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Digital Product Management Thinking
Digital Product Management Thinking
Digital Product Management Thinking
Edition 1.0
Last E-Book Update: July 18 2017
Published by Senseshaping Ventures LLC
ISBN: 978-0-692-92410-5
Copyright © 2017 Nitin Joglekar and Varun Nagaraj
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We dedicate this book to our elders who loved us, taught us, and inspired us:
What does it take to product manage a digital product or service through its lifecycle?
Lean and agile practices are necessary, but are they sufficient?
Digital products generate a tremendous amount of data in distribution and use, lend
themselves to constant iteration, and enable innovative business models. Digital product
management (DPM) therefore involves sophisticated analytics, design thinking, and business
modeling in addition to the central coordinating role of traditional product management. The
authors contend that the key to successful digital product management is Digital Product
Management Thinking (DPMT) – a collection of systemic practices and skills that integrates
Analytics, Business modeling, Coordination, and Design thinking – the ABCD of DPMT. These
practices and skills are most relevant to the product manager, but DPMT is even more effective
when it is viewed as an organizational-wide competency. This book describes DPMT and its
application across the lifecycle of digital products – from up-front strategy formulation to
The authors – Nitin Joglekar, Associate Professor at Boston University, and Varun
Nagaraj, Fellow at Case Western Reserve University and Boston University – draw upon current
product management best practices, relevant academic research in strategy and innovation, and
their own hands-on experiences as product managers, consultants, and executives in Boston and
succinct, practical, and rigorous approach to mastering and implementing DPMT. The book is
Nitin Joglekar
His interests involve Digital Product Management Thinking (DPMT), deployment of analytics
and machine learning techniques in innovation processes, and digitization of supply chains. In
addition to his academic career, he has overseen product management teams at established firms
and founded a software startup. He holds degrees in engineering from IIT, Memorial University,
and MIT. He also holds a doctorate in management science from the MIT Sloan School.
Professor Joglekar is the department editor for Technology, Innovation Management, and
editor for industry studies and public policy at Production and Operations Management.
Varun Nagaraj
Questrom School of Business, and a PhD candidate and Design and Innovation Fellow at the
Weatherhead School of Management at Case Western Reserve University. Varun has been a
product manager, consulted to product managers on strategy and cycle-time excellence while at
PRTM management consulting (now PwC), and hired and mentored product managers in his
roles as VP of Product Management and CEO in the fields of networking, security, data center
virtualization, medical instrumentation, and IoT over a 30-year career. Varun holds degrees in
electrical and computer engineering from IIT Bombay and North Carolina State University in
This project came about, as many digital innovations do, because of a market disruption,
in this case created by edX in online education. Thanks to Anant Agarwal and his edX team for
worldwide. We are grateful to Dean Ken Freeman, Paul Carlile, and colleagues for conceiving
and launching Questrom Digital Learning & Innovation program on edX to share research and
pedagogy expertise from the Questrom School of Business. Thank you, team DLI (Digital
Learning & Innovation at BU: Tim Brenner, David Charpentier, Bob Heim, Mathieu Hemono,
Monty Kaplan, Diana Marian, Sue Pett, Romy Ruukel, and Chris Dellarocas, along with
graduate students Anushree Srinivasan and Emre Guzelsu, who also served as the learning
facilitator for the first MOOC) for their partnership in developing the companion online class on
edX.
From Nitin
I would like to thank my MIT colleagues Steven Eppinger and Josh Forman for the
Eisenmann at Harvard generously let me peek into his ground-breaking product management
had the privilege to nurture an amazing set of product life-cycles in the digital sector) who
continue to provide context and insights. Many of my former students have forged product
management-related careers and continue to provide me with insights from the field: Rehana
Ashraf, Eli Mather, Neel Madhvani, Carl Palme, and Nishant Sharma. I am also grateful to Ed
Anderson, Geoffrey Parker, and Moren Lévesque for many years of research partnership and
Digital Product Management Thinking
friendship. Thank you Paula Maute for editorial support. On the home front, I am thankful for
my extended (seven) families in Boston. And last, but not the least, thank you Anika, Natasha,
From Varun
My parents prioritized learning and a good book above everything else, and I thank them
for that eternal lesson. I was incredibly lucky to have great colleagues and mentors at PRTM
(now part of PwC) who helped me build a solid foundation in product strategy and product
development. I am grateful to my many friends and colleagues (amazing product people) for
their generosity in sharing their insights over the years, and more recently, for participating in
my ongoing PhD research on design thinking, senseshaping, and decision-making under novelty.
