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Writing The Comedy Pilot Script - Manny Basanese - 2021 - Routledge - Focal Press - 9780367623050 - Anna's Archive
Writing The Comedy Pilot Script - Manny Basanese - 2021 - Routledge - Focal Press - 9780367623050 - Anna's Archive
Writing The Comedy Pilot Script - Manny Basanese - 2021 - Routledge - Focal Press - 9780367623050 - Anna's Archive
Manny Basanese
First published 2022
by Routledge
2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN
and by Routledge
605 Third Avenue, New York, NY 10158
Routledge is an imprint of the Taylor & Francis Group, an informa business
© 2022 Manny Basanese
The right of Manny Basanese to be identified as author of this work has
been asserted in accordance with sections 77 and 78 of the Copyright,
Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or reproduced or
utilised in any form or by any electronic, mechanical, or other means, now
known or hereafter invented, including photocopying and recording, or in
any information storage or retrieval system, without permission in writing
from the publishers.
Trademark notice: Product or corporate names may be trademarks or
registered trademarks, and are used only for identification and explanation
without intent to infringe.
British Library Cataloguing-in-Publication Data
A catalogue record for this book is available from the British Library
Library of Congress Cataloging-in-Publication Data
Names: Basanese, Manny, author.
Title: Writing the comedy pilot script : a step-by-step guide to creating an
original TV series / Manny Basanese.
Description: Abingdon, Oxon ; New York, NY : Routledge, 2022. |
Includes index.
Identifiers: LCCN 2021028826 (print) | LCCN 2021028827 (ebook) |
ISBN 9780367623067 (hardback) | ISBN 9780367623050 (paperback) |
ISBN 9781003108788 (ebook)
Subjects: LCSH: Television authorship. | Television comedies—
Authorship. | Television pilot programs—Authorship.
Classification: LCC PN1992.7 .B33 2022 (print) | LCC PN1992.7
(ebook) | DDC 808.2/25—dc23
LC record available at https://lccn.loc.gov/2021028826
LC ebook record available at https://lccn.loc.gov/2021028827
ISBN: 978-0-367-62306-7 (hbk)
ISBN: 978-0-367-62305-0 (pbk)
ISBN: 978-1-003-10878-8 (ebk)
DOI: 10.4324/9781003108788
Typeset in Bembo
by Apex CoVantage, LLC
To my wonderful parents, Frank and Ann. Thank you
for all the love, laughter and letting me watch way too
much TV.
Contents
Acknowledgmentsix
23 Breaking in: marketing your comedy pilot (and yourself !) 158
Index166
Acknowledgments
“There’s a lot to be said for making people laugh. Did you know that that’s all some people
have? It isn’t much, but it’s better than nothing in this cockeyed caravan.”
—John L. Sullivan ( Joel McCrae) in Preston
Sturge’s Sullivan’s Travels
DOI: 10.4324/9781003108788-1
2 Introduction
I didn’t realize it at the time, but I was doing more than merely watching
these great series. I was studying them, absorbing them. Norman Lear’s ground-
breaking All in the Family which tackled topical issues like racism, sexism and
homophobia taught me that you could empower comedy with important
social messages. M*A*S*H, with its edgy gallows humor against the backdrop
of the Korean War, stretched the boundaries of the traditional workplace com-
edy and reinvented the rules of the genre. The Mary Tyler Moore Show and The
Bob Newhart Show approached their warm urban character comedy in a more
sophisticated manner but still managed to strive for kindness and humanity.
And finally, the night was capped off with the comedic genius of Carol Burnett
and her variety hour of brilliant sketch comedy. She and her uber-talented
ensemble were all accomplished pros who took their silliness seriously and
seemed to be having so much fun doing it that their joy was positively conta-
gious to the audience—especially me in my trusty bean bag!
I wanted nothing more than to be part of a TV comedy writing staff . . .
perhaps even create my own show. But I was smart enough to recognize that
the brilliance each of these shows achieved didn’t just happen. The comedy
might have seemed like just frothy fun, but even then, I could sense the serious
craft behind the laughs. I wanted to be a part of that world, but I knew I hadn’t
even begun to master the skill set that I was going to need. I made it my goal
to learn everything I could about comedy, the industry and what it would take
to pursue my dream.
After high school, I learned about an intriguing school located in Boston’s
Back Bay called Emerson College that not only had a stellar reputation in
Communications, Film and Television but also amazingly featured the Emer-
son Comedy Workshop, a student-run extracurricular sketch comedy troupe.
None of the other schools at the time I was looking at seemed to have anything
like this. My choice was clear.
And I was right. Both Emerson and Boston proved to be a great fit for me.
I loved the creative opportunities the school provided not only in the studio
classrooms but also off-campus with student film shoots and all of the other
creative extracurriculars. It was an even a headier experience to be surrounded
by classmates who seemed to share my passion for all things entertainment.
