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#-------------------------------
1,MEGAHORN,Megahorn,000,120,BUG,Physical,85,10,0,NearOther,0,abef,"Using its tough
and impressive horn, the user rams into the target with no letup."
2,ATTACKORDER,Attack Order,000,90,BUG,Physical,100,15,0,NearOther,0,befh,"The user
calls out its underlings to pummel the target. Critical hits land more easily."
3,BUGBUZZ,Bug Buzz,046,90,BUG,Special,100,10,10,NearOther,0,befk,"The user vibrates
its wings to generate a damaging sound wave. It may also lower the target's Sp. Def
stat."
4,XSCISSOR,X-Scissor,000,80,BUG,Physical,100,15,0,NearOther,0,abef,"The user
slashes at the foe by crossing its scythes or claws as if they were a pair of
scissors."
5,SIGNALBEAM,Signal Beam,013,75,BUG,Special,100,15,10,NearOther,0,bef,"The user
attacks with a sinister beam of light. It may also confuse the target."
6,UTURN,U-turn,0EE,70,BUG,Physical,100,20,0,NearOther,0,abef,"After making its
attack, the user rushes back to switch places with a party Pokémon in waiting."
7,STEAMROLLER,Steamroller,010,65,BUG,Physical,100,20,30,NearOther,0,abe,"The user
crushes its foes by rolling over them. This attack may make the target flinch."
8,BUGBITE,Bug Bite,0F4,60,BUG,Physical,100,20,0,NearOther,0,abef,"The user bites
the target. If the target is holding a Berry, the user eats it and gains its
effect."
9,SILVERWIND,Silver Wind,02D,60,BUG,Special,100,5,10,NearOther,0,bef,"The foe is
attacked with powdery scales blown by wind. It may also raise all the user's
stats."
10,STRUGGLEBUG,Struggle Bug,045,30,BUG,Special,100,20,100,AllNearFoes,0,bef,"While
resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is
reduced."
11,TWINEEDLE,Twineedle,0BE,25,BUG,Physical,100,20,20,NearOther,0,bef,"The foe is
stabbed twice by a pair of stingers. It may also poison the target."
12,FURYCUTTER,Fury Cutter,091,20,BUG,Physical,95,20,0,NearOther,0,abef,"The target
is slashed with scythes or claws. Its power increases if it hits in succession."
13,LEECHLIFE,Leech Life,0DD,20,BUG,Physical,100,15,0,NearOther,0,abef,"The user
drains the target's blood. The user's HP is restored by half the damage taken by
the target."
14,PINMISSILE,Pin Missile,0C0,14,BUG,Physical,85,20,0,NearOther,0,bef,"Sharp spikes
are shot at the target in rapid succession. They hit two to five times in a row."
15,DEFENDORDER,Defend Order,02A,0,BUG,Status,0,10,0,User,0,d,"The user calls out
its underlings to shield its body, raising its Defense and Sp. Def stats."
16,HEALORDER,Heal Order,0D5,0,BUG,Status,0,10,0,User,0,d,"The user calls out its
underlings to heal it. The user regains up to half of its max HP."
17,QUIVERDANCE,Quiver Dance,02B,0,BUG,Status,0,20,0,User,0,do,"The user performs a
beautiful dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats."
18,RAGEPOWDER,Rage Powder,117,0,BUG,Status,0,20,0,User,3,l,"The user scatters
irritating powder to draw attention to itself. Opponents aim only at the user."
19,SPIDERWEB,Spider Web,0EF,0,BUG,Status,0,10,0,NearOther,0,bce,"The user ensnares
the target with thin, gooey silk so it can't flee from battle."
20,STRINGSHOT,String Shot,04D,0,BUG,Status,95,40,0,AllNearFoes,0,bce,"The foe is
bound with silk blown from the user's mouth. This silk reduces the target's Speed."
21,TAILGLOW,Tail Glow,039,0,BUG,Status,0,20,0,User,0,d,"The user stares at flashing
lights to focus its mind, drastically raising its Sp. Atk stat."
#-------------------------------
22,FOULPLAY,Foul Play,121,95,DARK,Physical,100,15,0,NearOther,0,abef,"The user
turns the foe's power against it. It does more damage the higher the target's
Attack stat."
23,NIGHTDAZE,Night Daze,047,85,DARK,Special,95,10,40,NearOther,0,bef,"The user lets
loose a pitch-black shock wave at its target. It may also lower the target's
accuracy."
24,CRUNCH,Crunch,043,80,DARK,Physical,100,15,20,NearOther,0,abefi,"The user
crunches up the target with sharp fangs. It may also lower the target's Defense
stat."
25,DARKPULSE,Dark Pulse,00F,80,DARK,Special,100,15,20,Other,0,bem,"The user
releases a horrible aura imbued with dark thoughts. It may also make the target
flinch."
26,SUCKERPUNCH,Sucker Punch,116,80,DARK,Physical,100,5,0,NearOther,1,abef,"This
move enables the user to attack first. It fails if the target is not readying an
attack, however."
27,NIGHTSLASH,Night Slash,000,70,DARK,Physical,100,15,0,NearOther,0,abefh,"The user
slashes the target the instant an opportunity arises. Critical hits land more
easily."
28,BITE,Bite,00F,60,DARK,Physical,100,25,30,NearOther,0,abei,"The target is bitten
with viciously sharp fangs. It may make the target flinch."
29,FEINTATTACK,Feint Attack,0A5,60,DARK,Physical,0,20,0,NearOther,0,abef,"The user
draws up to the foe disarmingly, then throws a sucker punch. It hits without fail."
30,SNARL,Snarl,045,55,DARK,Special,95,15,100,AllNearFoes,0,befk,"The user yells as
if it is ranting about something, making the target's Sp. Atk stat decrease."
31,ASSURANCE,Assurance,082,50,DARK,Physical,100,10,0,NearOther,0,abef,"If the
target has already taken some damage in the same turn, this attack's power is
doubled."
32,PAYBACK,Payback,084,50,DARK,Physical,100,10,0,NearOther,0,abef,"If the user
moves after the target, this attack's power will be doubled."
33,PURSUIT,Pursuit,088,40,DARK,Physical,100,20,0,NearOther,0,abef,"An attack move
that inflicts double damage if used on a target that is switching out of battle."
34,THIEF,Thief,0F1,40,DARK,Physical,100,10,0,NearOther,0,abef,"The user attacks and
steals the foe's held item simultaneously. It can't steal if the user holds an
item."
35,KNOCKOFF,Knock Off,0F0,20,DARK,Physical,100,20,0,NearOther,0,abef,"The user
slaps down the target's held item, preventing that item from being used in the
battle."
36,BEATUP,Beat Up,0C1,1,DARK,Physical,100,10,0,NearOther,0,bef,"The user gets all
the party Pokémon to attack the foe. The more party Pokémon, the more damage."
37,FLING,Fling,0F7,1,DARK,Physical,100,10,0,NearOther,0,be,"The user flings its
held item at the target to attack. Its power and effects depend on the item."
38,PUNISHMENT,Punishment,08F,1,DARK,Physical,100,5,0,NearOther,0,abef,"This
attack's power increases the more the target has powered up with stat changes."
39,DARKVOID,Dark Void,003,0,DARK,Status,80,10,0,AllNearFoes,0,bce,"Opposing Pokémon
are dragged into a world of total darkness that makes them sleep."
40,EMBARGO,Embargo,0F8,0,DARK,Status,100,15,0,NearOther,0,bce,"It prevents the
target from using its held item. Its Trainer is also prevented from using items on
it."
41,FAKETEARS,Fake Tears,04F,0,DARK,Status,100,20,0,NearOther,0,bce,"The user feigns
crying to fluster the target, harshly lowering its Sp. Def stat."
42,FLATTER,Flatter,040,0,DARK,Status,100,15,0,NearOther,0,bce,"Flattery is used to
confuse the target. However, it also raises the target's Sp. Atk stat."
43,HONECLAWS,Hone Claws,029,0,DARK,Status,0,15,0,User,0,d,"The user sharpens its
claws to boost its Attack stat and accuracy."
44,MEMENTO,Memento,0E2,0,DARK,Status,100,10,0,NearOther,0,be,"The user faints when
using this move. In return, it harshly lowers the target's Attack and Sp. Atk."
45,NASTYPLOT,Nasty Plot,032,0,DARK,Status,0,20,0,User,0,d,"The user stimulates its
brain by thinking bad thoughts. It sharply raises the user's Sp. Atk."
46,QUASH,Quash,11E,0,DARK,Status,100,15,0,NearOther,0,be,"The user suppresses the
target and makes its move go last."
47,SNATCH,Snatch,0B2,0,DARK,Status,0,10,0,User,4,,"The user steals the effects of
any healing or stat-changing move the foe attempts to use."
48,SWITCHEROO,Switcheroo,0F2,0,DARK,Status,100,10,0,NearOther,0,be,"The user trades
held items with the target faster than the eye can follow."
49,TAUNT,Taunt,0BA,0,DARK,Status,100,20,0,NearOther,0,bce,"The target is taunted
into a rage that allows it to use only attack moves for three turns."
50,TORMENT,Torment,0B7,0,DARK,Status,100,15,0,NearOther,0,bce,"The user torments
and enrages the foe, making it incapable of using the same move twice in a row."
#-------------------------------
51,ROAROFTIME,Roar of Time,0C2,150,DRAGON,Special,90,5,0,NearOther,0,bef,"The user
blasts the target with power that distorts even time. The user must rest on the
next turn."
52,DRACOMETEOR,Draco Meteor,03F,140,DRAGON,Special,90,5,0,NearOther,0,bef,"Comets
are summoned down from the sky. The attack's recoil harshly reduces the user's Sp.
Atk stat."
53,OUTRAGE,Outrage,0D2,120,DRAGON,Physical,100,10,0,RandomNearFoe,0,abef,"The user
rampages and attacks for two to three turns. It then becomes confused, however."
54,DRAGONRUSH,Dragon Rush,010,100,DRAGON,Physical,75,10,20,NearOther,0,abe,"The
user tackles the foe while exhibiting overwhelming menace. It may also make the
target flinch."
55,SPACIALREND,Spacial Rend,000,100,DRAGON,Special,95,5,0,NearOther,0,befh,"The
user tears the target along with the space around it. Critical hits land more
easily."
56,DRAGONPULSE,Dragon Pulse,000,90,DRAGON,Special,100,10,0,Other,0,befm,"The target
is attacked with a shock wave generated by the user's gaping mouth."
57,DRAGONCLAW,Dragon Claw,000,80,DRAGON,Physical,100,15,0,NearOther,0,abef,"The
user slashes the target with huge, sharp claws."
58,DRAGONTAIL,Dragon Tail,0EC,60,DRAGON,Physical,90,10,0,NearOther,-6,abef,"The
user knocks away the target and drags out another Pokémon in its party. In the
wild, the battle ends."
59,DRAGONBREATH,Dragon Breath,007,60,DRAGON,Special,100,20,30,NearOther,0,bef,"The
user exhales a mighty gust that inflicts damage. It may also leave the target with
paralysis."
60,DUALCHOP,Dual Chop,0BD,40,DRAGON,Physical,90,15,0,NearOther,0,abef,"The user
attacks its target by hitting it with brutal strikes. The target is hit twice in a
row."
61,TWISTER,Twister,078,40,DRAGON,Special,100,20,20,AllNearFoes,0,be,"The user whips
up a vicious tornado to tear at the opposing team. It may also make targets
flinch."
62,DRAGONRAGE,Dragon Rage,06B,1,DRAGON,Special,100,10,0,NearOther,0,bef,"This
attack hits the target with a shock wave of pure rage. This attack always inflicts
40 HP damage."
63,DRAGONDANCE,Dragon Dance,026,0,DRAGON,Status,0,20,0,User,0,do,"The user
vigorously performs a mystic, powerful dance that boosts its Attack and Speed
stats."
#-------------------------------
64,BOLTSTRIKE,Bolt Strike,007,130,ELECTRIC,Physical,85,5,20,NearOther,0,abef,"The
user charges at its foe, surrounding itself with lightning. It may also leave the
target paralyzed."
65,THUNDER,Thunder,008,120,ELECTRIC,Special,70,10,30,NearOther,0,bef,"A wicked
thunderbolt is dropped on the foe to inflict damage. It may also leave the target
paralyzed."
66,VOLTTACKLE,Volt Tackle,0FD,120,ELECTRIC,Physical,100,15,10,NearOther,0,abef,"The
user electrifies itself, then charges at the foe. It causes considerable damage to
the user as well."
67,ZAPCANNON,Zap Cannon,007,120,ELECTRIC,Special,50,5,100,NearOther,0,befn,"The
user fires an electric blast like a cannon to inflict damage and cause paralysis."
68,FUSIONBOLT,Fusion Bolt,079,100,ELECTRIC,Physical,100,5,0,NearOther,0,bef,"The
user throws down a giant thunderbolt. It does more damage if influenced by an
enormous flame."
69,THUNDERBOLT,Thunderbolt,007,95,ELECTRIC,Special,100,15,10,NearOther,0,bef,"A
strong electric blast is loosed at the target. It may also leave the target with
paralysis."