I thank my wife, Arati, for her sustained support through the years. And special thanks to my
children, Ranjini and Nakul, for editing the manuscript, developing the website, and for their
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Contents
PREFACE ............................................................................................................................................................ 8
CHAPTER 1 DIGITAL PRODUCT MANAGEMENT .................................................................................... 13
THE RELEVANCE AND ROLE OF THE DIGITAL PRODUCT MANAGER ..........................................................................................14
THE ABCD OF DPMT...................................................................................................................................................15
ANALYTICS ..................................................................................................................................................................16
BUSINESS MODEL.........................................................................................................................................................16
COORDINATION ...........................................................................................................................................................17
DESIGN THINKING ........................................................................................................................................................18
BOOK OUTLINE ............................................................................................................................................................19
THOUGHT QUESTIONS...................................................................................................................................................19
REFERENCES ................................................................................................................................................................20
CHAPTER 2 BUSINESS CONTEXT: A PM MUST OPERATE WITHIN A BUSINESS MODEL ............... 22
FIRM-LEVEL STRATEGY ..................................................................................................................................................22
Michael Porter’s Frameworks ............................................................................................................................23
Scale and Scope ..................................................................................................................................................23
Blue Ocean Strategy ...........................................................................................................................................24
Core Competencies .............................................................................................................................................24
Agility/Adaptation Strategies ..............................................................................................................................24
Core and Edge ....................................................................................................................................................25
BUSINESS MODEL CANVAS (BMC): .................................................................................................................................25
INTEGRATING BUSINESS MODEL THINKING INTO DPMT ......................................................................................................26
THOUGHT QUESTIONS...................................................................................................................................................29
REFERENCES ................................................................................................................................................................30
CHAPTER 3 ORGANIZATIONAL CONTEXT: COORDINATING TEAMS AND PROCESSES ............... 31
CROSS-FUNCTIONAL COORDINATION ...............................................................................................................................31
CONTRASTING STAGE-GATE WITH LEAN DEVELOPMENT.......................................................................................................33
AGILE AND BLENDED DEVELOPMENT PROCESSES ................................................................................................................34
INTEGRATING ANALYTICS, COORDINATION, AND DESIGN THINKING IMPROVES THE AGILE PROCESS ..............................................35
THOUGHT QUESTIONS...................................................................................................................................................39
REFERENCES ................................................................................................................................................................39
CHAPTER 4 IDEATION AND HYPOTHESES DEVELOPMENT ................................................................ 41
OPPORTUNITY IDENTIFICATION .......................................................................................................................................41
CHARACTERIZING A PRODUCT CONCEPT ............................................................................................................................43
INTEGRATING ANALYTICS AND DESIGN THINKING IMPROVES IDEATION ...................................................................................45
THOUGHT QUESTIONS...................................................................................................................................................47
REFERENCES ................................................................................................................................................................47
CHAPTER 5 THE SCIENCE OF REQUIREMENTS MANAGEMENT ........................................................ 49
COLLECTING AND ASSESSING REQUIREMENTS ....................................................................................................................50
PRIORITIZING/REPRIORITIZING REQUIREMENTS ..................................................................................................................51
DOCUMENTING REQUIREMENTS – THE MRD AND THE PRD ................................................................................................52
DOCUMENTING REQUIREMENTS – USE-CASE BASED AND PRODUCT-ATTRIBUTE BASED REQUIREMENTS .......................................53
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Preface
If you are a student or a practitioner of product management, there are many excellent
books, on-line materials, and communities that can sharpen your expertise. So what does our
book add to the conversation? Our book is based on our experience and research-backed belief
that the digitization of products has significantly raised the bar on product management, and that
successful digital product management requires the adoption of Digital Product Management
Thinking (DPMT) not only by product managers, but also by their organizations.
