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Dungeon 4
Dungeon 4
The Pyramid of Sobek was once a grand temple dedicated to the worship of the crocodile-headed god. Over the
centuries, it has fallen into disrepair, and its dark halls and chambers are now home to all manner of undead and
dangerous creatures.
Goal: The players must descend into the depths of the pyramid to reach the tomb of Sobek and destroy the evil that
lurks within.
The pyramid set in the heart of the desert. As the players approach the pyramid, they can feel a sense of foreboding
emanating from its walls.
Room 0: Entrance
As you reach the pyramid, you find yourself in a large courtyard with statues of Sobek lining the walls. A riddle is
inscribed on the wall in front of you:
"I am not alive, but I grow;
I don't have lungs, but I need air;
I don't have a mouth, but I need water to live.
What am I?"
The answer is "fire." Once the riddle is solved, the door to the pyramid opens.
4: The Room of Shadows: The players enter a room filled with shadows. There is a statue of Ma'at, the goddess of
truth and balance, in the center of the room.
Challenge: The players must use light sources to dispel the shadows and reveal hidden symbols on the walls. They
must then use these symbols to unlock the next room.
There are Shadow creatures inside. P269
Shadow Demon p64
Defeating the two mummies reveals a magical amulet on both, but then the room begins to fill with water
Amulet of Neith (symbol - crossed Arrows).
Makes Arrows Magical and +1 to hit and damage.
5 charges per day
Can use 1 charge to make an arrow split or weave, hitting 1d3 extra targets. A crit only affects first target.
The room appears to have no exits but upon it’s death it opens a hole to a passageway heading down