At the time, Boston boasted a host of art house, second-run and revival
movie houses. I’d go with my friends to see all kinds of films: edgy independent
features from emerging new directors; classic film noirs; and especially the great
screwball comedies by the likes of Hawks, Lubitsch, Capra and, of course, the
aforementioned, Mr. Sturges. I was learning comedy from the very best (even
if it was in a dark theater rather than a formal classroom). I could see how the
quirky workplace ensemble and rapid-fire banter of Hawks’ His Girl Friday was
a natural antecedent to the wonderful WJM-News world James L. Brooks and
Allan Burns created for Mary Richards in their groundbreaking Mary Tyler
Moore Show. Without me even knowing it, these great screwball comedies
became a big part of my sensibility and goal posts for my own fledgling work.
Introduction 3
My dream was to write a pilot and create characters that might approach the
exhilaration I felt watching those movies.
After graduation, I set about making my dream a reality. I made the big move
to Los Angeles and tried my luck. But I knew I still had so much to learn not
only about writing but also how this elusive industry I was desperately trying
to crack worked. I found out about “spec” scripts (a script you write for an
existing series to use as your calling card . . . we’ll discuss more on this later).
I wrote my first one (Bosom Buddies with a very young Tom Hanks—I’m dating
myself !). Then I wrote my second and my third and then my fourth. No one
bought any of them, but I learned with each one. My writing improved and
each one got a little better.
Eventually, I was lucky enough to make my first sale and land an agent. That
led to my first staff writing job in the summer of 1987. My first chance at staff
writing was ironically on a show called Second Chance on the brand spanking
new Fox Broadcasting Network. And it was in this first and the many later
writing rooms that my real-life, on-the-job TV comedy education truly kicked
in. One of my intentions with this book is to share the knowledge and many
lessons I gleaned in those rooms to perhaps save you some of the time and
trouble I encountered learning them the hard way.
Now I’ve been fortunate to come full circle and actually teach comedy writ-
ing at my beloved alma mater. I try to always share that lesson with my students
by encouraging them to seek out work by others in all forms (films, TV, music,
photography, dance, fine art) that might inspire them.
So, perhaps the pilot you’re contemplating writing is a smart social satire
pushing to shed light on issues and change the world. Fantastic! But even if
what you’re considering is more of a silly, even mindless laugh-fest with no
greater intention than to let the viewer forget their troubles for a half-hour,
well, that’s absolutely fine too. Let your passion guide you. Write the show you
want to write right now—the show you need to write right now. My greatest
intention with this book is to help you realize your vision (whatever it may be)
and be there for you for every step in this journey. So, why not take your own
shot in comedy? As Sturges wrote in Sullivan’s Travels:
“It isn’t much, but it’s better than nothing in this cockeyed caravan.”
1 What is a pilot and why
write one?
Well, you’ve done it. You’ve laid down your hard-earned cash and there you
sit, with this brand-new book in hand, all ready to make your mark and write
your very first comedy pilot. Congratulations! I’m sure you’re anxious to start
clicking away at that keyboard and get this glorious TV dream of yours started!
So, let’s start with the most basic question. What exactly is a TV series pilot?
We will obviously be expanding on this throughout the course of the book, but
in its most basic terms, an original pilot is the premiere episode of a show that
serves as the definitive prototype or test model of the series.
To make a comparison, think of Henry Ford’s Model T. Back in the early
1900s, before its original premiere, Ford couldn’t just ask consumers to invest
their hard-earned cash on this new transportation innovation. He first had to
painstakingly design and roll out the initial prototype model. Ford realized that
buyers needed to know exactly what they were getting before they made their
investment.
Your pilot script is serving the same function for your prospective series.
Again, we will be exploring all of the individual elements of the original pilot
in greater detail throughout the book but in terms of an overview, your script
must define all of the essential components of your prospective series and how
you envision it. With this initial episode, you are laying out all of the ground-
work: your premise, characters, how they interact and where they conflict. You
are setting up the world in which these characters (and your entire series,) will
live in. Your pilot will establish the comedy tone, the type of stories you’ll tell
and the manner in which you will tell them. But then, with a comedy pilot,
on top of all that, you also have the added challenge of finding the humor and
getting laughs.
Even if you haven’t yet written your first original pilot, you may have already
penned your first “spec” (from “speculative”) episode of an existing series.
When I was a young TV writer starting out, the accent was much more on
the spec as a selling tool/sample for the novice than the original pilot. The
idea was that you would show your ability to write a prospective episode of a
current hit series. Back then, a strong spec was the best way for young writers
to demonstrate that they were good with story and jokes and could capture
existing characters’ voices. The conventional wisdom was that a young writer
DOI: 10.4324/9781003108788-2
What is a pilot and why write one? 5
needed experience and seasoning before taking on the challenge of creating an
entire vision for a show.
