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Break Test

Break Test modifiers a. Test if excess hits suffered from Shooting


-1 Per excess casualty b. Test if Shaken or suffering artillery casualties by closing fire
-1 Disordered c. Test if defeated in Hand-to-hand Combat
-1 Suffered casualties from artillery for tests A or B d. Test if Shaken by drawn Hand-to-hand Combat
e. Test supporting units if supported unit breaks and flees

Break Test Result Table


Modified Die Roll Combat Type Outcome
Infantry, Cavalry & Artillery
Shooting and
4 or less Hand-to-Hand
The unit breaks and is deemed destroyed - remove the entire unit from the field.

Infantry & Cavalry Artillery


The unit retires one full move to its rear without changing The unit breaks
formation and at all times avoiding contact with the and is deemed
Shooting and enemy. Once it has moved, the unit becomes disordered if destroyed –
5 Hand-to-Hand it is not already so. If unable to comply, the unit may remove the entire
make two moves to its rear if this enables it to reach a unit from the
tenable position. If unable to comply with this further field.
requirement, the unit breaks as described for 4 or less above

Infantry & Cavalry Artillery


The unit holds its ground – it stays The unit breaks and is deemed
Shooting
where it is and does not move. destroyed - remove the entire
unit from the field.

Infantry & Cavalry


Artillery
The unit retires one full move to its rear without
6 changing formation and at all times avoiding contact
The unit breaks
and is deemed
with the enemy. Once it has moved, the unit becomes
destroyed –
Hand-to-hand disordered if it is not already so. If unable to comply,
remove the
the unit may make two moves to its rear if this
entire unit from
enables it to reach a tenable position. If unable to
the field.
comply with this further requirement, the unit breaks
as described for 4 or less above.

Infantry, Cavalry & Artillery


Shooting
The unit holds its ground – it stays where it is and does not move.

Cavalry
If the unit is cavalry the unit
Infantry
retires one full move to its rear
If the unit is
without changing formation Artillery
infantry then it
and at all times avoiding The unit breaks
7 holds its ground –
contact with the enemy. If and is deemed
the unit remains
unable to comply, the unit destroyed –
Hand-to-hand where it is and
becomes disordered and may remove the
will continue
make two moves to its rear if entire unit from
fighting in the
this enables it to reach a the field.
following combat
tenable position. If unable to
round.
comply with this further
requirement, the unit breaks as
described for 4 or less above.

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