What is DPMT? Consider the recent mainstreaming of ‘design thinking’ – once the
entire teams and companies use to solve a range of business issues. Similarly, we believe that
DPMT is a collection of attitudes, behaviors, and systemic practices that are relevant to entire
economy. These behaviors and practices span Analytics, Business modeling, Coordination, and
Just as David Packard, founder of HP, is famously reported to have said, “Marketing is
far too important to be left only to the marketing department,” we think DPMT may be too
important to be left only to product managers! We’ll acknowledge right away that we think
product managers may be among the most critical people in their organizations, ‘mini-CEOs’ of
their products, if you will. But a product manager will be more successful if the many teams that
While product management generally assumes that the customer is external, there is an
Information Systems (IS) department for use by the company’s drug development team. DPMT
is appropriate in such situations as well and should be part of the standard IS toolkit going
forward.
This book can be read stand-alone or used in conjunction with our online course on
themselves are digital products. We view the first versions of our book and online course as our
minimum viable product (MVP). With your feedback, we look forward to iterating and
improving the book and the online course over time. You can contact us at
senseshaping@gmail.com.
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Chapter 1
Product management is the process of creating products, services, and experiences that
are valuable to customers, but are also feasible and commercially viable for the company to
develop and deliver. Product management spans the product or service life-cycle – from its
conception, through development and launch, to its sunset. Effective product management
balances the interests of the customer and the company over the product, service, or experience
life-cycle and enables a long and mutually beneficial relationship between company and
customer. The product manager (PM) is the central actor in the product management process –
saddled with responsibility and accountability for the product’s success, but rarely with the
authority over the resources required to deliver results. In most modern organizations, the
responsibility is formal (via a job description), but it is not uncommon for individuals to take on
Digitization adds complexity to product management. Digital products generate rich real-
time data that the development team can and must use to learn and constantly modify product
features and customer value (Gnanasambandam, et al., 2017). Understanding and reacting to user
experience is critical. Digital products can enable entirely new business processes. And digital
products often need to plug into business and technical ecosystems that span companies.
In this book, we aim to describe what it takes to be an effective digital product manager.
A key tenet of our book is the concept of Digital Product Management Thinking (DPMT) – a
Digital Product Management Thinking
collection of attitudes, behaviors, and systemic practices that are relevant to entire teams
economy. We view DPMT in two ways. DPMT is a set of hard and soft skills that a digital PM
must master. But equally important, DPMT is a mindset or a way of thinking that is applicable to
the entire organization. In a DPMT-sensitized organization, everyone should think like a PM.
In each chapter (and corresponding online class session), we introduce a few core topics
along with exercises to reinforce an overall understanding of DPMT. In this introductory chapter,
we:
Few professions today are as sought-after as product management. Digital PMs get to
work with smart people to define and drive products and services that will hopefully change the
world. Talented PMs are sometimes compensated like ‘rock stars’ (Tsuchiyama, 2011),
especially in technology hubs such as Silicon Valley (Coren, 2016). CEOs at companies such as
Microsoft and Google started their careers as PMs. In their essay, “Good Product Manager, Bad
Product Manager,” Ben Horowitz and David Weiden refer to the PM as the “CEO of the
Product.” Because of its multi-faceted and central role in the modern digital company, product
management is the perfect training ground for those aspiring to senior executive roles and also
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PM roles and profiles vary greatly. Some PMs may focus more on the initiation of new
products, while others may be tasked with more mature lifecycle elements such as enhancing or
responsibility may also vary greatly as shown by 25 student teams – enrolled in PM courses at
Boston University and MIT taught by the first author – who analyzed leading digital firms in
Boston and Silicon Valley in 2016–17. The PM’s level of hands-on technical proficiency also
varies significantly (Vogt, 2017). Some PMs are extremely technical, but many successful PMs
Given the great diversity in PM roles and profiles, what success factors can be
generalized? In this book, we make the case that successful digital PMs do share common traits.