70,WILDCHARGE,Wild Charge,0FA,90,ELECTRIC,Physical,100,15,0,NearOther,0,abef,"The
user shrouds itself in electricity and smashes into its foe. It also damages the
user a little."
71,DISCHARGE,Discharge,007,80,ELECTRIC,Special,100,15,30,AllNearOthers,0,bef,"A
flare of electricity is loosed to strike the area around the user. It may also
cause paralysis."
72,THUNDERPUNCH,Thunder
Punch,007,75,ELECTRIC,Physical,100,15,10,NearOther,0,abefj,"The target is punched
with an electrified fist. It may also leave the target with paralysis."
73,VOLTSWITCH,Volt Switch,0EE,70,ELECTRIC,Special,100,20,0,NearOther,0,bef,"After
making its attack, the user rushes back to switch places with a party Pokémon in
waiting."
74,SPARK,Spark,007,65,ELECTRIC,Physical,100,20,30,NearOther,0,abef,"The user throws
an electrically charged tackle at the target. It may also leave the target with
paralysis."
75,THUNDERFANG,Thunder
Fang,009,65,ELECTRIC,Physical,95,15,100,NearOther,0,abei,"The user bites with
electrified fangs. It may also make the target flinch or leave it with paralysis."
76,SHOCKWAVE,Shock Wave,0A5,60,ELECTRIC,Special,0,20,0,NearOther,0,bef,"The user
strikes the target with a quick jolt of electricity. This attack cannot be evaded."
77,ELECTROWEB,Electroweb,044,55,ELECTRIC,Special,95,15,100,AllNearFoes,0,bef,"The
user captures and attacks foes by using an electric net, which lowers their Speed
stat."
78,CHARGEBEAM,Charge Beam,020,50,ELECTRIC,Special,90,10,70,NearOther,0,bef,"The
user fires a concentrated bundle of electricity. It may also raise the user's Sp.
Atk stat."
79,THUNDERSHOCK,Thunder Shock,007,40,ELECTRIC,Special,100,30,10,NearOther,0,bef,"A
jolt of electricity is hurled at the foe to inflict damage. It may also leave the
target with paralysis."
80,ELECTROBALL,Electro Ball,099,1,ELECTRIC,Special,100,10,0,NearOther,0,befn,"The
user hurls an electric orb at the foe. It does more damage the faster the user is."
81,CHARGE,Charge,021,0,ELECTRIC,Status,0,20,0,User,0,d,"The user boosts the power
of the Electric move it uses next. It also raises the user's Sp. Def stat."
82,MAGNETRISE,Magnet Rise,119,0,ELECTRIC,Status,0,10,0,User,0,d,"The user levitates
using electrically generated magnetism for five turns."
83,THUNDERWAVE,Thunder Wave,007,0,ELECTRIC,Status,100,20,0,NearOther,0,bce,"A weak
electric charge is launched at the target. It causes paralysis if it hits."
#-------------------------------
84,FOCUSPUNCH,Focus Punch,115,150,FIGHTING,Physical,100,20,0,NearOther,-3,abfj,"The
user focuses its mind before launching a punch. It will fail if the user is hit
before it is used."
85,HIGHJUMPKICK,High Jump
Kick,10B,130,FIGHTING,Physical,90,10,0,NearOther,0,abef,"The target is attacked
with a knee kick from a jump. If it misses, the user is hurt instead."
86,CLOSECOMBAT,Close Combat,03C,120,FIGHTING,Physical,100,5,0,NearOther,0,abef,"The
user fights the foe up close without guarding itself. It also cuts the user's
Defense and Sp. Def."
87,FOCUSBLAST,Focus Blast,046,120,FIGHTING,Special,70,5,10,NearOther,0,befn,"The
user heightens its mental focus and unleashes its power. It may also lower the
target's Sp. Def."
88,SUPERPOWER,Superpower,03B,120,FIGHTING,Physical,100,5,0,NearOther,0,abef,"The
user attacks the target with great power. However, it also lowers the user's Attack
and Defense."
89,CROSSCHOP,Cross Chop,000,100,FIGHTING,Physical,80,5,0,NearOther,0,abefh,"The
user delivers a double chop with its forearms crossed. Critical hits land more
easily."
90,DYNAMICPUNCH,Dynamic
Punch,013,100,FIGHTING,Physical,50,5,100,NearOther,0,abefj,"The user punches the
target with full, concentrated power. It confuses the target if it hits."
91,HAMMERARM,Hammer Arm,03E,100,FIGHTING,Physical,90,10,0,NearOther,0,abefj,"The
user swings and hits with its strong and heavy fist. It lowers the user's Speed,
however."
92,JUMPKICK,Jump Kick,10B,100,FIGHTING,Physical,95,10,0,NearOther,0,abef,"The user
jumps up high, then strikes with a kick. If the kick misses, the user hurts
itself."
93,AURASPHERE,Aura Sphere,0A5,90,FIGHTING,Special,0,20,0,Other,0,befmn,"The user
looses a blast of aura power from deep within its body. This move is certain to
hit."
94,SACREDSWORD,Sacred Sword,0A9,90,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The
user attacks by slicing with its long horns. The target's stat changes don't affect
the damage."
95,SECRETSWORD,Secret Sword,122,85,FIGHTING,Special,100,10,0,NearOther,0,bef,"The
user cuts with its long horn. The odd power contained in it does physical damage to
the foe."
96,SKYUPPERCUT,Sky Uppercut,11B,85,FIGHTING,Physical,90,15,0,NearOther,0,abefj,"The
user attacks the target with an uppercut thrown skyward with force."
97,SUBMISSION,Submission,0FA,80,FIGHTING,Physical,80,25,0,NearOther,0,abef,"The
user grabs the target and recklessly dives for the ground. It also hurts the user
slightly."
98,BRICKBREAK,Brick Break,10A,75,FIGHTING,Physical,100,15,0,NearOther,0,abef,"The
user attacks with a swift chop. It can also break any barrier such as Light Screen
and Reflect."
99,DRAINPUNCH,Drain Punch,0DD,75,FIGHTING,Physical,100,10,0,NearOther,0,abefj,"An
energy-draining punch. The user's HP is restored by half the damage taken by the
target."
100,VITALTHROW,Vital Throw,0A5,70,FIGHTING,Physical,0,10,0,NearOther,-1,abef,"The
user attacks last. In return, this throw move is guaranteed not to miss."
101,CIRCLETHROW,Circle Throw,0EC,60,FIGHTING,Physical,90,10,0,NearOther,-
6,abef,"The user throws the target and drags out another Pokémon in its party. In
the wild, the battle ends."
102,FORCEPALM,Force Palm,007,60,FIGHTING,Physical,100,10,30,NearOther,0,abef,"The
target is attacked with a shock wave. It may also leave the target with paralysis."
103,LOWSWEEP,Low Sweep,044,60,FIGHTING,Physical,100,20,100,NearOther,0,abef,"The
user attacks the target's legs swiftly, reducing the target's Speed stat."
104,REVENGE,Revenge,081,60,FIGHTING,Physical,100,10,0,NearOther,-4,abef,"An attack
move that inflicts double the damage if the user has been hurt by the foe in the
same turn."
105,ROLLINGKICK,Rolling Kick,00F,60,FIGHTING,Physical,85,15,30,NearOther,0,abe,"The
user lashes out with a quick, spinning kick. It may also make the target flinch."
106,WAKEUPSLAP,Wake-Up
Slap,07D,60,FIGHTING,Physical,100,10,0,NearOther,0,abef,"This attack inflicts big
damage on a sleeping target. It also wakes the target up, however."
107,KARATECHOP,Karate Chop,000,50,FIGHTING,Physical,100,25,0,NearOther,0,abefh,"The
target is attacked with a sharp chop. Critical hits land more easily."
108,MACHPUNCH,Mach Punch,000,40,FIGHTING,Physical,100,30,0,NearOther,1,abefj,"The
user throws a punch at blinding speed. It is certain to strike first."
109,ROCKSMASH,Rock Smash,043,40,FIGHTING,Physical,100,15,50,NearOther,0,abef,"The
user attacks with a punch that can shatter a rock. It may also lower the foe's
Defense stat."
110,STORMTHROW,Storm Throw,0A0,40,FIGHTING,Physical,100,10,0,NearOther,0,abef,"The
user strikes the target with a fierce blow. This attack always results in a
critical hit."
111,VACUUMWAVE,Vacuum Wave,000,40,FIGHTING,Special,100,30,0,NearOther,1,bef,"The
user whirls its fists to send a wave of pure vacuum at the target. This move always
goes first."
112,DOUBLEKICK,Double Kick,0BD,30,FIGHTING,Physical,100,30,0,NearOther,0,abef,"The
target is quickly kicked twice in succession using both feet."
113,ARMTHRUST,Arm Thrust,0C0,15,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The
user looses a flurry of open-palmed arm thrusts that hit two to five times in a
row."
114,TRIPLEKICK,Triple Kick,0BF,10,FIGHTING,Physical,90,10,0,NearOther,0,abef,"A
consecutive three-kick attack that becomes more powerful with each successive hit."
115,COUNTER,Counter,071,1,FIGHTING,Physical,100,20,0,None,-5,abf,"A retaliation
move that counters any physical attack, inflicting double the damage taken."
116,FINALGAMBIT,Final Gambit,0E1,1,FIGHTING,Special,100,5,0,NearOther,0,bf,"The
user risks all to attack the foe. The user faints but does damage equal to its HP."
117,LOWKICK,Low Kick,09A,1,FIGHTING,Physical,100,20,0,NearOther,0,abef,"A powerful
low kick that makes the foe fall over. It inflicts greater damage on heavier foes."
118,REVERSAL,Reversal,098,1,FIGHTING,Physical,100,15,0,NearOther,0,abef,"An all-out
attack that becomes more powerful the less HP the user has."
119,SEISMICTOSS,Seismic Toss,06D,1,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The
target is thrown using the power of gravity. It inflicts damage equal to the user's
level."
120,BULKUP,Bulk Up,024,0,FIGHTING,Status,0,20,0,User,0,d,"The user tenses its
muscles to bulk up its body, boosting both its Attack and Defense stats."
121,DETECT,Detect,0AA,0,FIGHTING,Status,0,5,0,User,4,,"It enables the user to evade
all attacks. Its chance of failing rises if it is used in succession."
122,QUICKGUARD,Quick Guard,0AB,0,FIGHTING,Status,0,15,0,UserSide,3,d,"The user
protects itself and its allies from priority moves. If may fail if used in
succession."
#-------------------------------
123,VCREATE,V-create,03D,180,FIRE,Physical,95,5,0,NearOther,0,abef,"With a fiery
forehead, the user hurls itself at the foe. It lowers the user's Defense, Sp. Def,
and Speed."
124,BLASTBURN,Blast Burn,0C2,150,FIRE,Special,90,5,0,NearOther,0,bef,"The target is
razed by a fiery explosion. The user must rest on the next turn, however."
125,ERUPTION,Eruption,08B,150,FIRE,Special,100,5,0,AllNearFoes,0,bef,"The user
attacks in an explosive fury. The lower the user's HP, the less powerful this
attack becomes."
126,OVERHEAT,Overheat,03F,140,FIRE,Special,90,5,0,NearOther,0,bef,"The user attacks
the target at full power. The attack's recoil sharply reduces the user's Sp. Atk
stat."
127,BLUEFLARE,Blue Flare,00A,130,FIRE,Special,85,5,20,NearOther,0,bef,"The user
attacks by engulfing the foe in a beautiful, yet intense, blue flame. It may also
burn the foe."
128,FIREBLAST,Fire Blast,00A,120,FIRE,Special,85,5,10,NearOther,0,bef,"The foe is
attacked with an intense blast of all-consuming fire. It may also leave the target
with a burn."
129,FLAREBLITZ,Flare Blitz,0FE,120,FIRE,Physical,100,15,10,NearOther,0,abefg,"The
user cloaks itself in fire and charges at the foe. The user also takes damage and
may burn the target."
130,MAGMASTORM,Magma Storm,0CF,120,FIRE,Special,75,5,0,NearOther,0,bef,"The target
becomes trapped within a maelstrom of fire that rages for four to five turns."
131,FUSIONFLARE,Fusion Flare,07A,100,FIRE,Special,100,5,0,NearOther,0,befg,"The
user brings down a giant flame. It does more damage if influenced by an enormous
thunderbolt."
132,HEATWAVE,Heat Wave,00A,100,FIRE,Special,90,10,10,AllNearFoes,0,bef,"The user
attacks by exhaling hot breath on the opposing team. It may also leave targets with
a burn."
133,INFERNO,Inferno,00A,100,FIRE,Special,50,5,100,NearOther,0,bef,"The user attacks
by engulfing the target in an intense fire. It leaves the target with a burn."
134,SACREDFIRE,Sacred Fire,00A,100,FIRE,Physical,95,5,50,NearOther,0,befg,"The
target is razed with a mystical fire of great intensity. It may also leave the
target with a burn."
135,SEARINGSHOT,Searing Shot,00A,100,FIRE,Special,100,5,30,AllNearOthers,0,befn,"An
inferno of scarlet flames torches everything around the user. It may leave the foe
with a burn."
