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Play Well Constructing Creative Confiden
Play Well Constructing Creative Confiden
Play Well:
by
Abstract
today’s organization, a new mindset is needed to meet the challenges facing the
workplace (Burke, 2013; Kegan & Lahey, 2001). Recent polls have rated creativity and
innovative decision making among the most desired traits for leaders, yet how can the
self-proclaimed linear thinking, non-creative type of person develop this trait (Carr, 2010;
IBM, 2010). One answer is constructing creative confidence. This study explored if
being in a state of flow (Csikszentmihalyi, 2003) and in collaboration with others (Kelley
& Kelley, 2013; Brown, 2008; deBono, 1999) while engaging in hand-mind construction
through play (Kristiansen & Rasmussen, 2014; Papert & Harel, 1991), namely Lego
The research was collected through a Lego Serious Play workshop intervention
qualitative deductive and qualitative inductive methods of inquiry were used with a
template analysis to analyze the data collected. The study explored the idea of using
Lego Serious Play to inspire creative confidence while re-introducing play, of a serious
nature, into the adult vocabulary and workplace. This research project saw significant
results in several areas relating to positive team dynamics and individual mindset shifts
toward the way organizational problems are solved. Empathy for the other, perspective-
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
taking, divergent thinking, deeper learning, and the presence of psychological safety all
emerged from the participant data in support of positioning LSP as a tool for inspiring
creative confidence which can be used for solving complex challenges in the workplace.
Key Words: Play, Serious Play, Creativity, Creative Confidence, Lego, Lego Serious
Organization Development
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
Copyright by
Ó2018
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
Acknowledgements
To Nina and Anna: You are my gracious gifts from God, an inspiration for all I do, and
the joy of my life! May your pursuits of knowledge always lead you to find Wisdom and
in the words of Walt Disney, never forget that “it’s kind of fun to do the impossible.”
David Blake Willis, you are a gift! You invested in me with utmost sincerity and
challenged me to give my best self throughout this process. Studying and playing
alongside you and Fred in Amsterdam and Paris will remain a highlight of my time at
Fielding. It is an absolute privilege to know you!
Fred Steier, you share my passion for play! You consistently dared me to “play”
with ideas, stretching my mind and my curiosity. Let’s continue to imagine together…
Mike Manning, you expected excellence and held me to the highest standard in
my work. I value your expertise in the field of organizational science and aspire to the
depth of your talent.
Eileen Hulme, you’re brilliant, creative, fun, funny, curious, and playful. In a
word, AMAZING! Thank you for making the effort for me. Let’s never stop dreaming.
Where you lead, I will follow.
To my family (and framily): Nina, Anna, Darrell, Dad, Mom, Kristi, Damian, Zach,
Natalie, Bogey, Rocky, Boone, Johno, John, Kristi, David, Dreena, Mike, Cindy, Ashlyn,
Lauren, Krista, Stacie, Stacey, and Cornerstone Bible Church Small Group. Thank you
for letting me use your names, for sending articles, for listening to me talk about LEGO,
for sitting with me while I studied (Bogey & Rocky), for supporting me, praying for me,
encouraging me, and believing in me more than I sometimes believe in myself. You are
my short list and I love you all more than you’ll ever know!
To John, David, and Andrew, whose paths I have followed in this doctoral journey. You
have accepted me into the boy’s club and value me as an equal. You are men of intellect,
integrity, and inspiration. You are my mentors and my friends.
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
Dedication
This paper is dedicated to the logical thinkers, the rational, the self-proclaimed
(2009) which invite a deep calling into the mind, spirit, and soul of every individual
desiring for creative confidence, may you continue to learn how “to play fully and with
utter commitment, as a practice, a way of empathy, an interplay with other human beings
that combines great freedom with great concentration and responsibility” (p. 21).
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
Table of Contents
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
Communication style……………………….………………………….61
Clear leader role……………………………………………………....62
Problem solving……………………………………………………….63
Silos………………………………...………………………………….64
Openness to change…………………………..………………………..65
LSP as a Creative Process………...…………………………………………… 66
Deeper learning through visual artifact………………………...……..67
Deeper learning through mental challenge……………………………69
Perspective taking……………………………..…………...…………..70
A more productive experience……………………...…………………..71
An evened playing field…………………………………………………72
Interpersonal safety…………………………………………………….73
An emergence of empathy………………………………...…………….75
Facilitator influence……………………………...……………………..76
Assembling a Creative Situation........................................................................... 77
Flow…………………………………………………………………….77
Collaboration ..........................................................................................83
Acknowledgement of space and location……………………….……….85
A Creative Product……………………………………………………...……… 85
Think differently…………………………………………………………86
A level of comfortability with uncertainty……………………….………87
See self/others as creative………………………………………………..87
Courage to try things; experiment……………………………………….88
See other perspectives………………………………………………..…90
Wanting more……………………………………………….……………92
SUMMARY…………………………………………………………………………….. 92
REFERENCES……………………………………………………………………… 108
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES
LIST OF FIGURES…………………………………………………………………….
FIGURE 1: THE ORIGINAL FLOW MODEL…..……………………………………..21
FIGURE 2: DESIGN THINKING PRINCIPLES AT WORK IN LEGO SERIOUS
PLAY……………………………………………………………………………23
LIST OF APPENDICES
APPENDIX A: INTERVIEW PROTOCOL…………………………………………. 117
APPENDIX B: WORKSHOP DESIGN AGENDA………………………………….. 120
APPENDIX C: INFORMED CONSENT FORM………………………………………122
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 1
CHAPTER ONE
LEG GODT
constant level. External factors are influencing organizations in ways that never existed
plans (Burke, 2013; Kegan & Lahey, 2001). Organizations often use complicated
2007). This runs afoul when complicated decision-making strategies, which are meant to
solve linear problems having one clear desired outcome, are used to resolve complex
A mindset, coupled with a model, is needed to shift attitudes and inspire different
ways of thinking and intervening into organizational systems allowing for decisions to be
made that impact the organization holistically and provide the freedom and structure to
answer the questions not yet asked or to solve problems still to arise.
A Playful Method
Officially launched in 2002, LEGO® Serious Play® (LSP) began to establish roots
in the mid-1990s during a time when the Lego Group was searching for a more
imaginative way to do business (Frick, Tardini, & Cantoni, 2013; Rasmussen, 2006).
With the arrival of videogames to the toy market, a fresh, emergent strategy was needed
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 2
for the Danish toy company to survive. What started as an internal aspiration to develop
inventive strategic direction while unlocking the human potential within the organization,
way present-day organizations think and respond to the increasingly complex and
challenging demands of modern work life (Kristiansen & Rasmussen, 2014; Executive
Discovery, 2002).
A short chronicle of the Lego brick provides context to the core materials used in
the LSP process. Named “Toy of the Century” by Fortune Magazine in 2000, the Lego
brick is made from ABS (acrylonitrile butadiene styrene) plastic, not PVC as many
assume. ABS is the same sturdy plastic that is used for creating football helmets and
many medical devices. It is known to have no true melting point; therefore, it has been
said that the Lego brick can withstand the heat of the dishwasher (although not
recommended). The specifications for making a Lego brick have remained so pure and
precise over the years that a brick made over 40 years ago can easily combine with one
made just yesterday (Boston Consulting Group, 2017). Recently released, the Lego
2015).
The word Lego itself is formed from the two Danish words leg godt, meaning to
“play well.” The Latin translation of the word is defined as “I assemble” or “I put
together,” and in the Lego universe it is expressed as “learning through play” (The LEGO
(Boston Consulting Group, 2017), former Lego Chairman and CEO, the Lego brick is
designed and named with an intent toward play and learning. The Lego brick is arguably
Can this precise and playful toy, used in the Lego Serious Play process, provide
of Guilford (1950), Basadur, Graen, and Green (1982), and Sternberg (2006), it connects
creative confidence to the view of creativity expressed through a cognitive ability, such
individual level, creative confidence can be further described as the ability to see oneself
as innovative--a systems thinker who is able to uncover deeply held mental models and
generate sustainable organizational decisions because the full picture is in view (Kelley &
Kelley, 2013). The term creative confidence also combines several definitions of
creativity is produced when divergent and convergent thinking is linked (Basadur, Graen,
& Green, 1982), accompanied by the realization that a certain level of technical
literature such as the natural ability to generate new ideas and the courage to try them out
(Kelley & Kelley, 2012), or the development of trust in one’s own creative skills (Rauth,
Koppen, Jobst, & Meinel, 2010). The use of the term “creative self-efficacy” can be
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 4
considered as a synonym to describe the confidence one possesses in one’s own ability to
be creative (Beghetto, 2013). For the purpose of this study, creative confidence is
defined as the belief that one has the ability to use both divergent and convergent thought
have faith in their ability to create change in the world around them, and possess the
courage to test it out in non-traditional ways (Kelley & Kelley, 2013). Creative
individuals are trained to play and creative confidence can be built through collaborative
pastime of play.
Constructing a Case
Serious Play (LSP), this dissertation will explore how engagement in this activity can
making even during uncertain times. Positioning creative confidence as the creative
product, this study uses an interactionalist perspective (Woodman, Sawyer, & Griffin,
1993; Harrington, 1990; Brown, 1989) for its framework unpacking how the creative
person, placed in a creative situation, using a creative process can inspire the outcome.
The study assumes that creative confidence is malleable and does not seek to
debate whether authentic creativity is an innate trait. The research seeks to understand if
working in collaboration with others (Kelley & Kelley, 2013; Brown, 2008; deBono,
Rasmussen, 2014; Papert & Harel, 1991), namely Lego Serious Play, while experiencing
Using emergent design and a qualitative deductive method of inquiry, the study
explores the idea of using Lego Serious Play to inspire creative confidence while re-
introducing play, of a serious nature, into the adult vocabulary and workplace
It invites the logical thinkers, the rational, the self-proclaimed “non-creative” types to
mindset when solving complex challenges facing a modern-day workplace. With intent
a deep calling into the mind, spirit and soul of every individual desiring for creative
capacity, may you learn how “to play fully and with utter commitment, as a practice, a
way of empathy, an interplay with other human beings that combines great freedom with
The research question for this study is thus: Can working in collaboration with
others, while engaging in hand-mind construction through play, namely Lego Serious
Research Considerations
with the construction toy. This limitation should be dispelled early in the process as the
LSP facilitator uses skill-building exercises with all participants to demonstrate the Lego
motto proposing that whatever is made is right. Lego Serious Play is for all individuals.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 6
No expertise or special skill is needed. Only the ability to put meaning to a model is
warranted.
Another consideration to this study is the fact that there is limited empirical
research on Lego Serious Play. This study was exploratory in nature and desires to begin
academic conversations around this topic. The data were collected in the United States
with an organization that is founded and operated in the US. Although employees of the
organization are hired to work in the U.S., definitions and an understanding of creativity
The last consideration relates to the fact that Lego is known in the United States
primarily as a child’s play toy. As the review of the literature will discuss, the word play
is often viewed as a frivolous activity meant for entertainment purpose. Although this
study seeks to reframe that mindset, finding an organization to allow a study of this
Glossary of Terms
The following is a glossary of terms and the definitions used in this study.
Collaboration: an ensemble between people where the whole is greater than the sum of
evolving landscape. Multiple, plausible solutions may be present (Snowden & Boone,
2007).
method best used to solve linear problems having one clear desired outcome (Snowden &
Boone, 2007).
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 7
Creative Confidence: the attitude or belief that one has the ability to use both divergent
Flow: the state in which an individual forgets about time and immerses him/herself in the
Lego Serious Play: a facilitated process designed to help individuals and organizations
solve complex challenges by transforming the Lego brick from a construction toy to a
Serious Play: play that has an explicit purpose and is enacted in a particular way.
member of the “Original Construction Crew,” a name dedicated to the first employees
hired to start LEGOLAND California (LLC), the Danish owned and operated Lego
Group’s first U.S. theme park venture. LLC is located in Carlsbad, California in the
north coastal region of San Diego County and officially opened its doors to the public in
March of 1999.
Barely old enough to secure a rental car on my first business trip, I was hired a
year prior to grand opening as the Training Coordinator within the Human Resources
Department. To date, the experience working with Lego is noted as the most rewarding
yet challenging job of my life. Six- and 7-day work weeks and 12- to 14-hour work days
were the norm for that first year. Recruiting, hiring, training, and onboarding over 1,500
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 8
new employees to work in the park was the priority. In addition to supporting the human
resource team with the grand recruitment and hiring goal, some key duties were to orient,
train, and onboard all new hires while creating organizational systems for these
processes.
responsibility for these initiatives was placed in the hands of myself and my supervisor,
the Manager of Training and Organization Development. Two months prior to the Park
opening the Manager of Training and Organization Development left the organization,
which left no time to recruit for a replacement. I was given the opportunity, at a junior
age and position, to step into the role. I had been given an overwhelming, daunting, and
exciting challenge, and I had the choice whether to pursue excellence even in the face of
I spent 11 years with the Lego Group at LLC earning international honors for my
training programs and retention strategies in my first year, receiving the honor of
employee of the year in 2000, and traveling across the globe to support the training and
150 certified Lego Serious Play (LSP) facilitators worldwide, my passion for Lego does
not come from a childhood toy box full of Lego bricks, but rather from the freedom I was
given to fail forward, the opportunity granted to create without boundaries, and the
Summary: Play On
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 9
Fostering a playful mindset around experimenting and testing out plausible solutions,
while also engaging a systematic process or thinking that allows the work to get done is
key.
