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Rulebook
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Credits
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Game Design: Josh Wood


Development: John Goodenough
Art: Josh Wood
Layout: Marco Morte
Editing: Nicolas Bongiu
Josh Wood is a game designer, visual
Production: Dave Lepore
effects artist, and amateur cartoonist.
He resides in Los Angeles, CA and
Copyright & Contact plays games almost every day. He
© 2017 Alderac Entertainment Group. loves nothing more than to create
Cat Lady and all related marks are ™ things and hopes you enjoy his game
and © Alderac Entertainment Group, as much as he enjoyed making it.
Inc. 555 N El Camino Real #A393
San Clemente, CA 92672 USA I would like to personally thank
Kathleen Scott for helping me every
All rights reserved. Printed in China. step of the way.
Warning: Choking hazard! Thank you to my family: Alice, Paul,
Not for use by children under 3 years and Laura Wood. I would also like to
of age. thank the three Johns: John D. Clair,
John Zinser, and John Goodenough.

Visit our website at My dearest thanks to my friends Alex


www.alderac.com/CatLady Moisant and Peter Vaughan.

Questions? Thank you to the many playtesters on


Email CustomerService@alderac.com this game: Seany G, Jon Perry, Andre
Chautard, David Mines, Mara Kenyon,
the gamers of SoCal Play Testing and
Westside Gamers.
Finally, I would like to thank my
three childhood cats: Blackberry,
Sweetheart, and Shadow.

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Setup Example Setup


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1) Shuffle the 13 stray cat cards to
A game by Josh Wood form a face down stray cat deck.
Main deck
For 2–4 players, ages 14 and up 2) Game cards form the main deck
and will have a different number of
Game Overview Game Cards cards depending on the number of
players:
Players take on the role of cat ladies,
part of an elite group of people • 2–player game: Remove all cards
including Marie Antoinette and Ernest with a number 3+ and 4 in the top
Hemingway. right corner and return them to
the box. Then remove 2 cards at
During the game, you and your fellow random and return them to the box
cat ladies will draft cards three at a without looking at them.
time, collecting toys, food, catnip, • 3–player game: Remove all cards
costumes, and of course lovable Stray Cat Cards with a number 4 in the top right
cats. But watch out! Make sure you corner and return them to the box.
have enough food for all of your Then remove 2 cards at random
feline friends or your hungry cats will and return them to the box without
subtract points from your score. looking at them.
The player with the highest total • 4–player game: No cards are
victory points (VP) wins the game! removed. Cat
Victory
Victory Point Tokens
Point Tokens (VP) (VP) 3) Shuffle the main deck face down token 9 Game cards
in a 3x3 grid
and deal 9 cards face up in the
Components center of the table to form a 3x3 grid.
Your game of Cat Lady should 4) Deal 3 stray cat cards face up off to
include the following. If it does the side. Place the cat token and all Stray cat deck
not, contact customerservice@ wooden food cubes off to the side
alderac.com for assistance.
5) The player who has the most cats
• 102 Game cards Cat token in real life is the starting player and
• 13 Stray cat cards takes the first turn of the game. The
• 6 Victory point tokens player sitting counterclockwise from
them takes the cat token and places
• 1 Cat token it next to one of the rows or columns.
• 60 Food cubes (20 red, 20 blue, The starting player is now ready to
15 white, 5 purple) Chicken Milk Tuna Wild Stray cats
take the first turn!

2
• 1 Rulebook Food Cubes 3
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Example: On Julie´s turn, the cat token
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How to Play End of the Game Card Types


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is on the bottom row so she cannot