They:
1. Understand (and know how to manipulate) the business and organizational context
2. Are proficient at the process of digital product management – from ideation to go-to-
3. Have a versatile repertoire of ‘soft skills’ such as empathetic listening and persuasive
DPMT is a collection of attitudes, behaviors, and systemic practices that help effectively
manage a digital product’s lifecycle. As the various chapters in this book describe, these include
a) analyzing constantly arriving information and building and rebuilding situational awareness;
b) developing and iterating a holistic response in the form of a business model; c) collaborating
and coordinating across functions and other boundaries to actualize the response; and d) iterating
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Coordination thinking, and Design thinking. We like to think of this as the ABCD of DPMT.
Analytics
Digital products generate data that can be leveraged by the development team and by end
users across the entire product life-cycle. Therefore, the ability to collect and analyze data
becomes an integral part of DPMT. Consider a hypothetical app for diabetes. Assume the PM
and the development team have access to data on the adherence patterns of a population of
diabetic children taking medication. The data could inform the selection of the most effective set
of features to be included in this diabetes app given a fixed budget: for example, understanding
the value of triggers built into the app to advise parents or caregivers to call the physician when
the data reaches certain thresholds, versus alternative features. Trade-off decisions throughout
the life-cycle can be made much more effectively when they are based on good analytics. A PM
is typically not a data scientist by training. Rather, the PM’s job is to identify and recruit the right
data people for his/her team to enable analytics-driven decisions (Davenport, 2014) and to
inculcate analytical thinking across the organization. The role of analytics thinking in improving
various aspects of the product management process is highlighted in Chapters 4 through 10.
Business Model
spreadsheets) has long been a staple of classic product management. However, the dynamic
nature of digital products requires an approach that is less tedious and more amenable to change.
Business model thinking focuses on the high-leverage elements within a business plan and on the
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discussion. Business model thinking also offers the advantage of providing better visibility into
key assumptions and subsequently tracking changes. Chapter 2 describes how business model
Coordination
the phrase “connecting the dots” quite accurately describes what a PM does.
Figure 1.1 shows core PM tasks including gathering user stories, specifying customer
needs, tracking profit and loss, and aligning product decisions with the business model. These
tasks are carried out in conjunction with other functions such as marketing and supply-chain
/operations. PM tasks often involve solving conflicts that arise due to differing objectives of the
multiple stakeholders. For example, a user interface designer may wish to simplify a product
versus a marketer who wants to add use features to increase product appeal. The need to manage
multiple perspectives is one of the reasons why coordination thinking is a key element of DPMT.
A second benefit from coordination is improved efficiency. The benefits of conflict resolution
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and execution efficiency will be apparent throughout all the chapters, with Chapter 3 in
particular discussing the role of teams and various development processes in facilitating
coordination.
Design Thinking
information technology systems, and organizational structures (Brown and Katz 2011). The
practice or process of design thinking consists of four distinct dimensions. The practice is
empathetic and user-centric, with problems and solutions framed in terms of the interaction
between the product or service and its user environment. The practice is generative and involves
to generate and discuss multiple plausible hypotheses. The practice is iterative and based on
It will become apparent that the product management practices around ideation and
requirements management presented in chapters 4 and 5 are extremely aligned with the
empathetic user-centric and generative aspects of design thinking. And our approach to
developing and iterating the minimum viable product (MVP) as outlined in subsequent chapters
In addition to being a key element of DPMT, design thinking also complements and
reinforces analytic thinking. One of the dangers of relying too much on analytics is that the
benefits offered by experience-based intuition can be lost. Design thinking bridges the gap
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between analytical thinking and intuition by offering a starting point or a hypothesis that is based
on observation that subsequently can be validated and refined based on data (Martin 2009, p. 54).
