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loadstring(game:HttpGet('https://raw.githubusercontent.

com/lerkermer/lua-projects/
master/SwagModeV002'))()

]]

local netboost = Vector3.new(0, -25.05, 0) --set to false or nil to disable

local partsWithId = {}
local awaitRef = {}

local root = {
ID = 0;
Type = "Folder";
Properties = {};
Children = {
{
ID = 1;
Type = "Model";
Properties = {
Name = "sit1";
};
Children = {
{
ID = 2;
Type = "Model";
Properties = {
Name = "torso";
};
Children = {
{
ID = 3;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.96681213379,106.16970825195,109.65979003906,0.99619472026825,0.08715
5744433403,1.862645149231e-09,0.07139378786087,-
0.81603449583054,0.57357621192932,0.049990475177765,-0.57139354944229,-
0.81915158033371);
Rotation = Vector3.new(-145,0,-5);
Size = Vector3.new(1,1,2);
Name = "6";
Position =
Vector3.new(141.96681213379,106.16970825195,109.65979003906);
Orientation = Vector3.new(-
35,180,175);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 4;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.8671875,106.16970062256,109.65979003906,0.99619472026825,0.087155744
433403,1.862645149231e-09,-0.07139378786087,0.81603449583054,-0.57357621192932,-
0.049990475177765,0.57139354944229,0.81915158033371);
Rotation = Vector3.new(35,0,-5);
Size = Vector3.new(1,1,2);
Name = "7";
Position =
Vector3.new(142.8671875,106.16970062256,109.65979003906);
Orientation = Vector3.new(35,0,-5);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 5;
Type = "Model";
Properties = {
Name = "head";
};
Children = {
{
ID = 6;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.41700744629,107.22255706787,108.97769165039,1,0,0,0,0.99619507789612
,-0.087155766785145,0,0.087155766785145,0.99619507789612);
Rotation = Vector3.new(5,0,0);
Size = Vector3.new(1,1,2);
Name = "5";
Position =
Vector3.new(142.41700744629,107.22255706787,108.97769165039);
Orientation = Vector3.new(5,0,0);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 7;
Type = "Model";
Properties = {
Name = "frontLegs";
};
Children = {
{
ID = 8;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.017578125,105.61345672607,108.48017120361,0.9810603260994,0.17298740
148544,-
0.087155729532242,0.021264176815748,0.35104578733444,0.93611651659012,0.19253207743
168,-0.9202401638031,0.34071868658066);
Rotation = Vector3.new(-70,-5,-10);
Name = "3";
Position =
Vector3.new(143.017578125,105.61345672607,108.48017120361);
Orientation = Vector3.new(-
69.410003662109,-14.35000038147,3.4700000286102);
Size = Vector3.new(1,1,2);
Anchored = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 9;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.81642150879,105.61344909668,108.48016357422,0.9810603260994,-
0.17298740148544,0.087155722081661,-
0.021264176815748,0.35104575753212,0.93611651659012,-0.19253207743168,-
0.9202401638031,0.34071862697601);
Rotation = Vector3.new(-70,5,10);
Size = Vector3.new(1,1,2);
Name = "4";
Position =
Vector3.new(141.81642150879,105.61344909668,108.48016357422);
Orientation = Vector3.new(-
69.410003662109,14.35000038147,-3.4700000286102);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 10;
Type = "Model";
Properties = {
Name = "backLegs";
};
Children = {
{
ID = 11;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.59886169434,105.19882202148,110.05631256104,0.86602532863617,1.86264
5149231e-09,-0.49999976158142,-7.4505805969238e-09,-0.99999928474426,-
1.4901161193848e-08,-0.5,4.4703483581543e-08,-0.8660249710083);
Rotation = Vector3.new(180,-30,0);
Size = Vector3.new(1,1,2);
Name = "1";
Position =
Vector3.new(141.59886169434,105.19882202148,110.05631256104);
Orientation = Vector3.new(0,-150,-
180);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 12;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.23513793945,105.19882965088,110.05628204346,0.86602532863617,-
1.862645149231e-09,0.49999976158142,7.4505805969238e-09,-0.99999928474426,-
1.4901161193848e-08,0.5,4.4703483581543e-08,-0.8660249710083);
Rotation = Vector3.new(180,30,0);
Size = Vector3.new(1,1,2);
Name = "2";
Position =
Vector3.new(143.23513793945,105.19882965088,110.05628204346);
Orientation =
Vector3.new(0,150,180);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 13;
Type = "Part";
Properties = {
Size = Vector3.new(2,2,1);
Transparency = 1;
Name = "hrp";
Position =
Vector3.new(142.41700744629,107.66699829102,109.10900115967);
BottomSurface = Enum.SurfaceType.Smooth;
CFrame =
CFrame.new(142.41700744629,107.66699829102,109.10900115967,1,0,0,0,1,0,0,0,1);
