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Token Economy
Token Economy
Token Economy
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Token Economy
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All content following this page was uploaded by Maya Matheis on 13 April 2018.
and research are situated within the field of frequent access to the reinforcer. The exchange
applied behavior analysis. ratio can then be adjusted to maintain the indi-
vidual’s engagement in the learning program.
Components
Effectiveness
The major components of a token economy are
(1) specific target behavior(s), (2) tokens or points Token economy systems have generally been
that the individual receives for exhibiting the tar- found to be effective at modifying behavior
get behavior(s), and (3) reinforcers that the indi- (Doll et al. 2013; Kazdin 1977). As stated by
vidual receives access to by exchanging tokens Kazdin (1977), the effectiveness of reinforcement
that he or she has earned (Kazdin 1977). These depends on the delay between the exhibition of a
tokens function as conditioned reinforcers that target behavior and the delivery of the reinforcer,
assist in delaying access to preferred items or the amount and quality of the reinforcer, and the
activities. reinforcement schedule. Because tokens are given
immediately after the target behavior occurs and
are associated with later delivery of reinforce-
Procedure ment, token economies act as a bridge between
the occurrence of a target behavior and the deliv-
Designing a token economy involves the follow- ery of the reinforcer as well as between the setting
ing suggested steps (Cooper et al. 2007; Kazdin of the target behavior and delivery of the rein-
1977): forcer. This system maintains the occurrence of
the target behavior(s) and the effectiveness of the
1. Identify target behavior(s) and rules. Target reinforcer despite time delays between the two.
behavior(s) should be observable and measur- In contrast, a token economy may not be effec-
able, and the criteria for successful task com- tive due to several variables. Such factors include
pletion (i.e., how many tokens must be earned the relationship between the individuals earning
in order to receive the reinforcer) should be and delivering tokens, their social interactions,
specified for the individual. and their expectations (Cooper et al. 2007). Addi-
2. Select tokens. Tokens should be tangible sym- tional factors include the individual’s current level
bols that are given immediately to the individ- of motivation and satiation on the reinforcer
ual as a consequence of exhibiting the target (Ayllon and Azrin 1968). Thus, it is important to
behavior(s). Frequently used tokens include design a token economy system that takes into
checkers and tally marks. account the individual’s current preferences.
3. Select a variety of reinforcers. The individual
should be provided with several possible rein-
forcers to work toward earning. Reinforcers are Applications
typically preferred activities, items, and events.
4. Create procedures for earning tokens and The token economy has been applied across a
exchanging for reinforcers. The contingency wide range of settings and populations. The
for earning tokens and when they may be majority of research literature has focused on its
exchanged for the reinforcer should be explic- use in psychiatric hospitals (Gripp and Magaro
itly stated to the individual. If response cost is 1974). Token economy programs for psychiatric
incorporated into the token system, then the patients generally fall under three categories: pro-
loss contingencies should also be defined. moting self-care and adjustment to life events
5. Establish a ratio of exchange. It is suggested (e.g., hospital living, attendance, job perfor-
that the initial ratio of exchange be small in mance), targeting symptomatic behaviors, and
order to provide the individual with more increasing pro-social behaviors. Similar programs
Token Economy 3