136,FLAMETHROWER,Flamethrower,00A,95,FIRE,Special,100,15,10,NearOther,0,bef,"The
target is scorched with an intense blast of fire. It may also leave the target with
a burn."
137,BLAZEKICK,Blaze Kick,00A,85,FIRE,Physical,90,10,10,NearOther,0,abefh,"The user
launches a kick with a high critical-hit ratio. It may also leave the target with a
burn."
138,FIERYDANCE,Fiery Dance,020,80,FIRE,Special,100,10,50,NearOther,0,befo,"Cloaked
in flames, the user dances and flaps its wings. It may also raise the user's Sp.
Atk stat."
139,LAVAPLUME,Lava Plume,00A,80,FIRE,Special,100,15,30,AllNearOthers,0,bef,"An
inferno of scarlet flames torches everything around the user. It may leave targets
with a burn."
140,FIREPUNCH,Fire Punch,00A,75,FIRE,Physical,100,15,10,NearOther,0,abefj,"The
target is punched with a fiery fist. It may leave the target with a burn."
141,FLAMEBURST,Flame Burst,074,70,FIRE,Special,100,15,0,NearOther,0,bef,"The user
attacks the foe with a bursting flame. It also damages Pokémon next to the target."
142,FIREFANG,Fire Fang,00B,65,FIRE,Physical,95,15,100,NearOther,0,abei,"The user
bites with flame-cloaked fangs. It may also make the target flinch or leave it
burned."
143,FLAMEWHEEL,Flame Wheel,00A,60,FIRE,Physical,100,25,10,NearOther,0,abefg,"The
user cloaks itself in fire and charges at the target. It may also leave the target
with a burn."
144,FIREPLEDGE,Fire Pledge,107,50,FIRE,Special,100,10,0,NearOther,0,bef,"A column
of fire hits opposing Pokémon. When used with its Grass equivalent, it makes a sea
of fire."
145,FLAMECHARGE,Flame Charge,01F,50,FIRE,Physical,100,20,100,NearOther,0,abef,"The
user cloaks itself in flame and attacks. Building up more power, it raises the
user's Speed stat."
146,EMBER,Ember,00A,40,FIRE,Special,100,25,10,NearOther,0,bef,"The target is
attacked with small flames. It may also leave the target with a burn."
147,FIRESPIN,Fire Spin,0CF,35,FIRE,Special,85,15,0,NearOther,0,bef,"The target
becomes trapped within a fierce vortex of fire that rages for four to five turns."
148,INCINERATE,Incinerate,0F5,30,FIRE,Special,100,15,0,AllNearFoes,0,bef,"The user
attacks the foe with fire. The target's held Berry becomes burnt up and unusable."
149,HEATCRASH,Heat Crash,09B,1,FIRE,Physical,100,10,0,NearOther,0,abef,"The user
slams the foe with its flaming body. The heavier the user is, the greater the
damage."
150,SUNNYDAY,Sunny Day,0FF,0,FIRE,Status,0,5,0,BothSides,0,,"The user intensifies
the sun for five turns, powering up Fire-type moves."
151,WILLOWISP,Will-O-Wisp,00A,0,FIRE,Status,75,15,0,NearOther,0,bce,"The user
shoots a sinister, bluish-white flame at the target to inflict a burn."
#-------------------------------
152,SKYATTACK,Sky Attack,0C7,140,FLYING,Physical,90,5,30,Other,0,beh,"A second-turn
attack move where critical hits land more easily. It may also make the target
flinch."
153,BRAVEBIRD,Brave Bird,0FB,120,FLYING,Physical,100,15,0,Other,0,abef,"The user
tucks in its wings and charges from a low altitude. The user also takes serious
damage."
154,HURRICANE,Hurricane,015,120,FLYING,Special,70,10,30,Other,0,bef,"The user wraps
its foe in a fierce wind that flies up into the sky. It may also confuse the foe."
155,AEROBLAST,Aeroblast,000,100,FLYING,Special,95,5,0,Other,0,befh,"A vortex of air
is shot at the target to inflict damage. Critical hits land more easily."
156,FLY,Fly,0C9,90,FLYING,Physical,95,15,0,Other,0,abef,"The user soars, then
strikes on the second turn. It can also be used for flying to any familiar town."
157,BOUNCE,Bounce,0CC,85,FLYING,Physical,85,5,30,Other,0,abef,"The user bounces up
high, then drops on the foe on the second turn. It may also paralyze the foe."
158,DRILLPECK,Drill Peck,000,80,FLYING,Physical,100,20,0,Other,0,abef,"A
corkscrewing attack with the sharp beak acting as a drill."
159,AIRSLASH,Air Slash,00F,75,FLYING,Special,95,20,30,Other,0,be,"The user attacks
with a blade of air that slices even the sky. It may also make the target flinch."
160,AERIALACE,Aerial Ace,0A5,60,FLYING,Physical,0,20,0,Other,0,abef,"The user
confounds the foe with speed, then slashes. The attack lands without fail."
161,CHATTER,Chatter,014,60,FLYING,Special,100,20,100,Other,0,befk,"The user attacks
using a sound wave based on words it has learned. It may also confuse the target."
162,PLUCK,Pluck,0F4,60,FLYING,Physical,100,20,0,Other,0,abef,"The user pecks the
target. If the target is holding a Berry, the user eats it and gains its effect."
163,SKYDROP,Sky Drop,0CE,60,FLYING,Physical,100,10,0,Other,0,abef,"The user takes
the foe into the sky, then drops it on the next turn. The foe cannot attack while
airborne."
164,WINGATTACK,Wing Attack,000,60,FLYING,Physical,100,35,0,Other,0,abef,"The target
is struck with large, imposing wings spread wide to inflict damage."
165,ACROBATICS,Acrobatics,086,55,FLYING,Physical,100,15,0,Other,0,abef,"The user
nimbly strikes the foe. This attack does more damage if the user is not holding an
item."
166,AIRCUTTER,Air Cutter,000,55,FLYING,Special,95,25,0,AllNearFoes,0,befh,"The user
launches razor-like wind to slash the opposing team. Critical hits land more
easily."
167,GUST,Gust,077,40,FLYING,Special,100,35,0,Other,0,bef,"A gust of wind is whipped
up by wings and launched at the target to inflict damage."
168,PECK,Peck,000,35,FLYING,Physical,100,35,0,Other,0,abef,"The target is jabbed
with a sharply pointed beak or horn."
169,DEFOG,Defog,049,0,FLYING,Status,0,15,0,NearOther,0,bce,"A strong wind blows
away the foe's obstacles such as Light Screen. It also lowers their evasion."
170,FEATHERDANCE,Feather Dance,04B,0,FLYING,Status,100,15,0,NearOther,0,bceo,"The
user covers the target's body with a mass of down that harshly lowers its Attack
stat."
171,MIRRORMOVE,Mirror Move,0AE,0,FLYING,Status,0,20,0,NearOther,0,,"The user
counters the target by mimicking the target's last move."
172,ROOST,Roost,0D6,0,FLYING,Status,0,10,0,User,0,d,"The user lands and rests its
body. It restores the user's HP by up to half of its max HP."
173,TAILWIND,Tailwind,05B,0,FLYING,Status,0,30,0,UserSide,0,d,"The user whips up a
turbulent whirlwind that ups the Speed of all party Pokémon for four turns."
#-------------------------------
174,SHADOWFORCE,Shadow Force,0CD,120,GHOST,Physical,100,5,0,NearOther,0,aef,"The
user disappears, then strikes the foe on the second turn. It hits even if the foe
protects itself."
175,SHADOWBALL,Shadow Ball,046,80,GHOST,Special,100,15,20,NearOther,0,befn,"The
user hurls a shadowy blob at the target. It may also lower the target's Sp. Def
stat."
176,SHADOWCLAW,Shadow Claw,000,70,GHOST,Physical,100,15,0,NearOther,0,abefh,"The
user slashes with a sharp claw made from shadows. Critical hits land more easily."
177,OMINOUSWIND,Ominous Wind,02D,60,GHOST,Special,100,5,10,NearOther,0,bef,"The
user blasts the target with a gust of repulsive wind. It may also raise all the
user's stats at once."
178,SHADOWPUNCH,Shadow Punch,0A5,60,GHOST,Physical,0,20,0,NearOther,0,abefj,"The
user throws a punch from the shadows. The punch lands without fail."
179,HEX,Hex,07F,50,GHOST,Special,100,10,0,NearOther,0,bef,"This relentless attack
does massive damage to a target affected by status problems."
180,SHADOWSNEAK,Shadow Sneak,000,40,GHOST,Physical,100,30,0,NearOther,1,abef,"The
user extends its shadow and attacks the target from behind. This move always goes
first."
181,ASTONISH,Astonish,00F,30,GHOST,Physical,100,15,30,NearOther,0,abe,"The user
attacks the target while shouting in a startling fashion. It may also make the
target flinch."
182,LICK,Lick,007,20,GHOST,Physical,100,30,30,NearOther,0,abef,"The target is
licked with a long tongue, causing damage. It may also leave the target with
paralysis."
183,NIGHTSHADE,Night Shade,06D,1,GHOST,Special,100,15,0,NearOther,0,bef,"The user
makes the foe see a frightening mirage. It inflicts damage matching the user's
level."
184,CONFUSERAY,Confuse Ray,013,0,GHOST,Status,100,10,0,NearOther,0,bce,"The target
is exposed to a sinister ray that triggers confusion."
185,CURSE,Curse,10D,0,GHOST,Status,0,10,0,User,0,,"A move that works differently
for the Ghost type than for all the other types."
186,DESTINYBOND,Destiny Bond,0E7,0,GHOST,Status,0,5,0,User,0,,"When this move is
used, if the user faints, the foe that landed the knockout hit also faints."
187,GRUDGE,Grudge,0E6,0,GHOST,Status,0,5,0,User,0,,"If the user faints, the user's
grudge fully depletes the PP of the foe's move that knocked it out."
188,NIGHTMARE,Nightmare,10F,0,GHOST,Status,100,15,0,NearOther,0,be,"A sleeping
target sees a nightmare that inflicts some damage every turn."
189,SPITE,Spite,10E,0,GHOST,Status,100,10,0,NearOther,0,bce,"The user unleashes its
grudge on the move last used by the target by cutting 4 PP from it."
#-------------------------------
190,FRENZYPLANT,Frenzy Plant,0C2,150,GRASS,Special,90,5,0,NearOther,0,bef,"The user
slams the target with an enormous tree. The user can't move on the next turn."
191,LEAFSTORM,Leaf Storm,03F,140,GRASS,Special,90,5,0,NearOther,0,bef,"A storm of
sharp is whipped up. The attack's recoil harshly reduces the user's Sp. Atk stat."
192,PETALDANCE,Petal
Dance,0D2,120,GRASS,Special,100,10,0,RandomNearFoe,0,abefo,"The user attacks by
scattering petals for two to three turns. The user then becomes confused."
193,POWERWHIP,Power Whip,000,120,GRASS,Physical,85,10,0,NearOther,0,abef,"The user
violently whirls its vines or tentacles to harshly lash the target."
194,SEEDFLARE,Seed Flare,04F,120,GRASS,Special,85,5,40,NearOther,0,bef,"The user
generates a shock wave from within its body. It may harshly lower the target's Sp.
Def."
195,SOLARBEAM,Solar Beam,0C4,120,GRASS,Special,100,10,0,NearOther,0,bef,"A two-turn
attack. The user gathers light, then blasts a bundled beam on the second turn."
196,WOODHAMMER,Wood Hammer,0FB,120,GRASS,Physical,100,15,0,NearOther,0,abef,"The
user slams its rugged body into the target to attack. The user also sustains
serious damage."
197,LEAFBLADE,Leaf Blade,000,90,GRASS,Physical,100,15,0,NearOther,0,abefh,"The user
handles a sharp leaf like a sword and attacks by slashing. It has a high critical-
hit ratio."
198,ENERGYBALL,Energy Ball,046,80,GRASS,Special,100,10,10,NearOther,0,befn,"The
user draws power from nature and fires it at the target. It may also lower the
target's Sp. Def."
199,SEEDBOMB,Seed Bomb,000,80,GRASS,Physical,100,15,0,NearOther,0,befn,"The user
slams a barrage of hard-shelled seeds down on the target from above."
200,GIGADRAIN,Giga Drain,0DD,75,GRASS,Special,100,10,0,NearOther,0,bef,"A nutrient-
draining attack. The user's HP is restored by half the damage taken by the target."
201,HORNLEECH,Horn Leech,0DD,75,GRASS,Physical,100,10,0,NearOther,0,abef,"The user
drains the foe's energy with its horns. The user's HP is restored by half the
damage inflicted."
202,LEAFTORNADO,Leaf Tornado,047,65,GRASS,Special,90,10,50,NearOther,0,bef,"The
user attacks its foe by encircling it in sharp leaves. This attack may also lower
the foe's accuracy."
203,MAGICALLEAF,Magical Leaf,0A5,60,GRASS,Special,0,20,0,NearOther,0,bef,"The user
scatters curious leaves that chase the target. This attack will not miss."
204,NEEDLEARM,Needle Arm,00F,60,GRASS,Physical,100,15,30,NearOther,0,abe,"The user
attacks by wildly swinging its thorny arms. It may also make the target flinch."
