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5G and the Future of Entertainment

5G technology is also set to revolutionise the gaming


industry, enabling faster and more immersive experiences.
Online gaming requires low latency and high bandwidth,
which 5G networks provide. This means that gamers can
expect faster response times and improved graphics,
making gaming more realistic and enjoyable.
Everyone knows the effect that 5G is going to have on our lives in the way
we communicate and consume the internet. But many still don't understand
the effect it would have on the way we see entertainment. The emergence
of 5G technology has brought about significant advancements in various
industries, and entertainment is no exception. As 5G networks continue to
roll out globally, the future of entertainment looks brighter than ever before.
The speed, low latency, and high capacity of 5G networks are set to
revolutionize the way we consume and create entertainment content.
One of the most significant benefits of 5G in entertainment is its capacity to
support high-quality streaming and downloading of large files, including
video and audio. This means that users will be able to enjoy seamless
streaming of their favourite TV shows and movies without buffering while
also downloading content at lightning-fast speeds. In addition, the higher
capacity of 5G networks will enable more people to access streaming
services simultaneously without experiencing any lag or latency issues.
5G technology is also set to revolutionise the gaming industry, enabling
faster and more immersive experiences. Online gaming requires low
latency and high bandwidth, which 5G networks provide. This means that
gamers can expect faster response times and improved graphics, making
gaming more realistic and enjoyable.
Virtual and augmented reality (VR/AR) are also set to benefit significantly
from 5G technology. These immersive technologies require significant
amounts of data to be processed in real-time, which can be challenging for
current networks. However, 5G networks will provide the low latency and
high bandwidth necessary to create more advanced and realistic VR/AR
experiences. As a result, we can expect to see more VR/AR content being
produced, from virtual concerts and festivals to interactive educational
experiences.
Furthermore, the higher capacity of 5G networks will enable new forms of
content creation, such as live streaming of events in 8K quality and real-
time collaborations between remote artists and musicians. This means that
the creative potential of the entertainment industry will expand, enabling
artists and creators to produce more engaging and innovative content.

In conclusion , the future of entertainment looks bright


with the emergence of 5G technology. From high-quality streaming and
downloading to immersive VR/AR experiences and innovative content
creation, 5G networks are set to revolutionize the entertainment industry.
As more 5G networks are deployed globally, we can expect to see even
more advancements in entertainment, with endless possibilities for creators
and users alike.

As a result of this commercial and research exposure, I can say on the production side,
these are the key media and entertainment use cases (and variations upon them) as
benefitting from 5G.
The first is remote production, sending compressed real-time, in-synch multi-camera feeds
(including 4K) from the field (venues, events sites, outdoor sports locations…) into the cloud
or to the production facility, rather than sending out an OB unit with all the equipment and
staff. This is a complete remote production scenario, including in extreme cases multi-room
distributed production, such as multiple production staff operating remotely from one
another working collaboratively on the same live content. We see strong demand from
customers due to the economic and operational benefits and we’ve responded with our
LU800 multi-cam and remote production software solution.

Secondly, there’s remote production in the field using private 5G networks (i.e. Non-Public-
Networks – NPNs), with uncompressed, or slightly compressed, feeds from cameras sent to
the on-site production truck: cableless, non-line-of-sight, high-quality field production.

Then there’s wireless studios: a vision where an all-IP, 5G NPN cableless wireless studio(s) is
used, with all A/V devices connected over a 5G network, all IP-based etc.

Lastly, enhanced news gathering for live and recorded coverage and much faster pre-edited
file uploading (LiveU FTP), benefiting from the additional uplink capacity and enhanced user
density support.

On the distribution side, we see mass HD content distribution for consumer consumption,
both live and non-live. More users, watching more content, at higher quality, with no
buffering etc. For live content, 5G broadcast and multicast have the important potential to
reduce network load, enhance the viewer experience and reduce operators’ costs.

Then there’s AR/VR viewing: consumers on mobile devices experiencing AR/VR, either
passively watching or with gaming or other collaborative experiences. The AR/VR content
may be live or pre-arranged. The requirement for high bandwidth at very low latency
(otherwise physiological phenomena will inhibit usage) is expected to be resolved by 5G.

eGaming and eSports is similar to AR/VR but also requires multi-player synching with very
low latency.

