Straight • Straight


• Potstop • Cup • Cup
• Bucket • Bucket
• Harmon • Harmon
• Harmon stem out • Harmon stem out

SETTINGS
Here you’ll find Legato Bypass, Legato Minimum, Humanize and Mixed Mic switches, as well an additional “Zone Options” menu.

Legato Minimum allows you to set the minim legato velocity. If you naturally start to press keys softly when playing at lower dynamics,
this will let you set the minimum legato duration to avoid accidentally triggering glides/long legato transitions.

The Humanize switch enables note timing and velocity humanization. These will then be randomized on every new note. The maximum
note timing offset ranges from 10 to 70ms, and the maximum note velocity offset ranges from 2 to 12. Use the Humanize feature on
non-leader instruments, e.g. Horns 2-6 for easier ensemble playing. You can now freely punch in all the instruments together and/or
copy-paste MIDI and have humanized attacks timings, attack dynamics and legato duration. This feature significantly speeds up the
workflow. If you then wish to play a solo on one of these instruments, you can disable it with a controller (and/or freely assign your
own).

Additional zone options include Neighbour RR, which will include the neighboring shorts and sustains into the rotation. Infinite Brass
was sampled chromatically, so transposition artifacts will be minimal.

There are also 4 “Transpose” options, allowing you to transpose the entire instrument and thus play different samples. This is a
common trick with virtual instruments and sample libraries, allowing you to play 2 instances of the same instrument, no additional
space or RAM impact, while playing different samples, and is effectively used for doubling sections and creating sections from solo
instrument patches, with a minor nuisance of missing 1 or 2 notes at one end of the sampled instrument range.

Since Infinite Brass was sampled chromatically, you can create 4 additional instruments from each of the included instrument patches.
Transposing to a nearby semitone will obviously yield the best results, and so I would suggest going for the whole tone transposition
only once you’ve exhausted all other options. By that point you’ll already have plenty of instruments, so the minor timbral changes
induced by the whole tone transposition won’t be audible unless that instrument is solo playing an exposed line. This effectively gives
you control over 20 individual trumpets, 5 piccolo trumpets 10 bass trumpets, 30 horns, 45 trombones, 10 euphoniums and 10
tubas, each to be positioned and mixed however you wish!

Use them wisely.

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AARON VENTURE INFINITE BRASS | USER MANUAL 6|P a g e
FINAL WORDS
Once again, thank you for your purchase of Infinite Brass! I’ve toyed with the idea of creating something like this for quite some time,
and it’s great to see it finally come together after all the work. The Infinite series continues with Woodwinds and Strings, and will
potentially move on beyond standard orchestral instruments. The immediate playability, expressiveness, ease of use and the
believable out-of-the-box sound with plenty of options are all here to stay, as I feel they’ve all been sorely missed as elements of a
single line of products.

I hope you’ll have as much fun using these instruments as I had creating them!

Aaron Venture

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AARON VENTURE INFINITE BRASS | USER MANUAL 7|P a g e

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