How does one go about developing this mindset in individuals and establishing a
experiences require both rigor and whimsy and recognizing that engaging and meaningful
is not the same as fun and easy (Carlson, 2017). LSP can offer a solution.
creative process, the creative product, the creative person, and the creative situation is
needed to explore the phenomena in full (Woodman, Sawyer, & Griffin, 1993;
The creative situation brought into action through collaboration, and a state of
flow, coupled with the creative process of hand-mind construction through play are
inherent to Lego Serious Play. If these key elements are what helps to build the product
of creative confidence, it makes sense to conclude that engagement in LSP can help to
inspire a new way of thinking in individuals. To date, no empirical evidence has surfaced
to sustain this assertion. This dissertation seeks to explore this topic and begin to expand
the research in support of Lego Serious Play and its benefits to individuals and
organizations. A praxis goal has also been set to influence the scholar-practitioner space
advancing the literature around Lego Serious Play in the academic sector, while
workplace.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 11
CHAPTER TWO
BRICK-BUILT
creative confidence, the overarching context for the use of the confidence is in support of
It can be argued that individual creativity cannot occur without group and
interacting with one another. The interactionalist perspective (Woodman, Sawyer, &
Griffin, 1993; Harrington, 1990; Brown, 1989) centering on an understanding of and the
Individual Creativity
Multiple researchers contend that individuals are born creative and can easily
learn to be more creative and innovative (Nussbaum, 2013; Kelley & Kelley, 2013;
Brown, 2008). A common assertion states that it is foolish to think that creativity is only
found in the fine arts, is rare, and only for those gifted in using the right brain. Creativity
can be built, it is a muscle to be developed, and by rewriting the rules associated with
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 12
creative thought even the left-brain, linear thinker can develop a divergent mindset
(Boyle, personal communication, 2017; Nussbaum, 2013; Kelley & Kelley, 2013; Core
creativity, suggesting a popular product produced or highly original idea formed for a
ability. This assessment concludes that creativity is found within the bounds of great
thinkers or genius status and views creativity as a manufactured product (Osborne, 2003).
Through this lens, creativity is interpreted as both a moral imperative that forces
Literature exists that suggests that creativity is restricted to the arts and particular
types of intellectual work like that of certain sciences and philosophy (Deleuze &
Guatarri, 1994). This perspective hints that the creative explosion should not necessarily
be associated with a person, but rather to the system that emerges as a result of the
process (Osborne, 2003). Early literature by Hutchinson (1941/2014) contends that the
lines can be blurred between the creative genius and the creativity of the everyday.
Authentic creativity cannot occur unless one becomes a traitor to the system and
ultimately experiences loss of personal identity as a part of the creative process (Deleuze
& Guatarri, 1994). This notion insists that a truly creative individual would not be
concerned with a theory about creativity but rather compelled by the impossibilities
personality, intrinsic motivation (Woodman & Schoenfeldt, 1989; Amabile, 1988; Barron
& Harrington, 1981), cognitive ability (Carrol, 1985; Basadur, Graen & Green, 1982;
Guilford, 1977, 1984) and knowledge or expertise in the domain-specific area (Stein,
and closely associated with intrinsic motivation, can be described as an innate trait, like
Lazenby, & Heron, 1996; Amabile, 1988; Barron & Harrington, 1981). A caution
presented with this factor, specifically that of intrinsic motivation, refers to motivational
tactics such as evaluation or reward schemes that may have an adverse effect on
creativity generation and creative performance (Woodman et al., 1993; Amabile, 1979).
fluency of expression, ideation (also called divergent thinking), figural fluency, word
fluency, flexibility, elaboration, and originality (Carrol, 1985; Basadur, Graen, & Green,
1982; Guilford, 1984). Basadur et al. (1982) add the element of convergent thinking,
suggesting that ideation (divergent thinking) and convergent thinking must coexist for an
Basadur, Wakabayashi, and Graen (1990) established that training individuals, within an
which individuals acquire new knowledge (Campbell, 1960). This assertion supports a
plausible outcomes.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 14
domain-specific subject area for the creativity to occur (Woodman, Sawyer, & Griffin,
1993; Amabile, 1988). Recognizing that all new ideas are a fusion of previous
situation (Woodman & Schoenfeldt, 1989,1990). Although still individually focused, this
model recognizes the influence of antecedent conditions (such as biographical data and
personality), the cognitive abilities and predispositions of the creative individual, and the
Creative people all have one thing in common: At some point, they made a choice
to be creative (Sternberg, 2006). It is not promised that creative genius will emerge once
a decision is made; however, according to Sternberg (2006), it will certainly not without a
conscious intent.
resourcefully, “teaching to the test” and using popular search engines to find immediate
answers to problems has contributed to the lack of creative capacities being used by many
(Moreau & Engeset, 2016). Individuals have been trained to solve organizational issues
for a world with a predictive future (Nussbaum, 2013). Nussbaum (2013) promotes five
personally and professionally while being able to navigate a rapidly changing world. The
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 15
Pivoting.
several elements of these competencies are closely related to the theoretical framework of
this paper and will be covered in further detail, this study will focus on the psychological
Group Creativity
group composition, characteristics, and process factors are suggested to play a role in
group creativity (Woodman, Sawyer, & Griffin, 1993). Some antecedents reported to
group structure (King & Anderson, 1990). Research around these factors suggests that
creative outcomes are more frequently generated when the leadership is collaborative and
democratic, structure is less formal and mechanistic, and diversity (cognitive and
functional) within group members is present (Woodman, Sawyer, & Griffin, 1993). A
potential problematic consequence associated with group creativity can be group think
(Janis, 1982). Group think is a manner of decision-making that can hinder creativity
because decisions are made with consensus and harmony as the main goal, not allowing
for external influences or critical thought to be present in the discussion or process (Janis,
1982). When groups with a history of longevity come together for creative exploration,
there may be a tendency to have the same mindset and what might be called a curvilinear
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 16
relationship between group cohesiveness and creative performance has been reported
(Nystrom, 1979).
training enhances divergent thinking and positive attitude (Basadur, Wakabayashi, &
Graen, 1990; Campbell, 1960), research on problem-solving groups posit that training
adds to the ability to effectively problem solve (Bottger & Yetton, 1987), additionally
asserting that groups which include high-level problem solvers propose higher quality
creativity outcomes. Groups not only rely on their own knowledge (or technical
expertise) but use that of group members to augment and stimulate their own ideas,
ultimately contributing to the creative process (Woodman, Sawyer, & Griffin, 1993).
Organizational Creativity
Creativity has found its way into the business sector and its outcome is expected
creativity, also called creative behavior, can be defined as creation of a useful product,
includes a grouping of creative individuals, along with the contextual and environmental
influences supporting it (Woodman, Sawyer, & Griffin, 1993). Some may argue that
creativity proposed in organizations is that of imitation, asserting that imitation gives the
thinking relates to how individuals approach challenges. Amabile (1998) asserts that
As previously discussed, training has been noted to improve creativity at both the
individual and group levels. Training for positive attitudes toward divergent thinking
to the social support for the divergent thinking behavior among organizational peers.
Woodman, Sawyer, and Griffin (1993). Learned creativity includes a certain level of
comfortability with the ambiguous or uncertain. For this reason, Wheatley, Anthony and
The ability to be creative is noted as a top trait for emerging and successful
leaders. The future of the workplace will require more innovative and collaborative
thinkers (Reznick, 2017). Although it can be argued that a personal value of integrity
should remain the top trait for those in a leadership role (D. Waldron, personal
communication, 2018), a recent poll of 1,500 Chief Executive Officers rated creativity
above integrity and global thinking as the most desired leadership trait needed (Carr,
2010) An IBM CEO study conducted in 2010 notes that being committed to
experimentation and the ability to embrace ambiguity are traits needed for success in
Following an overview of the creative person, a look into the contextual and
social influences, also known as the creative situation, is necessary to further the
existent for creative formation to take place, suggesting that this factor can either help or
hinder one’s ability to be creative (Woodman, Sawyer, & Griffin, 1993). This study
creative confidence.
Collaboration
Creative people collaborate with other humans (Kelley & Kelley, 2013) and
creativity emerges within an ensemble between people (Sawyer, 2012). The idea of the
lone genius is a myth. Recognizing that the whole is greater than the sum of its parts, the
“wisdom of crowds” has been a proven theory (Sawyer, 2017; Suroweicki, 2004).
aggregates the guesses made by the individuals and discovers that the collective guess
came closer to the actual weight of the ox than any one individual guesstimate, ultimately
asserting that a collective or collaborative response gets closer to the actual weight.
A collective response may bring a more precise view of reality, yet creative
this assertion, friendship equals trust and when the fear of embarrassment, the conscious
to be honest makes way for play and creativity. Greater innovation, defined as the
product of creative collaboration, is produced from teams who possess trust, familiarity
with one another, and a shared commitment to the same goal (Kelley & Kelley, 2013).
Creative thoughts from one individual begin to influence thoughts of another and
(Sawyer, 2017). This can be witnessed through research found on the creative
Beethoven, Orville and Wilbur Wright, The Beatles (John, Paul, Ringo, and George),
and Steve Jobs all had networks with whom they shared their ideas. The people in these
networks served as both critics and enthusiasts for the ideas or projects, each having a
Creative collaboration used toward an innovative process uses terms like co-
understanding is formed (Schulz, Geithner, Woelfel, & Krzywinski, 2015). The potential
of these methods relies on teams where individuals with diverse backgrounds, disciplines,
and views come together to exchange knowledge, perspectives, and experiences in order
to develop something new (Schulz et al., 2015). A key to innovation, which is a result of
creative collaboration, is finding the subtle balance between planning, structure, and
Linde (2005) suggesting that there are ways of engaging with information or materials
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 20
that do not restrict an objective thought process, but rather stimulate a dialogue between
problem-solving method and leans into the ambiguity and experimentation that occurs
from a less structured method seeing it as a valuable contribution and purposeful to the
experiment with ideas and concepts, just as a chemist would experiment in a laboratory
(Jorgenson & Steier, 2013; Johansson & Linde, 2005; Bateson, 1972).
Flow
Huizenga (1944/2016) refers to “magic circles” in his book Homo Ludens which
he describes as temporary worlds within the ordinary world, dedicated to the performance
of an act apart. Magic circles, and a similar concept called fantasy worlds by Johannson
and Linde (2005), can be seen today in organizations as spaces where fluid decision
making is occurring, where individuals are prototyping, playing, and experimenting with
ideas.
adult play to occur. The concept of flow is revealed when feelings of concentration,
enjoyment, and fun are present while an individual is deeply immersed in what he or she
are doing. Throughout his research nine elements emerge that help to define the ways
flow is exhibited. The elements include (a) clear goals being present every step of the
way, (b) immediate feedback to one’s actions, (c) a balance between challenge and skill,
(d) a merge of action and awareness, (e) distractions excluded from the conscious mind,
(f) no worry of failure, (g) self-consciousness disappears, (h) sense of time becomes
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 21
distorted, and (i) activity becomes autotelic, meaning that the activity becomes the choice
of the participant and not a required action (Csikszentmihalyi & Csikszentmihalyi, 1992;
He uses the model (Figure 1) shown below to describe the experience of flow and
highlight a few of the key elements. When the challenge is set to match the required skill
level a sense of “flow” is felt by the participant. When in the state of flow, the participant
forgets about time and immerses him/herself in the task or challenge at hand. If the skill
level required does not match the challenge, boredom could occur and if the challenge
presented is too hard for the skill level present, feelings of anxiousness or frustration
occur.
Figure 1. The original flow model (adapted from Csikszentmihalyi & Csikszentmihalyi, 1975).
The term optimal experience is used when referring to the consistent length of time and
mental energy an individual devotes to a task without direct focus on minutes, hours, or
absorption into a task is often the result, and individuals describe themselves as feeling
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 22
alert, strong, and performing to the best of their abilities with effortless authority over the
challenge at hand. Csikszentmihalyi (2003) proposes that flow occurs when the mind and
body are fully functioning in harmony with one another and providing a place for each
challenges with a more human-centric approach emerged in the early 21st century and
has continued to catch interest among scholars and practitioners alike within the last
decade. Much of the credit for this phenomenon belongs to David Kelley and Tom
Kelley, originators of design thinking and founders of the Stanford d. school and IDEO.