Book Outline
Subsequent chapters are organized around three major themes: Context, process, and
skills. In chapters 2 and 3, we highlight the importance of context. We build on popular concepts
such as business model canvas, lean, and agile, and draw attention to the fact that product
decisions and actions are guided and constrained by the company’s business strategy and
development processes. Chapters 4 through 10 form the crux of the book. Key ideas around
management along with relevant aspects of DPMT are introduced in each chapter. In Chapters
11 and 12, we make the case that strategic and process mastery isn’t sufficient. Soft skills such as
active listening and persuasive communication along with a thirst for learning may be the
Thought Questions
1. Should a PM’s role be the “CEO of the product”? What are the pros and cons of this?
hardware and software technologies, for supporting their business models. IoT products
in this setting refer to a connected network of physical devices, vehicles, buildings, and
other items embedded with smart electronics, software, etc., with built-in data sensing
and sharing capabilities. Reflect on the business and technical ecosystems that an IoT PM
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a) What aspects of DPMT might be most important if you were a PM at a search engine
company?
b) What aspects of DPMT might be most important if you were a PM at a digital retail
References
Brown, T., & Katz, B. (2011). Change by design. Journal of Product Innovation
Management, 28(3), 381–383.
Coren, M. (2016, Aug. 26). The highest paid workers in Silicon Valley are not software
engineers. Quartz [Blog: Show Me the Money]. Retrieved from
https://qz.com/766658/the-highest-paid-workers-in-silicon-valley-are-not-software-
engineers/
Davenport, T. (2014, March 3). Big data at work: Dispelling the myths, uncovering the
opportunities. Brighton, MA: Harvard Business Review Press.
Gnanasambandam, C., Harrysson, M., Srivastava, S., & Wu, Y. (2017, May). Product managers
for the digital world. McKinsey & Company. Retrieved from
www.mckinsey.com/industries/high-tech/our-insights/product-managers-for-the-digital-
world
Horowitz, B. & Weiden, D. (1998, April 1). Good product manager, bad product manager.
Khosla Ventures [Blog]. Retrieved from http://www.khoslaventures.com/good-product-
manager-bad-product-manager
Martin, R. L. (2009). The design of business: Why design thinking is the next competitive
advantage. Boston, MA: Harvard Business Press.
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Tsuchiyama, R. (2011, Feb. 14). The product manager as the digital industry’s rock star. Forbes.
Retrieved from https://www.forbes.com/sites/raytsuchiyama/2011/02/14/the-product-
manager-as-the-digital-industries-rock-star/#2418b2625983
Vogt, H. (2017, Feb 15). The non-technical product person’s* survival kit. LinkedIn. Retrieved
from https://www.linkedin.com/pulse/non-technical-product-persons-survival-kit-heike-
vogt?published=t
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Chapter 2
A PM is responsible for developing the strategy for a product or product family. Product
strategy describes the ‘why,’ ‘what,’ and ‘how’ of the product. However, product strategy must
generally be developed in the context of the company’s or business unit’s overall strategy. While
PMs are not responsible for authoring their company’s business strategy, it is critical that they
and the teams they work with understand the company’s business model, and how to operate
within that. It is not an overstatement to say that DPMT begins with business model thinking. In
1. Introduce concepts from the broad area of firm-level strategy that the PM can use to
2. Introduce the popular Business Model Canvas tool as a means of documenting business
context.
