Pipes and Filters Pattern

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Pipes and Filters pattern

 11/12/2021
 12 minutes to read

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Decompose a task that performs complex processing into a series of separate elements that
can be reused. This can improve performance, scalability, and reusability by allowing task
elements that perform the processing to be deployed and scaled independently.

Context and problem


An application is required to perform a variety of tasks of varying complexity on the
information that it processes. A straightforward but inflexible approach to implementing an
application is to perform this processing as a monolithic module. However, this approach is
likely to reduce the opportunities for refactoring the code, optimizing it, or reusing it if parts
of the same processing are required elsewhere within the application.

The figure illustrates the issues with processing data using the monolithic approach. An
application receives and processes data from two sources. The data from each source is
processed by a separate module that performs a series of tasks to transform this data, before
passing the result to the business logic of the application.
Some of the tasks that the monolithic modules perform are functionally very similar, but the
modules have been designed separately. The code that implements the tasks is closely
coupled in a module, and has been developed with little or no thought given to reuse or
scalability.

However, the processing tasks performed by each module, or the deployment requirements
for each task, could change as business requirements are updated. Some tasks might be
compute intensive and could benefit from running on powerful hardware, while others might
not require such expensive resources. Also, additional processing might be required in the
future, or the order in which the tasks performed by the processing could change. A solution
is required that addresses these issues, and increases the possibilities for code reuse.

Solution
Break down the processing required for each stream into a set of separate components (or
filters), each performing a single task. By standardizing the format of the data that each
component receives and sends, these filters can be combined together into a pipeline. This
helps to avoid duplicating code, and makes it easy to remove, replace, or integrate additional
components if the processing requirements change. The next figure shows a solution
implemented using pipes and filters.

The time it takes to process a single request depends on the speed of the slowest filter in the
pipeline. One or more filters could be a bottleneck, especially if a large number of requests
appear in a stream from a particular data source. A key advantage of the pipeline structure is
that it provides opportunities for running parallel instances of slow filters, enabling the
system to spread the load and improve throughput.

The filters that make up a pipeline can run on different machines, enabling them to be scaled
independently and take advantage of the elasticity that many cloud environments provide. A
filter that is computationally intensive can run on high-performance hardware, while other
less demanding filters can be hosted on less expensive commodity hardware. The filters don't
even have to be in the same datacenter or geographic location, which allows each element in
a pipeline to run in an environment close to the resources it requires. The next figure shows
an example applied to the pipeline for the data from Source 1.
If the input and output of a filter are structured as a stream, it's possible to perform the
processing for each filter in parallel. The first filter in the pipeline can start its work and
output its results, which are passed directly on to the next filter in the sequence before the
first filter has completed its work.

Another benefit is the resiliency that this model can provide. If a filter fails or the machine it's
running on is no longer available, the pipeline can reschedule the work that the filter was
performing and direct this work to another instance of the component. Failure of a single
filter doesn't necessarily result in failure of the entire pipeline.

Using the Pipes and Filters pattern in conjunction with the Compensating Transaction
pattern is an alternative approach to implementing distributed transactions. A distributed
transaction can be broken down into separate, compensable tasks, each of which can be
implemented by using a filter that also implements the Compensating Transaction pattern.
The filters in a pipeline can be implemented as separate hosted tasks running close to the data
that they maintain.

Issues and considerations


You should consider the following points when deciding how to implement this pattern:

 Complexity. The increased flexibility that this pattern provides can also
introduce complexity, especially if the filters in a pipeline are distributed across
different servers.
 Reliability. Use an infrastructure that ensures that data flowing between filters
in a pipeline won't be lost.
 Idempotency. If a filter in a pipeline fails after receiving a message and the
work is rescheduled to another instance of the filter, part of the work might have
already been completed. If this work updates some aspect of the global state
(such as information stored in a database), the same update could be repeated. A
similar issue might occur if a filter fails after posting its results to the next filter
in the pipeline, but before indicating that it's completed its work successfully. In
these cases, the same work could be repeated by another instance of the filter,
causing the same results to be posted twice. This could result in subsequent
filters in the pipeline processing the same data twice. Therefore filters in a
pipeline should be designed to be idempotent. For more information,
see Idempotency Patterns on Jonathan Oliver's blog.
 Repeated messages. If a filter in a pipeline fails after posting a message to the
next stage of the pipeline, another instance of the filter might be run, and it'll
post a copy of the same message to the pipeline. This could cause two instances
of the same message to be passed to the next filter. To avoid this, the pipeline
should detect and eliminate duplicate messages.