Anchored = true;
TopSurface = Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 14;
Type = "Model";
Properties = {
Name = "sit2";
};
Children = {
{
ID = 15;
Type = "Model";
Properties = {
Name = "torso";
};
Children = {
{
ID = 16;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.966796875,106.22285461426,109.66442108154,0.99619472026825,-
0.087155565619469,-7.4505805969238e-09,-0.071393817663193,-
0.81603354215622,0.57357549667358,-0.049990471452475,-0.5713928937912,-
0.81915062665939);
Rotation = Vector3.new(-145,0,5);
Size = Vector3.new(1,1,2);
Name = "6";
Position =
Vector3.new(141.966796875,106.22285461426,109.66442108154);
Orientation = Vector3.new(-35,-
180,-175);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 17;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.86717224121,106.22285461426,109.66442108154,0.99619472026825,-
0.087155565619469,-7.4505805969238e-09,0.071393817663193,0.81603354215622,-
0.57357549667358,0.049990471452475,0.5713928937912,0.81915062665939);
Rotation = Vector3.new(35,0,5);
Size = Vector3.new(1,1,2);
Name = "7";
Position =
Vector3.new(142.86717224121,106.22285461426,109.66442108154);
Orientation = Vector3.new(35,0,5);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 18;
Type = "Model";
Properties = {
Name = "head";
};
Children = {
{
ID = 19;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.4169921875,107.22738647461,108.96938323975,1,0,0,0,0.9848085641861,-
0.17364832758904,0,0.17364832758904,0.9848085641861);
Rotation = Vector3.new(10,0,0);
Size = Vector3.new(1,1,2);
Name = "5";
Position =
Vector3.new(142.4169921875,107.22738647461,108.96938323975);
Orientation = Vector3.new(10,0,0);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 20;
Type = "Model";
Properties = {
Name = "frontLegs";
};
Children = {
{
ID = 21;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.01756286621,105.66661834717,108.4847946167,0.96225047111511,0.257834
1960907,-0.0871557071805,-
0.0094124069437385,0.35156315565109,0.93611592054367,0.27200362086296,-
0.89995795488358,0.3407184779644);
Rotation = Vector3.new(-70,-5,-15);
Name = "3";
Position =
Vector3.new(143.01756286621,105.66661834717,108.4847946167);
Orientation = Vector3.new(-
69.410003662109,-14.35000038147,-1.5299999713898);
Size = Vector3.new(1,1,2);
Anchored = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 22;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.81642150879,105.66658782959,108.48480224609,0.96225047111511,-
0.25783416628838,0.087155692279339,0.009412401355803,0.35156315565109,0.93611592054
367,-0.27200362086296,-0.89995795488358,0.34071838855743);
Rotation = Vector3.new(-70,5,15);
Size = Vector3.new(1,1,2);
Name = "4";
Position =
Vector3.new(141.81642150879,105.66658782959,108.48480224609);
Orientation = Vector3.new(-
69.410003662109,14.35000038147,1.5299999713898);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 23;
Type = "Model";
Properties = {
Name = "backLegs";
};
Children = {
{
ID = 24;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.59884643555,105.25196838379,110.0609588623,0.90630757808685,7.916241
8842316e-09,-0.42261758446693,7.4505805969238e-09,-
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0.90630620718002);
Rotation = Vector3.new(-180,-25,0);
Size = Vector3.new(1,1,2);
Name = "1";
Position =
Vector3.new(141.59884643555,105.25196838379,110.0609588623);
Orientation = Vector3.new(0,-
155,180);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 25;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.23510742188,105.25196838379,110.06092834473,0.90630757808685,-
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0.90630620718002);
Rotation = Vector3.new(-180,25,0);
Size = Vector3.new(1,1,2);
Name = "2";
Position =
Vector3.new(143.23510742188,105.25196838379,110.06092834473);
Orientation = Vector3.new(0,155,-
180);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 26;
Type = "Part";
Properties = {
Size = Vector3.new(2,2,1);
Transparency = 1;
Name = "hrp";
Position =
Vector3.new(142.41700744629,107.66748657227,109.10885620117);
BottomSurface = Enum.SurfaceType.Smooth;
CFrame =
CFrame.new(142.41700744629,107.66748657227,109.10885620117,1,0,0,0,1,0,0,0,1);
Anchored = true;
TopSurface = Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 27;
Type = "Model";
Properties = {
Name = "walk1";
PrimaryPart = "_R:28_";
};
Children = {
{
ID = 28;
Type = "Part";
Properties = {
Size = Vector3.new(2,2,1);
Transparency = 1;
Name = "hrp";
Position =
Vector3.new(142.41700744629,107.26699829102,109.10900115967);