In addition, we see possible use cases in other verticals, where video or other media is
required, making very good use of 5G. These include telemedicine – high-quality, remote
access to medical experts, home treatments etc. We’re also taking about remotely operated,
or assisted, medical robots and machinery. Very low latency, high uplink bandwidth and
very high reliability are key to this remote point-to-point telemedicine use. COVID is
expected to further boost the exploration of these use cases, including remote patient
monitoring in ambulances or other out-of-hospital locations.

There are also AI-driven media uses cases where back-office AI is used to analyse and work
on high-quality video coming in from mobile field devices for various outputs.

5G offers a range of key technologies to enable and support these cases. The main ones are
higher bandwidth, both downlink (mainly) but also uplink; edge computing that enables
latency reduction in some uses; support for increased user density – to reduce congestion
both for production and consumption; slicing and orchestrated virtualised services using 5G
Core to enable QoS “guarantees” for paying customers in stand-alone (SA) networks; NPN
networks and NPN-PN roaming and collaboration models; and broadcast/multicast support.

The issue is to close the huge gaps between the promised performance and the current or
imminent 5G network deployments, if and when all these 5G “goodies” are enabled and fully
deployed. This requires a lot of research and validation – technological, operational and
economic (return on investment). Then there’s the capital investment, including spectrum,
basic infrastructure, optional advanced infrastructure and more expensive end-user
technologies; we all need to understand the possibilities versus the limitations. Then there’s
the issue of how widely networks are deployed and network resources allocated. It depends
on investment priorities and ROI analysis, which are in competition with other verticals/use
cases/markets/businesses such as IoT, smart logistics, autonomous vehicles, smart cities
etc. Such full 5G deployments are some way off, though in some countries that see 5G as an
engine to drive their economy, rollouts will be earlier than in others.

Being at the heart of the testing and validation of these innovative use cases, especially in
production, we can assess the advantages, limitations and market viability of these
advanced 5G technologies. We see, and experience in our work, bonding multiple links is
required to fully enable these cases. It simply ensures the maximum effective use of current
and future 5G capabilities. On the one hand there’s fluctuations in service levels, limited
consistent uploading for any single modem, partial deployments, sub 6GHz spectrum
penetration and propagation issues, and NSA (Non-Standalone) deployments are the
standard (using 4G cores and sometimes jumping between 4G to NR (New Radio) in the
middle of transmission). On the other hand, there’s increasing demand for 4K production,
multiple-cameras, remote production in news and across top sporting events. LiveU
multilink combining any 5G connection, with or without additional 4G or Wi-Fi, is essential in
satisfying the strict requirements of these use cases.

As an aside, I am proud to have become 5G-IA Tests and Pilots International Stream Chair,
where I will be trying to promote global collaboration around trials.

LiveU is a proud partner in these EU 5G collaborative research and validation projects: 5G-
Solutions (#856691), 5G-Tours (#856950), 5G-RECORDS (#957102), COPA EUROPE (#957059)
and 5G-Xcast (#761498).

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5G is a game-changer for the sport, media & entertainment industries. In fact, thanks to
5G technology, in the not too distant future, consumers will have access to more content
and experiences than they could ever have previously imagined.
The new 5G standard will be a major competitive asset for network providers in media &
entertainment. Video will see the substantial market transformation from it. 5G brings
economies of scale to network providers’ TV offerings, competing against Internet Protocol
TV (IPTV), cable, and satellite. On the B2B front, 5G will help operators capitalize on
mobile media growth by selling 5G network capabilities to OTT video service providers.
5G is already changing the fan experience for those at the game itself. At the 2022 Super
Bowl, for example, Verizon’s 5G Ultra-Wideband provided fans inside the SoFi stadium with
high speeds, low latency, and massive capacity that enabled engaging in-game experiences.
Verizon 5G Multi-View in the NFL Ticketholder app gave fans in attendance, with select
Android and iOS 5G phones, the opportunity to engage with up to seven different camera
angles and project AR overlays of the NFL’s Next Gen Stats for players, and access instant
replays.
New media experiences