The d. school (formally the Hasso Plattner Institute of Design) educates the innovators,
gathering inspiration, synthesizing themes, and using ideation and experimentation prior
to implementation (Kelley & Kelley, 2013). Its human-centric focus is what separates it
from the traditional approaches. While many organizations are focused on technical
thinking adds a third element of people (empathy and desires) to the mix believing it to
be the core of the innovation process (Kelley & Kelley, 2013). Forming personal
connections with process or product end users in order to gather deep understanding and
empathy allows for challenges to be addressed at the core of the issue. Mottos like “Fail
early, fail often” at IDEO and interdisciplinary team teaching for graduate students at
Stanford d. school are ways in which a creative mindset is inspired (Boyle, personal
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 23
communication, 2017; Kelley & Kelley, 2013). These practices profess to enhance
creative confidence, also called a flipped mindset; a different way of thinking about a
While design thinking uses these elements in a step-by-step model (with built-in
freedom to move back and forth between each action), the Lego Serious Play
methodology uses ideation and experimentation throughout the entire process suggesting
Argyris, 1977). See Figure 2 for a demonstration of how Lego Serious Play makes use
INSPIRATION
IMPLEMENTATION
SYNTHESIS
Figure 2. Design thinking principles (Kelley & Kelley, 2013) at work in Lego Serious Play.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 24
The following sections will discuss the theories and elements specifically
Hand-Mind Construction
introductory conversation around hand-mind construction. Best known for his stage
theory of child development, Piaget (1951) suggested that knowledge is acquired through
“knowledge structures.” As active theory builders, Piaget believed that children (and any
individuals who hear specific knowledge for the first time) are not simply empty vessels
absorbing new knowledge, but are active participants in the process of constructing and
rearranging that knowledge based on what they know or have experienced (Kristiansen &
Rasmussen, 2014; Executive Discovery, 2002; Piaget, 1951). In one of his most well-
known experiments, Piaget discovered that children believed that when water is poured
from a short, wide glass into a tall, thin one, the amount of water increased. This belief
was built on a theory, which is often proven true, that taller and/or wider means more.
measure height. Having participated in an activity like this, children have learned what it
means to be taller or have more or less height than another. Referring back to the glass of
water, children cannot simply be told the right answer; in this case, that the amount of
water will not change when poured from glass to glass. They, in turn, will have to build a
more sophisticated form of knowledge and test this theory again based on a new
experience.
findings and theory and went beyond to assert that constructivist learning happens when
some sort (Kristiansen & Rasmussen, 2014; Frick, Tardini, & Cantoni, 2013; Executive
Discovery, 2002; Papert & Harel, 1991). When the interplay of these two theories is in
working order, two types of construction are going on, each reinforcing the other in a
cyclical pattern. In essence, when individuals are concretely building tangible objects as
a part of their real-world experience, they are also generating new knowledge that enables
a more sophisticated thought process and production level (Executive Discovery, 2002).
In the 1980s, Papert challenged Piaget’s stage theory of development by asserting that
development piece and a pathway to knowledge that applies just as equally to adult
learning (Papert, 1993). He believes that adding concrete thought to abstract ideas can
make learning more tangible, visual, manipulative, and more understandable (Frick,
Tardini, & Cantoni, 2013; Executive Discovery, 2002). This study seeks to combine
hand-mind construction with play, namely serious play. An understanding of play, its
conversation.
Understanding Play
The word play conjures up many thoughts and ideas in individuals. To some it
describes a sporting competition, and yet to many it becomes a sacred space for deep
learning and creativity to blossom. It has been said that play provides for intense thought
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 26
activity, lights up the brain, and has been connected to intellectual growth (Scarfe, 1962;
Brown, 2008).
the logical call of rational thinking and to sit at the possibilities of the “what ifs.” This
summons alone breeds anxiety for some and causes others to disengage for fear of
describes play not in the action itself, yet in the structure or framework of the action.
Often philosophical and challenging to interpret, he steps outside the lines and uses the
term “meta,” as a prefix to distinguish a level above, or deeper than a certain behavior
wanting to play. When a playful dog approaches a human, with mouth wide open it often
nips the human hand with its teeth. This behavior, similar to that of a bite, is considered
playful when the dog also has its tail wagging. The human allows this interaction
because the dog is meta-communicating its playfulness even though there is a paradoxical
only take place if the participants in the exchange are capable of some degree of meta-
communication and acknowledge the act as play (Jorgenson & Steier, 2013; Bateson,
1972).
the concept of pretending with commitment. This can be described as sitting in the space
of the “as if” and can be seen when an individual feels a part of something that is fiction
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 27
or unreal. For example, when watching a movie or reading a novel, the individual
knows what is being read or viewed is not real, yet often true feelings are experienced for
characters in the fictional story lines. Perhaps even a visual expression of those emotions
like crying tears or a clenched fist to show deep felt connection. When this happens,
humans are pretending with the pretend, but as Nachmanovitch (2009) states, the
Antonyms for play include words like work, responsibility, and drudgery.
Brendan Boyle, IDEO Toy Lab founder and lecturer at Stanford University’s d. school
credits boredom as play’s antithetical side while William Blake (1802), an 18th century
poet and painter pens, “the opposite of play is not work or seriousness, because work can
be play and play can be serious. The opposite of play is one-dimensionality or literal-
Play theorists invite loosening the grip of literalism by seeking something beyond
the ordinary (Nachmanovitch, 2009). Although play can be easy to recognize, it can be
maddening to define because in play, the definitions are in constant flux and are ever-
Play allows humans to develop agility, flexibility, and be more apt to learn which
leads to readiness when changing circumstances arise. Play fosters growth and learning
and may be the most important element in human development while also acknowledging
that the basis of human trust is built through play signals (Brown, 2008; LEGO Group,
n.d.).
merely serves the purpose of fun, jovial camaraderie, escape, and/or relaxation. The
concept of play is often misunderstood. The words entertainment and play are often
necessary in order to garner its intended benefits as the kind of play discussed in this
paper is purposeful, intentional, and significant--serious play. Serious play, which will be
explored further in a later section is very satisfying and enjoyable, yet includes hard
work, even struggle at times and can be emotionally exhausting (Sandovar et al., 2017;
organizational play pursuits, it’s no wonder the reputation of organizational play is less
than profound. While not all playful team-building activities are insignificant, by any
means, there are those whose entertainment value outweighs the aimed learning intent.
Organizations housing game rooms, concert hall lunch rooms, and sport courts earn the
title of creative or playful work environments, however this is not the type of play studied
in this research. Simply stated, silly play on its own does not lead to innovation. It is the
structure and commitment to a goal using new or counter-intuitive rules, combined with a
personal choice and a freedom to fail atmosphere that brings about creative confidence in
individuals (Nussbaum, 2013). One must develop a playful mindset and learn to squint to
see things differently; adult play is more of a mindset or an attitude change than an
Serious Play
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 29
Serious play is the term used most frequently in the literature to define play that
has an explicit purpose and is enacted in a particular way. The purpose of this play is
(Kristiansen & Rasmussen, 2014). A synonym to serious play could be designed play.
Design suggests a planned process or intervention that is used for solution generation to a
designated problem (Reiber, 2001). Statler et al, (2011) contend that serious play
includes (a) meaning, (b) intentionality, (c) process, and (d) learning. Nussbaum (2013)
adds rules and competition to the list of characteristics. Seriousness and playfulness do
not have to compete; the two can co-exist (Brown, 2008). Serious play is needed to solve
complex issues that organizations don’t know the answers to, perhaps not even the right
questions to ask. In these instances, play permits experimentation. It provides space for
risk-taking and it allows for failure without the devastating blow to self-esteem or
2013).
and presentation (Sandovar et al., 2017). Included in these steps are the overarching
should influence all steps and be considered prior to and throughout the designed play
process.
The space in which design play occurs is carefully considered based on the
mission of the task-at-hand and the opportunity to inspire a story (Boyle, personal
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 30
communication, 2017; Friedman, 2014). Space and use of the space as a meta-
application of this process has been demonstrated through offsite or artistically aesthetic
guidelines may be important for logical, rational thinkers to feel safe and begin to trust
the designed play process. Rules of engagement that are contrary to common sense, but
nonetheless true are important to this process. Serious play can provide directions to fail
early and often, inspire the creation of something quick and dirty (also known as
shedding perfection), and eliminate the myth of one “right” way to accomplish the task
The term context can be used to signal the start of the research process that occurs
prior to any designed play (Sandovar et al., 2017), sometimes described as posing the
right question (Kristiansen & Rasmussen, 2014). In essence, research in serious play
efforts is sparked by inquiry into a challenge or problem that has no obvious solution.
Crafting the right question can reach the center of the challenge, penetrate the surface,
and uses thoughtful dialogue and observation with and around the organization. This can
involve removing oneself from comfortable surroundings and interacting in and around
spaces, situations, and people who are outside of the traditional purview (Kelley &
Kelley, 2012).
forms like a a quick pencil sketch of an organizational process; a new product idea built
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 31
using tape, paper, and markers; or a Lego model constructed to represent a personal
and it gives permission to fail because it is not “real” (yet). Pencil sketches can be
erased, paper and tape can be recycled, and Lego bricks can be taken apart and
Friedman (2014) suggests that creating space for intelligent failure is an investment that
The third element within serious play is presentation, also called sharing when
referring specifically to the Lego Serious Play method, and referenced as storytelling by
Frick, Tardini, and Cantoni (2013). No matter what official name is used, this element
involves the individual explaining the prototype by describing its meaning and purpose.
Serving two key roles, this step firstly allows the creator an opportunity to construct new
knowledge in his or her mind about the process, product, or experience being considered.
This happens through hand-mind construction through play, tied closely with Papert and
around the table to see a deeper image of what the creator is thinking. It unlocks mental
models, lays them on the table for all to see, and opens up discussion. This process sets
the stage for what Edward de Bono (1999) calls parallel thinking; getting everyone in the
room looking from the same perspective. Parallel thinking can be described through the
image of a house. To visualize, picture one person standing at the front door, another at
the back, another to the west, and yet another on the east. A conversation begins about
the house. Practically speaking, all individuals are talking about the same house, yet they
are all looking at it from different perspectives. This image can be easily translated to the
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 32
workplace when considering how often organizations jump into discussions around a
topic believing that they are conversing about the same issue. Individuals come to a
conversation with specific mental models (or perspectives) that are not aligned with those
of others. De Bono (1999) suggests moving everyone around to the same side of the
The theories and elements associated with flow, collaboration, and hand-mind
construction through play are brought together in a tested methodology called Lego
Serious Play (LSP). These key elements are applied to help solve the complexities of
this facilitated process which brings diverse backgrounds, knowledge, and perspectives
into the conversation, the quintessential Lego brick transforms from a construction toy to
potential than like groups. For diverse groups to be successful, a common language
among participants is needed as they work toward the consensus (Schulz et al., 2015).
The LSP methodology uses the Lego brick as the common language between diverse
participants allowing each group member to create and provide personal identity to their
model.
Lego bricks are used in the process as a representation, a metaphor, that enables
structured format that allows for freedom of expression, interpretation, and solution
generation without the fear of failure or judgment. Sanders and Stappers (2008) refer to
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 33
this type of process as toolkit modeling. Toolkit modeling is the process of producing a
while facilitating creative idea development. Toolkit models are easy to handle, provide
straightforward informative value, and effortless to derive meaning from (Sanders &
Hatchuel, and Weil (2011) argue that while a process of this type can certainly enable
creative action, the antithesis, a limitation on the innovation, may occur when the balance
techniques allowing participants to unveil their own mental models, witness those of
others, take a bird’s-eye view of the problem, and make connections between one another
and the greater landscape. Based on the theories of play, constructivism, and
constructionism, LSP connects people and ideas, allowing the participants to explore
interaction, and generate simple guiding principles that can help to solve the unknown
In 1996, grandson of the Lego founder and current CEO, Kjeld Kirk Kristiansen,
collaborated with Johan Roos, PhD, and Bart Victor, PhD, professors at the International
Institute for Management and Development (IMD) in Lausanne, Switzerland, who were
researching new ways of creating strategy (Kristiansen & Rasmussen, 2014; Frick et al.,
2013). Disappointed with the quality of traditional strategy approaches, the three men
recognized they held a common philosophy which prized that “people are the key to an
organization’s success – and people can and want to do well, and, strategy is something
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 34
you live, not something stored away in a document” (Kristiansen & Rasmussen, 2014;
Frick et al., 2013). To their dismay, these beliefs were manifesting only as theory; people
were not reaching their full potential, and living out strategy was proving to be easier said
Executive Discovery Ltd, a subsidiary of the Lego Group, was formed and funded
by Kjeld Kirk Kristiansen to provide research on the dilemma (Kristiansen & Rasmussen,
2014). Initially, the research team practiced their strategy concepts by playing with a pile
of Lego bricks. Ultimately, the assumption that play fosters imagination combined with
the exercise of physically building one’s ideas became a simple guiding principle of the
Lego Serious Play applications (Kristiansen & Rasmussen, 2014). Executive Discovery
(2002) calls this “fruitful integration of work and play” and from a theoretical construct,
Papert and Harel (1991) assert that the interplay between constructivism and
Strategy concepts were present in the design, but a “process” was missing.