205,RAZORLEAF,Razor Leaf,000,55,GRASS,Physical,95,25,0,AllNearFoes,0,befh,"Sharp-
edged leaves are launched to slash at the opposing team. Critical hits land more
easily."
206,GRASSPLEDGE,Grass Pledge,106,50,GRASS,Special,100,10,0,NearOther,0,bef,"A
column of grass hits the foes. When used with its water equivalent, it creates a
vast swamp."
207,MEGADRAIN,Mega Drain,0DD,40,GRASS,Special,100,15,0,NearOther,0,bef,"A nutrient-
draining attack. The user's HP is restored by half the damage taken by the target."
208,VINEWHIP,Vine Whip,000,35,GRASS,Physical,100,15,0,NearOther,0,abef,"The target
is struck with slender, whiplike vines to inflict damage."
209,BULLETSEED,Bullet Seed,0C0,25,GRASS,Physical,100,30,0,NearOther,0,befn,"The
user forcefully shoots seeds at the target. Two to five seeds are shot in rapid
succession."
210,ABSORB,Absorb,0DD,20,GRASS,Special,100,25,0,NearOther,0,bef,"A nutrient-
draining attack. The user's HP is restored by half the damage taken by the target."
211,GRASSKNOT,Grass Knot,09A,1,GRASS,Special,100,20,0,NearOther,0,abef,"The user
snares the target with grass and trips it. The heavier the target, the greater the
damage."
212,AROMATHERAPY,Aromatherapy,019,0,GRASS,Status,0,5,0,UserSide,0,d,"The user
releases a soothing scent that heals all status problems affecting the user's
party."
213,COTTONGUARD,Cotton Guard,038,0,GRASS,Status,0,10,0,User,0,d,"The user protects
itself by wrapping its body in soft cotton, drastically raising its Defense stat."
214,COTTONSPORE,Cotton Spore,04D,0,GRASS,Status,100,40,0,NearOther,0,bcel,"The user
releases cotton-like spores that cling to the foe, harshly reducing its Speed
stat."
215,GRASSWHISTLE,Grass Whistle,003,0,GRASS,Status,55,15,0,NearOther,0,bcek,"The
user plays a pleasant melody that lulls the target into a deep sleep."
216,INGRAIN,Ingrain,0DB,0,GRASS,Status,0,20,0,User,0,d,"The user lays roots that
restore its HP on every turn. Because it is rooted, it can't switch out."
217,LEECHSEED,Leech Seed,0DC,0,GRASS,Status,90,10,0,NearOther,0,bce,"A seed is
planted on the target. It steals some HP from the target every turn."
218,SLEEPPOWDER,Sleep Powder,003,0,GRASS,Status,75,15,0,NearOther,0,bcel,"The user
scatters a big cloud of sleep-inducing dust around the target."
219,SPORE,Spore,003,0,GRASS,Status,100,15,0,NearOther,0,bcel,"The user scatters
bursts of spores that induce sleep."
220,STUNSPORE,Stun Spore,007,0,GRASS,Status,75,30,0,NearOther,0,bcel,"The user
scatters a cloud of paralyzing powder. It may leave the target with paralysis."
221,SYNTHESIS,Synthesis,0D8,0,GRASS,Status,0,5,0,User,0,d,"The user restores its
own HP. The amount of HP regained varies with the weather."
222,WORRYSEED,Worry Seed,064,0,GRASS,Status,100,10,0,NearOther,0,bce,"A seed that
causes worry is planted on the foe. It prevents sleep by making its Ability
Insomnia."
#-------------------------------
223,EARTHQUAKE,Earthquake,076,100,GROUND,Physical,100,10,0,AllNearOthers,0,bef,"The
user sets off an earthquake that strikes every Pokémon around it."
224,EARTHPOWER,Earth Power,046,90,GROUND,Special,100,10,10,NearOther,0,bef,"The
user makes the ground under the foe erupt with power. It may also lower the
target's Sp. Def."
225,DIG,Dig,0CA,80,GROUND,Physical,100,10,0,NearOther,0,abef,"The user burrows,
then attacks on the second turn. It can also be used to exit dungeons."
226,DRILLRUN,Drill Run,000,80,GROUND,Physical,95,10,0,NearOther,0,abefh,"The user
crashes into its target while rotating its body like a drill. Critical hits land
more easily."
227,BONECLUB,Bone Club,00F,65,GROUND,Physical,85,20,10,NearOther,0,be,"The user
clubs the target with a bone. It may also make the target flinch."
228,MUDBOMB,Mud Bomb,047,65,GROUND,Special,85,10,30,NearOther,0,befn,"The user
launches a hard-packed mud ball to attack. It may also lower the target's
accuracy."
229,BULLDOZE,Bulldoze,044,60,GROUND,Physical,100,20,100,AllNearOthers,0,bef,"The
user strikes everything around it by stomping on the ground. It reduces hit
Pokémon's Speed."
230,MUDSHOT,Mud Shot,044,55,GROUND,Special,95,15,100,NearOther,0,bef,"The user
attacks by hurling a blob of mud at the target. It also reduces the target's
Speed."
231,BONEMERANG,Bonemerang,0BD,50,GROUND,Physical,90,10,0,NearOther,0,bef,"The user
throws the bone it holds. The bone loops to hit the target twice, coming and
going."
232,SANDTOMB,Sand Tomb,0CF,35,GROUND,Physical,85,15,0,NearOther,0,bef,"The user
traps the target inside a harshly raging sandstorm for four to five turns."
233,BONERUSH,Bone Rush,0C0,25,GROUND,Physical,90,10,0,NearOther,0,bef,"The user
strikes the target with a hard bone two to five times in a row."
234,MUDSLAP,Mud-Slap,047,20,GROUND,Special,100,10,100,NearOther,0,bef,"The user
hurls mud in the target's face to inflict damage and lower its accuracy."
235,FISSURE,Fissure,070,1,GROUND,Physical,30,5,0,NearOther,0,be,"The user opens up
a fissure in the ground and drops the foe in. The target instantly faints if it
hits."
236,MAGNITUDE,Magnitude,095,1,GROUND,Physical,100,30,0,AllNearOthers,0,bef,"The
user looses a ground-shaking quake affecting everyone around the user. Its power
varies."
237,MUDSPORT,Mud Sport,09D,0,GROUND,Status,0,15,0,BothSides,0,,"The user covers
itself with mud. It weakens Electric-type moves while the user is in the battle."
238,SANDATTACK,Sand Attack,047,0,GROUND,Status,100,15,0,NearOther,0,bce,"Sand is
hurled in the target's face, reducing its accuracy."
239,SPIKES,Spikes,103,0,GROUND,Status,0,20,0,FoeSide,0,c,"The user lays a trap of
spikes at the foe's feet. The trap hurts foes that switch into battle."
#-------------------------------
240,FREEZESHOCK,Freeze Shock,0C5,140,ICE,Physical,90,5,30,NearOther,0,bef,"On the
second turn, the user hits the foe with electrically charged ice. It may also
paralyze the foe."
241,ICEBURN,Ice Burn,0C6,140,ICE,Special,90,5,30,NearOther,0,bef,"On the second
turn, an ultracold, freezing wind surrounds the foe. This may leave it with a
burn."
242,BLIZZARD,Blizzard,00D,120,ICE,Special,70,5,10,AllNearFoes,0,bef,"A howling
blizzard is summoned to strike the opposing team. It may also freeze them solid."
243,ICEBEAM,Ice Beam,00C,95,ICE,Special,100,10,10,NearOther,0,bef,"The target is
struck with an icy-cold beam of energy. It may also freeze the target solid."
244,ICICLECRASH,Icicle Crash,00F,85,ICE,Physical,90,10,30,NearOther,0,be,"The user
attacks by harshly dropping an icicle onto the foe. It may also make the target
flinch."
245,ICEPUNCH,Ice Punch,00C,75,ICE,Physical,100,15,10,NearOther,0,abefj,"The target
is punched with an icy fist. It may also leave the target frozen."
246,AURORABEAM,Aurora Beam,042,65,ICE,Special,100,20,10,NearOther,0,bef,"The target
is hit with a rainbow-colored beam. This may also lower the target's Attack stat."
247,GLACIATE,Glaciate,044,65,ICE,Special,95,10,100,AllNearFoes,0,bef,"The user
attacks by blowing freezing cold air at the foe. This attack reduces the targets'
Speed stat."
248,ICEFANG,Ice Fang,00E,65,ICE,Physical,95,15,100,NearOther,0,abei,"The user bites
with cold-infused fangs. It may also make the target flinch or leave it frozen."
249,AVALANCHE,Avalanche,081,60,ICE,Physical,100,10,0,NearOther,-4,abef,"An attack
move that inflicts double the damage if the user has been hurt by the foe in the
same turn."
250,ICYWIND,Icy Wind,044,55,ICE,Special,95,15,100,AllNearFoes,0,bef,"The user
attacks with a gust of chilled air. It also lowers the targets' Speed stat."
251,FROSTBREATH,Frost Breath,0A0,40,ICE,Special,90,10,0,NearOther,0,bef,"The user
blows a cold breath on the target. This attack always results in a critical hit."
252,ICESHARD,Ice Shard,000,40,ICE,Physical,100,30,0,NearOther,1,bef,"The user flash
freezes chunks of ice and hurls them at the target. This move always goes first."
253,POWDERSNOW,Powder Snow,00C,40,ICE,Special,100,25,10,AllNearFoes,0,bef,"The user
attacks with a chilling gust of powdery snow. It may also freeze the targets."
254,ICEBALL,Ice Ball,0D3,30,ICE,Physical,90,20,0,NearOther,0,abefn,"The user
continually rolls into the target over five turns. It becomes stronger each time it
hits."
255,ICICLESPEAR,Icicle Spear,0C0,25,ICE,Physical,100,30,0,NearOther,0,bef,"The user
launches sharp icicles at the target. It strikes two to five times in a row."
256,SHEERCOLD,Sheer Cold,070,1,ICE,Special,30,5,0,NearOther,0,be,"The foe is
attacked with a blast of absolute-zero cold. The target instantly faints if it
hits."
257,HAIL,Hail,102,0,ICE,Status,0,10,0,BothSides,0,,"The user summons a hail storm
lasting five turns. It damages all Pokémon except the Ice type."
258,HAZE,Haze,051,0,ICE,Status,0,30,0,BothSides,0,,"The user creates a haze that
eliminates every stat change among all the Pokémon engaged in battle."
259,MIST,Mist,056,0,ICE,Status,0,30,0,UserSide,0,d,"The user cloaks its body with a
white mist that prevents any of its stats from being cut for five turns."
#-------------------------------
260,EXPLOSION,Explosion,0E0,250,NORMAL,Physical,100,5,0,AllNearOthers,0,bef,"The
user explodes to inflict damage on those around it. The user faints upon using this
move."
261,SELFDESTRUCT,Self-
Destruct,0E0,200,NORMAL,Physical,100,5,0,AllNearOthers,0,bef,"The user blows up to
inflict damage on all Pokémon in battle. The user faints upon using this move."
262,GIGAIMPACT,Giga Impact,0C2,150,NORMAL,Physical,90,5,0,NearOther,0,abef,"The
user charges at the target using every bit of its power. The user must rest on the
next turn."
263,HYPERBEAM,Hyper Beam,0C2,150,NORMAL,Special,90,5,0,NearOther,0,bef,"The foe is
attacked with a powerful beam. The user must rest on the next turn to regain its
energy."
264,LASTRESORT,Last Resort,125,140,NORMAL,Physical,100,5,0,NearOther,0,abef,"This
move can be used only after the user has used all the other moves it knows in the
battle."
265,DOUBLEEDGE,Double-Edge,0FB,120,NORMAL,Physical,100,15,0,NearOther,0,abef,"A
reckless, life-risking tackle. It also damages the user by a fairly large amount,
however."
266,HEADCHARGE,Head Charge,0FA,120,NORMAL,Physical,100,15,0,NearOther,0,abef,"The
user charges its head into the foe, using its powerful guard hair. The user also
takes damage."
267,MEGAKICK,Mega Kick,000,120,NORMAL,Physical,75,5,0,NearOther,0,abef,"The target
is attacked by a kick launched with muscle-packed power."
268,THRASH,Thrash,0D2,120,NORMAL,Physical,100,10,0,RandomNearFoe,0,abef,"The user
rampages and attacks for two to three turns. It then becomes confused, however."
269,EGGBOMB,Egg Bomb,000,100,NORMAL,Physical,75,10,0,NearOther,0,befn,"A large egg
is hurled at the target with maximum force to inflict damage."
270,JUDGMENT,Judgment,09F,100,NORMAL,Special,100,10,0,NearOther,0,bef,"The user
releases countless shots of light. Its type varies with the kind of Plate the user
is holding."
271,SKULLBASH,Skull Bash,0C8,100,NORMAL,Physical,100,15,0,NearOther,0,abef,"The
user tucks in its head to raise its Defense in the first turn, then rams the foe on
the next turn."
272,HYPERVOICE,Hyper Voice,000,90,NORMAL,Special,100,10,0,AllNearFoes,0,befk,"The
user lets loose a horribly echoing shout with the power to inflict damage."
