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{"name":"Cleric

Initiate","size":"medium","type":"humanoid","tag":"","alignment":"any
alignment","hitDice":"1","armorName":"none","shieldBonus":0,"natArmorBonus":3,"othe
rArmorDesc":"10","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","ho
ver":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"22
(5d8)","speedDesc":"30
ft.","strPoints":"10","dexPoints":"10","conPoints":"14","intPoints":"14","wisPoints
":"16","chaPoints":"12","blindsight":"0","blind":false,"darkvision":"0","tremorsens
e":"0","truesight":"0","telepathy":0,"cr":"1/8","customCr":"1 (200
XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The monster can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The monster regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the monster
can invoke the ambient magic to take lair actions. On initiative count 20 (losing
initiative ties), the monster can take one lair action to cause one of the
following effects:","lairDescriptionEnd":"The monster can't repeat an effect until
they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the monster's mythic trait is
active, it can use the options below as legendary actions for 1 hour after using
{Some Ability}.","isRegional":false,"regionalDescription":"The region containing
the monster's lair is warped by the creature's presence, which creates one or more
of the following effects:","regionalDescriptionEnd":"If the monster dies, the first
two effects fade over the course of 3d10 days.","properties":[],"abilities":
[{"name":"Spellcasting","desc":"The [MON] is a 1st level spellcaster. Its
spellcasting ability is Wisdom (spell save DC [WIS SAVE], [WIS ATK] to hit with
spell attacks). The [MON] has the following ??? spells prepared:\n\n> Cantrips (at
will): _guidance, thaumaturgy_\n> 1st level (1 per day): _cure
wounds_"}],"actions":[{"name":"Mace","desc":"_Melee Weapon Attack:_ [STR ATK] to
hit, reach 5 ft., one target. _Hit:_ [STR 1D6] bludgeoning damage."},{"name":"Cure
Wounds","desc":"A creature the [MON] touches regains 8 (1d8 +3) hit points. This
spell has no effect on undead or constructs."}],"bonusActions":[],"reactions":
[],"legendaries":[],"mythics":[],"lairs":[],"regionals":[],"sthrows":
[{"name":"wis","order":4}],"skills":[{"name":"insight","stat":"wis"},
{"name":"religion","stat":"int"}],"damagetypes":[],"specialdamage":[],"conditions":
[],"languages":[{"name":"Common","speaks":true},{"name":"One other
language","speaks":true}],"understandsBut":"","shortName":"Initiate","pluralName":"
","doubleColumns":false,"separationPoint":0,"damage":[]}

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