Joining the team of researchers, in 1999, was Robert Rasmussen, who was employed with
the Lego Group as the Director of Research & Development of Lego Education. He
the way children learn through play to an adult setting focused on strategy development
“thinking, communication, and problem-solving technique for groups” was the first
version of Lego Serious Play (Kristiansen & Rasmussen, 2014). After another year of
research and more than 20 iterations, this hands-on, mind-on process was proven
The first facilitators were trained in late 2001 and 2002, and LSP began offering
formal facilitator training programs in Europe and the United States. Over the next
several years the method produced applications which opened the door for certified
leaders to use the process to improve organizational performance, team dynamics, and
personal development within the workplace (Kristiansen & Rasmussen, 2014; Executive
Discovery, 2002). The Serious Play process was developed to bring creativity and the
methodology supports the notion that the answer to a challenge is around the table, that
knowledge is waiting to be unlocked, and that habitual patterns of linear thinking can be
flow, hand-mind construction through play, and collaborative engagement are all present.
LSP Methodology
Lego Serious Play follows the idea that organizations are dynamic, open systems.
As such, there are multiple, complex subsystems within the larger organizational system
that are consistently changing, affecting, and impacting one another. This occurs because
of the “dependence on and continual interaction with the environment in which it resides”
(Burke, 2013, p. 54). The ebb and flow with systems requires a new thought process and,
according to Senge (1990/2006), the idea of systems thinking serves as the “cornerstone”
of a learning organization. It asks “what if?”, it shifts mental models, it reflects in action,
1999; Meadows, 2008) and, yet, is not better than the traditional thought. It simply
our model (Lego or otherwise) without the use of directions that may have been placed to
constrain or direct our thinking. This type of thinking leaves rational thought process
behind, yet keeps responsibility in tact (Meadows, 1999). The Lego Serious Play
methodology aligns with this theory and it can be seen as a language that encourages
thinking. The process of play makes this possible as the participants actively observe,
probe, and play out scenarios within an organizational landscape thereby making sense of
The Lego Serious Play core process involves posing a question, construction
building, participant sharing, and reflection time and can be used in various applications
There are no instructions to the LSP sets. However, the process has an explicit
purpose and is conducted in a specific way. Certified LSP facilitators follow careful
guidelines, referred to as the LSP process. Facilitators are encouraged to "trust the
process" and emulate LSP etiquette which includes three parts: (a) belief in the
underlying values for engaging in the LSP process by believing that the answer is in the
system and that the desire to unlock, construct, and create new knowledge, (b) using
appropriate practice for an LSP facilitator by requiring at least two people to facilitate a
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 37
session, always framing the challenge so it is clear, and by trusting the process and
returning to the model and away from people, (c) an understanding of group dynamics
and recognizing the behavior that the facilitator brings into existence (Kristiansen &
Rasmussen, 2014).
A detailed facilitator script exists for guiding organizations through solving different
engagement). Once certified, the facilitator is trusted (a personal code of ethics) to keep
play, the LSP methodology (a) uses an intentional gathering to apply the imagination, (b)
explores and prepares as opposed to implements, and (c) follows a specific set of rules or
language. This is also situated in play theory which asserts that play itself is not frivolous
Resilience and agility are needed and required in a 21st century boardroom where
issues (Kristiansen & Rasmussen, 2014). Because this intentional process sits within the
realm of play, there is freedom to try out possibilities, to ask what ifs, and to question the
In the LSP process, the participant owns the story as much as the model. The
meaning, or metaphor, attributed to the model by the participant is a valid and important
piece to the success of the methodology (Kristiansen & Rasmussen, 2014). Donald
Schön (1983) argues that metaphors can be instrumental for generating radically new
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 38
transformative core of the process to uncover perceptions, attitudes, and feelings that may
to the constructed LEGO artifact, participants see beyond the surface level of a situation
and look at the deeply held mental models and patterns of behavior that had not initially
begins to develop the ability to see through another’s eyes and experience the other
attitude change occurs while participants engage in flow, hand-mind construction through
A recent article by Moreau and Engeset (2016) use Lego bricks to study problem solving
mindsets and influence creativity. However, a generic Lego brick set is used in the study
affirms that LSP has been studied in large organizations, documented mostly in Europe,
for team building, strategy development, and toward the generation of business models
(Geithner & Menzel, 2016; Frick et al., 2013; Hadida, 2013; Grienitz & Schmidt, 2012),
education (Peabody, 2017; Barton & James, 2017; Montesa-Andres, Garrigós-Simón, &
Narangajavana, 2014) and even in clinical settings (Harn, 2017). In addition to studying
the theoretical models linked with LSP, other research presents concrete applications for
using the LSP method (Grienitz, Schmidt, Kristiansen & Schulte, 2013; Kovaleski,
2006). A few conclusions from these alternative uses assert that LSP plays an important
A current challenge for LSP relates to the word play being often misunderstood,
the facilitator to reframe play for participants for fear of viewing LSP as a time-wasting
levels of participants during an LSP workshop. When all participants are creating and
sharing their model while breaking habitual habits of thinking, creativity is occurring.
LSP believes their process can push through programmed or natural ways that humans
think by eliminating things like death by data, hero leadership, and individual genius and
and Massachusetts Institute of Technology (MIT) are leading the charge with maker labs
like that in Stanford’s d school or MIT’s kindergarten laboratories where adult learners
are expected to explore, experiment, collaborate, and play with projects and problems
(Reznick, 2017; Carlson, 2017). The goal is to continue this mindset into the
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 40
activities and ideas and allows for a deeper dive into challenge set forth (Carlson, 2017).
the LEGO brick, in the LSP process are plausible. While feasible, acknowledging the
nostalgia associated with the Lego brick may provide a greater sense of excitement and
acceptability of the process among participants (McCusker, 2014). The Lego brick and
mini-figures as the focal artifact within the LSP process channels individual and
collective creative thinking more effectively than the use of another article (Hadida,
2013). Some of the other artifacts or mediums used in toolkit modelling processes such
as oil painting or drawing may require some specific fine art talent or a certain level of
skill in order to be effective. Conversely, the Lego brick is quite inclusive, meaning that
everyone is equal with respect to their power of expression (Schulz et al., 2015; Said,
Roos, & Statler, 2001). Placing two bricks together signals a creation and ultimately an
expression of an individual’s thoughts and perceptions. LSP cares not about the
positional title, education level, or professional expertise of the creator. The Lego
philosophy of “Anything you make, it’s right” is established as participants of the LSP
process become experts once they connect their first two bricks. Unlike other artifacts
and mediums, Lego bricks have an automatic reset button and can be deconstructed with
ease and rebuilt again and again (Said, Roos, & Statler, 2001).
Providing intensive interaction for adults and multiple channels for expression
(Said, Roos, & Statler, 2001), Lego Serious Play invites adults to think with their hands,
ways they may have forgotten they even possess. LSP confidently stakes its reputation
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 41
on the belief that adults can reclaim their ability to play and that through serious play,
thinking to work together. During this process, behaviors of courage and innovation
come forth as new, unforeseen challenges arise in the workplace. This trait is needed by
play, namely Lego Serious Play), and the creative product of creative confidence
(divergent and convergent thinking working together). The following study sets out to
confidence in individuals.
learning environments. It may be important to re-frame play for individuals for fear of
experiment, collaborate, and play with projects and problems (Reznick, 2017; Carlson,
2017). The goal is to continue this mindset into the organization. Learning to play is
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 42
important because it creates an extended vibrancy with activities and ideas and allows for
thought of as dull--a fun, engaging, and creative experience for children. In the mid-
1980s, he and a team of colleagues from MIT created Lego TC Logo, which combined
his self-designed computer programming language with the Lego construction toy, which
provided opportunities for children to not just learn about math and design, but actually
become mathematicians and designers. It was this project that led him to the conclusion
“better learning will not come from finding better ways for the teacher to instruct, but
from giving the learner better opportunities to construct” (Executive Discovery, 2002).
This significant declaration gives credence to the Lego Serious Play methodology and
may prove why programmable Lego bricks called Lego Mindstorms (another MIT and
Lego collaboration project) remains a top-selling Lego toy product and retails to men
MIT called “Lifelong Kindergarten.” This lab is dedicated to creativity and engaging
individuals in the process of imagining, making, playing, sharing with others, reflecting,
and imagining again. Providing individuals with better opportunities, including mental
and physical space, to play with and construct divergent realities for the organization can
enhance the individual’s belief in their ability to think beyond the known and allow for
tomorrow.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 43
CHAPTER THREE
MOC
Inductive Design
collaboration and flow, using the creative process of Lego Serious Play, involving hand-
mind construction through play, was conducted to discern if the creative product of
hybrid of both qualitative deductive and qualitative inductive methods of inquiry was
organizational science, as Poovey (1995) asserts, “no matter how precise, quantification
cannot inspire action” (p. 84). Qualitative methodologies bring research into the natural
setting and outside of the laboratory drawing intrigue from the complexity of social
interactions and finding rich data in the lived experiences of people (Marshall &
Rossman, 2016). Qualitative design concludes that the knowledge exists within the other
(A. Jun, personal communication, April 10, 2018) by taking a smaller, an arguably more
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 44
purposeful, sample of individuals and asks about their personal experience with the
prior research available on a topic. The content for analysis then arrives through an
emergent form labeled as a data-driven response (Elo & Kyngäs, 2008; Fereday & Muir-
Cochrane, 2006). The deductive approach is theory driven and can include taking
allowing the researcher to test the theories in order to enhance understanding of the data
(Elo & Kyngäs, 2008). A hybrid of the two approaches can offer valid conclusions from
the data with an objective of providing knowledge, new insights, and a practical guide for
Both the inductive and deductive approach follow three main phases: preparation,
organizing, and reporting (Elo & Kyngäs, 2008). In the preparation phase, a unit of
analysis like a word, a theme, or an entire interview is selected. The unit of analysis can
vary depending upon the research being conducted. The researcher then reads through
the data several times in order to make sense of it and to learn “what is going on” (Morse
& Field, 1995). The deductive approach recognizes the use of a categorization matrix
and for this research study a template analysis (King, 1998, 2007; Crabtree & Miller,
1999) was created for the organization of the data. Once the matrix is constructed, the
data are reviewed, coded, and recorded within the identified categories (Polit & Beck,
2004). An unconstrained matrix (Elo & Kyngäs, 2008) allows for the inductive approach
to be considered and permits new or emergent categories to be created within its bounds.
The results are described through the contents of each category through subcategories
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 45
(Marshall & Rossman, 2016) and successful analysis is demonstrated when a researcher
can simplify the data and develop categories that support the study in a reliable manner.
analysis and can be considered more complex and challenging because it does not
proceed in linear fashion (Polit & Beck, 2004). It can be described as flexible, yet not
simple. Each analysis is unique and distinctive based on the skills, insights, and analytic
Workshop Intervention
The researcher is a certified Lego Serious Play (LSP) facilitator who designed and
guided the workshop intervention from beginning to end. The workshop was custom
designed for the organization being studied, following an in-take conversation with the
team’s leader. The in-take meeting was held between the leader and researcher/facilitator
to provide some insight into the team and the current complex challenges facing their
organization. The design of the workshop followed the LSP standard process. All
participants were invited to the workshop via email invitation sent from their direct
supervisor. Explicit information was given in the email alerting participants that the
workshop was being designed and facilitated for their organization by a doctoral student.
While participation in the workshop was part of a regular team meeting and paid time for
each employee, participation in the post workshop interview was voluntary and not
required as part of standard job duties. The LSP workshop was conducted at an off-site
location during one full day, a total of 6 hours. The leader allowed post workshop
interviews to be conducted during participant’s work hours if they desired. The post
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 46
workshop interviews were scheduled between the researcher and each participant and
conducted at a time and location that was conducive to the participant’s schedule.
Participant Information
the time the study was conducted, each individual was employed at the same organization
and was a contributing member of the organizational unit. The length of service to the
organization varied between participants. The participants were over 18 years of age and
signed a research consent form prior to beginning the interview process and engagement
Data Collection
individual interview was held within 3 weeks’ post workshop and was recorded using the
construction through play, collaboration, and general team dynamics. The interview
prompt questions did not include explicit reference to the key themes of creative
in the literature review. During the interview, participants were encouraged to share
stories and provide specific examples from the workshop to help illustrate their response.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 47
The researcher met each participant in a space of the participant’s choosing and
Data Analysis
The hybrid method of this study allowed the researcher to use a deductive method
of inquiry through thematic analysis providing permission to the researcher to search for
key themes that would help describe and provide understanding to the phenomenon being
studied (Daly, Kellehear, & Gliksman, 1997). This approach complemented the research
questions permitting the researcher to structure elements of the interview protocol with
specific prompts aligned to the key concepts of collaboration, elements of flow, and
and Miller (1999) was formulated following the pilot study and the lessons learned from
that process. The ‘a priori’ coding for this study was based on the theoretical constructs
collaboration (Sawyer, 2017, 2012; Kelley & Kelley, 2013; Brown, 2008), hand-mind
construction through play ((Kristiansen & Rasmussen, 2014; Papert & Harel, 1991), and
The inductive approach to this study allowed the researcher freedom to explore
data-driven themes not previously considered in this research (Rice & Ezzy, 1999;
Boyatzis, 1998). Through a careful reading and rereading of the transcript data,
identification of new themes and patterns within the data were noted and recorded.