If you're implementing the pipeline by using message queues (such as Microsoft


Azure Service Bus queues), the message queuing infrastructure might provide
automatic duplicate message detection and removal.

 Context and state. In a pipeline, each filter essentially runs in isolation and
shouldn't make any assumptions about how it was invoked. This means that
each filter should be provided with sufficient context to perform its work. This
context could include a large amount of state information.

When to use this pattern


Use this pattern when:

 The processing required by an application can easily be broken down into a set
of independent steps.
 The processing steps performed by an application have different scalability
requirements.

It's possible to group filters that should scale together in the same process. For
more information, see the Compute Resource Consolidation pattern.

 Flexibility is required to allow reordering of the processing steps performed by


an application, or the capability to add and remove steps.
 The system can benefit from distributing the processing for steps across
different servers.
 A reliable solution is required that minimizes the effects of failure in a step
while data is being processed.

This pattern might not be useful when:

 The processing steps performed by an application aren't independent, or they


have to be performed together as part of the same transaction.
 The amount of context or state information required by a step makes this
approach inefficient. It might be possible to persist state information to a
database instead, but don't use this strategy if the additional load on the database
causes excessive contention.

Example
You can use a sequence of message queues to provide the infrastructure required to
implement a pipeline. An initial message queue receives unprocessed messages. A
component implemented as a filter task listens for a message on this queue, performs its
work, and then posts the transformed message to the next queue in the sequence. Another
filter task can listen for messages on this queue, process them, post the results to another
queue, and so on until the fully transformed data appears in the final message in the queue.
The next figure illustrates implementing a pipeline using message queues.

If you're building a solution on Azure you can use Service Bus queues to provide a reliable
and scalable queuing mechanism. The ServiceBusPipeFilter class shown below in C#
demonstrates how you can implement a filter that receives input messages from a queue,
processes these messages, and posts the results to another queue.

The ServiceBusPipeFilter class is defined in the PipesAndFilters.Shared project available


from GitHub.

C#Copy
public class ServiceBusPipeFilter
{
...
private readonly string inQueuePath;
private readonly string outQueuePath;
...
private QueueClient inQueue;
private QueueClient outQueue;
...

public ServiceBusPipeFilter(..., string inQueuePath, string outQueuePath = null)


{
...
this.inQueuePath = inQueuePath;
this.outQueuePath = outQueuePath;
}

public void Start()


{
...
// Create the outbound filter queue if it doesn't exist.
...
this.outQueue = QueueClient.CreateFromConnectionString(...);

...
// Create the inbound and outbound queue clients.
this.inQueue = QueueClient.CreateFromConnectionString(...);
}

public void OnPipeFilterMessageAsync(


Func<BrokeredMessage, Task<BrokeredMessage>> asyncFilterTask, ...)
{
...
this.inQueue.OnMessageAsync(
async (msg) =>
{
...
// Process the filter and send the output to the
// next queue in the pipeline.
var outMessage = await asyncFilterTask(msg);

// Send the message from the filter processor


// to the next queue in the pipeline.
if (outQueue != null)
{
await outQueue.SendAsync(outMessage);
}

// Note: There's a chance that the same message could be sent twice
// or that a message gets processed by an upstream or downstream
// filter at the same time.
// This would happen in a situation where processing of a message was
// completed, it was sent to the next pipe/queue, and then failed
// to complete when using the PeekLock method.
// Idempotent message processing and concurrency should be considered
// in a real-world implementation.
},
options);
}

public async Task Close(TimeSpan timespan)


{
// Pause the processing threads.
this.pauseProcessingEvent.Reset();

// There's no clean approach for waiting for the threads to complete


// the processing. This example simply stops any new processing, waits
// for the existing thread to complete, then closes the message pump
// and finally returns.
Thread.Sleep(timespan);

this.inQueue.Close();
...
}

...
}

The Start method in the ServiceBusPipeFilter class connects to a pair of input and output
queues, and the Close method disconnects from the input queue.
The OnPipeFilterMessageAsync method performs the actual processing of messages,
the asyncFilterTask parameter to this method specifies the processing to be performed.
The OnPipeFilterMessageAsync method waits for incoming messages on the input queue,
runs the code specified by the asyncFilterTask parameter over each message as it arrives,
and posts the results to the output queue. The queues themselves are specified by the
constructor.

The sample solution implements filters in a set of worker roles. Each worker role can be
scaled independently, depending on the complexity of the business processing that it
performs or the resources required for processing. Additionally, multiple instances of each
worker role can be run in parallel to improve throughput.