273,ROCKCLIMB,Rock Climb,013,90,NORMAL,Physical,85,20,20,NearOther,0,abef,"The user
attacks the target by smashing into it with incredible force. It may also confuse
the target."
274,TAKEDOWN,Take Down,0FA,90,NORMAL,Physical,85,20,0,NearOther,0,abef,"A reckless,
full-body charge attack for slamming into the foe. It also damages the user a
little."
275,UPROAR,Uproar,0D1,90,NORMAL,Special,100,10,0,RandomNearFoe,0,befk,"The user
attacks in an uproar for three turns. Over that time, no one can fall asleep."
276,BODYSLAM,Body Slam,007,85,NORMAL,Physical,100,15,30,NearOther,0,abef,"The user
drops onto the target with its full body weight. It may leave the target with
paralysis."
277,TECHNOBLAST,Techno Blast,09F,85,NORMAL,Special,100,5,0,NearOther,0,bef,"The
user fires a beam of light at its target. The type changes depending on the Drive
the user holds."
278,EXTREMESPEED,Extreme Speed,000,80,NORMAL,Physical,100,5,0,NearOther,2,abef,"The
user charges the target at blinding speed. This attack always goes before any other
move."
279,HYPERFANG,Hyper Fang,00F,80,NORMAL,Physical,90,15,10,NearOther,0,abei,"The user
bites hard on the target with its sharp front fangs. It may also make the target
flinch."
280,MEGAPUNCH,Mega Punch,000,80,NORMAL,Physical,85,20,0,NearOther,0,abefj,"The
target is slugged by a punch thrown with muscle-packed power."
281,RAZORWIND,Razor Wind,0C3,80,NORMAL,Special,100,10,0,AllNearFoes,0,befh,"A two-
turn attack. Blades of wind hit the foe on the second turn. Critical hits land more
easily."
282,SLAM,Slam,000,80,NORMAL,Physical,75,20,0,NearOther,0,abef,"The target is
slammed with a long tail, vines, etc., to inflict damage."
283,STRENGTH,Strength,000,80,NORMAL,Physical,100,15,0,NearOther,0,abef,"The target
is slugged with a punch thrown at maximum power. It can also be used to move heavy
boulders."
284,TRIATTACK,Tri Attack,017,80,NORMAL,Special,100,10,20,NearOther,0,bef,"The user
strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze
the target."
285,CRUSHCLAW,Crush Claw,043,75,NORMAL,Physical,95,10,50,NearOther,0,abef,"The user
slashes the target with hard and sharp claws. It may also lower the target's
Defense."
286,RELICSONG,Relic Song,003,75,NORMAL,Special,100,10,10,AllNearFoes,0,befk,"An
ancient song appeals to the hearts of those listening. It may also induce sleep."
287,CHIPAWAY,Chip Away,0A9,70,NORMAL,Physical,100,20,0,NearOther,0,abef,"Seeking an
opening, the user strikes continually. The foe's stat changes don't affect the
damage."
288,DIZZYPUNCH,Dizzy Punch,013,70,NORMAL,Physical,100,10,20,NearOther,0,abefj,"The
target is hit with rhythmically launched punches that may also leave it confused."
289,FACADE,Facade,07E,70,NORMAL,Physical,100,20,0,NearOther,0,abef,"An attack move
that doubles its power if the user is poisoned, burned, or has paralysis."
290,HEADBUTT,Headbutt,00F,70,NORMAL,Physical,100,15,30,NearOther,0,abe,"The user
sticks out its head and attacks by charging into the foe. It may also make the
target flinch."
291,RETALIATE,Retaliate,085,70,NORMAL,Physical,100,5,0,NearOther,0,abef,"Gets
revenge for a fainted ally. If an ally fainted in the last turn, this attack's
damage increases."
292,SECRETPOWER,Secret Power,0A4,70,NORMAL,Physical,100,20,30,NearOther,0,be,"The
user attacks with a secret power. Its added effects vary depending on the user's
environment."
293,SLASH,Slash,000,70,NORMAL,Physical,100,20,0,NearOther,0,abefh,"The target is
attacked with a slash of claws or blades. Critical hits land more easily."
294,HORNATTACK,Horn Attack,000,65,NORMAL,Physical,100,25,0,NearOther,0,abef,"The
target is jabbed with a sharply pointed horn to inflict damage."
295,STOMP,Stomp,010,65,NORMAL,Physical,100,20,30,NearOther,0,abe,"The target is
stomped with a big foot. It may also make the target flinch."
296,COVET,Covet,0F1,60,NORMAL,Physical,100,40,0,NearOther,0,abef,"The user
endearingly approaches the target, then steals the target's held item."
297,ROUND,Round,083,60,NORMAL,Special,100,15,0,NearOther,0,befk,"The user attacks
with a song. Others can join in the Round and make the attack do greater damage."
298,SMELLINGSALTS,Smelling
Salts,07C,60,NORMAL,Physical,100,10,0,NearOther,0,abef,"This attack inflicts double
damage on a paralyzed foe. It also cures the target's paralysis, however."
299,SWIFT,Swift,0A5,60,NORMAL,Special,0,20,0,AllNearFoes,0,bef,"Star-shaped rays
are shot at the opposing team. This attack never misses."
300,VICEGRIP,Vice Grip,000,55,NORMAL,Physical,100,30,0,NearOther,0,abef,"The target
is gripped and squeezed from both sides to inflict damage."
301,CUT,Cut,000,50,NORMAL,Physical,95,30,0,NearOther,0,abef,"The target is cut with
a scythe or a claw. It can also be used to cut down thin trees."
302,STRUGGLE,Struggle,002,50,NORMAL,Physical,0,1,0,RandomNearFoe,0,abf,"An attack
that is used in desperation only if the user has no PP. It also hurts the user
slightly."
303,TACKLE,Tackle,000,50,NORMAL,Physical,100,35,0,NearOther,0,abef,"A physical
attack in which the user charges and slams into the target with its whole body."
304,WEATHERBALL,Weather Ball,087,50,NORMAL,Special,100,10,0,NearOther,0,befn,"An
attack move that varies in power and type depending on the weather."
305,ECHOEDVOICE,Echoed Voice,092,40,NORMAL,Special,100,15,0,NearOther,0,befk,"The
user attacks the foe with an echoing voice. If this move is used every turn, it
does greater damage."
306,FAKEOUT,Fake Out,012,40,NORMAL,Physical,100,10,100,NearOther,3,abe,"An attack
that hits first and makes the target flinch. It only works the first turn the user
is in battle."
307,FALSESWIPE,False Swipe,0E9,40,NORMAL,Physical,100,40,0,NearOther,0,abef,"A
restrained attack that prevents the target from fainting. The target is left with
at least 1 HP."
308,PAYDAY,Pay Day,109,40,NORMAL,Physical,100,20,0,NearOther,0,bef,"Numerous coins
are hurled at the target to inflict damage. Money is earned after battle."
309,POUND,Pound,000,40,NORMAL,Physical,100,35,0,NearOther,0,abef,"The target is
physically pounded with a long tail or a foreleg, etc."
310,QUICKATTACK,Quick Attack,000,40,NORMAL,Physical,100,30,0,NearOther,1,abef,"The
user lunges at the target at a speed that makes it almost invisible. It is sure to
strike first."
311,SCRATCH,Scratch,000,40,NORMAL,Physical,100,35,0,NearOther,0,abef,"Hard,
pointed, and sharp claws rake the target to inflict damage."
312,SNORE,Snore,011,40,NORMAL,Special,100,15,30,NearOther,0,bek,"An attack that can
be used only if the user is asleep. The harsh noise may also make the target
flinch."
313,DOUBLEHIT,Double Hit,0BD,35,NORMAL,Physical,90,10,0,NearOther,0,abef,"The user
slams the target with a long tail, vines, or tentacle. The target is hit twice in a
row."
314,FEINT,Feint,0AD,30,NORMAL,Physical,100,10,0,NearOther,2,ef,"An attack that hits
a target using Protect or Detect. It also lifts the effects of those moves."
315,TAILSLAP,Tail Slap,0C0,25,NORMAL,Physical,85,10,0,NearOther,0,abef,"The user
attacks by striking the target with its hard tail. It hits the Pokémon two to five
times in a row."
316,RAGE,Rage,093,20,NORMAL,Physical,100,20,0,NearOther,0,abef,"As long as this
move is in use, the user's Attack rises each time the user is hit in battle."
317,RAPIDSPIN,Rapid Spin,110,20,NORMAL,Physical,100,40,0,NearOther,0,abef,"A spin
attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes."
318,SPIKECANNON,Spike Cannon,0C0,20,NORMAL,Physical,100,15,0,NearOther,0,bef,"Sharp
spikes are shot at the target in rapid succession. They hit two to five times in a
row."
319,COMETPUNCH,Comet Punch,0C0,18,NORMAL,Physical,85,15,0,NearOther,0,abefj,"The
target is hit with a flurry of punches that strike two to five times in a row."
320,FURYSWIPES,Fury Swipes,0C0,18,NORMAL,Physical,80,15,0,NearOther,0,abef,"The
target is raked with sharp claws or scythes for two to five times in quick
succession."
321,BARRAGE,Barrage,0C0,15,NORMAL,Physical,85,20,0,NearOther,0,befn,"Round objects
are hurled at the target to strike two to five times in a row."
322,BIND,Bind,0CF,15,NORMAL,Physical,85,20,0,NearOther,0,abef,"Things such as long
bodies or tentacles are used to bind and squeeze the foe for four to five turns."
323,DOUBLESLAP,Double Slap,0C0,15,NORMAL,Physical,85,10,0,NearOther,0,abef,"The
target is slapped repeatedly, back and forth, two to five times in a row."
324,FURYATTACK,Fury Attack,0C0,15,NORMAL,Physical,85,20,0,NearOther,0,abef,"The
target is jabbed repeatedly with a horn or beak two to five times in a row."
325,WRAP,Wrap,0CF,15,NORMAL,Physical,90,20,0,NearOther,0,abef,"A long body or vines
are used to wrap and squeeze the target for four to five turns."
326,CONSTRICT,Constrict,044,10,NORMAL,Physical,100,35,10,NearOther,0,abef,"The foe
is attacked with long, creeping tentacles or vines. It may also lower the target's
Speed."
327,BIDE,Bide,0D4,1,NORMAL,Physical,0,10,0,None,1,abf,"The user endures attacks for
two turns, then strikes back to cause double the damage taken."
328,CRUSHGRIP,Crush Grip,08C,1,NORMAL,Physical,100,5,0,NearOther,0,abef,"The target
is crushed with great force. The attack is more powerful the more HP the target has
left."
329,ENDEAVOR,Endeavor,06E,1,NORMAL,Physical,100,5,0,NearOther,0,abef,"An attack
move that cuts down the target's HP to equal the user's HP."
330,FLAIL,Flail,098,1,NORMAL,Physical,100,15,0,NearOther,0,abef,"The user flails
about aimlessly to attack. It becomes more powerful the less HP the user has."
331,FRUSTRATION,Frustration,08A,1,NORMAL,Physical,100,20,0,NearOther,0,abef,"A
full-power attack that grows more powerful the less the user likes its Trainer."
332,GUILLOTINE,Guillotine,070,1,NORMAL,Physical,30,5,0,NearOther,0,abe,"A vicious,
tearing attack with big pincers. The target will faint instantly if this attack
hits."
333,HIDDENPOWER,Hidden Power,090,1,NORMAL,Special,100,15,0,NearOther,0,bef,"A
unique attack that varies in type and intensity depending on the Pokémon using it."
334,HORNDRILL,Horn Drill,070,1,NORMAL,Physical,30,5,0,NearOther,0,abe,"The user
stabs the foe with a horn that rotates like a drill. If it hits, the target faints
instantly."
335,NATURALGIFT,Natural Gift,096,1,NORMAL,Physical,100,15,0,NearOther,0,bef,"The
user draws power to attack by using its held Berry. The Berry determines its type
and power."
336,PRESENT,Present,094,1,NORMAL,Physical,90,15,0,NearOther,0,bef,"The user attacks
by giving the target a gift with a hidden trap. It restores HP sometimes, however."
337,RETURN,Return,089,1,NORMAL,Physical,100,20,0,NearOther,0,abef,"A full-power
attack that grows more powerful the more the user likes its Trainer."
338,SONICBOOM,Sonic Boom,06A,1,NORMAL,Special,90,20,0,NearOther,0,bef,"The target
is hit with a destructive shock wave that always inflicts 20 HP damage."
339,SPITUP,Spit Up,113,1,NORMAL,Special,100,10,0,NearOther,0,bf,"The power stored
using the move Stockpile is released all at once in an attack."
340,SUPERFANG,Super Fang,06C,1,NORMAL,Physical,90,10,0,NearOther,0,abef,"The user
chomps hard on the target with its sharp front fangs. It cuts the target's HP to
half."
341,TRUMPCARD,Trump Card,097,1,NORMAL,Special,0,5,0,NearOther,0,abef,"The fewer PP
this move has, the greater its attack power."
342,WRINGOUT,Wring Out,08C,1,NORMAL,Special,100,5,0,NearOther,0,abef,"The user
powerfully wrings the foe. The more HP the foe has, the greater this attack's
power."