With the wave in recent years of younger cutting-edge writing talent (Broad
City’s Abbi Jacobsen and Ilana Glazer, Atlanta’s Donald Glover and Girls’ Lena
Dunham, for example) exploding onto the scene as well as the need for more
and more fresh product for all of the emerging media platforms, newer writers
are expected to come to their first meetings with a piece of original material
that shows off their particular style and voice.
There is even a school of thinking now that young TV scribes don’t really
even need to bother with the preliminary step of writing a spec for an exist-
ing show and go right to writing an original pilot. I would strongly advise
against that. First of all, many TV writing contests and fellowships still read
spec scripts, so it’s good to have one in your arsenal. And there are still some
showrunners who prefer to read specs as an indication of how adept you are at
capturing existing character voices. But even more importantly, writing a spec
for an existing show affords the beginning TV writer the proper preliminary
training they need to tackle an original pilot.
Writing a spec sitcom in itself is a tremendous challenge. You have to cap-
ture a series’ tone and characters while demonstrating that you can handle
story, structure, dialogue and jokes. Yet, writing an original pilot is even more
daunting. With a spec, the framework of the show and characters are there for
you. But with an original pilot you have to create everything. With my students,
I equate the difference between writing a spec and writing an original pilot
this way. When you’re writing a spec, it’s like you’re throwing a party in your
parents’ house. With an original pilot, you have to build the entire house, then
throw the party.
So, while I absolutely believe that eventually getting an original pilot under
your belt is essential, it is just as crucially important that—if just for the sake
of your own development—you write a spec for an existing show first. Quite
simply, walk before you run.
I am not going to sugar coat any of this. Pilots are not easy. So, you may be
asking yourself, why even write one—especially on spec—when no one is pay-
ing you do it? At least not yet.
Of course, there is the obvious financial incentive. The television writing
game is tough, and competition is fierce. But let’s say you have the talent, per-
severance and amazing luck to somehow break through and one day manage
to sell your original pilot script. Maybe it even gets on the air! Awesome! You
have completely beaten the odds! Now let’s say, your show is a hit, runs a few
seasons and sells into syndication. Now you have truly hit the TV jackpot and
your deal-point payday can be truly staggering.
That is not to say that the business model of the industry has not continued
to evolve in recent years. Emerging platforms like Netflix, Hulu and Amazon
have tended to lean more toward series with shorter, more limited runs with
fewer episodes per season. Phoebe Waller-Stone’s brilliant and acclaimed series
Fleabag has had a huge creative impact on comedy and is deservedly considered
6 What is a pilot and why write one?
a major, groundbreaking success. And yet, it only ran for two seasons with a
total of 12 episodes. Compare that to Chuck Lorre’s CBS juggernaut The Big
Bang Theory with its run of 12 seasons and 232 episodes. So now, with fewer
of these longer running series, the likelihood of getting to the stratospheric
syndication paydays of the likes of Lorre’s Big Bang (as well as his Two and a Half
Men) or The Office is even tougher than it used to be. However, the lure of that
hefty pot of gold at the end of the syndication rainbow still endures for TV
comedy’s successful showrunner.
Obviously, writers are not the only ones with their eyes on this consider-
able prize. The folks who will be representing you—agents, managers and
entertainment attorneys—are also looking to take a percentage of your talent
in the form of their commission for their hard work in promoting you and
your efforts. Their interest in you as a young fresh-faced writer is often largely
based on what you can do for them over the long haul. They want to see if
you indeed, might possibly have the next Schitt’s Creek, Atlanta or Bojack Horse-
man in you. The best way to prove that is to come to them fully armed with a
portfolio which includes a pilot script that shows your unique voice and vision
to its best and fullest extent.
So yes, if money really matters to you, that may well be reason enough to
write your pilot. But there are two other even more powerful motivations:
creativity and passion.
For the television writer, the ultimate dream and goal is to get your own
show on the air. It represents the top of the mountain. TV’s pinnacle. Writers
are writers because they have stories and they long to tell them. With a suc-
cessful series, you have the unique opportunity to not only tell your story but
to see it unfold and guide your characters’ growth over the course of years (even
decades)! Your series may even be a way for you to make a statement about the
world and the way you see it. For the TV writer, it affords the greatest and most
complete expression of one’s artistic vision. You get to reveal your soul over the long
term.
Now I have known a few writers who approached their work from a more
jaded point of view as simply a paycheck or means to pay off their Porsche
lease and keep up their Brentwood lifestyle. But I would argue that for most
of the writers I have had the good fortune to work with, it’s not really about
the money at all. We toil in TV because we love writing and working with other
writers.
Your passion should be the reason you are creating your pilot. You’re writing
it because you must. And the practical truth is that when it comes to selling
your pilot, that passion you have for your project really cannot be faked and
may well prove to be the most crucial and potent element you bring to the
table.
So, I ask you . . . what’s your passion? What story are you itching to tell?
What is your dream show? Let’s figure it out!