The following code shows an Azure worker role named PipeFilterARoleEntry, defined in
the PipeFilterA project in the sample solution.

C#Copy
public class PipeFilterARoleEntry : RoleEntryPoint
{
...
private ServiceBusPipeFilter pipeFilterA;

public override bool OnStart()


{
...
this.pipeFilterA = new ServiceBusPipeFilter(
...,
Constants.QueueAPath,
Constants.QueueBPath);

this.pipeFilterA.Start();
...
}

public override void Run()


{
this.pipeFilterA.OnPipeFilterMessageAsync(async (msg) =>
{
// Clone the message and update it.
// Properties set by the broker (Deliver count, enqueue time, ...)
// aren't cloned and must be copied over if required.
var newMsg = msg.Clone();

await Task.Delay(500); // DOING WORK

Trace.TraceInformation("Filter A processed message:{0} at {1}",


msg.MessageId, DateTime.UtcNow);

newMsg.Properties.Add(Constants.FilterAMessageKey, "Complete");

return newMsg;
});

...
}

...
}

This role contains a ServiceBusPipeFilter object. The OnStart method in the role connects
to the queues for receiving input messages and posting output messages (the names of the
queues are defined in the Constants class). The Run method invokes
the OnPipeFilterMessagesAsync method to perform some processing on each message that's
received (in this example, the processing is simulated by waiting for a short period of time).
When processing is complete, a new message is constructed containing the results (in this
case, the input message has a custom property added), and this message is posted to the
output queue.

The sample code contains another worker role named PipeFilterBRoleEntry in the
PipeFilterB project. This role is similar to PipeFilterARoleEntry except that it performs
different processing in the Run method. In the example solution, these two roles are combined
to construct a pipeline, the output queue for the PipeFilterARoleEntry role is the input queue
for the PipeFilterBRoleEntry role.

The sample solution also provides two additional roles named InitialSenderRoleEntry (in
the InitialSender project) and FinalReceiverRoleEntry (in the FinalReceiver project).
The InitialSenderRoleEntry role provides the initial message in the pipeline.
The OnStart method connects to a single queue and the Run method posts a method to this
queue. This queue is the input queue used by the PipeFilterARoleEntry role, so posting a
message to it causes the message to be received and processed by
the PipeFilterARoleEntry role. The processed message then passes through
the PipeFilterBRoleEntry role.

The input queue for the FinalReceiveRoleEntry role is the output queue for
the PipeFilterBRoleEntry role. The Run method in the FinalReceiveRoleEntry role, shown
below, receives the message and performs some final processing. Then it writes the values of
the custom properties added by the filters in the pipeline to the trace output.

C#Copy
public class FinalReceiverRoleEntry : RoleEntryPoint
{
...
// Final queue/pipe in the pipeline to process data from.
private ServiceBusPipeFilter queueFinal;

public override bool OnStart()


{
...
// Set up the queue.
this.queueFinal = new ServiceBusPipeFilter(...,Constants.QueueFinalPath);
this.queueFinal.Start();
...
}

public override void Run()


{
this.queueFinal.OnPipeFilterMessageAsync(
async (msg) =>
{
await Task.Delay(500); // DOING WORK

// The pipeline message was received.


Trace.TraceInformation(
"Pipeline Message Complete - FilterA:{0} FilterB:{1}",
msg.Properties[Constants.FilterAMessageKey],
msg.Properties[Constants.FilterBMessageKey]);

return null;
});
...
}

...
}

Next steps
The following guidance might also be relevant when implementing this pattern:

 A sample that demonstrates this pattern is available on GitHub.

Related guidance
The following patterns might also be relevant when implementing this pattern:

 Competing Consumers pattern. A pipeline can contain multiple instances of one


or more filters. This approach is useful for running parallel instances of slow
filters, enabling the system to spread the load and improve throughput. Each
instance of a filter will compete for input with the other instances, two instances
of a filter shouldn't be able to process the same data. Provides an explanation of
this approach.
 Compute Resource Consolidation pattern. It might be possible to group filters
that should scale together into the same process. Provides more information
about the benefits and tradeoffs of this strategy.
 Compensating Transaction pattern. A filter can be implemented as an operation
that can be reversed, or that has a compensating operation that restores the state
to a previous version in the event of a failure. Explains how this can be
implemented to maintain or achieve eventual consistency.
 Idempotency patterns on Jonathan Oliver's blog.

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