take that row (the red arrow).
When a player finishes their turn, the The game ends when an empty row or Cats
next player clockwise around the table column needs to be refilled and there When you take a cat card, place it
takes a turn. Players continue taking are no cards remaining in the deck. face up in front of you.
turns until the end of the game.
The player with the most leftover food Feeding Needs
after feeding their cats must lose 2 VP. At the end of the game, all of your cats
Taking a Turn If two or more players tie for the most
During your turn, you must take an need to be fed, represented by the
leftover food, they each lose 2 VP. food symbol(s) on the bottom of the
entire row OR column of three cards
from the grid of 3x3 face up game Players now add up all of their VP card.
cards (you cannot take a diagonal from cats, stray cats, costumes, If the cat is fully fed, you gain VP
row). However, you cannot take the catnip, toys, and VP tokens including equal to the number on the left side of
row or column that the cat token is any penalties. the card.
next to. Effects of the various card
The player with the highest total VP If the cat is not fed, you lose 2 VP
types are explained on the following
wins the game! If two or more players regardless of the number on the left
pages.
are tied for the highest total, the player side of the card.
Move the cat token next to the row or who has the most fed cats is the
column that you took cards from. winner. If there is still a tie, the first Example: If Bronte is fed
She decides to take the 3 cards from player to win the next game of Cat 2 tuna the player gains 3
Then refill the row or column with three the leftmost column (the blue arrow). Lady is the winner. VP. There are no partial
cards face up, drawn from the main She collects a toy mouse, which points for feeding the cat
deck. she places into her hand; the cat Sir part of its needs. If Bronte
You may play Lost Cat and Spray Cuddleface, which she places in front A summary of each scoring item is is not fully fed, the player
Bottle cards anytime during your turn. of her; and a tuna, which she discards posted below for reference: will lose 2 VP.
and takes a blue cube.
Your turn then ends and the next Cat Colors
player clockwise takes a turn. The column of cards is refilled and the 1) Fed Cats Cats also have one or more colors
cat token is then placed at the top of 2) Food Penalty (black, orange, or white). Some cats
the leftmost column since that was the may reward VP for having other cats
row that she took cards from. 3) Score Costumes of certain colors.
4) Score Catnip If players have
5) Score Toys difficulty distinguishing
6) VP Tokens the colors, the top left
corner of the cat card
shows a reference of its color:
B = black, O = orange, W = white

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Food Catnip Lost Cat
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Food cards are needed to feed your When you take a catnip card, keep it When you take lost cat cards, keep Cat Clarifications
cats at the end of the game. There are in your hand until the end of the game. them in your hand until you choose to
three types of food: chicken, tuna, and play them during one of your turns. Florence, Antoinette, Eliot
milk. When you take a food card, you At the end of the game, if you only
have 1 catnip you lose 2 VP. If you Finding Stray Cats Florence is orange and
must immediately discard it and collect therefore scores for herself
a food cube of that color which you have 2 or 3 catnip, you gain 1 VP for You may discard 2 lost cat cards from
each of your fully fed cats. If you have your hand to "find" one of the face up when fed. The same holds
keep until the end of the game. true for Antoinette (who
4 or more catnip, you gain 2 VP for stray cats cards and add it to your cat
There are also x2 chicken, x2 tuna, each of your fully fed cats. area in front of you. is white) and Eliot (who is
and x2 milk cards. When you take black).
one of these cards, you collect 2 food Stray cats are like regular cat cards
Toys and must be fully fed at the end of the
cubes of that color. When you take a toy card, keep it in game or you lose 2 VP.
LeVar Purrton
your hand until the end of the game. Multi-colored cats may
If you take a wild food card, you must
You gain VP based on the number When a stray cat is taken, do not count as both color of cats.
discard it and take a wild (purple)
cube. Wilds can be used as any type of different toys you have. You may replace it by drawing another stray cat
of food (chicken, tuna, and milk). score for multiple sets. card. Only three face up stray cats are
available during a game.
Note: The player with the most Zoroaster
leftover food after feeding their cats Gain VP A player´s costumes score
must lose 2 VP, so be careful to only You may also discard 2 lost cat cards normally in addition to
take enough food to feed your cats! from your hand to take a victory point Zoroaster's ability.
token, which is worth 2 VP at the end
of the game.
Costumes
When you take a costume card, keep Example: Kat ends the game with Lost cat cards remaining in your hand Macak
it in your hand until the end of the 1 feather wand, 2 cat towers, and 3 at the end of the game have no value. If fully fed, Macak counts as
game. mouse toys. She has one set of 3 an extra catnip.
unique toys and scores 5 VP. The set Spray Bottles
At the end of the game, the player of a cat tower and mouse toy scores 3
that has the most costumes gains 6 When you take a spray bottle card,
VP. The single mouse toy scores 1 VP. keep it in your hand until you choose
VP. If two or more players tie for the Waff le
most, they divide the VP among them to play it during one of your turns.
Playing a spray bottle allows you to Waffle may only eat one
evenly. type of food.
move the cat token. This allows you to
If you do not have at least one block the next player from taking cards
costume at the end of the game, you from that row or column, or to help
lose 2 VP. yourself by revealing a blocked row or
column for you to take cards from.
Hemingway
If you tie for the most fed
Spray bottle cards remaining in your cats, he is only worth 3 VP.
hand at the end of the game have no
value.
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