2 Getting started
Turning your idea into a comic
pilot premise
Okay, you’re all ready to take the plunge and create your very own comedy
pilot. You’ve made the decision, committed to scheduling consistent blocks
of time to devote to your work and perhaps even have invested in the latest
industry-standard script software. Only one pesky question remains: What are
you going to write?
This is definitely a step in the process you do not want to minimize. Your
idea is everything. This is in no way to say that the execution of your idea isn’t
absolutely crucial to your pilot’s success. Of course, it is! There have been times
in my own experience as a young fledgling sitcom scribe where a prospective
studio or network exec wasn’t that enamored with the premise or concept of
one of my original spec pilots but was impressed enough by the execution—
the structure, characters, jokes, etc.—that they set a meeting with me to see if
I might have some other ideas that might like. So, your execution can definitely
sell you as a writer. But in terms of the pilot itself, if a buyer doesn’t like your
idea your script will be dead in the water.
At this point, you may be starting to despair or even panic:
“But I don’t know what to write! I don’t have a brilliant original idea! How do
I get a refund for this stupid book?!”
Inspiration is overrated!
Don’t get me wrong. I believe that when it happens, spontaneous creative
inspiration is an amazing, real and wonderous thing. There are countless stories
DOI: 10.4324/9781003108788-3
8 Getting started
of great works of literature, art and music miraculously springing about seem-
ingly from thin air through the artist as if they were merely some sort of creative
channel through which the “divine inspiration” could be born.
Famously, Paul McCartney has shared that early in his music career, he once
woke from a dream in his London flat with the melody of a lovely little tune
in his head and started playing it on the piano. The “lovely tune” turned out
to be the Beatles classic “Yesterday.” According to the Guinness World Records,
with over 1600 different recorded versions, the composition is the most cov-
ered song of all time. So yes, these perfect moments of inspiration are quite
powerful and most definitely do occur. But it’s also important to remember
that as a young musician, the future Sir Paul was also no doubt toiling quite
hard at his songwriting craft. He didn’t just lazily lull about sipping pints with
his mates and depending exclusively on this sort of divine inspiration to just
happen to happen. He (along with those three other lads from Liverpool) put in
the discipline, time and work to make the magic happen. And, so should you.
Trying to make the ordinary extraordinary is so much better than starting out with
the extraordinary.
The lesson is that if something is true, important and real for you—even if it
may just seem like your boring little life—there’s a great chance it will ring just
as true, important and real for others. Use your life. It will connect.
Go way back!
Look at your own childhood. As a young adult, you may find yourself reflect-
ing on your early years. Perhaps there’s a show idea in those experiences? Chris
Rock’s acclaimed UPN/CW show, Everybody Hates Chris (co-created by Ali
LeRoy), is based on Chris’s recollection of his 1980s teen years in Bed-Stuy,
New York. Netflix’s Big Mouth, created by Nick Kroll, Andrew Goldberg, Mark
Levin and Jennifer Flackett, was inspired by Kroll and Goldberg’s upbringing in
suburban New York. Both series gain texture and benefit tremendously from
their autobiographical origins with both characters and stories that resonate
and connect to audiences with that basis in real life. And while both series
might reside in their respective creator’s recollected childhoods, many of the
feelings and lessons the characters learn still transcend and connect to modern
audiences.
• Does the idea work best as a stand-alone story? Do you already have a very
fixed ending in mind for it? Then it might work best as a movie or film.
• Perhaps you’re feeling your idea requires longs scenes of extended dialogue
between characters? Perhaps even monologues and soliloquies? Then a
play might be the best format for you.
• Or does your idea hinge more on the internal world and thoughts of your
characters rather than outside actions and events? Then a novel where you
would have the opportunity to freely give sprawling voice to your subjects’
inner lives and feelings might be the way to go.
Now, what if you’re feeling certain your idea is an open-ended premise that
could be ripe for ongoing conflict and comedy rather than a singular story with
a fixed beginning, middle and end? What about your characters? Does it feel
like there’s room for a good deal of potential growth and expansion over the
course of a TV multi-season run? If this is the case, you may well have stumbled
on a great idea for your comedy pilot.
Of course, this is not to say that your idea couldn’t work successfully in more
than one of these mediums. Phoebe Waller-Bridge’s Fleabag first emerged from
her one-woman Edinburgh Fringe stage show in 2013. CBS’s long-running
Korean War black comedy M*A*S*H had multiple media incarnations. The
12 Getting started
premise first saw the light of day in the form of Richard Hooker’s 1968 novel
MASH: A Novel About Three Army Doctors. Then in 1970, Robert Altman gave
the novel the big-screen treatment with his film version (M*A*S*H) which in
turn inspired the Emmy Award-winning 1972 series. So, while I’m not saying
your idea couldn’t work in more than one creative arena, it’s still important to
think about which one would serve the idea best.