343,ACUPRESSURE,Acupressure,037,0,NORMAL,Status,0,30,0,UserOrNearAlly,0,,"The user
applies pressure to stress points, sharply boosting one of its stats."
344,AFTERYOU,After You,11D,0,NORMAL,Status,0,15,0,NearOther,0,,"The user helps the
target and makes it use its move right after the user."
345,ASSIST,Assist,0B5,0,NORMAL,Status,0,20,0,User,0,,"The user hurriedly and
randomly uses a move among those known by other Pokémon in the party."
346,ATTRACT,Attract,016,0,NORMAL,Status,100,15,0,NearOther,0,bce,"If it is the
opposite gender of the user, the target becomes infatuated and less likely to
attack."
347,BATONPASS,Baton Pass,0ED,0,NORMAL,Status,0,40,0,User,0,,"The user switches
places with a party Pokémon in waiting, passing along any stat changes."
348,BELLYDRUM,Belly Drum,03A,0,NORMAL,Status,0,10,0,User,0,d,"The user maximizes
its Attack stat in exchange for HP equal to half its max HP."
349,BESTOW,Bestow,0F3,0,NORMAL,Status,0,15,0,NearOther,0,be,"The user passes its
held item to the target when the target isn't holding an item."
350,BLOCK,Block,0EF,0,NORMAL,Status,0,5,0,NearOther,0,bce,"The user blocks the
target's way with arms spread wide to prevent escape."
351,CAMOUFLAGE,Camouflage,060,0,NORMAL,Status,0,20,0,User,0,d,"The user's type is
changed depending on its environment, such as at water's edge, in grass, or in a
cave."
352,CAPTIVATE,Captivate,04E,0,NORMAL,Status,100,20,0,AllNearFoes,0,bce,"If it is
the opposite gender of the user, the target is charmed into harshly lowering its
Sp. Atk stat."
353,CHARM,Charm,04B,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user charmingly
gazes at the foe, making it less wary. The target's Attack is harshly lowered."
354,CONVERSION,Conversion,05E,0,NORMAL,Status,0,30,0,User,0,d,"The user changes its
type to become the same type as one of its moves."
355,CONVERSION2,Conversion 2,05F,0,NORMAL,Status,0,30,0,NearOther,0,,"The user
changes its type to make itself resistant to the type of the attack the opponent
used last."
356,COPYCAT,Copycat,0AF,0,NORMAL,Status,0,20,0,User,0,,"The user mimics the move
used immediately before it. The move fails if no other move has been used yet."
357,DEFENSECURL,Defense Curl,01E,0,NORMAL,Status,0,40,0,User,0,d,"The user curls up
to conceal weak spots and raise its Defense stat."
358,DISABLE,Disable,0B9,0,NORMAL,Status,100,20,0,NearOther,0,bce,"For four turns,
this move prevents the target from using the move it last used."
359,DOUBLETEAM,Double Team,022,0,NORMAL,Status,0,15,0,User,0,d,"By moving rapidly,
the user makes illusory copies of itself to raise its evasiveness."
360,ENCORE,Encore,0BC,0,NORMAL,Status,100,5,0,NearOther,0,bce,"The user compels the
target to keep using only the move it last used for three turns."
361,ENDURE,Endure,0E8,0,NORMAL,Status,0,10,0,User,4,,"The user endures any attack
with at least 1 HP. Its chance of failing rises if it is used in succession."
362,ENTRAINMENT,Entrainment,066,0,NORMAL,Status,100,15,0,NearOther,0,bce,"The user
dances to compel the target to mimic it, making the target's Ability the same as
the user's."
363,FLASH,Flash,047,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user flashes a
light that cuts the target's accuracy. It can also be used to illuminate caves."
364,FOCUSENERGY,Focus Energy,023,0,NORMAL,Status,0,30,0,User,0,d,"The user takes a
deep breath and focuses so that critical hits land more easily."
365,FOLLOWME,Follow Me,117,0,NORMAL,Status,0,20,0,User,3,,"The user draws attention
to itself, making all targets take aim only at the user."
366,FORESIGHT,Foresight,0A7,0,NORMAL,Status,0,40,0,NearOther,0,bce,"Enables the
user to hit a Ghost type with any kind of move. It also enables the user to hit an
evasive foe."
367,GLARE,Glare,007,0,NORMAL,Status,90,30,0,NearOther,0,bce,"The user intimidates
the target with the pattern on its belly to cause paralysis."
368,GROWL,Growl,042,0,NORMAL,Status,100,40,0,AllNearFoes,0,bcek,"The user growls in
an endearing way, making the foe less wary. The foe's Attack stat is lowered."
369,GROWTH,Growth,028,0,NORMAL,Status,0,40,0,User,0,d,"The user's body grows all at
once, raising the Atk and Sp. Atk stats."
370,HARDEN,Harden,01D,0,NORMAL,Status,0,30,0,User,0,d,"The user stiffens all the
muscles in its body to raise its Defense stat."
371,HEALBELL,Heal Bell,019,0,NORMAL,Status,0,5,0,UserSide,0,d,"The user makes a
soothing bell chime to heal the status problems of all the party Pokémon."
372,HELPINGHAND,Helping Hand,09C,0,NORMAL,Status,0,20,0,NearAlly,5,,"The user
assists an ally by boosting the power of its attack."
373,HOWL,Howl,01C,0,NORMAL,Status,0,40,0,User,0,d,"The user howls loudly to raise
its spirit, boosting its Attack stat."
374,LEER,Leer,043,0,NORMAL,Status,100,30,0,AllNearFoes,0,bce,"The user gains an
intimidating leer with sharp eyes. The target's Defense stat is reduced."
375,LOCKON,Lock-On,0A6,0,NORMAL,Status,0,5,0,NearOther,0,be,"The user takes sure
aim at the target. It ensures the next attack does not fail to hit the target."
376,LOVELYKISS,Lovely Kiss,003,0,NORMAL,Status,75,10,0,NearOther,0,bce,"With a
scary face, the user tries to force a kiss on the target. If it suceeds, the target
falls asleep."
377,LUCKYCHANT,Lucky Chant,0A1,0,NORMAL,Status,0,30,0,UserSide,0,d,"The user chants
an incantation toward the sky, preventing the foe from landing critical hits."
378,MEFIRST,Me First,0B0,0,NORMAL,Status,0,20,0,NearFoe,0,b,"The user tries to cut
ahead of the foe to steal and use the foe's intended move with greater power."
379,MEANLOOK,Mean Look,0EF,0,NORMAL,Status,0,5,0,NearOther,0,bce,"The user pins the
target with a dark, arresting look. The target becomes unable to flee."
380,METRONOME,Metronome,0B6,0,NORMAL,Status,0,10,0,User,0,,"The user waggles a
finger and stimulates its brain into randomly using nearly any move."
381,MILKDRINK,Milk Drink,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user restores its
own HP by up to half of its maximum HP. May also be used in the field to heal HP."
382,MIMIC,Mimic,05C,0,NORMAL,Status,0,10,0,NearOther,0,b,"The user copies the move
last used by the foe. The move can be used until the user is switched out."
383,MINDREADER,Mind Reader,0A6,0,NORMAL,Status,0,5,0,NearOther,0,be,"The user
senses the foe's movements with its mind to ensure its next attack does not miss
the foe."
384,MINIMIZE,Minimize,034,0,NORMAL,Status,0,20,0,User,0,d,"The user compresses its
body to make itself look smaller, which sharply raises its evasiveness."
385,MOONLIGHT,Moonlight,0D8,0,NORMAL,Status,0,5,0,User,0,d,"The user restores its
own HP. The amount of HP regained varies with the weather."
386,MORNINGSUN,Morning Sun,0D8,0,NORMAL,Status,0,5,0,User,0,d,"The user restores
its own HP. The amount of HP regained varies with the weather."
387,NATUREPOWER,Nature Power,0B3,0,NORMAL,Status,0,20,0,NearOther,0,,"An attack
that makes use of nature's power. Its effects vary depending on the user's
environment."
388,ODORSLEUTH,Odor Sleuth,0A7,0,NORMAL,Status,0,40,0,NearOther,0,bce,"Enables the
user to hit a Ghost type with any type of move. It also enables the user to hit an
evasive foe."
389,PAINSPLIT,Pain Split,05A,0,NORMAL,Status,0,20,0,NearOther,0,be,"The user adds
its HP to the target's HP, then equally shares the combined HP with the target."
390,PERISHSONG,Perish Song,0E5,0,NORMAL,Status,0,5,0,AllBattlers,0,k,"Any Pokémon
that hears this song faints in three turns, unless it switches out of battle."
391,PROTECT,Protect,0AA,0,NORMAL,Status,0,10,0,User,4,,"It enables the user to
evade all attacks. Its chance of failing rises if it is used in succession."
392,PSYCHUP,Psych Up,055,0,NORMAL,Status,0,10,0,NearOther,0,,"The user hypnotizes
itself into copying any stat change made by the target."
393,RECOVER,Recover,0D5,0,NORMAL,Status,0,10,0,User,0,d,"Restoring its own cells,
the user restores its own HP by half of its max HP."
394,RECYCLE,Recycle,0F6,0,NORMAL,Status,0,10,0,User,0,d,"The user recycles a held
item that has been used in battle so it can be used again."
395,REFLECTTYPE,Reflect Type,062,0,NORMAL,Status,0,15,0,NearOther,0,b,"The user
reflects the target's type, making it the same type as the target."
396,REFRESH,Refresh,018,0,NORMAL,Status,0,20,0,User,0,d,"The user rests to cure
itself of a poisoning, burn, or paralysis."
397,ROAR,Roar,0EB,0,NORMAL,Status,100,20,0,NearOther,-6,bcek,"The target is scared
off and replaced by another Pokémon in its party. In the wild, the battle ends."
398,SAFEGUARD,Safeguard,01A,0,NORMAL,Status,0,25,0,UserSide,0,d,"The user creates a
protective field that prevents status problems for five turns."
399,SCARYFACE,Scary Face,04D,0,NORMAL,Status,100,10,0,NearOther,0,bce,"The user
frightens the target with a scary face to harshly reduce its Speed stat."
400,SCREECH,Screech,04C,0,NORMAL,Status,85,40,0,NearOther,0,bcek,"An earsplitting
screech harshly reduces the target's Defense stat."
401,SHARPEN,Sharpen,01C,0,NORMAL,Status,0,30,0,User,0,d,"The user reduces its
polygon count to make itself more jagged, raising the Attack stat."
402,SHELLSMASH,Shell Smash,035,0,NORMAL,Status,0,15,0,User,0,d,"The user breaks its
shell, lowering its defenses but sharply raising attacking and Speed stats."
403,SIMPLEBEAM,Simple Beam,063,0,NORMAL,Status,100,15,0,NearOther,0,bce,"The user's
mysterious psychic wave changes the target's Ability to Simple."
404,SING,Sing,003,0,NORMAL,Status,55,15,0,NearOther,0,bcek,"A soothing lullaby is
sung in a calming voice that puts the target into a deep slumber."
405,SKETCH,Sketch,05D,0,NORMAL,Status,0,1,0,NearOther,0,,"It enables the user to
permanently learn the move last used by the foe. Once used, Sketch disappears."
406,SLACKOFF,Slack Off,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user slacks off,
restoring its own HP by up to half of its maximum HP."
407,SLEEPTALK,Sleep Talk,0B4,0,NORMAL,Status,0,10,0,User,0,,"While it is asleep,
the user randomly uses one of the moves it knows."
408,SMOKESCREEN,Smokescreen,047,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user
releases an obscuring cloud of smoke or ink. It reduces the target's accuracy."
409,SOFTBOILED,Soft-Boiled,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user restores
its own HP by up to half of its maximum HP. May also be used in the field to heal
HP."
410,SPLASH,Splash,001,0,NORMAL,Status,0,40,0,User,0,,"The user just flops and
splashes around to no effect at all..."
411,STOCKPILE,Stockpile,112,0,NORMAL,Status,0,20,0,User,0,d,"The user charges up
power and raises both its Defense and Sp. Def. The move can be used three times."
412,SUBSTITUTE,Substitute,10C,0,NORMAL,Status,0,10,0,User,0,d,"The user makes a
copy of itself using some of its HP. The copy serves as the user's decoy."
413,SUPERSONIC,Supersonic,013,0,NORMAL,Status,55,20,0,NearOther,0,bcek,"The user
generates odd sound waves from its body. It may confuse the target."
414,SWAGGER,Swagger,041,0,NORMAL,Status,90,15,0,NearOther,0,bce,"The user enrages
and confuses the target. However, it also sharply raises the target's Attack stat."
415,SWALLOW,Swallow,114,0,NORMAL,Status,0,10,0,User,0,d,"The power stored using the
move Stockpile is absorbed by the user to heal its HP."
416,SWEETKISS,Sweet Kiss,013,0,NORMAL,Status,75,10,0,NearOther,0,bce,"The user
kisses the target with a sweet, angelic cuteness that causes confusion."
417,SWEETSCENT,Sweet Scent,048,0,NORMAL,Status,100,20,0,AllNearFoes,0,bce,"A sweet
scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in
grass, etc."
418,SWORDSDANCE,Swords Dance,02E,0,NORMAL,Status,0,30,0,User,0,do,"A frenetic dance
to uplift the fighting spirit. It sharply raises the user's Attack stat."