BottomSurface = Enum.SurfaceType.Smooth;
CFrame =
CFrame.new(142.41700744629,107.26699829102,109.10900115967,1,0,0,0,1,0,0,0,1);
Anchored = true;
TopSurface = Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 29;
Type = "Model";
Properties = {
Name = "torso";
};
Children = {
{
ID = 30;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.98588562012,105.99227905273,109.40817260742,1,2.9336661100388e-
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Rotation = Vector3.new(-170,0,0);
Size = Vector3.new(1,1,2);
Name = "6";
Position =
Vector3.new(141.98588562012,105.99227905273,109.40817260742);
Orientation = Vector3.new(-
10,180,180);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 31;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.88284301758,105.91497039795,109.39454650879,0.98480778932571,0.17364
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Rotation = Vector3.new(10,0,-10);
Size = Vector3.new(1,1,2);
Name = "7";
Position =
Vector3.new(142.88284301758,105.91497039795,109.39454650879);
Orientation = Vector3.new(10,0,-
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Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
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Children = {};
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{
ID = 32;
Type = "Model";
Properties = {
Name = "head";
};
Children = {
{
ID = 33;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.41702270508,106.64373779297,108.43058776855,0.99619477987289,0.08682
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Rotation =
Vector3.new(0.019999999552965,0.43999999761581,-4.9800000190735);
Size = Vector3.new(1,1,2);
Name = "5";
Position =
Vector3.new(142.41702270508,106.64373779297,108.43058776855);
Orientation =
Vector3.new(0.019999999552965,0.43999999761581,-4.9800000190735);
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Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
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Children = {};
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};
};
{
ID = 34;
Type = "Model";
Properties = {
Name = "frontLegs";
};
Children = {
{
ID = 35;
Type = "Part";
Properties = {
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Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.16249084473,105.1499710083,108.40962982178,0.99043810367584,-
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Position =
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Orientation = Vector3.new(-
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Children = {};
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{
ID = 36;
Type = "Part";
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Enum.FormFactor.Symmetric;
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Enum.SurfaceType.Smooth;
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Rotation = Vector3.new(-
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Name = "4";
Position =
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Orientation = Vector3.new(-
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Children = {};
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{
ID = 37;
Type = "Model";
Properties = {
Name = "backLegs";
};
Children = {
{
ID = 38;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.87344360352,105.11793518066,110.75525665283,0.99372315406799,-
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Size = Vector3.new(1,1,2);
Name = "1";
Position =
Vector3.new(141.87344360352,105.11793518066,110.75525665283);
Orientation =
Vector3.new(64.51000213623,-11.510000228882,-6.2800002098083);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 39;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.95184326172,105.16754150391,110.55535888672,0.99043810367584,0.10929
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Rotation =
Vector3.new(90.050003051758,4.8299999237061,-6.3000001907349);
Size = Vector3.new(1,1,2);
Name = "2";
Position =
Vector3.new(142.95184326172,105.16754150391,110.55535888672);
Orientation =
Vector3.new(85.169998168945,90.650001525879,84.349998474121);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
};
};
{
ID = 40;
Type = "Model";
Properties = {
Name = "walk2";
PrimaryPart = "_R:41_";
};
Children = {
{
ID = 41;
Type = "Part";
Properties = {
Size = Vector3.new(2,2,1);
Transparency = 1;
Name = "hrp";
Position =
Vector3.new(142.41700744629,107.26699829102,109.10900115967);
BottomSurface = Enum.SurfaceType.Smooth;
CFrame =
CFrame.new(142.41700744629,107.26699829102,109.10900115967,1,0,0,0,1,0,0,0,1);