One obvious consideration in assessing your idea is originality. You always
want to come up with an idea that feels fresh and original. Ask yourself, is this
idea something that I’ve already seen? That’s not to say that it can’t have some
similarities to other previous shows. Brooklyn 99 and Superstore are both ensem-
ble workplace comedies, yet there are key differences in their setting, character
mix and tone. It’s your mission to make sure the show you’re developing feels
as unique as possible and not obviously derivative.
Do your research!
Additionally, while I am sure it would never be your intention to plagiarize,
sometimes great minds really do think alike, and wonderful ideas can be “in the
air.” Therefore, you should always devote some time to researching the web to
make sure that the idea you’re considering (or a close version of it) isn’t already
on the air or even somewhere in future development. Industry online trade
sites such as The Hollywood Reporter and VARIETY routinely post yearly pilot
development reports which list various pilots being ordered, often detailing the
loglines as well as writer/producers, directors and cast who are attached. The
last thing you want to have happen is devote months to a pilot script only to
find out that the amazing “original” idea you’ve been working so hard on has
already been long in development and is about to debut. So, always do your
due diligence to research your idea as best you can.
Nobody knows anything. . . . Not one person in the entire motion picture field
knows for a certainty what’s going to work. Every time out it’s a guess and, if you’re
lucky, an educated one.
—William Goldman, screenwriter/author
14 Getting started
Adventures in the Screen Trade
The preceding quote, from the late, great screenwriting legend William Gold-
man (Butch Cassidy and The Sundance Kid, Marathon Man, The Princess Bride and
many more) speaks succinctly to the idea of how current prevailing industry
wisdom concerning commerciality will only take you so far and is never infal-
lible. And I would say his sage words are equally true in television as well as the
movie world. So, yes, while having a keen awareness of the current marketplace
is desirable and important, I would still strongly advise against allowing yourself
to be solely ruled by it and doggedly chasing every single market trend.
In 1985 with NBC’s Golden Girls, Susan Harris created a series centered
around four older female leads. On paper, a bawdy comedy examining the
lives of a post-menopausal ensemble sharing their twilight years and cheesecake
in Miami may not have seemed to many of the so-called show biz pundits of
the day as a terribly commercial or exciting concept. However, the series did
manage to get greenlit and, with its stellar cast and writing, went on to be a
massive hit, winning a slew of Emmy’s during its long run. Golden Girls proves
Goldman’s point: “Nobody knows anything.”
Power of passion
There have been a couple of instances in my own experience when I gave my
commercial instincts free rein and just blatantly set out to devise that “hot” pilot
of the moment that I was absolutely sure the industry was clamoring for. That
approach may have been the right move for others but never ended up working
out for me. Those scripts may have felt polished and professional, yet they still
fell short because they lacked a certain passion that can’t be manufactured from
a purely commercial intent. I was chasing the marketplace and ultimately there
was an emptiness in the work.
Yet, when I set out to write something I cared about and would want to see
myself, I always seemed to get a much stronger response. And even when read-
ers weren’t fully taken with the work, they could still see I was truly invested
in it. It felt like more than some kind of calculated, manufactured career move.
Because it mattered to me, it mattered more to them.
Passion matters (and sells)! When it comes to the marketplace, use your head,
but always write from your heart. Create the show that only you could create.
Write your pilot.
3 Single or multi-cam? Workplace
or family comedy? Decisions,
decisions!
These may well be two primary initial preference questions you may be pon-
dering as you contemplate creating your comedy pilot.
Let’s begin with the issue of shooting style. While current TV comedies
can vary wildly in content and tone, two long-prevailing and distinct stylistic
shooting choices still remain: single-camera or multi-camera (single-cam
and multi-cam, for short).
Once you have settled on your premise, you will need to give serious thought
about which style best suits your pilot. The differences between the two are fairly
straight-forward and easy to understand. On a very basic level, as the terms suggests,
it’s about the number of cameras employed and the specific manner in which each
type of show is shot. Each style also comes with its own specific formatting require-
ments (which we’ll go into more detail on later in this chapter). But this is a choice
that extends far beyond simple formatting differences. Your decision on which style
works best for your idea is going to be a crucial factor both in the development of
your pilot and how you should approach writing your script.
DOI: 10.4324/9781003108788-4
16 Decisions, decisions!
Today, multi-cam comedies seem perceived to be in a bit of a popular and
creative slump. In my classes, I sometimes encounter a bit of snobbery about
them among students who find their humor a little broad and pedestrian. But
I would still contend that it’s far too early to write the obit for the multi-cam.
Networks, studios and producers continue to develop them and for good rea-
son. Multi-cams might not currently have the critical cache of single-cams, but
they still can be more economical to produce so when they do hit, the massive
audiences and potential long-term profit margins they can deliver can be noth-
ing short of astounding (think of the perennial syndication juggernaut that is
Friends, for instance).