3. Discuss enhancements to the business model canvas tool that make it more dynamic and
Firm-Level Strategy
Generally, product strategy is aligned with firm-level business strategy. For example, if a
company generally competes on offering the lowest priced product and fast delivery, then a
product strategy for a high-end product that is customized over time to fit a niche customer might
rightly be considered non-aligned, and therefore a questionable strategy. Note that it is possible
that an anomalous product strategy may be a conscious attempt by the company to experiment
with a new business model and the lack of alignment could be “by design,” but it is good
Digital Product Management Thinking
practice to always question and clarify such atypical plans. To facilitate a conversation on
strategy, the PM must be familiar with commonly used strategy frameworks and terminology
often used by senior executives. Here we briefly introduce six strategy frameworks:
Harvard Business School, such categorization of strategies are often referred to as “generic
strategies” and are often developed based on industry analysis (i.e., by looking at all the key
firms in an industry such as the automotive sector). This process uses Porter’s “Five Forces”
model along with SWOT (Strength, Weakness, Opportunity, and Threat) analysis. The five
forces are threat of new entrants, threat of substitutes, bargaining power of customers, bargaining
power of suppliers, and industry rivalry. Digital businesses are challenging to analyze in this
manner because digital businesses often blur the lines between traditional industry structures. For
example, consider how autonomous vehicles have upended traditional definitions of the
“scale” and “scope” (Chandler, 1994). Raising the scale of production reduces unit cost, and
thereby creates advantage for a firm with a larger sales volume than its rivals. Scope refers to a
firm’s efficiencies formed by increasing its product variety. Thus, a strategy built around scale
generally requires a different supporting product strategy than a business strategy built on scope.
While traditional companies generally chose to compete either on scale or scope, today’s digital
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Some firms have a better chance of success by creating a new market or a product
category rather than competing in established markets. The concept of “red oceans” (competitive
markets) versus “blue oceans” (new markets and categories), introduced by Kim and Mauborgne
(2005), scholars from one of the world’s top-ranked business schools (INSEAD), is now part of
corporate strategy vernacular. For an application example, see Khanlari (2016). The ability to
rapidly evolve the product or service offers digital businesses opportunities to steer their
Core Competencies
A traditional but still relevant way of formulating strategy is to understand and build on
scholars C.K. Prahalad and Gary Hamel (1990). For example, Intel’s core competencies include
identify that a particular algorithm is its core competency, and look to extend and exploit that
specific advantage while developing new products. One could argue that search remains
Google’s core competency and that the restructuring of Google into Alphabet was driven partly
Agility/Adaptation Strategies
worldview, strategies such as competing on cost or focus differentiation are temporary; even core
competencies can become irrelevant. The key for surviving and thriving over time in dynamic
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markets is agility, or the speed at which decisions are made and implemented. For a discussion of
Companies use the terms “core” and “edge” to delineate different parts of the business
and their importance (Nagaraj & Billings 2001). As a PM, it is important that you know whether
you’ve been tasked with defending the core or extending the edge, or both. Digital businesses
may have a much more fuzzy distinction between core and edge than was the case with
traditional businesses.
A widely-used approach for concisely describing the product’s business context is the
Business Model Canvas, or BMC, popularized by Osterwalder and Pigneur (2010). The BMC
(see Fig 2.1) categorizes key decisions and assumptions into nine boxes: partners, activities,
value proposition, customer relations, customer segments, key resources, channels, cost
structure, and revenue streams. Product development experts like Steve Blank recommend using
the BMC to provide the ‘strategy front-end’ for lean development projects (Blank, 2014). One of
the advantages of the BMC approach is that it brings teams together around key assumptions that
are tracked over time. That is, periodic snapshots of the BMC reveal the evolution of strategy
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A potential limitation of the standard BMC approach is that it does not explicitly consider
the interplay between the nine elements of the canvas. Either reinforcing or opposing interactions
or effects can be associated with individual decisions across these key elements. To understand
interactions and their causal effects, consider Microsoft’s Xbox platform. Multiple independent
software vendors (ISVs) or partners such as Electronic Arts (EA) (makers of Madden NFL
software games) produce and sell products for the Xbox. We illustrate allied interactions in a
causal loop diagram (Sterman, 2000) shown in Figure 2.2, with two revenue streams: direct
platform sales to end customers, and licensing fees paid by ISV partners. The relationships
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between the BMC elements that drive the evolution of these revenue streams are shown in the
outer and inner loops of Figure 2.2. They correspond to economies of scale and scope,
respectively.