419,TAILWHIP,Tail Whip,043,0,NORMAL,Status,100,30,0,AllNearFoes,0,bce,"The user
wags its tail cutely, making opposing Pokémon less wary and lowering their Defense
stat."
420,TEETERDANCE,Teeter Dance,013,0,NORMAL,Status,100,20,0,AllNearOthers,0,beo,"The
user performs a wobbly dance that confuses the Pokémon around it."
421,TICKLE,Tickle,04A,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user tickles
the target into laughing, reducing its Attack and Defense stats."
422,TRANSFORM,Transform,069,0,NORMAL,Status,0,10,0,NearOther,0,,"The user
transforms into a copy of the target right down to having the same move set."
423,WHIRLWIND,Whirlwind,0EB,0,NORMAL,Status,100,20,0,NearOther,-6,bce,"The foe is
blown away, to be replaced by another Pokémon in its party. In the wild, the battle
ends."
424,WISH,Wish,0D7,0,NORMAL,Status,0,10,0,User,0,d,"One turn after this move is
used, the target's HP is restored by half the user's maximum HP."
425,WORKUP,Work Up,027,0,NORMAL,Status,0,30,0,User,0,d,"The user is roused, and its
Attack and Sp. Atk stats increase."
426,YAWN,Yawn,004,0,NORMAL,Status,0,10,0,NearOther,0,bce,"The user lets loose a
huge yawn that lulls the target into falling asleep on the next turn."
#-------------------------------
427,GUNKSHOT,Gunk Shot,005,120,POISON,Physical,70,5,30,NearOther,0,bef,"The user
shoots filthy garbage at the target to attack. It may also poison the target."
428,SLUDGEWAVE,Sludge Wave,005,95,POISON,Special,100,10,10,AllNearOthers,0,bef,"It
swamps the area around the user with a giant sludge wave. It may also poison those
hit."
429,SLUDGEBOMB,Sludge
Bomb,005,90,POISON,Special,100,10,30,NearOther,0,befn,"Unsanitary sludge is hurled
at the target. It may also poison the target."
430,POISONJAB,Poison Jab,005,80,POISON,Physical,100,20,30,NearOther,0,abef,"The
target is stabbed with a tentacle or arm seeped with poison. It may also poison the
target."
431,CROSSPOISON,Cross Poison,005,70,POISON,Physical,100,20,10,NearOther,0,abefh,"A
slashing attack with a poisonous blade that may also poison the foe. Critical hits
land more easily."
432,SLUDGE,Sludge,005,65,POISON,Special,100,20,30,NearOther,0,bef,"Unsanitary
sludge is hurled at the target. It may also poison the target."
433,VENOSHOCK,Venoshock,07B,65,POISON,Special,100,10,0,NearOther,0,bef,"The user
drenches the foe in a special poisonous liquid. Its power doubles if the target is
poisoned."
434,CLEARSMOG,Clear Smog,050,50,POISON,Special,0,15,0,NearOther,0,bef,"The user
attacks by throwing a clump of special mud. All status changes are returned to
normal."
435,POISONFANG,Poison Fang,006,50,POISON,Physical,100,15,30,NearOther,0,abefi,"The
user bites the target with toxic fangs. It may also leave the target badly
poisoned."
436,POISONTAIL,Poison Tail,005,50,POISON,Physical,100,25,10,NearOther,0,abefh,"The
user hits the target with its tail. It may also poison the target. Critical hits
land more easily."
437,ACID,Acid,046,40,POISON,Special,100,30,10,AllNearFoes,0,bef,"The foe is
attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat."
438,ACIDSPRAY,Acid Spray,04F,40,POISON,Special,100,20,100,NearOther,0,befn,"The
user spits fluid that works to melt the target. This harshly reduces the target's
Sp. Def stat."
439,SMOG,Smog,005,20,POISON,Special,70,20,40,NearOther,0,bef,"The target is
attacked with a discharge of filthy gases. It may also poison the target."
440,POISONSTING,Poison Sting,005,15,POISON,Physical,100,35,30,NearOther,0,bef,"The
user stabs the target with a poisonous stinger. This may also poison the target."
441,ACIDARMOR,Acid Armor,02F,0,POISON,Status,0,40,0,User,0,d,"The user alters its
cellular structure to liquefy itself, sharply raising its Defense stat."
442,COIL,Coil,025,0,POISON,Status,0,20,0,User,0,d,"The user coils up and
concentrates. This raises its Attack and Defense stats as well as its accuracy."
443,GASTROACID,Gastro Acid,068,0,POISON,Status,100,10,0,NearOther,0,bce,"The user
hurls up its stomach acids on the foe. The fluid negates the effect of the target's
Ability."
444,POISONGAS,Poison Gas,005,0,POISON,Status,80,40,0,AllNearFoes,0,bce,"A cloud of
poison gas is sprayed in the face of opposing Pokémon. It may poison those hit."
445,POISONPOWDER,Poison Powder,005,0,POISON,Status,75,35,0,NearOther,0,bcel,"The
user scatters a cloud of poisonous dust on the target. It may poison the target."
446,TOXIC,Toxic,006,0,POISON,Status,90,10,0,NearOther,0,bce,"A move that leaves the
target badly poisoned. Its poison damage worsens every turn."
447,TOXICSPIKES,Toxic Spikes,104,0,POISON,Status,0,20,0,FoeSide,0,c,"The user lays
a trap of poison spikes at the foe's feet. They poison foes that switch into
battle."
#-------------------------------
448,PSYCHOBOOST,Psycho Boost,03F,140,PSYCHIC,Special,90,5,0,NearOther,0,bef,"The
user attacks the target at full power. The attack's recoil harshly reduces the
user's Sp. Atk stat."
449,DREAMEATER,Dream Eater,0DE,100,PSYCHIC,Special,100,15,0,NearOther,0,bef,"The
user eats the dreams of a sleeping foe. It absorbs half the damage caused to heal
the user's HP."
450,FUTURESIGHT,Future Sight,111,100,PSYCHIC,Special,100,10,0,NearOther,0,,"Two
turns after this move is used, a hunk of psychic energy attacks the target."
451,PSYSTRIKE,Psystrike,122,100,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The user
materializes an odd psychic wave to attack the target. This attack does physical
damage."
452,PSYCHIC,Psychic,046,90,PSYCHIC,Special,100,10,10,NearOther,0,bef,"The target is
hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat."
453,EXTRASENSORY,Extrasensory,00F,80,PSYCHIC,Special,100,30,10,NearOther,0,be,"The
user attacks with an odd, unseeable power. It may also make the target flinch."
454,PSYSHOCK,Psyshock,122,80,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The user
materializes an odd psychic wave to attack the target. This attack does physical
damage."
455,ZENHEADBUTT,Zen Headbutt,00F,80,PSYCHIC,Physical,90,15,20,NearOther,0,abe,"The
user focuses its willpower to its head and attacks the foe. It may also make the
target flinch."
456,LUSTERPURGE,Luster Purge,046,70,PSYCHIC,Special,100,5,50,NearOther,0,bef,"The
user lets loose a damaging burst of light. It may also reduce the target's Sp. Def
stat."
457,MISTBALL,Mist Ball,045,70,PSYCHIC,Special,100,5,50,NearOther,0,befn,"A mistlike
flurry of down envelops and damages the target. It may also lower the target's Sp.
Atk."
458,PSYCHOCUT,Psycho Cut,000,70,PSYCHIC,Physical,100,20,0,NearOther,0,befh,"The
user tears at the target with blades formed by psychic power. Critical hits land
more easily."
459,SYNCHRONOISE,Synchronoise,123,70,PSYCHIC,Special,100,15,0,AllNearOthers,0,bef,"
Using an odd shock wave, the user damages any Pokémon of the same type as the
user."
460,PSYBEAM,Psybeam,013,65,PSYCHIC,Special,100,20,10,NearOther,0,bef,"The target is
attacked with a peculiar ray. It may also cause confusion."
461,HEARTSTAMP,Heart Stamp,00F,60,PSYCHIC,Physical,100,25,30,NearOther,0,abe,"The
user unleashes a vicious blow after its cute act makes the foe less wary. It may
also cause flinching."
462,CONFUSION,Confusion,013,50,PSYCHIC,Special,100,25,10,NearOther,0,bef,"The
target is hit by a weak telekinetic force. It may also leave the target confused."
463,MIRRORCOAT,Mirror Coat,072,1,PSYCHIC,Special,100,20,0,None,-5,bf,"A retaliation
move that counters any special attack, inflicting double the damage taken."
464,PSYWAVE,Psywave,06F,1,PSYCHIC,Special,80,15,0,NearOther,0,bef,"The target is
attacked with an odd psychic wave. The attack varies in intensity."
465,STOREDPOWER,Stored Power,08E,20,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The
user attacks with stored power. The more the user's stats are raised, the greater
the damage."
466,AGILITY,Agility,030,0,PSYCHIC,Status,0,30,0,User,0,d,"The user relaxes and
lightens its body to move faster. It sharply boosts the Speed stat."
467,ALLYSWITCH,Ally Switch,120,0,PSYCHIC,Status,0,15,0,User,1,,"The user teleports
using a strange power and switches its place with one of its allies."
468,AMNESIA,Amnesia,033,0,PSYCHIC,Status,0,20,0,User,0,d,"The user temporarily
empties its mind to forget its concerns. It sharply raises the user's Sp. Def
stat."
469,BARRIER,Barrier,02F,0,PSYCHIC,Status,0,30,0,User,0,d,"The user throws up a
sturdy wall that sharply raises its Defense stat."
470,CALMMIND,Calm Mind,02C,0,PSYCHIC,Status,0,20,0,User,0,d,"The user quietly
focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats."
471,COSMICPOWER,Cosmic Power,02A,0,PSYCHIC,Status,0,20,0,User,0,d,"The user absorbs
a mystical power from space to raise its Defense and Sp. Def stats."
472,GRAVITY,Gravity,118,0,PSYCHIC,Status,0,5,0,BothSides,0,,"Gravity is intensified
for five turns, making moves involving flying unusable and negating Levitation."
473,GUARDSPLIT,Guard Split,059,0,PSYCHIC,Status,0,10,0,NearOther,0,b,"The user
employs its psychic power to average its Defense and Sp. Def stats with those of
its target."
474,GUARDSWAP,Guard Swap,053,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user
employs its psychic power to switch changes to its Defense and Sp. Def with the
target."
475,HEALBLOCK,Heal Block,0BB,0,PSYCHIC,Status,100,15,0,AllNearFoes,0,bce,"For five
turns, the foe is prevented from using any moves, Abilities, or held items that
recover HP."
476,HEALPULSE,Heal Pulse,0DF,0,PSYCHIC,Status,0,10,0,Other,0,bcm,"The user emits a
healing pulse which restores the target's HP by up to half of its max HP."
477,HEALINGWISH,Healing Wish,0E3,0,PSYCHIC,Status,0,10,0,User,0,d,"The user faints.
In return, the Pokémon taking its place will have its HP restored and status
cured."
478,HEARTSWAP,Heart Swap,054,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user
employs its psychic power to switch stat changes with the target."
479,HYPNOSIS,Hypnosis,003,0,PSYCHIC,Status,60,20,0,NearOther,0,bce,"The user
employs hypnotic suggestion to make the target fall into a deep sleep."
480,IMPRISON,Imprison,0B8,0,PSYCHIC,Status,0,10,0,User,0,d,"If the foe knows any
move also known by the user, the foe is prevented from using it."
481,KINESIS,Kinesis,047,0,PSYCHIC,Status,80,15,0,NearOther,0,bce,"The user
distracts the target by bending a spoon. It lowers the target's accuracy."
482,LIGHTSCREEN,Light Screen,0A3,0,PSYCHIC,Status,0,30,0,UserSide,0,d,"A wondrous
wall of light is put up to suppress damage from special attacks for five turns."
483,LUNARDANCE,Lunar Dance,0E4,0,PSYCHIC,Status,0,10,0,User,0,do,"The user faints.
In return, the Pokémon taking its place will have its status and HP fully
restored."
484,MAGICCOAT,Magic Coat,0B1,0,PSYCHIC,Status,0,15,0,User,4,,"A barrier reflects
back to the target moves like Leech Seed and moves that damage status."
485,MAGICROOM,Magic Room,0F9,0,PSYCHIC,Status,0,10,0,BothSides,-7,e,"The user
creates a bizarre area in which Pokémon's held items lose their effects for five
turns."
486,MEDITATE,Meditate,01C,0,PSYCHIC,Status,0,40,0,User,0,d,"The user meditates to
awaken the power deep within its body and raise its Attack stat."
487,MIRACLEEYE,Miracle Eye,0A8,0,PSYCHIC,Status,0,40,0,NearOther,0,bce,"Enables the
user to hit a Dark type with any type of move. It also enables the user to hit an
evasive foe."
488,POWERSPLIT,Power Split,058,0,PSYCHIC,Status,0,10,0,NearOther,0,b,"The user
employs its psychic power to average its Attack and Sp. Atk stats with those of the
target."
489,POWERSWAP,Power Swap,052,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user
employs its psychic power to switch changes to its Attack and Sp. Atk with the
target."