One of the primary reasons that multi-cams can be cheaper to produce is
that unlike single-cams, they are shot on sound stages rather than on various
locations. They are typically more limited location-wise within the number
of their regular fixed (or “standing”) sets. While the Friends writers always
started each of their show titles with “The One With,” you would be hard-
pressed to find “The One Without” the series’ trademark standing sets of Monica
and Rachel’s roomy (yet somehow affordable?) NYC apartment and the gang’s
funky caffeine hangout, Central Perk.
That certainly isn’t to say that multi-cam shows can’t venture out of their
standing sets with extra or “swing” sets. Quite the opposite, without some
outside sets it would be much more difficult to plot stories and avoid the show
having a claustrophobic feel. But for the most part, showrunners almost always
try to design episodes to make primary use of the established locations.
Additionally, the seeming “limitations” of the form can sometimes work to
the material’s great advantage. With its synergistic combination of theater, film
and even the hold-over influence of radio days of the pre-television era, the
multi-cam format is truly a unique TV creation unto itself. As such, the more
theatrical feel of the fixed sets and addition of the “live” studio audience can
sometimes potently enhance the material and overall execution. For the right
show, the multi-cam format can be the perfect partner in achieving its ultimate
potential in terms of rhythm, energy and mining laughs.
In the ’70s, when the late great feature and TV comedy legend Garry
Marshall adapted the Neil Simon play and movie The Odd Couple for televi-
sion, its first season was done single-cam style. The ABC show featured the
formidable talents of the perfectly cast Jack Klugman and Tony Randall in
the lead roles but nevertheless struggled in the ratings. Sensing that his actors’
larger than life presences might benefit from the energy of a studio audience,
Marshall switched the show to a multi-cam format. The move worked with
Klugman and Randall truly hitting their comedy stride. While never a mon-
ster hit, the ratings improved enough to enjoy a respectably long network run
and an even larger loyal devoted audience for decades in syndication.
A few years later, Marshall pulled the same trick with the ABC hit Happy
Days. Early in the series run, Marshall sensed the lightning he had in a bottle,
with the mounting pop culture moment bubbling around Henry Winkler’s
breakout performance in his supporting role as the cool but surprisingly sage
biker, Arthur “Fonzie” Fonzarelli. Again, Marshall’s instincts were spot-on.
Decisions, decisions! 17
The live studio audiences at those tapings both mirrored and built on the fre-
netic fandom and energy of the adoring masses watching at home taking the
“Fonzie phenomena” to the next level and making Happy Days one of the most
successful shows of its era.
Format differences
As mentioned, there are some key differences in the way you would format
your pilot script for single vs. multi-cam.
The single-cam format is closer to a typical screenplay format. The multi-
cam format differs in a number of ways. The two most noticeable are:
To demonstrate the differences between the two formats, let’s examine a scene
I wrote for a TV comedy pilot called Male Pattern about a Beverly Hills plastic
surgeon/dermatologist. Here is the opening scene as it was originally written
in single-cam style:
ACT ONE
FADE IN:
DOCTOR (O.S.)
My daughter loves you on “Beyond
Valley Village.” She has your
poster on her wall.
COREY
TV shows, posters, walls . . . what’s
it all mean without your health?
How’s it look, Doc?
CAMERA PULLS BACK TO REVEAL, the doctor: MICHAEL BARTEK
(40’S), comfortably handsome.
MICHAEL
Moderate overproduction of oil from
the sebaceous glands. It’s caused
some pore clogging and appears to
have spread to the buttocks.
Corey reacts completely baffled.
MICHAEL (CONT’D)
Assne.
COREY
Assne?
MICHAEL
That’s what we call it in the trade.
COREY
I’m a star. Stars don’t get assne.
MICHAEL
You’d be surprised.
COREY
(urgently)
I just booked my first movie.
There’s like six nude scenes. My
butt’s on screen more than my face.
20 Decisions, decisions!
MICHAEL
Relax, Corey. We have treatment
options.
COREY
Nobody can know about this. If the
press finds out, it’ll wreck
everything.
MICHAEL
We pride ourselves on patient
discretion and confidentiality.
Corey reacts relieved.
COREY
You really think you can help me,
Doc?
MICHAEL
Don’t worry about a thing. Your ass
is in good hands.
ACT ONE
FADE IN:
COREY
Damn paparazzi hounding me. That’s one
after a week.
DOCTOR (O.S.)
My daughter loves you on “Beyond
on her wall.
Decisions, decisions! 21
COREY
TV shows, posters, walls . . . what’s it
look, Doc?
CAMERA PULLS BACK TO REVEAL, THE DOCTOR: MICHAEL BARTEK
(40’S), COMFORTABLY HANDSOME.
MICHAEL
Moderate overproduction of oil from
MICHAEL (CONT’D)
Assne.
COREY
Assne?
MICHAEL
That’s what we call it in the trade.
COREY
I’m a star. Stars don’t get assne.
MICHAEL
You’d be surprised.
COREY
(urgently)
I just booked my first movie. There’s
MICHAEL
Relax, Corey. We have treatment
options.