Augmented and virtual reality, and more


High data throughput and low latency will unlock augmented and virtual reality applications,
enabling a whole new channel to reach consumers. Augmented reality will create new ways
for audiences to connect through virtual items, virtual characters, and augmented contextual
information. The creation of volumetric 3D content and an ecosystem to manage that type of
content will be important to fully realize this market potential.
Longer-term, 5G will bring new senses to media & entertainment: touch and feel. Highly
responsive haptic suits merged with advanced VR capabilities, such as Ready Player One,
will unleash a new sensation dimension to media consumption.
Gaming
Audiences can take part in whole new styles of gaming. It’s not just about how it’s
experienced but making it a truly personalized experience for the user and building new
global communities which will bring people together the world over. Through advances in
technology and connectivity, the physical and the virtual worlds are becoming one. Haptic
suits connected to 5G will be able to deliver a new sensory dimension to media experiences.
For instance, new sensations such as heat and pressure could be bundled into a weapons
upgrade in an action game, or movies could be re-released with a new sensation layer,
opening a new monetization cycle across old catalogs.
5G for Media and Entertainment
The internet and OTT streaming services have completely
transformed the media and entertainment industry. However, as
choices get more varied and customers get more control over
what they consume, service providers need to up their game
when it comes to platform enablement. Furthermore, the
lockdown of 2020-21 has proven without a doubt that even
production of entertainment content needs to be enabled such
that teams can work remotely on a single project. This is where
a robust and secure network takes priority. 5G network shows
great promise in solving several issues on both the production
and consumption e5G powered media and entertainment use cases
Remote Production Made Easy with 5G

Remote production
Remote production involves filming a scene or a live event at one location
and production and dissemination of that content happening at a different
location. Normally, a full crew and equipment would be at the site after
which the filmed content would be transported in person to a production
facility or transmitted via cables to a broadcasting vehicle in case of a live
stream. But with remote production, filming is typically done with multiple
remotely operated cameras that feed data to the Cloud or a production
facility where it is further processed and transmitted. 5G remote
production offers the same reliability of cables with the convenience of
being wireless. It also has the capability of transmitting data at a faster
speed without compressing to maintain higher quality.

Seamless Content on Demand with 5G Networks

Content on demand
Content on demand is one of the most significant developments in media
and entertainment over the last few years. As audiences demand superior
quality, no buffering, and no outages, the adoption of 5G networks by
content creators has become imperative. 5G offers the added advantage of
seamless content streaming even in congested areas. Promotions and
advertising will also take on a new look as it becomes highly personalized
based on the interests, age, location, etc., of the person viewing the
content.

Immersive Entertainment: Augmented and Virtual Reality on 5G

Immersive and integrated media


Augmented reality (AR), virtual reality (VR) and the combination of the two
called mixed reality are a new and much sought-after form of
entertainment. From multiple players at different locations converging on
the same online game, to high resolution simulations of racer cars or
fighter jets, mixed reality can only deliver when supported on the ultra
reliable low latency communication (URLLC) of a 5G network.

Next-Gen Streaming: The Future of Content Creation with 5G

Next-gen power streaming


Our next generation will grow up in a world where they know nothing less
than high speed, highly reliable connectivity. 5G will bring about new ways
in which the younger generation consumes content thereby leading to new
and innovative ways of content creation. From holographic imaging, to
somatosensory gaming, the next generation of super creators will be able
to take things to the next level with 5G.

5G powered media and entertainment use cases

Remote production
Remote production involves filming a scene or a live event at one location
and production and dissemination of that content happening at a different
location. Normally, a full crew and equipment would be at the site after
which the filmed content would be transported in person to a production
facility or transmitted via cables to a broadcasting vehicle in case of a live
stream. But with remote production, filming is typically done with multiple
remotely operated cameras that feed data to the Cloud or a production
facility where it is further processed and transmitted. 5G remote
production offers the same reliability of cables with the convenience of
being wireless. It also has the capability of transmitting data at a faster
speed without compressing to maintain higher quality.

Content on demand
Content on demand is one of the most significant developments in media
and entertainment over the last few years. As audiences demand superior
quality, no buffering, and no outages, the adoption of 5G networks by
content creators has become imperative. 5G offers the added advantage of
seamless content streaming even in congested areas. Promotions and
advertising will also take on a new look as it becomes highly personalized
based on the interests, age, location, etc., of the person viewing the
content.