A template analysis (Crabtree & Miller, 1999; King, 1998, 2007) was used to
code and analyze the data. This deductive method was used to examine the textual data,
in this case transcript data from semi-structured interviews based on the key themes and
theories proposed to be relevant. The researcher was reading for language that supported
the presence of key themes relating to elements of creative confidence. The comments,
stories, and statements most connected to inspiring a new mindset or attitude of creative
confidence within the participants was recorded and coded within the template analysis.
The coding began with a general theme based on the key themes within the
literature and progressed into subthemes with a narrower focus. Once the careful coding
had begun, the template analysis allowed space for the emergent themes to be recorded
not already noted in a priori. This deductive method allowed for flexibility when crafting
the template and granted space for inductive inquiry (King, 2004). When unplanned
themes emerged from the inductive approach to the data, they were added to the template
and all textual data were coded according to the revised template (Waring & Wainwright,
2008). The template and coded data served to illuminate the researcher’s interpretation
and contributed to the write-up of the research results (King, 1998, 2007).
The template analysis was designed to guide exploration and organize the
transcript interview data collected by the researcher. A table was constructed and
ordered, initially, with four key themes: (a) the current team dynamics which looked at
the context of the team being studied, (b) the creative process which examined hand-
mind construction through play, (c) the creative situation which considered the presence
of flow and collaboration, and (d) the creative product which evaluated the participant’s
and titled emergent themes which gave space to explore the unanticipated concepts that
arose from Step 1 of the analysis in which the researcher read through all the interview
transcript data with no agenda or template. As applicable, the emergent themes were then
categorized within one of the main themes and described accordingly. Each key theme
was given a color for coding purposes: The team context was coded in green, the creative
process in red, the creative situation used blue, creative confidence in purple, and
emergent themes in orange. The color coding proved useful when gathering participant’s
verbatim responses from throughout the entire interview data and categorizing them into
subthemes. The color coding also added to the credibility of the interview protocol and
methodology by revealing that the thoughts and experiences of the participants around
the key themes were not only present when a specific interview prompt designed to
Under each of the five key themes, four columns were added. The first was used
to write out the inquiry prompt that was used by the researcher during the post workshop
interview. The second column recorded verbatim responses from each participant that
directly resulted from the interview prompt listed in column 1. The third column allowed
for a summary of responses. The summary of responses was categorized by sub- themes
that emerged from participant responses around a key theme. The summary of responses
column for each key theme included verbatim responses from all interview prompt
questions not just the interview prompts originally designed by the researcher to draw out
a particular theme. Verbatim responses drawn from an interview prompt not necessarily
designed to support the key theme were color coded with the theme color and placed
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 50
under the subtheme category. The fourth column provided space for the interpretation of
subtheme data and the relation it holds to the original key theme.
Pilot Study
A pilot study was conducted in August of 2017, to explore if Lego Serious Play
inspires creative confidence. The pilot study was carried out with an intact organizational
team of faculty and staff at a higher education institution in Southern California. A total
of eight participants were involved; six faculty members and two staff from the same
Participants were invited via email to join the study and participate in an LSP
workshop on August 17, 2017. All those invited accepted the invitation, signed an
informed consent, and agreed to take part in both a pre and post individual interview
before and after the LSP workshop. Individual, pre-workshop interview appointments
were set between the researcher and the participant within 1-2 weeks prior to the
workshop date. During the interviews, the researcher asked the participants to share
about a complex challenge they had recently worked through in their organization. A
semi-structured interview protocol was used and all participants were asked the same
play, and creative confidence. Five participant interviews were held in person and three
were conducted over the phone. All interviews were recorded using an iPhone 7 and
immediately emailed to the researcher’s email address as backup. Each interview lasted
The LSP workshop was custom designed by the researcher for the specific
department. After consulting with the department leader to uncover a complex challenge
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 51
currently existing in the organizational unit, a workshop using the tested LSP
methodology was constructed. The facilitated workshop led participants through the
interview was scheduled with each of the eight participants. The interviews were
scheduled via Google calendar invite and all participants accepted the invitation. Five
participant interviews were held in person and three were conducted over the phone. All
interviews were recorded using an iPhone 7 and immediately emailed to the researcher’s
email address as backup. Each interview lasted approximately 15-20 minutes. During
the interviews, the researcher asked the participants to share about the complex challenge
they had recently worked through in the LSP workshop. A semi-structured interview
protocol was used and all participants were asked prompts covertly centered around flow,
collaboration, hand-mind construction through play, and creative confidence. The post-
workshop interview protocol included many of the same questions asked of participants
The pre and post-workshop individual interviews were transcribed using an online
transcription service. The researcher critically reviewed the interview data to explore
emergent key themes and to ensure that the interview protocol was designed to attract the
most useful data. In order to discover if creative confidence can result from participating
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 52
in Lego Serious Play, three key areas were being considered in the interview: flow,
amount of “fun” the participant perceived when solving a complex challenge. However,
it did not sufficiently gather information about optimal experience. Optimal experience
refers to the consistent length of time and mental energy an individual devotes to a task
It [LSP method to solving the complex challenge] was really fun because it was
super different. You take seemingly simple toys and come up with something
that is really actually profound. (Anna, Post-Workshop Interview, August 2017)
refers to the ability to create ideas and consensus in communion with others. The
interview protocol drew appropriate responses for this theme when participants were
asked if they worked in collaboration with others to solve the complex challenge. The
modification will come with a larger allotment of time for the LSP workshop. The
responses were as expected with the majority stating that collaboration did not occur due
The strategic plan had a committee, the one that I inherited. (Daniel, Pre-
Workshop Interview, August 2017)
Not initially…the whole group started talking about the process together.
(Daniel, Post-Workshop Interview, August 2017)
If we had more time, we would have, it would have united. (Kathryne, Post-
Workshop Interview, August 2017)
The third key element being explored is hand-mind construction through play.
The questions were interpreted by most participants as the researcher had intended,
however a slight modification to the wording on the interview protocol is in order. The
data collected are leading toward a distinct difference in the types of physical products
that are generated through the problem- solving process. Sample data:
I began to create identity…I was actively thinking and also actively trying to
manifest that or implement that in a visual form. (Natalie, Post-Workshop
Interview, August 2017)
Several lessons were gleaned from conducting the pilot study, the first being the
length of time devoted to the LSP workshop. The 2 hours allotted for the LSP workshop
department faculty retreat did not provide ample time to complete the LSP process. A
key process element within the LSP methodology prompting participants to build a
shared model of the complex challenge was eliminated due to time constraints.
Collaboration is a key element to the study’s hypothesis and this missing component is
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 54
considered a limitation and, therefore, may affect the data analysis. A longer workshop
Through the pilot study the researcher detected how modifications to the
interview protocol would enhance both the interviewee and interviewer experience. The
analysis from the pilot study demonstrated that the pre-workshop interview was
unnecessary in order to collect data to support the exploration of the key themes. In
addition, an opening statement has been added to the interview protocol that provides
general context for the interview and invites the participant into the process. A slight re-
ordering of the interview questions was also necessary to enhance the flow of the
interview conversation and allow for organized thought patterns of the interviewee. A
minor rewording of some of the interview prompts and an omission of one question was
also in order. Certain words or phrases did not resonate with the interviewee as it
initially did with the researcher. In order to gather true data in the areas of flow,
collaboration, and hand-mind construction through play, new verbiage was considered for
For future LSP workshop sessions, it will be ideal for the researcher to video
record the workshop. Although photos were taken to demonstrate the flow that was
subconsciously occurring, a video recording would include the dialogue allowing for
additional cues to the body language used by participants. The video recording will also
be useful to the organizational leader for future analysis and decision making around the
complex challenge.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 55
theory-driven and data-driven themes in this study. The addition, a template analysis was
added to the field study to support the rigor and trustworthiness of the inductive and
Field Study
scheduled 1-3 weeks following with each participant. Each individual’s interview was
held face-to-face, recorded, and transcribed using an online transcription service. The
researcher analyzed the transcribed, textual data using both an inductive and deductive
approach. The researcher initially read through the transcript interview data with no
agenda in mind and without use of a priori. The purpose of this step was to read for a
general understanding of the participant’s experience with the workshop and list patterns
of topics that emerged throughout the interview. The researcher was reading for patterns
discussed by the individual and also patterns that connected the individuals together, as a
team, in thought. Original recordings were available if any inaudible moments occurred
during transcription.
Following the inductive approach, the transcript data were read multiple times
using a priori, a code manual to summarize and describe the existing key themes and
theories (King, 1998,2007). This deductive manner used a keen eye toward the theory-
driven themes proposed by the researcher. Both data-driven and theory-driven responses
were recorded on the template analysis and examined thoughtfully to explore the themes.
thoughts to the group/organization. The researcher coded, compared, and analyzed the
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 56
responses from the post-workshop interview to determine the degree to which creative
confidence was inspired through the Lego Serious Play process. Themes and findings are
Summary
With unknown realities facing the workplace and a multitude of internal and
external factors influencing the organizational system, a fresh mindset, a divergent way
hand-mind construction through play, namely Lego Serious Play, while experiencing
elements of flow, can inspire creative confidence. The researcher desires to further Lego
Serious Play in academia providing empirical evidence for scholars and practitioners
collaboration, and hand-mind construction through play, can inspire creative confidence
in even the most linear thinkers. The results of this study will help to promote the Lego
Serious Play methodology as a trusted and tested tool designed to aid organizations in
solving complex challenges facing the modern-day workplace while re-introducing play,
of a serious nature, into the adult vocabulary. In addition to testing the pre-existing
theories and linking them back to Lego Serious Play, the researcher explores the
individual participants.
A hybrid of a deductive and inductive qualitative design was used that allows the
researcher to test existing theories while allowing space for emergent themes to surface.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 57
workshop was developed and utilized for examination, analysis, and coding.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 58
CHAPTER FOUR
INTERLOCKING ELEMENTS
Results
Following the field study which included a Lego Serious Play workshop and
individual interviews of participants, the raw data were organized and analyzed. Sixty-
nine pages of data responses emerged from the post workshop interviews and were
reported on a template analysis table (Appendix D). In reporting the data, a pseudonym
was given to each of the participants to protect their identity and to grant confidentiality.
The name of the organization being studied is also kept confidential, not used in this
The following chapter offers context for the current team reality and then presents
the data organized under the three main themes: The Creative Process, The Creative
Situation, and The Creative Product. Under each theme an interpretation of the data is
Interview prompts in this first section of the interview protocol were designed to
gather data and provide context that led to an understanding of the current team dynamics
held by the intact organizational unit participating in the study. While the specific
interview prompts provided good data, a considerable amount of the data arose from
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 59
interview prompts designed to evoke responses around the creative process and the
creative situation. During the discussion around the creative process used in the
workshop, participants reflected on and compared the Lego Serious Play process
including what it produced with past experiences providing insight into the current team
patterns of behavior.
The subthemes presented in this category are all data-driven and not based on
existing theoretical constructs. The purpose is to provide context for the organizational
unit participating in the study. The responses for the current team reality were grouped
into seven subthemes with verbatim responses supporting each. The subthemes included
New Team, Experience vs. Energy, Communication Style, Clear Leader Role, Problem
New team. The response data indicate a team of individuals with varied length of
service in the organization. The participant responses unpack the tenure of the team by
providing further insight into how the team members quantify experience levels in
addition to sharing personal impressions of their team members in relation to the amount
of time spent in the organization. The particular composition of this intact unit ranges
I’ve only been here a month and a half. I’m still very early in my ministry
at the organization. Nina has been here for 6 months. (Zach, Post-Workshop
Interview, March 2018)
It was the first time having this team together. Two members are new.
Two members have been there longer than 7 years. (John B., Post-Workshop
Interview, March 2018)
I’ve been here six months. (Nina, Post-Workshop Interview, March 2018)
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 60
Newer team members describe being more insecure about their roles and “place”
in the organization. Fears of “not being heard” and “lack of experience” are repeatedly
I’ve still not been 100% exposed to everything. I’m still trying to figure
out a lot of things and try to understand…trying to learn. (Zach, Post-Workshop
Interview, March 2018)
I’m nervous about not being heard…being the one with the least experience.
(Nina, Post-Workshop Interview, March 2018)
I’m new…I don’t want to be treated like, “you just don’t know that yet.”
(Nina, Post-Workshop Interview, March 2018)
Not let my insecurities of, “Well, they’re just going to say I don’t
know how ministry works or I just haven’t experienced enough”
hold me back. (Nina, Post-Workshop Interview, March 2018)
having the new members and communicate a positive outlook acknowledging the energy
I love the balance of the experience and the energy. (Kristi, Post-Workshop
Interview, March 2018)
I love our staff now with the older, more experienced, and the younger
who are who are just getting their feet wet. (Kristi, Post-Workshop Interview,
March 2018)
The wide perception of personal value and contribution between the new team members
and those more seasoned is to be noted and can provide insight into the communication
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 61
patterns between the current organizational unit. Responses from participants suggest a
team still forming and understanding the personalities and workstyles of others.