Anchored = true;
TopSurface = Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 42;
Type = "Model";
Properties = {
Name = "torso";
};
Children = {
{
ID = 43;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.95159912109,105.97940826416,109.39278411865,0.98480778932571,0.17364
81487751,1.862645149231e-09,0.1710100620985,-
0.96984601020813,0.17364816367626,0.030153699219227,-0.17101009190083,-
0.98480743169785);
Rotation = Vector3.new(-170,0,-10);
Size = Vector3.new(1,1,2);
Name = "6";
Position =
Vector3.new(141.95159912109,105.97940826416,109.39278411865);
Orientation = Vector3.new(-
10,180,170);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 44;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.84855651855,106.056640625,109.40641021729,1,2.9336661100388e-
08,1.862645149231e-09,-8.6265572463162e-09,0.98480749130249,-0.17364816367626,-
3.7252902984619e-09,0.17364819347858,0.98480743169785);
Rotation = Vector3.new(10,0,0);
Size = Vector3.new(1,1,2);
Name = "7";
Position =
Vector3.new(142.84855651855,106.056640625,109.40641021729);
Orientation = Vector3.new(10,0,0);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 45;
Type = "Model";
Properties = {
Name = "head";
};
Children = {
{
ID = 46;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.4169921875,106.72242736816,108.38079071045,0.99619477987289,-
0.086824133992195,-0.0075961300171912,0.086824111640453,0.99622452259064,-
0.00033039599657059,0.0075961267575622,-0.0003303661942482,0.99997192621231);
Rotation =
Vector3.new(0.019999999552965,-0.43999999761581,4.9800000190735);
Size = Vector3.new(1,1,2);
Name = "5";
Position =
Vector3.new(142.4169921875,106.72242736816,108.38079071045);
Orientation =
Vector3.new(0.019999999552965,-0.43999999761581,4.9800000190735);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 47;
Type = "Model";
Properties = {
Name = "frontLegs";
};
Children = {
{
ID = 48;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(143.15840148926,105.23960876465,108.59088134766,0.99108564853668,0.10190
083086491,-
0.085831522941589,0.08544834703207,0.0081288013607264,0.99630761146545,0.1022225990
8915,-0.99475973844528,-0.0006505039636977);
Rotation = Vector3.new(-
90.040000915527,-4.9200000762939,-5.8699998855591);
Name = "3";
Position =
Vector3.new(143.15840148926,105.23960876465,108.59088134766);
Orientation = Vector3.new(-
85.069999694824,-90.430000305176,84.569999694824);
Size = Vector3.new(1,1,2);
Anchored = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 49;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.67150878906,105.22434997559,108.40961456299,0.99043810367584,0.10929
574817419,0.084185928106308,-
0.12225411087275,0.41256266832352,0.90268748998642,0.063927978277206,-
0.90434771776199,0.42197975516319);
Rotation = Vector3.new(-
64.949996948242,4.8299999237061,-6.3000001907349);
Size = Vector3.new(1,1,2);
Name = "4";
Position =
Vector3.new(141.67150878906,105.22434997559,108.40961456299);
Orientation = Vector3.new(-
64.51000213623,11.279999732971,-16.510000228882);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
{
ID = 50;
Type = "Model";
Properties = {
Name = "backLegs";
};
Children = {
{
ID = 51;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(141.88212585449,105.24188232422,110.55535888672,0.99043810367584,-
0.10929580777884,-0.084185972809792,-0.083782717585564,0.0082849785685539,-
0.99644953012466,0.10960528254509,0.99397474527359,-0.00095122004859149);
Rotation =
Vector3.new(90.050003051758,-4.8299999237061,6.3000001907349);
Size = Vector3.new(1,1,2);
Name = "1";
Position =
Vector3.new(141.88212585449,105.24188232422,110.55535888672);
Orientation =
Vector3.new(85.169998168945,-90.650001525879,-84.349998474121);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
{
ID = 52;
Type = "Part";
Properties = {
FormFactor =
Enum.FormFactor.Symmetric;
BottomSurface =
Enum.SurfaceType.Smooth;
CanCollide = false;
CFrame =
CFrame.new(142.96057128906,105.1922454834,110.75525665283,0.99372315406799,0.071747
235953808,0.085831634700298,0.047087635844946,0.42771139740944,-0.90268778800964,-
0.10147657245398,0.90106332302094,0.42164835333824);
Rotation =
Vector3.new(64.959999084473,4.9200000762939,-4.1300001144409);
Size = Vector3.new(1,1,2);
Name = "2";
Position =
Vector3.new(142.96057128906,105.1922454834,110.75525665283);
Orientation =
Vector3.new(64.51000213623,11.510000228882,6.2800002098083);
Anchored = true;
Locked = true;
TopSurface =
Enum.SurfaceType.Smooth;
};
Children = {};
};
};
};
};
};
};
};