Immersive and integrated media


Augmented reality (AR), virtual reality (VR) and the combination of the two
called mixed reality are a new and much sought-after form of
entertainment. From multiple players at different locations converging on
the same online game, to high resolution simulations of racer cars or
fighter jets, mixed reality can only deliver when supported on the ultra
reliable low latency communication (URLLC) of a 5G network.

Next-gen power streaming


Our next generation will grow up in a world where they know nothing less
than high speed, highly reliable connectivity. 5G will bring about new ways
in which the younger generation consumes content thereby leading to new
and innovative ways of content creation. From holographic imaging, to
somatosensory gaming, the next generation of super creators will be able
to take things to the next level with 5G.
The Evolution of 5G in the Media and Entertainment Industry

How 5G is Transforming the Entertainment Industry

The entertainment industry is experiencing a revolution with the introduction of


5G technology. 5G is transforming the way content is delivered, consumed and
shared. This new technology has the potential to revolutionize the industry by
providing faster access to content and giving users an immersive experience.

5G technology is much faster than its predecessor, 4G, and can provide
download speeds up to 20 times faster. This allows users to access content
quickly and easily, with no lag or buffering. It also allows content providers to
stream multiple high-definition videos at the same time, giving viewers an
immersive experience.

Furthermore, 5G technology allows for more efficient use of bandwidth, which


can result in lower costs for content providers. This could mean lower
subscription fees for consumers, as well as the ability to access more content for
the same price.

In addition, 5G technology has the potential to revolutionize the way people


interact with content. Augmented and virtual reality are becoming increasingly
popular, and 5G technology makes it possible for users to experience this
content in real-time. This could lead to new gaming and entertainment
experiences, as well as a more interactive viewing experience with live
streaming.

The introduction of 5G technology is changing the way the entertainment


industry operates. It is providing faster speeds, more efficient use of bandwidth,
and new ways to interact with content. With its potential to revolutionize the
industry, 5G technology is sure to have a lasting impact on the entertainment
industry.

The Impact of 5G on Media and Entertainment

The introduction of the fifth generation of mobile networks, or 5G, is set to


revolutionize the media and entertainment industry. 5G technology is capable of
much higher speeds than 4G and is expected to transform the way consumers
interact with digital media, opening up a world of possibilities.

The most evident impact of 5G on media and entertainment is the potential to


significantly increase the speed of data transfer. 5G networks will be able to
deliver much faster speeds than 4G, with some estimates claiming that 5G
speeds could reach up to 10 gigabits per second. This will make streaming
content much smoother, improve the quality of video calls, and reduce the
amount of buffering that is common with 4G networks.

The increased speed of 5G will also have a major impact on the gaming industry.
With 5G, gamers will be able to experience smoother, faster gaming experiences
with less latency than ever before. This will open up the possibility of more
immersive virtual reality gaming experiences, as well as providing a better
experience for e-sports viewers.

5G technology will also bring new opportunities for consumer interaction with
media and entertainment. For example, 5G could enable more interactive
elements within media, such as allowing viewers to vote on the outcome of a TV
show or providing an augmented reality experience in a film.

Finally, 5G will have a huge impact on the way media and entertainment is
produced. Production teams will be able to use 5G to capture and transfer high-
resolution video and audio in a much faster and more efficient way. This could
lead to faster production times and reduce costs, allowing media and
entertainment companies to increase their output.

Overall, the introduction of 5G technology will have a major impact on the media
and entertainment industry. It will provide faster data transfer speeds, more
immersive gaming experiences, and new opportunities for consumer
interaction. It will also make production times faster and more efficient, allowing
media and entertainment companies to produce larger quantities of content.

The Challenges and Opportunities of 5G for Media and Entertainment

As 5G technology continues to evolve, the media and entertainment industry are


presented with both challenges and opportunities. 5G networks bring higher
throughput, faster speeds and lower latency, but also bring higher data rates,
increased complexity and increased costs.