Zach, he and I are still working out. (David, Post-Workshop Interview, March
2018)
insight into present communication patterns and signaling the change in team dynamics
[Without the process] Others who are forceful in giving their opinion
would have done that. People who tend to not to say anything would
not. It would have been just like another meeting. (Kristi, Post-Workshop
Interview, March 2018)
[In the past] Kristi and Zach would have been louder. David and I
would kind of fall into the background. (Nina, Post-Workshop Interview, March
2018)
[In the past] Some people would have been more quiet. Some
people would have sat back a little more. (Zach, Post-Workshop Interview,
March 2018)
culture, the next subtheme gives awareness to the process of how decisions have been or
are currently being made in the organizational unit. It also provides insight into the
comfortability level that the team members have with the leader. Interview prompts
inviting information about current team dynamics as well as prompts discussing the LSP
process and workshop learnings provided data to inform how the team’s current model
Data responses indicate that the current organizational structure includes one
We can talk to John B. and run stuff by him. (Zach, Post-Workshop Interview,
March 2018)
There was no variance in the responses of the participants to refute this arrangement. The
leader acknowledges, “I’m the boss” and participant responses followed suit with “he’s
the spearhead” and “he’s the leader…it’s his job.” This hierarchical structure sheds light
on the current problem-solving strategy being used in the organization. Responses like
“everything goes through him, he’s the leader” and “everything goes through [name],
They would just go to John B. and what John B. said was it.
(Johno, Post-Workshop Interview, March 2018)
apprehension on behalf of newer team members to speak with the leader directly about
challenges in their area, giving insight to the communication patterns present within this
team. Seasoned team members, not in the positional leadership role, expressed
sentiments such as “I have team members come to me, wanting to have a conversation
[with the leader] but not knowing how” which support this finding.
for this team involves a meeting, a discussion, and a decision. Phrases and words from
the data responses describing meetings such as, “we just talk about it,” “methodical,
[In the past] it would have been slower. It would have been
more filtered and methodical. Feeling of, perhaps, things
not getting done. (David, Post-Workshop Interview, March 2018)
Silos. Work appears to be completed in silos, with the individual team members
taking responsibility and acting for their own specific areas without taking the larger
organizational unit into account. Phrases like “we tend to get locked in our own area of
responsibility” and “we’ve been doing our own thing” tell the story. The silo functioning
lends itself to a feeling of an unclear vision. This became the focal point for the custom
LSP workshop designed for this team and organization. The workshop goal was to co-
create a shared vision for this team and their organizational unit.
Each individual is very solid in what they do, but they’re at a point
where they’re discovering what it looks like to support each other, and
realize that each impact that they have goes to the greater good. (Johno,
Post-Workshop Interview, March 2018)
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 65
I’ve been doing little things with my own department. (Kristi, Post-
Workshop Interview, March 2018)
[In the past] we tend to get locked into our area of responsibility.
(Kristi, Post-Workshop Interview, March 2018)
[During this process, I liked] how we’re one big unit rather
than individual parts. (Kristi, Post-Workshop Interview, March
2018)
Openness to change. Through responses that give insight to past actions and
attitudes of the organizational team, a foreshadow of the benefits of the Lego Serious
Play process begins to emerge. Concepts of perspective-taking, empathy for the other,
Without the tool, [the problem] would have easily become something
we’d get defensive about and not really understand each other.
(Johno, Post-Workshop Interview, March 2018)
Understanding the context of the team being studied which produced information
The team studied, arguably like many intact organizational units, has been operating
under a traditional hierarchical structure. Individuals operate in their own silo functions
and decisions are made under the authority of one, positional leader. A mix of
experience and tenure is present in this group, lending to a feeling expressed by newer
The creative process for this research study was the use of Lego Serious Play
(LSP) to solve an organizational challenge. The participants were taken through the LSP
process to meet the objective set forth in the custom-designed workshop. A significant
portion of the LSP process includes physically building Lego models of the individual’s
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 67
of the interpretation by the team. An example of prompt used in the workshop was
(a) Build your individual interpretation of the organizational unit’s core identity
as it exists today.
(b) Build a shared model of the organizational unit’s core identity as it exists
today.
other problem-solving methods the team has used in the past. In addition, the researcher
desired to explore if the constructionist process, in this case LSP, contributed to the end
(a) Describe the problem-solving process that was used in the workshop.
(c) Without the Lego, describe how your contribution to the problem-solving
discussion would have been different.
These prompts led to the grouping of responses in the following subthemes: Deeper
Deeper learning through visual artifact. The use of LSP as a creative process
for problem-solving brought forth some anticipated outcomes in addition to some new
and compelling data. Participants repeatedly shared the benefits of this method. One
anticipated benefit was the tangible, visual model that was produced using the Lego
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 68
bricks within the LSP process. As one participant stated, the process helped us
“visualize, not just verbalize.” The visual expressions were “satisfying to the psyche”
and “helped if some of us were not great listeners to have a concrete thing to look at.”
Following is a look at the full expressions made by the participants to describe the impact
[The Lego bricks helped us to] think through what does the
physical element of that structure mean in light of what
you’re saying. (John B., Post-Workshop Interview, March 2018)
Even though I’m not the best Lego person in the world, it did
allow me to building something and visualize it in a way that I
see it and that was very unique. (Zach, Post-Workshop Interview,
March 2018)
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 69
presented appear to be in direct response to what the team is lacking and desiring in their
current dynamic. A deeper and shared type of learning was fostered. Words and phrases
like “outside my comfort zone, stretching, uncomfortable, higher critical thinking” were
used by the participants to describe the process and lend to the evaluation that a more
reference a collaborative view. Having cited the current mode of operation as silo driven
in the organization, responses from the participants like the following express awareness
of the other and take the focus off of the silo perspective.
As this “awareness of others” was taking place, the data also supported the
acknowledgement that the other was, perhaps, not as different from themselves.
Then to see what other people did and what I did and how
I felt like our desires were the same, just kind of expressed maybe
a little bit differently. (Kristi, Post-Workshop Interview, March
2018)
I could say, “okay, you did that differently,” but it’s really two
sides of the same coin. (John B., Post-Workshop Interview, March
2018)
center point being the Legos and the vision we were creating.
(Johno, Post-Workshop Interview, March 2018)
I realize when things are repeated [in their Lego models], that’s
important to them. And I found myself repeating something and
thought, “You know, that’s important to me.” (John B., Post-Workshop
Interview, March 2018)
It was good to see what the newer people coming in think and
it was also good for them to benefit from what we already know…
understanding each other a little more and where we’re coming from.
(Kristi, Post-Workshop Interview, March 2018)
silo-driven and with leader-centered decision making, building a physical structure opens
up opportunities to learn from a more holistic frame. This holistic view allows team
The participants viewed the time together in the workshop as productive time.
The responses were given in reflection on how things normally operate in a decision-
making meeting in contrast with the use of Lego Serious Play to talk through a key issue.
[In the past] I think we would have made some progress, but I don’t
think it would have been as much. (Kristi, Post-Workshop Interview,
March 2018)
It was actually calming and productive, yet creative. (John B., Post-Workshop
Interview, March 2018)
An evened playing field. The participants saw results unfolding during the 4-
hour workshop and the traditional hierarchy of the organizational unit was suspended
during the 4 hours. The positional leader recognized the benefits associated with this by
saying,
The playing field was evened, all voices were represented, heard, and validated lending to
the feeling of empathy among participants for the other. Phrases like, “I appreciated that
everybody’s part was equally valued and represented,” “mutual respect,” and the ability
[The process was good at] making sure we were all heard and an
equal part of the team. (Nina, Post-Workshop Interview, March
2018)
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 73
Not just hear someone’s response and think how can we relate
to that, but we built by ourselves first, and then came back
to discuss. (Zach, Post-Workshop Interview, March 2018)
[Without the process] Natural positions would have come out more.
(Nina, Post-Workshop Interview, March 2018)
words used by the participants in recounting their experience with the LSP process.
Words and phrases include “free/freedom/freeing,” “able to contribute and not feel
and important words and phrases were grouped into a subtheme labeled as
Safety/Freedom. With this knowledge, it can be proposed that LSP not only supports the
oneself, but it also suggests a significant element of psychological safety to the process.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 74
Asserting that not only is the cognitive development occurring but psychological
It was helpful to share our own perception first and to not start
with a group project b/c it felt like then we were able to
contribute and not feel steamrolled by someone with a strong
personality who feels very confident in their perception.
(Nina, Post-Workshop Interview, March 2018)
only empathy toward the other, but an understanding of where one’s own traits may get
in the way of allowing other the opportunity to speak or present a contrasting viewpoint.
I did feel like everybody was heard and that they felt like
they were heard. (Kristi, Post-Workshop Interview, March
2018)
I think w/o the tool, it would have easily become something we’d
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 76
Facilitator influence. An emergent theme appeared from the data and was
labeled as a subtheme of Facilitator Influence under the theme of The Creative Process.
After examination of the data responses, it was determined that the facilitator influence
can be viewed as a critical element within the creative process suggesting that creative
confidence may not occur naturally among participants without the guidance of a trained
Specifically, the question that the facilitator used and their knowledge
on how to notice what’s going on in the team dynamic, and draw
that out, that was critical. (Johno, Post-Workshop Interview, March
2018)
The atmosphere the facilitator set and kept on setting about whatever
you do is right, that was helpful. (Kristi, Post-Workshop Interview, March
2018)
It was facilitated in such a way that we were given enough time to talk
through. (John B., Post-Workshop Interview, March 2018)
The questions that were asked drew out creative thinking. (Johno, Post-
Workshop Interview, March 2018)
Specific phrases like “the question that the facilitator used and their knowledge on how to
notice what’s going on in the team dynamic, and draw that out, that was critical” and “the
atmosphere the facilitator set and kept on setting was helpful” support this finding and
The creative situation is broken into two parts: flow and collaboration. While
collaboration was an expectation of the LSP process and arguably a forced element, the
Many of the responses leading the researcher to explore the impact of flow and
collaboration within the LSP process and its further effect on generating creative
confidence came from prompts outside of the specific questions presented to examine
between the participant and the researcher through their explanation of the LSP process
Flow. Under the theme of flow, interview prompts were given to determine if
elements of flow were present during the LSP workshop and process. The participant’s
clear goals being present every step of the way, (b) immediate feedback to one’s actions,
(c) a balance between challenge and skill, (d) a merge of action and awareness, (e)
distractions excluded from the conscious mind, (f) no worry of failure, (g) self-
consciousness disappears, (h) sense of time becomes distorted, and (i) activity becomes
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 78
autotelic, meaning that the activity becomes the choice of the participant and not a
To explore if any and/or which elements appeared, interview prompts like the
(a) How is this process different than how you’ve solved team challenges in the
past.
(b) How engaged were you in this process? What about your team members?
(d) What did you find yourself thinking about during the workshop? How often
did you look at your watch or phone to check the time?
Four of the nine key elements of flow emerged from the dialogue between the researcher
Enjoyment, Sense of Time Distorted, Balance between Skills and Engagement, and
view the LSP process as enjoyable and “fun.” Words and phrases like “exciting,” “an
upgrade of a childhood item,” “top 1% of what I’ve experienced” all affirm this element.
Absolutely loved it. I think this was easily in the top 1% of what
I’ve experienced. (Johno, Post-Workshop Interview, March 2018)
Yeah, definitely, and not just because of Legos, but a huge part
because it’s fun to look at stuff and to create stuff…because I think
people don’t have the opportunity, or even the green light to say,
“hey, play with the toys of your childhood in order to do something meaningful”
...it was meaningful and intentional. (John B., Post-
Workshop Interview, March 2018)
It was fun to play together with staff and to show little pieces
of what we feel is being done. I t was really, really enjoyable
to me. (David, Post-Workshop Interview, March 2018)
Sense of time distorted. Additionally, the data supported a sense of time as being
distorted by participants. Participants expressed how they lost track of time, didn’t think
to check their phones or watches, and how engaged they felt throughout the day.
100%, engaged, the four hours went by very quickly. (Johno, Post-
Workshop Interview, March 2017)
between the challenge being solved and the individual’s desire to be involved is
ultimately a necessary component in the LSP process and its success. The
acknowledgement of the rigor experienced affirms the legitimacy of the LSP tool and
supports the seriousness of the play involved. From what was discerned under the
creative process theme about the felt experience of deep learning expressed by
participants through words and phrases like “stretching, way outside my comfort zone,
uncomfortable, and higher critical thinking” coupled with the expressions gathered from
the prompts around the creative situation we can clearly see a dance between the
engagement occurring by the participants and the level of rigor or challenge that is being
I wouldn’t say it was stressful, that’s not the right word, but
stretching. Stretching and challenging, but I enjoyed it.
(Zach, Post-Workshop Interview, March 2018)
Just the fact that it held my attention the whole time, after I
got over the initial anxiety of having to build something that everybody
was going to see. It definitely held my attention the whole time. Part
of that was because it was so different, it was something like, “wow,
yeah, this is good.” Then to see how it continued to grow…to see that
continued throughout that whole time I thought was great. It didn’t
lose anybody. (Kristi, Post-Workshop Interview, March 2018)
A sense of purpose and excitement toward solving the challenge emerged adding to the
the participant’s enthusiasm toward forward thinking and action in solving the challenge
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 81
are presented. Newer team members are engaging in this dialogue and timidity and
This finding helps to reframe play as a serious tool for problem solving. The data
demonstrate that the LSP process provided a certain level of rigor, stretching, and
challenge to the participants giving this process validity and affirming the serious nature
of the play. Also noted is the eagerness, ownership, and passion that is building in the
the conscious mind of the participants and shifts in their traditional mode of operating
were referenced. For example, the leader described being released from having to lead
from a positional seat, while newer and more timid team members felt comfortable
find the same level of flow as his fellow teammates, he cited “lack of experience” and
I just don’t know. I’ve still not been 100% exposed to everything.