22 Decisions, decisions!
COREY
Nobody can know about this. If the
MICHAEL
We pride ourselves on patient
COREY
You really think you can help me, Doc?
MICHAEL
Don’t worry about a thing. Your ass is
in good hands.
As you can see, the page count spreads from about one and a half pages on
the single-cam version to just over two pages on the multi-cam version.
Did you notice any other differences? How about the scene headings in the
multi-cam version? They were underlined, right? In the single-cam ver-
sion, when new characters are introduced, their names are put in all caps.
In the multi-cam version, the name is already in caps along with the rest of
the action line so it is underlined to differentiate it. There are other small
differences, and screenwriting software programs like Final Draft (which
I highly recommend as the industry standard) will provide templates for
both to guide you through all of the various formatting differences.
In addition to the simple matter of formatting differences, if I was to fully
transition this single-cam pilot to a multi-cam format, I would probably con-
sider a number of adjustments to the way I have written the scenes throughout.
For instance, in this opening, as a multi-cam, I might rethink the introduction
of the series’ lead in which I call for the camera pulling back to reveal him. If
this were to be shot in front of a live audience, that choice might not work
quite as well. Whether you choose the single-cam or multi-cam approach, you
must think far beyond mere formatting to make the most of the strengths of
whichever form you have chosen.
Your lead
If you’re writing a series with a specific performer (or even yourself ) then con-
sider which form would work best to showcase their talents. Stand-up comics
have often found their careers evolve from the club circuit to shows designed
around their comic sensibility. The list is long: Bob Newhart did it with The
24 Decisions, decisions!
Bob Newhart Show and later Newhart, Redd Foxx/Sanford and Son, Robin
Williams/Mork and Mindy, Martin Lawrence/Martin, Rosanne Barr/Rosanne,
Brett Butler/Grace Under Fire, Jerry Seinfeld/Seinfeld and many more. Every
one of these was done as multi-cam series, and it’s easy to understand why.
These are all performers who cut their teeth and made their mark working in
front of live audiences. Doesn’t it make sense to opt for the shooting option
that allows them to tap into their ease with a live audience?
Always consider who you’re building your show around and which type of
shooting style will serve them best.
Your comedy
Whether you are contemplating writing a multi or single-cam show or a work-
place or family comedy, your final decision will ultimately rest with you and
your own comic sensibility. What shows are you a devoted fan of and faithfully
watch? (And please, please, please, do not tell me that you don’t watch televi-
sion! I have had students proudly let me know this on the first day of class.
I will tell you what I tell them: If you want to write television, you have to watch it!
Okay, rant over.)
Where are you in your own life? Have you not started your own family yet
and are more invested in your work? Then a workplace comedy might be a
better fit for you. If you have done comedy writing in the past, think of your
style and voice. Do you lean more on visual gags, edits or other filmic devices?
Then the single-cam might be the best form for you. Or perhaps, you tend
to write longer more theater-based dialogue driven scenes? Then multi-cam
might be the way to go.
Take stock of your personal taste and emerging comedic voice. If you really
gravitate towards one genre or style over the other, you should come up with
an idea that will be well-served by the type of comedy that most speaks to you.
The choice is yours but remember, passion always matters and can’t be faked.
Whether single- or multi-cam, workplace or family, write what you love!
4 Rise of the dramedy
A few seasons back, Saturday Night Live featured a TV parody promo for a
fictional upcoming new fall CBS dramedy. A breathlessly booming voiceover
alerts us that the old guard “Tiffany” network, frustrated that their trademark
brand of traditional multi-cam comedies is now habitually overlooked dur-
ing award season in favor of the more au courant single-cam cable dramedies,
is coming out with their own new entry in the field: Broken. The relent-
lessly bleak “comedy” stars guest host Tom Hanks as the patriarchal head of
“a family of adjunct professors all diagnosed with depression on the same day.” CBS’s
usual impossibly sunny, upbeat promo style is played against decidedly dreary
introspective scenes from the series that feel positively Bergmanesque in their
unrelenting stark sadness.
The juxtaposition of the two wildly opposing styles not only makes for a
very funny sketch but also speaks to the current TV trend of increased tonal
flexibility and freedom as the traditional lines between comedy and drama con-
tinue to blur. The notable rise of the dramedy in recent years has much to do
with the emergence of so many more cable and streaming platforms allowing
for much more niche content for varied audiences. With this increased move
to more narrowcasting, show creators now enjoy much more opportunity and
latitude to explore darker, more intimate themes beyond the mass appeal laughs
they mined in the past.
In short, TV comedies no longer always or only have to be funny.
Atlanta, Barry, Insecure, Shrill . . . the list of these current genre-defying shows
goes on with each helping to reshape the TV comedy landscape as we know it
today. While there has been a proliferation of dramedies in recent TV seasons,
that is not to say they are an entirely new concept or even completely foreign to
the traditional networks. As mentioned earlier, there was M*A*S*H. The CBS
half-hour series centered on a mobile army surgical hospital in the throes of the
Korean War. The show was highly successful having run for 11 seasons (much
longer than the actual Korean War which only lasted three years) and was criti-
cally acclaimed with a slew of Emmy awards and nominations. M*A*S*H was
also an important pioneer in the dramedy genre as it juggled workplace ensem-
ble character comedy against the ever-looming presence of the horrors of war.