490,POWERTRICK,Power Trick,057,0,PSYCHIC,Status,0,10,0,User,0,d,"The user employs
its psychic power to switch its Attack with its Defense stat."
491,PSYCHOSHIFT,Psycho Shift,01B,0,PSYCHIC,Status,90,10,0,NearOther,0,be,"Using its
psychic power of suggestion, the user transfers its status problems to the target."
492,REFLECT,Reflect,0A2,0,PSYCHIC,Status,0,20,0,UserSide,0,d,"A wondrous wall of
light is put up to suppress damage from physical attacks for five turns."
493,REST,Rest,0D9,0,PSYCHIC,Status,0,10,0,User,0,d,"The user goes to sleep for two
turns. It fully restores the user's HP and heals any status problem."
494,ROLEPLAY,Role Play,065,0,PSYCHIC,Status,0,10,0,NearOther,0,,"The user mimics
the target completely, copying the target's natural Ability."
495,SKILLSWAP,Skill Swap,067,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user
employs its psychic power to exchange Abilities with the target."
496,TELEKINESIS,Telekinesis,11A,0,PSYCHIC,Status,0,15,0,NearOther,0,bce,"The user
makes the target float with its psychic power. The target is easier to hit for
three turns."
497,TELEPORT,Teleport,0EA,0,PSYCHIC,Status,0,20,0,User,0,,"Use it to flee from any
wild Pokémon. It can also warp to the last Pokémon Center visited."
498,TRICK,Trick,0F2,0,PSYCHIC,Status,100,10,0,NearOther,0,be,"The user catches the
target off guard and swaps its held item with its own."
499,TRICKROOM,Trick Room,11F,0,PSYCHIC,Status,0,5,0,BothSides,-7,e,"The user
creates a bizarre area in which slower Pokémon get to move first for five turns."
500,WONDERROOM,Wonder Room,124,0,PSYCHIC,Status,0,10,0,BothSides,-7,e,"The user
creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for
5 turns."
#-------------------------------
501,HEADSMASH,Head Smash,0FC,150,ROCK,Physical,80,5,0,NearOther,0,abef,"The user
attacks the foe with a hazardous, full-power headbutt. The user also takes terrible
damage."
502,ROCKWRECKER,Rock Wrecker,0C2,150,ROCK,Physical,90,5,0,NearOther,0,befn,"The
user launches a huge boulder at the target to attack. It must rest on the next
turn, however."
503,STONEEDGE,Stone Edge,000,100,ROCK,Physical,80,5,0,NearOther,0,befh,"The user
stabs the foe with sharpened stones from below. It has a high critical-hit ratio."
504,ROCKSLIDE,Rock Slide,00F,75,ROCK,Physical,90,10,30,AllNearFoes,0,be,"Large
boulders are hurled at the foes to inflict damage. It may also make the targets
flinch."
505,POWERGEM,Power Gem,000,70,ROCK,Special,100,20,0,NearOther,0,bef,"The user
attacks with a ray of light that sparkles as if it were made of gemstones."
506,ANCIENTPOWER,Ancient Power,02D,60,ROCK,Special,100,5,10,NearOther,0,bef,"The
user attacks with a prehistoric power. It may also raise all the user's stats at
once."
507,ROCKTHROW,Rock Throw,000,50,ROCK,Physical,90,15,0,NearOther,0,bef,"The user
picks up and throws a small rock at the target to attack."
508,ROCKTOMB,Rock Tomb,044,50,ROCK,Physical,80,10,100,NearOther,0,bef,"Boulders are
hurled at the target. It also lowers the target's Speed by preventing its
movement."
509,SMACKDOWN,Smack Down,11C,50,ROCK,Physical,100,15,0,NearOther,0,bef,"The user
throws a stone or projectile to attack. A flying Pokémon will fall to the ground
when hit."
510,ROLLOUT,Rollout,0D3,30,ROCK,Physical,90,20,0,NearOther,0,abef,"The user
continually rolls into the target over five turns. It becomes stronger each time it
hits."
511,ROCKBLAST,Rock Blast,0C0,25,ROCK,Physical,90,10,0,NearOther,0,bef,"The user
hurls hard rocks at the target. Two to five rocks are launched in quick
succession."
512,ROCKPOLISH,Rock Polish,030,0,ROCK,Status,0,20,0,User,0,d,"The user polishes its
body to reduce drag. It can sharply raise the Speed stat."
513,SANDSTORM,Sandstorm,101,0,ROCK,Status,0,10,0,BothSides,0,,"Summons a five-turn
sandstorm to hurt all combatants except the Rock, Ground, and Steel types."
514,STEALTHROCK,Stealth Rock,105,0,ROCK,Status,0,20,0,FoeSide,0,c,"The user lays a
trap of levitating stones around the foe. The trap hurts foes that switch into
battle."
515,WIDEGUARD,Wide Guard,0AC,0,ROCK,Status,0,10,0,UserSide,3,d,"The user and its
allies are protected from wide-ranging attacks for a turn. May fail if used in
succession."
#-------------------------------
516,DOOMDESIRE,Doom Desire,111,140,STEEL,Special,100,5,0,NearOther,0,,"Two turns
after this move is used, the user blasts the target with a concentrated bundle of
light."
517,IRONTAIL,Iron Tail,043,100,STEEL,Physical,75,15,30,NearOther,0,abef,"The target
is slammed with a steel-hard tail. It may also lower the target's Defense stat."
518,METEORMASH,Meteor Mash,01C,100,STEEL,Physical,85,10,20,NearOther,0,abefj,"The
target is hit with a hard punch fired like a meteor. It may also raise the user's
Attack."
519,FLASHCANNON,Flash Cannon,046,80,STEEL,Special,100,10,10,NearOther,0,bef,"The
user gathers all its light energy and releases it at once. It may also lower the
target's Sp. Def stat."
520,IRONHEAD,Iron Head,00F,80,STEEL,Physical,100,15,30,NearOther,0,abe,"The foe
slams the target with its steel-hard head. It may also make the target flinch."
521,STEELWING,Steel Wing,01D,70,STEEL,Physical,90,25,10,NearOther,0,abef,"The
target is hit with wings of steel. It may also raise the user's Defense stat."
522,MIRRORSHOT,Mirror Shot,047,65,STEEL,Special,85,10,30,NearOther,0,bef,"The user
looses a flash of energy from its polished body. It may also lower the target's
accuracy."
523,MAGNETBOMB,Magnet Bomb,0A5,60,STEEL,Physical,0,20,0,NearOther,0,befn,"The user
launches steel bombs that stick to the target. This attack will not miss."
524,GEARGRIND,Gear Grind,0BD,50,STEEL,Physical,85,15,0,NearOther,0,abef,"The user
attacks by throwing two steel gears at its target."
525,METALCLAW,Metal Claw,01C,50,STEEL,Physical,95,35,10,NearOther,0,abef,"The
target is raked with steel claws. It may also raise the user's Attack stat."
526,BULLETPUNCH,Bullet Punch,000,40,STEEL,Physical,100,30,0,NearOther,1,abefj,"The
user strikes the target with tough punches as fast as bullets. This move always
goes first."
527,GYROBALL,Gyro Ball,08D,1,STEEL,Physical,100,5,0,NearOther,0,abefn,"The user
tackles the target with a high-speed spin. The slower the user, the greater the
damage."
528,HEAVYSLAM,Heavy Slam,09B,1,STEEL,Physical,100,10,0,NearOther,0,abef,"The user
slams into the foe with its heavy body. The heavier the user, the greater the
damage."
529,METALBURST,Metal Burst,073,1,STEEL,Physical,100,10,0,None,0,bef,"The user
retaliates with much greater power against the target that last inflicted damage on
it."
530,AUTOTOMIZE,Autotomize,031,0,STEEL,Status,0,15,0,User,0,d,"The user sheds part
of its body to make itself lighter and sharply raise its Speed stat."
531,IRONDEFENSE,Iron Defense,02F,0,STEEL,Status,0,15,0,User,0,d,"The user hardens
its body's surface like iron, sharply raising its Defense stat."
532,METALSOUND,Metal Sound,04F,0,STEEL,Status,85,40,0,NearOther,0,bcek,"A horrible
sound like scraping metal harshly reduces the target's Sp. Def stat."
533,SHIFTGEAR,Shift Gear,036,0,STEEL,Status,0,10,0,User,0,d,"The user rotates its
gears, raising its Attack and sharply raising its Speed."
#-------------------------------
534,HYDROCANNON,Hydro Cannon,0C2,150,WATER,Special,90,5,0,NearOther,0,bef,"The
target is hit with a watery blast. The user must rest on the next turn, however."
535,WATERSPOUT,Water Spout,08B,150,WATER,Special,100,5,0,AllNearFoes,0,bef,"The
user spouts water to damage the foe. The lower the user's HP, the less powerful it
becomes."
536,HYDROPUMP,Hydro Pump,000,120,WATER,Special,80,5,0,NearOther,0,bef,"The target
is blasted by a huge volume of water launched under great pressure."
537,MUDDYWATER,Muddy Water,047,95,WATER,Special,85,10,30,AllNearFoes,0,bef,"The
user attacks by shooting muddy water at the opposing team. It may also lower the
target's accuracy."
538,SURF,Surf,075,95,WATER,Special,100,15,0,AllNearOthers,0,bef,"It swamps the area
around the user with a giant wave. It can also be used for crossing water."
539,AQUATAIL,Aqua Tail,000,90,WATER,Physical,90,10,0,NearOther,0,abef,"The user
attacks by swinging its tail as if it were a vicious wave in a raging storm."
540,CRABHAMMER,Crabhammer,000,90,WATER,Physical,90,10,0,NearOther,0,abefh,"The
target is hammered with a large pincer. Critical hits land more easily."
541,DIVE,Dive,0CB,80,WATER,Physical,100,10,0,NearOther,0,abef,"Diving on the first
turn, the user rises and hits on the next turn. It can be used to dive in the
ocean."
542,SCALD,Scald,00A,80,WATER,Special,100,15,30,NearOther,0,befg,"The user shoots
boiling hot water at its target. It may also leave the target with a burn."
543,WATERFALL,Waterfall,00F,80,WATER,Physical,100,15,20,NearOther,0,abe,"The user
charges at the target and may make it flinch. It can also be used to climb a
waterfall."
544,RAZORSHELL,Razor Shell,043,75,WATER,Physical,95,10,50,NearOther,0,abef,"The
user cuts the foe with sharp shells. It may also lower the target's Defense stat."
545,BRINE,Brine,080,65,WATER,Special,100,10,0,NearOther,0,bef,"If the target's HP
is down to about half, this attack will hit with double the power."
546,BUBBLEBEAM,Bubble Beam,044,65,WATER,Special,100,20,10,NearOther,0,bef,"A spray
of bubbles is forcefully ejected at the target. It may also lower its Speed stat."
547,OCTAZOOKA,Octazooka,047,65,WATER,Special,85,10,50,NearOther,0,befn,"The user
attacks by spraying ink in the foe's face or eyes. It may also lower the target's
accuracy."
548,WATERPULSE,Water Pulse,013,60,WATER,Special,100,20,20,Other,0,befm,"The user
attacks the target with a pulsing blast of water. It may also confuse the target."
549,WATERPLEDGE,Water Pledge,108,50,WATER,Special,100,10,0,NearOther,0,bef,"A
column of water strikes the target. When combined with its fire equivalent, it
makes a rainbow."
550,AQUAJET,Aqua Jet,000,40,WATER,Physical,100,20,0,NearOther,1,abef,"The user
lunges at the target at a speed that makes it almost invisible. It is sure to
strike first."
551,WATERGUN,Water Gun,000,40,WATER,Special,100,25,0,NearOther,0,bef,"The target is
blasted with a forceful shot of water."
552,CLAMP,Clamp,0CF,35,WATER,Physical,85,15,0,NearOther,0,abef,"The target is
clamped and squeezed by the user's very thick and sturdy shell for four to five
turns."
553,WHIRLPOOL,Whirlpool,0D0,35,WATER,Special,85,15,0,NearOther,0,bef,"Traps foes in
a violent swirling whirlpool for four to five turns."
554,BUBBLE,Bubble,044,20,WATER,Special,100,30,10,AllNearFoes,0,bef,"A spray of
countless bubbles is jetted at the opposing team. It may also lower the targets'
Speed stats."
555,AQUARING,Aqua Ring,0DA,0,WATER,Status,0,20,0,User,0,d,"The user envelops itself
in a veil made of water. It regains some HP on every turn."
556,RAINDANCE,Rain Dance,100,0,WATER,Status,0,5,0,BothSides,0,,"The user summons a
heavy rain that falls for five turns, powering up Water-type moves."
557,SOAK,Soak,061,0,WATER,Status,100,20,0,NearOther,0,bce,"The user shoots a
torrent of water at the target and changes the target's type to Water."
558,WATERSPORT,Water Sport,09E,0,WATER,Status,0,15,0,BothSides,0,,"The user soaks
itself with water. The move weakens Fire-type moves while the user is in the
battle."
559,WITHDRAW,Withdraw,01D,0,WATER,Status,0,40,0,User,0,d,"The user withdraws its
body into its hard shell, raising its Defense stat."

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