I’m still trying to figure out a lot of things and trying to understand,
trying to learn. My lack of experience I felt like, kind of constricted
me. (Zach, Post-Workshop Interview, March 2018)
I would say I was like 80% there, just because D-Now was
the following week and I still had to figure out some details…I felt
like a car without gas in the beginning. Also, I’m early in my time
at the organization…I have a small sliver of what the current image is.
When I came to putting together a vision, I felt like I was much
more engaged. (Zach, Post-Workshop Interview, March 2018)
His experiences led to a subtheme acknowledging that technical experience must exist at
some level in order for the element of flow centered around the balance of skill and
challenge to occur. The researcher had asked interview prompts to uncover length of
tenure within the current intact organizational team but did not seek to ask about prior
follows. With this knowledge, the findings in this category center around an
easily identify the similarities they shared with other participants as opposed to the
To see what other people did and what I did and how I felt
like our desires were the same, just kind of expressed maybe
a little bit differently. (Kristi, Post-Workshop Interview, March
2018)
lending to the assertion of some participants that creativity happens in a group context.
Participants describe the discovery that’s happening as they work together to solve the
challenge.
Starting with our identity, let’s combine our identity and put
all of our individual personalities or visions, everything together
to create the one cohesive piece. (Johno, Post-Workshop Interview,
March 2018)
The data express not only an appreciation for collaboration, but the desire to seek
to understand the other. Participants expressed a desire to hear the thoughts of others and
don’t see it that way. Now we’ve all been heard, we can
better communicate and not feel like one person’s perception
is better than another. (Nina, Post-Workshop Interview, March
2018)
direct interview prompts were asked by the researcher to advance this topic, a couple
participants acknowledged the value in “getting out of your office” and “being in a
for creative production. While there is merit in affirming the value and importance of
is still possible without this element. The following data responses led to the
It’s getting out of your office with other people, so you can learn
more about what they’re doing. (Zach, Post-Workshop Interview,
March 2018)
A Creative Product
The essence of this study was to explore if a creative product, namely creative
confidence, was incited within the minds of the individuals being studied. The interview
(c) What happened throughout this experience that made this a particularly
creative endeavor?
The responses were recorded on the template analysis and subthemes were developed to
aggregate comparable notions. The subthemes created are linked to the following ability,
See Self/Others as Creative, Courage to Try Things; Experiment, See Other Perspectives,
Think differently. The results from this study are compelling. Engagement with
Lego Serious Play produced a clear shift in mindset in the individuals participating in the
study. Every member of the team acknowledged that the process helped them to think
differently. Phrases like, “breaking out of a mindset,” and “pushed us to think in a way
we don’t all think in” support this finding. Provided are a few responses to illustrate:
I’ve already said that thinking things in a different way, that’s the
biggest thing for me. (Kristi, Post-Workshop Interview, March
2018)
So, at first it was a little bit just challenging, I think to break out
of that mindset of conformity, but then, yeah, it became fun and
certainly was easier. (David, Post-Workshop Interview, March 2018)
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 87
comfortability with a level of uncertainty that was expressed by the team leader and the
other members who have been at the organization for a significant amount of time. These
individuals were able to articulate the tension they felt within the process yet
It throws you off balance a little bit, you’re not quite sure, at
least for me, so we’re just going with it and see what happens. I
think that was good. That was very interesting. (Kristi, Post-
Workshop Interview, March 2018)
I wanted to take the lead, and I was learning that it’s not always
a place for that. And, I just need to sit back and watch what
unfolds. (Johno, Post-Workshop Interview, March 2018)
See self/others as creative. Another significant finding was the learning that
occurred for each participant in the area of creativity. Every participant was able to
verbally declare themselves and or the other team members as creative. Many recognized
that creativity can come in different forms, that it does not look the same for everyone,
yet each person, including themselves, has the capacity to think creatively and to
while to warm up. I think given the time we were all able to get
to that point and it looked different for each of us. (Nina, Post-
Workshop Interview, March 2018)
So, I think we’re all creative and it just manifests itself differently.
It’s still creativity, no matter what it looks like in the end, it’s just
different. (Nina, Post-Workshop Interview, March 2018)
Everybody has a creativity of some sort, but the image that they have
may not be the exact image that I may have had, but the end result is
the same. (Johno, Post-Workshop Interview, March 2018)
Creativity is not just limited to our skill set. Creativity is going out,
outside the box to help you accomplish a goal or help you understand
something about what you’re doing that didn’t know before. Or to help
you grow in something that you’re doing so you can do better. (Zach,
Post-Workshop Interview, March 2018)
To be able to just play around with stuff and thinking like, not a right
or wrong thing, be intentional but kind of feel it, mess around with it,
but you still have a time limit, it allows you to be creative. (John B.,
Post-Workshop Interview, March 2018)
things was expressed through the data. Participants expressed the desire to continue
changing, adjusting, and playing with the ideas that were formulated during the
workshop. Also stated was the comfortability to say things that they may have not
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 89
previously felt at ease to share whether that be sharing a new idea or asking for
clarification. Either way, the freedom to experiment at some level was being explored
and considered.
See other perspectives. The data under the theme of The Creative Process told a
story of how engagement with the Lego bricks to build an idea or concept externally of
oneself led to deeper learning and perspective taking in the individual participants.
Perspective taking emerged again in the data as part of the creative product outcome. To
support the development of creative confidence that occurred at both the individual and
group level, words like, “enlightening,” “helpful,” and “mutual respect” were used to
describe the way they now view the other members of their team.
I felt like there was mutual respect. It’s like, “oh, wait, I’ve
never thought of it that way but you feel strongly about this
and I want to listen and respect that that’s where you’re coming
from.” (Nina, Post-Workshop Interview, March 2018)
thinker. In this subtheme participants were able to articulate the larger vision, the holistic
picture that is now in view, the full impact, and acknowledge the meaningful process that
[Through the process] we got on the same page and sure we could
each describe it and communicate a similar perception and then a
similar vision for the future. (Nina, Post-Workshop Interview, March
2018)
If we were just sitting around the table and were just talking
about it, I feel like we would have continued to go in circles. I
felt like the Lego process kind of made me think at different levels
and how it’s all one big unit rather than individual parts. (Kristi, Post-
Workshop Interview, March 2018)
I liked that everyone had their own part and then it came together
into one thing. All of things were represented…even if we didn’t
100% agree on everything, we were still able to see what we would
like…a picture of the whole. (Kristi, Post-Workshop Interview,
March 2018)
It is important to identify that although Zach was able to articulate that he began
to think in a different way, he did reference several times throughout the interview his
“lack of experience.” These remarks led to a subtheme Technical Knowledge Must Exist
that was addressed prior and impacted his ability to find flow within the process.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 92
Wanting more. A final result from the study was the expression of “wanting
more” given by the participants. Data responses indicate the participants desired to
continue the conversation, were progressively thinking about next steps, and sought
accountability even after the workshop had ended. A few responses to support this
finding include
Summary
Robust qualitative responses were provided under the four main themes of
The Context: Team Dynamics, The Creative Process, The Creative Situation, and The
Creative Product. Participant data were gathered, coded, and ordered to provide insight
into the contributing factors that led to the development of creative confidence among the
participants.
Theories associated with Lego Serious Play like the benefits of collaboration and
flow were affirmed, while new constructs like psychological safety emerged. Original
contributions to the academic literature are revealed and Lego Serious Play is ready to be
positioned in the innovative sphere as a serious tool for solving complex challenges in the
workplace.
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 93
Discussion
Creativity is a desired trait among leaders in the workplace today (Carr, 2010;
IBM, 2010). The type of creativity needed is not that of fine art skill, rather the ability to
think differently, to live with a level of ambiguity, to stay agile while knowing how to
experiment when searching for plausible solutions. The urgency is present; organizations
cannot keep solving problems in traditional ways and expect to get new solutions. A new
way of thinking is needed in order to solve complex challenges in innovative and creative
ways and this new mindset, called creative confidence, can be developed among
with LSP could inspire creative confidence. Additional research goals included the re-
framing of play as a serious tool for use in organizational problem solving and providing
Harrington, 1990; Brown, 1989) this study placed an individual in a creative situation of
flow and collaboration using a creative process of Lego Serious Play, to see if the
creative product of creative confidence emerged. The results of this study suggest
compelling data positioning Lego Serious Play as a solution for building creative
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 94
confidence in individuals, situating Lego Serious Play among other innovative tools like
design thinking (Kelley & Kelley, 2013) as support for the creative decision-making
In summary, there are significant factors that contributed to the positive result of
this study:
attitude or belief can be cultivated and Lego Serious Play is a tool that can
• The Lego Serious Play process not only supported the constructionist
Additional findings:
participation in the LSP process, the level of flow experienced during the
process differed between a new team member and those with longer tenure
This finding is consistent with an element of flow that asserts the level of
• This research also helps to support the reframing of play as a serious tool for
mind, and challenge occurs during the Lego Serious Play process.
Further discussion of the bullet summary allows for analysis around creative
confidence. It is suggested that the team unit described in this study is much like many
found in organizations today from the lens that they were a collection of new and
toward individual goals. The data describe a team that operates in silos, makes decisions
based on the effect on their own particular area of influence, and includes members who
struggle communicating up and out. The data offer insight to the way challenges are
final decision by the positional leader. The context described suggests a team of
individuals who has either not developed a creative confidence or has not had the
The exploratory study placing individuals within the intact organizational team
into a creative situation of flow and collaboration, using the creative process of Lego
Serious Play, set out to uncover if creative confidence could be developed within each
evidence that creative confidence was present in each individual following their
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 96
experience working through a complex challenge using Lego Serious Play. Creative
confidence is defined throughout this paper as the attitude or belief that one has the
ability to use both divergent and convergent thought to propose fresh solutions to
complex problems. Referring to the use of both right and left brain traits, participants
repeatedly described how they “think differently” after engaging in the workshop, learned
to see and appreciate other perspectives, developed the willingness to experiment and try
something new, saw themselves and others as creative, and acknowledged their level of
describe the experience signals a change, at some level, to their previous thought pattern
associated with their work team and the way in which organizational challenges have
belief to be cultivated and Lego Serious Play as a tool that can help to inspire such an
action (Kelley & Kelley, 2013; Sternberg, 2006; Basadur, Graen, & Green, 1982;
Guilford, 1950). After engaging in the process of Lego Serious Play, participants
reported significant responses indicating the development of a new thought process and
an overall adjustment in their thinking toward creativity. Data responses signaled that the
LSP experience generated a new mindset as opposed to unleashing something that had
been suppressed.
The assertion that engagement with LSP aids in inspiring creative confidence
enhances the findings of Basadur, Wakabayashi, and Graen (1990) who established that
Participants were able to articulate that creativity looks different for different
people and each acknowledged the creativity within themselves as within the others in
intervention, can also be considered a training event at some level considering the
kinesthetic nature of the experience and the LSP process steps that require individual and
In addition to the traits noted, creative confidence includes the ability to see
oneself as innovative, a systems thinker who is able to uncover deeply held mental
models and bring the full picture into view (Kelley & Kelley, 2013). This research
provides plausible data to support that Lego Serious Play leads to this trait. This study
suggests that multiple facets of creative confidence were surfaced and expressed by the
individuals in the study. Of particular interest was the leader’s admission to learning in
relation to the uncertainty and ambiguity that the LSP process placed him in. His
articulation of the way he had learned that he could lead from a position other than the
front and take a step back to watch what unfolds was quite profound. Kelley and Kelley
(2013) assert that this trait is key in a modern-day work environment where external and
internal factors are constantly changing the dynamics in play within an organization.
confidence could be developed at an individual level. While the data support the
individual expression of this assertion, it must be noted that the development of creative
(Sawyer, 2017; Kelley & Kelley, 2013; Suroweicki, 2004; Woodman, Sawyer, & Griffin,
1993), creative confidence was expressed by the individuals, but developed through a
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 98
creative confidence.
The creative process of Lego Serious Play not only supported the constructionist
theory (Papert, 1993) that building something external of oneself produces greater
safety is defined as a team’s shared belief that the current environment is safe for taking
interpersonal risk (Edmondson, 1999). This construct emerged from the data responses
with powerful force, each participant using bold terms to describe the feelings of
freedom, safety, and nonjudgement that the LSP process allowed. While collaboration
and flow are described as antecedents toward the development of creative confidence,
this surprising finding can be described as a positive consequence of the process and
individuals. It can be argued that for the particular team used in this study, the presence
confidence, especially for the newer team members. The freedom occurred as
participants were able to translate their thoughts and feelings onto a Lego model as
opposed to an individual or situation. In tandem, this aspect allowed the leader freedom
Play remains a paradox and although there is still much work to do on the public
image of play, this research helps to support the reframing of play as a serious tool for
problem solving. The study maintains that a certain level of rigor, stretching of the mind,
and challenge occurs during the Lego Serious Play process. This research has taken steps
to reframe play in the adult vocabulary, acknowledging that creative experiences can
require both rigor and whimsy and recognizing that engaging and meaningful is not the
same as fun and easy (Carlson, 2017). This notion provides a viable contribution toward
putting the linear thinker at ease with the creative problem-solving process.