From a media and entertainment perspective, 5G networks will provide higher


throughput and faster speeds for streaming video and audio, allowing for more
immersive experiences. Low latency will enable more interactive applications
and real-time communication. However, the increased data rates and complexity
of 5G networks can also mean higher costs for users and content creators.

On the other hand, 5G networks have the potential to revolutionize the way
media and entertainment is created and consumed. Media and entertainment
companies will be able to leverage 5G networks to create more interactive and
engaging content, as well as offer new services and experiences to consumers.
5G networks will also enable media and entertainment companies to target their
content to specific audiences, allowing them to tailor their content to better
meet the needs of their customers.

However, there are some challenges that must be addressed in order for 5G
networks to be successful in the media and entertainment industry. Security is a
major concern, as 5G networks are vulnerable to cyberattacks. Additionally, the
cost of deploying 5G networks is high, and media and entertainment companies
need to be sure that the investment is worthwhile.

Overall, 5G networks provide both challenges and opportunities for the media
and entertainment industry. While there are some obstacles that need to be
addressed, the potential benefits of 5G networks are too great to ignore. Media
and entertainment companies should look to the future and begin to explore
the possibilities that 5G networks have to offer.

The Role of 5G in the Future of Media and Entertainment

As 5G technology continues to advance, the media and entertainment industries


are poised to benefit from its capabilities. 5G’s high data throughput and low
latency will open up new possibilities for the way media and entertainment is
delivered to consumers.

5G will dramatically improve the speed of streaming services, allowing for more
immersive experiences. With 5G, streaming services will be able to offer higher
resolution content, such as 4K and 8K, which will provide a much more
immersive experience to viewers. In addition, 5G will enable streaming services
to provide content on multiple devices simultaneously, such as mobile phones
and TVs.

5G will also enable media and entertainment companies to create more


interactive experiences. For example, 5G will enable companies to provide
virtual reality (VR) and augmented reality (AR) experiences to viewers. VR and AR
can provide viewers with an immersive experience that cannot be matched by
traditional media.

5G will also enable media and entertainment companies to create more


personalized content for viewers. With 5G, companies will be able to track a
viewer’s preferences and tailor content to match their interests. This could lead
to a more personalized experience for viewers and help to build stronger
relationships between viewers and media companies.
The future of media and entertainment is sure to be greatly impacted by 5G
technology. 5G will enable media and entertainment companies to create more
immersive and interactive experiences for viewers, as well as provide more
personalized content. The possibilities are endless and the future of media and
entertainment looks bright.

Exploring the Latest Developments in 5G for Media and


Entertainment

The fifth generation of mobile networks (5G) is set to revolutionize the media
and entertainment industry. This next-generation technology promises faster
speeds, greater capacity, and lower latency than any of its predecessors, making
it an ideal platform for streaming video, gaming, and other media.

As 5G networks are rolled out across the globe, media companies are already
exploring the possibilities that this technology has to offer. From immersive
virtual reality experiences to ultra-high definition streaming video, 5G is set to
open up a world of opportunities for content creators.

One of the most interesting developments in 5G media is the concept of edge


computing. This technology involves placing computing resources closer to the
user, allowing for faster processing speeds and lower latency. This could be used
to enable real-time interactive experiences, such as augmented reality gaming
and interactive streaming video.

The use of 5G networks for live broadcasting is another area that is attracting a
lot of attention. Companies such as Nokia are already trialling the use of 5G
networks to broadcast live events, with the potential to offer an immersive
experience that traditional radio and television broadcasting can’t match.

Finally, 5G networks could be used to enable new types of immersive


entertainment experiences. For example, companies such as Verizon are
exploring the use of 5G networks to enable virtual reality concerts, allowing fans
to experience live performances in their own homes.

There’s no doubt that 5G technology is set to revolutionize the media and


entertainment industry. As this technology is rolled out across the globe, media
companies are already exploring the possibilities that it has to offer. From
immersive virtual reality experiences to ultra-high definition streaming video, 5G
is set to open up a world of opportunities for content creators.
5G for Media Production & Contribution 5G MEDIA ACTION GROUP © 2021 13 ▪ Changing the way to
create content ▪ High Bandwidth / Low Latency ▪ News, Sports, Music Festivals ▪ Enhancing Cellular
Bonding ▪ Remote and Distributed Production

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