local function Scan(item, parent)


local obj = Instance.new(item.Type)
if (item.ID) then
local awaiting = awaitRef[item.ID]
if (awaiting) then
awaiting[1][awaiting[2]] = obj
awaitRef[item.ID] = nil
else
partsWithId[item.ID] = obj
end
end
for p,v in pairs(item.Properties) do
if (type(v) == "string") then
local id = tonumber(v:match("^_R:(%w+)_$"))
if (id) then
if (partsWithId[id]) then
v = partsWithId[id]
else
awaitRef[id] = {obj, p}
v = nil
end
end
end
obj[p] = v
end
for _,c in pairs(item.Children) do
Scan(c, obj)
end
obj.Parent = parent
return obj
end

--//-------------------------------
--|| SCRIPT
--\\-------------------------------
print((function()
local folder = Scan(root, nil)

for i, v in pairs(folder:GetDescendants()) do
if v and v.Parent and v:IsA("BasePart") then
v.Transparency = 1
v.CanCollide = false
end
end

local lp = game:GetService("Players").LocalPlayer
local rs = game:GetService("RunService")

local function gp(parent, name, className)


local ret = nil
if parent then
for i, v in pairs(parent:GetChildren()) do
if (v.Name == name) and v:IsA(className) then
ret = v
end
end
end
return ret
end

local function align(Part0, Part1, res)


local att1 = Instance.new("Attachment")
att1.Orientation = Vector3.new(0, 0, 0)
att1.Position = Vector3.new(0, 0, 0)
att1.Archivable = true
local att0 = att1:Clone()

local ap = Instance.new("AlignPosition", att0)


ap.ApplyAtCenterOfMass = true
ap.MaxForce = 9e9
ap.MaxVelocity = 9e9
ap.ReactionForceEnabled = false
ap.Responsiveness = res
ap.RigidityEnabled = false

local ao = Instance.new("AlignOrientation", att0)


ao.MaxAngularVelocity = 9e9
ao.MaxTorque = 9e9
ao.PrimaryAxisOnly = false
ao.ReactionTorqueEnabled = false
ao.Responsiveness = res
ao.RigidityEnabled = false

ap.Attachment1 = att1
ap.Attachment0 = att0
ao.Attachment1 = att1
ao.Attachment0 = att0