This study demonstrates the need for both convergent and divergent thought. The
process associated with Lego Serious Play allows for enough structure, responsibility,
and rational thought while still stretching individuals to think, build, and create outside of
their comfort zone. Furthermore, in association with the research that has positioned play
as a paradox, the research findings in this study support that although the participants
expressed sentiments of fun from this activity the larger dialogue centered around
perspective taking, divergent thinking, and comfortability with ambiguity, and courage to
experiment and take risks. These core tenets, now associated with Lego Serious Play,
support the assertion that pretending with utter commitment expands the mind,
In essence, LSP can offer the linear thinker enough structure, without restriction,
to provide space both physically and mentally for creative exploration to occur. In
contrast, it provides independence, within a boundary, for the natural born creative
muscle of creative confidence and places it alongside other innovative tools like design
This study proposes that collaboration and flow serve as antecedents of creative
confidence. In response to the creative situation, this study suggests that creative
develop creative confidence they must co-create solutions to complex challenges. This is
consistent and affirming of prior creativity research (Sawyer, 2012, 2017; Kelley &
group setting, asserting that individual creativity, or in this case creative confidence, does
not generate itself in solo form. Further confirming the interconnectedness of individual,
group, and organizational creative production. This finding offers promise for
organizations wanting to break the silo functioning. By understanding the necessity and
following participation in the LSP process, the level of flow experienced during the
process differed between a new team member and those with longer tenure in the
organization. Consistent with the work of Amabile (1988), this analysis suggests that
lack of technical expertise hinders engagement and can potentially reduce confidence in
the individual. This finding is consistent with an element of flow that asserts the level of
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 101
skill must match the level of challenge (Csikszentmihalyi, 2008) and that individual
creativity is produced when divergent and convergent thinking is linked (Basadur, Graen,
Implications
The research from this study was exploratory in nature and intended to be a
starting point for conversations around the development of creative confidence as well as
re-introduce play, of a serious nature into the adult vocabulary. Initially, the study’s
intent was to convince the skeptic, the linear thinker that organizational play is, in fact,
serious. As the study progressed, the mindset of the researcher evolved as well
concluding that serious play is not to be imposed onto the skeptic. Play may not be for
everyone. Engagement with Lego Serious Play can inspire those who do not naturally
have the trait of innovation to learn to act and practice the behaviors of an innovator.
Those who chose to be innovative, to build mastery and create a sense of membership
around playfulness will reap the personal and organizational benefits finding that the
results will speak for themselves. Ultimately, creative confidence is about learning to
Technical expertise must be present before the creative development can begin and
The particular team studied through this research project saw significant results in
Empathy for the other, perspective-taking, divergent thinking, and deeper learning all
Through this study, it is important to consider the implications these findings can
has empirical support for using the LSP tool. Tested outcomes are available to share with
Consultants within the OD sphere can confidently position LSP as not only a strategy tool
for solving complex workplace challenges, but a personal development tool that inspires
and produces a divergent mindset among participants allowing them to see problems
from a new perspective, feel comfortable with a certain level of ambiguity, and
experiment with ideas prior to formal implementation. The knowledge that technical
expertise is relevant for full contribution and engagement in the process is important
information for the consultant. These data allow the consultant to assist the
organizational leader in bringing the correct individuals into the discussion by asking
intake questions around the tenure and experience level of the participants.
New language is now available to describe serious play and reframe the frivolous
safety, and co-creation support this view and remind organizational leaders that the
process is not about the brick, rather playing with ideas in order to discover plausible and
sustainable solutions. The emergence of psychological safety can position leaders with a
posture for listening and enhance the problem-solving formula by recognizing and
With Lego Serious Play gaining credibility in the academic literature, educators
within higher education, specifically the organizational science sphere, can begin to
consider the effects of using the LSP method to teach concepts like systems thinking and
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 103
organizational change theories. Practical methods for teaching complex ideas are often
sought out by academic faculty. While not yet empirically tested among higher education
students in the organizational science discipline, this notion begins the conversation about
Limitations
As the data responses were analyzed, a few limitations surfaced. The researcher
did not ask demographic information throughout the process. Having that information
documented could have helped ascertain if age, length of employment, or position was
impacting the participants specifically relating to the Current Team Reality. This
limitation was surfaced when analyzing the current dynamic and noting that the newer
team members expressed a certain level of insecurity in their role both professionally and
Along this same vein, although the researcher asked interview prompts to draw
out the tenure associated with the current team being studied, data were not gathered
about previous experience in a similar or related field to the position currently being held
by the participant. Knowing this information, may have provided insight or explanation
Although it is suggested that the intact organizational team used in this study is
much like any organizational unit, the participating team was from a faith-based, non-
profit organization which may have impacted the findings due to the nature of that work
and what type of person is attracted to that field. A perceived limitation may suggest that
compared for stronger results. Because of the nature of a qualitative study, a pre and post
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 104
test were not administered, and a control group was not utilized. Therefore, the research
has limited generalizability but nonetheless provides a foundation for future research.
nature and conducted using a small sample size from a non-profit, faith-based
organization. Although two pilot studies were conducted prior to the field study, one
from a for-profit organization and the other a non-profit educational institution, the
personal positivity bias of the researcher could have been present and influenced
Further, the roles of researcher and workshop intervention facilitator were performed
by the same individual who served as the lone interventionalist for this study.
Considering that an emergent theme of Facilitator Influence was presented in the data as
a critical element to the generation of creative confidence, it would be valuable to test the
study again using various certified, LSP facilitators. Results may be skewed considering
that the dual roles and the desire of the researcher to increase creative confidence may
Further Study
From this exploratory study emerged a list of plausible and interesting topics to
further the study of Lego Serious Play within the organizational science fields. Questions
around the psychological safety experienced by participants during the LSP process could
provide sound data for contributing to the study of the attitudes, feelings, and behaviors
of individuals adding to the field of organizational psychology and further the credibility
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 105
of LSP. Currently the LSP process enforces active engagement from all participants
allowing for individuals to build and share a personal interpretation prior to beginning
any type of collaborative discussion. While the LSP methodology invites inclusion and
freedom that was felt by participants during the process. Questions exploring if leader-
member exchange known as LMX (Uhl-Bien, 1995) has influence toward the level of
psychological freedom exchanged, the significance of the facilitator role in creating the
more about the desire the participants expressed for wanting more after the workshop had
The role of facilitator in the LSP process, not only in relation to psychological
safety, is another area for consideration. Laboratory studies with two test groups, one
with a certified LSP facilitator, the other using a self-guide approach, could answer
questions addressing the significance of the facilitator role in the development of both
engagement in an LSP workshop would allow for further support or disagreement with
the findings presented in this study. A quantitative study of this nature would allow for
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 106
The lasting effects of creative confidence is an acute topic for exploration as the
question still remains: Does one have to be in a facilitated environment each time a
after experiencing the process can one draw upon it at any time? Is one-time engagement
with the process sufficient or are multiple experiences necessary for muscle memory to
occur? Discovering the answer to these questions will continue to enhance the credibility
of the LSP tool and provide further evidence in support of creative confidence as a
muscle to be developed.
LSP in the development of creative confidence. Are both methods equally effective in
developing the creative confidence muscle? What are the similarities and differences
between the two methods? Are the methods compatible, can they be used in tandem with
one another, or do they function as completely separate methodologies that produce the
same results?
among leaders, it can confidently be asserted that LSP not only inspires creative
This study desired to empirically affirm Lego Serious Play as more than a strategy
tool for organizational use, further to expand its bandwidth as an organizational tool for
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 107
producing divergent thought and creative solution generation for solving complex
organizational challenges.
While the study empirically affirmed that core tenets of LSP like flow and
surprising finding, and one worthy of further research, was the emergence of
psychological safety. This feeling that an environment is safe for taking interpersonal
risks among participants during the LSP process was boldly affirmed by all participants
in the study.
This research now positions LSP in the innovation sphere and places it among
constructs like design thinking proven to inspire and provide a new way of thinking about
boundaries for some and to remove them for others. It requires permission to fail
forward, the freedom to experiment, and the courage to have serious fun in the process.
Lego Serious Play provides a formula to develop this muscle among individuals and
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CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 117
APPENDIX A
GENERAL:
1. In your words, please tell me about the complex challenge in your workplace that
you were attempting to solve during the LSP workshop?
Notes to Interviewer:
a. What was the situation?
c. Without the LEGO, how would your contribution to the discussion have
been different? What about the group’s contribution?
d. Was the solution as you initially proposed it, the best solution? Or was it
revised?
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 118
FLOW (Four of nine elements will be measured: (1) Distractions are removed from
consciousness, (2) Self-consciousness disappears; fun, (3) A balance between challenge
and skills; engagement, (4) Sense of time becomes distorted):
5. How was this process different from how you’ve solved team challenges in the
past (1)?
b. What did you find yourself thinking about during the workshop? How
often did you look at your watch or phone to check the time (4)?
7. What did you appreciate about the problem-solving process you used? Not
appreciate?
COLLABORATION:
8. What activities throughout this experience led to your outcome?
a. What was your role?
c. If working with others, to what degree was there a consensus and how did
it develop?
CREATIVE CONFIDENCE:
9. Think back to the opening exercises in the LSP workshop. How did they make
you feel?
13. What happened throughout this experience that made this a specifically creative
endeavor?
a. What else happened?
14. How will you respond differently next time you’re faced with solving a complex
challenge in your workplace?
a. How will your team respond differently?
APPENDIX B
APPENDIX C
You have been asked to participate in a research study conducted by Wendi Dykes, a doctoral
student in the School of Human and Organizational Systems at Fielding Graduate University,
Santa Barbara, CA. This study is supervised by David Willis, PhD. This research involves the
study of one’s perceptions after engaging in a Lego Serious Play workshop and is part of Wendi's
Fielding dissertation study. You are being asked to participate in this study because you hold a
paid position at your organization and are a part of an in-tact organizational team.
Before you agree to participate in this research study, it is important that you read and understand
the information provided in this Informed Consent Form. If you have any questions, please ask
the researcher for clarification.
If you agree to participate in this study, you will participate in Lego Serious Play workshop
custom designed to meet the needs of your organization and current team goals. You will
participate post-workshop individual interview with the researcher. The interviews will run
approximately 30 minutes in length and occur one to two weeks post the workshop. The
interview session will be audio recorded using an iPhone 7 device. Additionally, a short focus
group interview will be conducted immediately following the Lego Serious Play workshop.
1. Do you believe you have the ability to propose innovative solutions to complex problems
in your workplace?
a. Tell me about a specific instance…
2. How difficult was this problem? Did it overwhelm you? Was it easy to solve?
CONSTRUCTING CONFIDENCE WITH LSP WENDI DYKES 123
The study involves participation in a Lego Serious Play workshop, specifically designed for your
organizational team. A post individual interview with the researcher is expected. The interview
will last approximately 30 minutes. The total time involved in participation will be
approximately 6-8 hours.
The information you provide will be kept strictly confidential. The informed consent forms and
other identifying information will be kept separate from the data. All materials will be kept in a
file locked in the researcher’s office and/or stored on her personal computer. The tape recordings
will be listened to only by the Researcher. Any records that would identify you as a participant in
this study, such as informed consent forms, will be destroyed by the researcher within three years
after the study is completed.
The results of this research will be published in my dissertation and possibly published in
subsequent journals, books and presentations.
You are free to decline to participate or to withdraw from this study at any time, either during or
after your participation, without negative consequences. Should you withdraw, your data will be
eliminated from the study and will be destroyed. If you choose to withdraw from the study after
the workshop and focus group interview has been conducted. Information from the focus group
may still be used in the research analysis. However, individual interview data will be omitted.
Additional Information:
If you have any questions about any aspect of this study or your involvement, please tell the
researcher before signing this form. You may also contact the supervising faculty if you have
questions or concerns about your participation in this study. The supervising faculty has provided
contact information at the bottom of this form.
You may also ask questions at any time during your participation in this study.
If at any time, you have questions or concerns about your rights as a research participant, contact
the Fielding Graduate University IRB by email at irb@fielding.edu or by telephone at 805-898-
4034.
Two copies of this informed consent form have been provided. Please sign both, indicating you
have read, understood, and agree to participate in this research. Return one to the researcher and
keep the other for your files. The Institutional Review Board of Fielding Graduate University
retains the right to access to all signed informed consent forms.
I have read the above informed consent document and have had the opportunity to ask
questions about this study. I have been told my rights as a research participant, and I
voluntarily consent to participate in this study. By signing this form, I agree to participate
in this research study. I shall receive a signed and dated copy of this consent.
_____________________________________
NAME OF PARTICIPANT (please print)
_____________________________________
SIGNATURE OF PARTICIPANT
_____________________________________
DATE