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Gaming Development Course Structure1
Gaming Development Course Structure1
Gaming Development Course Structure1
SCHOOL OF ENGINEERING
AND
TECHNOLOGY
DEPARTMANT OF COMPUTER SCIENCE
AND
ENGINEERING
Course Structure & Syllabus
Of
With Specialization
In
Gaming and Animation
(W.e.f AY 2020 – 2021)
SoET 2.0 (Engineering+)
ADAMAS UNIVERSITY
SCHOOL OF ENGINEERING & TECHNOLOGY
UG PROGRAM: Bachelor of Computer Application (BCA)
With Specialization in Gaming and Animation
SEMESTER IV
Sl. No Type of Course Course Title L T P Contact Credits
Course Code Hrs./Wk.
1 Theory CSE11432 Game Development -I 3 0 0 3 3
2 Practical CSE12433 Game Development –I (Using Unity 2D) 0 0 3 3 2
3 Practical CSE12434 Maya – Modeling, Rigging and Animation Lab 3
(Using Maya) 0 0 3 2
Total 3 0 6 9 7
ADAMAS UNIVERSITY
SCHOOL OF ENGINEERING & TECHNOLOGY
UG PROGRAM: Bachelor of Computer Application (BCA)
With Specialization in Gaming and Animation
SEMESTER V
Sl. No Type of Course Course Title L T P Contact Credits
Course Code Hrs./Wk.
1 Theory CSE11435 Drawing for Animation 3 0 0 3 3
2 Theory CSE11436 Game Development -II 3 0 0 3 3
3 CSE12437 Game Development –II 0 0 3 3 2
Practical (Using Unity Advanced)
4 CSE12438 3D Character Animation Lab
0 0 3 3 2
Practical (Using Adobe Mixamo)
5 CSE12439 Sound and Visual Effects Lab
(Using Adobe Audition and Filmora) 0 0 3 3 2
Practical
6 CSE12440 Multiplayer Game Programming Lab
(Using Socket Programming and Unreal 0 0 3 3 2
Practical Engine)
Total 6 0 12 18 14
ADAMAS UNIVERSITY
SCHOOL OF ENGINEERING & TECHNOLOGY
UG PROGRAM: Bachelor of Computer Application (BCA)
With Specialization in Gaming and Animation
SEMESTER VI