Figure 2.2 Evolution of scale and scope effects with multiple software vendors (ISVs)
The outer loop shows a scale effect: as the number of partners increases, the value of the
platform (in this example, the number of available games on Xbox) increases. This, in turn,
increases the number of customers and allied direct revenue. These dynamics provide additional
impetus to increase the number of ISV partners. On the other hand, the inner loop indicates a
scope effect that goes in the opposite direction: as the number of ISVs (scale) goes up, the
perceived value of using the Xbox gaming device goes up, and thus the number of customers
increases. This in turn increases the direct revenue for Xbox, providing an incentive for
Microsoft to consider the creation of even more custom application programming interfaces
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(APIs) to increase the scope of offerings and attract a larger number of ISVs. But as the number
of custom APIs goes up, the cost of supporting ISVs goes up, and if the licensing fee from the
ISVs does not grow proportionally, profit margins may go down. Such trade-offs between
revenue and costs may require that the numbers of ISV partners be reduced by following a more
The BMC provides a static picture (or a collection of periodic snapshots), whereas the
addition of causal loops provides a dynamic understanding of how the business logic may
evolve. A dynamic BMC integrates business model thinking with analytics, coordination, and
product team often represent different aspects of these nine elements. It is the PM’s job to clarify
the synergies and tensions between them by validating assumed relationships between the boxes.
Doing so requires the incorporation of additional data or analytics. The PM also needs to act as
the team’s coordinator and resolve potential conflicts. A dynamic BMC can be used to inform
dissenting members of a PM team as to why a particular decision is being made (e.g., to secure a
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Table 2.1: Seven-step process for completing a BMC and assessing interaction effects
Finally note that the BMC box structures and the causal loop diagrams are just one
possible mechanism for describing business model dynamics qualitatively. Other representations
such as the Balanced Score Card (Kaplan and Norton, 1996) and System Dynamics Simulations
(Sterman, 2000) serve a similar purpose. In Chapter 9, we illustrate how to look at these
Thought Questions
1. Can you articulate your company’s strategy using some or all of the six frameworks
presented in this chapter? Note that the frameworks are not mutually exclusive. As an
over-the-top example (just to make a point and to win strategy Bingo), a company might
exploit new learnings from customers to develop a differentiated product family that
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leverages some unique firm competencies to pursue a blue ocean opportunity within the
existing industry structure! If you do not work for a firm, think of a company where you
wish to get a job interview, and reverse engineer their strategy based on publicly
available information.
2. Reverse engineer the BMC for a competitor so that you can inform your firm’s product’s
business model. If you do not work for a firm, think of a company where you wish to get
a job interview, and reverse engineer their competitor’s BMC based on publicly available
information.
References
Blank, S. (2014, Oct. 24). The business model canvas gets even better – Value
proposition design [Blog]. Retrieved from https://steveblank.com/2014/10/24/17577/
Chandler, A. (1994). Scale and scope: The dynamics of industrial capitalism. Cambridge, MA:
Belknap Press of Harvard University Press.
Kaplan, R. S., & Norton, D. P. (1996). Linking the balanced scorecard to strategy. California
Management Review, 39(1), 53–79.
Khanlari, A. (2016, June 2). Blue ocean vs. red ocean strategies (6 major differences): Red Bull
case study. Retrieved from https://www.linkedin.com/pulse/blue-ocean-vs-red-strategies-
6-major-differences-bull-khanlari
Kim, W.C. & R. Mauborgne (2005). Blue ocean strategy: From theory to practice. California
Management Review 47(3), 105–121.
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Osterwalder, A., & Pigneur, Y. (2010). Business model canvas. Self-published. Retrieved from
https://strategyzer.com/canvas/business-model-canvas
Porter, M. (1996). Competitive Strategy: Techniques for analyzing industries and competitors.
New York, NY: Free Press.
Prahalad, C. & Hamel, G. (1990). May–June. The core competence of the corporation. Harvard
Business Review, 79-90.
Sterman, J. (2000). Business dynamics: Systems thinking and modeling for a complex world.
Boston: Irwin/McGraw-Hill.
Venkataraman, V. (2017). The digital matrix: New rules for business transformation through
technology. Vancouver, BC: LifeTree Media.
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