att1.Parent = Part1
att0.Parent = Part0

return att1
end

local c = lp.Character
folder.Parent = c
if not (c and c.Parent) then
return "character not found"
end
local hum = c:FindFirstChildOfClass("Humanoid")
if not hum then
return "humanoid not found"
end
if hum.Health == 0 then
return "humanoid health 0"
end
local hrp = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "Torso", "BasePart")
if not hrp then
return "BasePart not found"
end
if hrp.Anchored then
return "BasePart anchored"
end
local hats = {}
for i, v in pairs(c:GetChildren()) do
if v and v.Parent and v:IsA("Accessory") then
table.insert(hats, v)
end
end
if #hats < 7 then
return "not enough hats"
end
local handles = {}
for i, v in pairs(hats) do
local handle = gp(v, "Handle", "BasePart")
if handle and (handle.Size == Vector3.new(1, 1, 2)) then
table.insert(handles, handle)
if #handles == 7 then
break
end
end
end
if #handles < 7 then
for i, v in pairs(hats) do
local handle = gp(v, "Handle", "BasePart")
if handle and not table.find(handles, handle) then
table.insert(handles, handle)
end
end
end
if #handles < 7 then
return "not enough hat handles"
end
local templates = {}
for i, v in pairs(folder:GetChildren()) do
if v and v.Parent and v:IsA("Model") and gp(v, "hrp", "BasePart") then
table.insert(templates, v)
end
end
if #templates < 4 then
return "found less than 4 templates"
end
local toDestr = {"BlockMesh", "SpecialMesh", "FileMesh", "Weld", "Motor6D", "Snap"}
local aligns = {}
for i, v in pairs(handles) do
if v and v.Parent then
for i1, v1 in pairs(v:GetChildren()) do
if v1 and v1.Parent and table.find(toDestr, v1.ClassName) then
v1:Destroy()
end
end
local ctr = Instance.new("Part", v)
ctr.Anchored = false
ctr.CFrame = v.CFrame
ctr.Transparency = 1
ctr.CanCollide = false
ctr.Size = Vector3.new(0.1, 0.1, 0.1)
ctr.Name = "smoothControl"
align(v, ctr, 200)
table.insert(aligns, i, align(ctr, nil, 25))
end
end
spawn(function()
if not netboost then
return
end
while rs.Heartbeat:Wait() and c and c.Parent do
for i, v in pairs(handles) do
if v and v.Parent and v:IsA("BasePart") then
v.Velocity = netboost
end
end
end
end)
local currentTem = nil
local temHrp = nil
local function setTem(name)
temHrp = gp(currentTem, "hrp", "BasePart")
local lastcf = hrp.CFrame
if temHrp then
lastcf = temHrp.CFrame
end
for i, v in pairs(aligns) do
v.Parent = nil
end
if currentTem and currentTem.Parent then
currentTem:Destroy()
end
for i, v in pairs(templates) do
if v and v.Parent and (v.Name == name) then
currentTem = v
break
end
end
currentTem.Archivable = true
currentTem = currentTem:Clone()
currentTem.Parent = c
temHrp = gp(currentTem, "hrp", "BasePart")
if not temHrp then
return false
end
temHrp.Anchored = true
temHrp.Transparency = 1
temHrp.CanCollide = false
for i, v in pairs(currentTem:GetDescendants()) do
if v and v.Parent and v:IsA("BasePart") and (v ~= temHrp) then
v.Anchored = false
v.Transparency = 1
v.CanCollide = false
local weldc = Instance.new("WeldConstraint", v)
weldc.Part0 = v
weldc.Part1 = temHrp
aligns[tonumber(v.Name)].Parent = v
end
end
temHrp.CFrame = lastcf
end
setTem("sit1")

spawn(function()
while wait(0.3) and c and c.Parent do
if math.abs((hrp.Position - temHrp.Position).Magnitude) > 5 then
if currentTem.Name == "walk1" then
setTem("walk2")
else
setTem("walk1")
end
else
if currentTem.Name == "sit1" then
setTem("sit2")
else
setTem("sit1")
end
end
end
end)

spawn(function()
while wait(0.1) and c and c.Parent do
if math.abs((hrp.Position - temHrp.Position).Magnitude) > 5 then
temHrp.CFrame = CFrame.new(Vector3.new(temHrp.Position.X,
hrp.Position.Y, temHrp.Position.Z), hrp.Position)
temHrp.CFrame += temHrp.CFrame.lookVector * 1
end
end
end)
return "success"
end)())

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