DOI: 10.4324/9781003108788-5
28 Rise of the dramedy
During its run, show runner/creator Larry Gelbart faced pushback from
CBS over how best to finesse this new and tricky tonal balancing Act. The
network, seeing the show (especially at the onset) in more purely comedic
terms, insisted on a laugh track for the single-cam series more in keeping
with their usual sitcom brand. The thinking was that TV audiences of the day
would require the usual laugh track to cue them to the comedy. Gelbart, find-
ing the canned laughter false and intrusive, fought for an eventual compromise
wherein the laugh track would be used generally but omitted during tense life
and death operating room scenes. This laugh track battle is of course a non-
issue for current purveyors of modern dramedies as we know them today ( just
try to imagine Atlanta or Fleabag with one). But the fact that at the time, the
network insisted on the device for M*A*S*H speaks to just how groundbreak-
ing and far ahead of its time the show really was.
Indeed, when I was beginning my own TV writing career in the late ’80s,
broader, more “jokey” multi-cam sitcoms were still very much the order of
the day. Unlike today’s dramedies, the early shows I broke my writing teeth
on required a pronounced set-up/punchline rhythm ideally with a minimum
of at least three jokes per page. They were constructed with a specific type of
comedy-crafting that I was fortunate enough to learn from the talented, more
experienced writers I worked under. But even then, there were starting to be
more and more TV comedies taking up the mantle of out-of-the-box shows
like M*A*S*H and changing the sitcom form.
One of the early pioneers of the dramedies we know today was The Days and
Nights of Molly Dodd. Created by Jay Tarses, the NBC (and later Lifetime) single-
cam show ran from 1987 to 1991 and starred Blair Brown in the title role of a wist-
ful divorcee navigating her moody and meandering life in Manhattan. The series
was fairly well-received by critics but not so much by some of the older veteran
sitcom scribes I was working with on those early shows. Coming from an earlier
era, they simply were not so enamored with this new emerging brand of “com-
edy” that was so much looser and less formulaic. I recall one of many frustrated
writers’ room rants from one about a particular Molly episode and the series lead:
A half-hour of this woman clutching a cup of tea, staring pensively out the window
at the rain. Where are the jokes?!
Long-form/hour dramedies
While this book is more focused on half-hour comedy pilots, the hour form has
also been greatly affected by the advent of the increasing homogeny between
drama and comedy in the dramedy mix. Notable entries such as Orange Is the
New Black, Shameless, Glee, GLOW, Jane the Virgin, Better Call Saul, Killing Eve
and The Marvelous Mrs. Maisel all convincingly take advantage of the dram-
edy’s genre fluidity to successfully straddle the line between comedy and drama
while utilizing a traditional drama one-hour structure.
Deciding between a one-hour or half-hour format for a dramedy can be
tricky. It’s important to consider the scope of the pilot and series you are plan-
ning. Does your show feature a large sweeping premise requiring more com-
plex, intertwining storylines? Are you envisioning a series with an especially
large ensemble, requiring increased storylines to service your cast? In these
cases, the extended running time might be the best logistic fit for the show
you’re envisioning.
Even though the dramedy is a hybrid, perhaps the greatest key in making the
running-time decision is to ask yourself: Between comedy and drama, which
would be the dominant genre? If it’s clearly drama, the one-hour form may be
your best bet. And of course, your personal taste is again always going to be a
factor in this decision. If you’re mostly a fan of the one-hour form, it may well
be a more comfortable (and fun!) fit for you to write.
As you begin to ponder your idea, you may be thinking of developing your
pilot as an animated vehicle. This is hardly surprising. Animated series such as
Big Mouth, Rick and Morty, Bob’s Burgers and F Is for Family account for some of
the sharpest, most inventive and creative adult comedy happening in television
today. Indeed, a spec animated pilot may well not only be the best fit for your
concept but also the most ideal means to showcase your emerging comedic
voice as you begin to define yourself as a TV comedy writer. So, is animation
the right road for you and your new pilot? Let’s consider it.
DOI: 10.4324/9781003108788-6
The animated comedy pilot 33
I was fortunate enough to co-write a couple of freelance sketches for The
Tracey Ullman Show and recall going to a live-taping of an episode featuring one
of my sketches in the show’s second season. One of those early Simpsons shorts
was screened for the studio audience and it was clear that this early, crudely
rendered version of the cartoon family was already a huge fan favorite. It didn’t
take long for Fox to pick up on the buzz and spin them off into a full-fledged
sitcom of their own.
The Simpsons quickly made a big splash by becoming the relatively new Fox
Network’s first Nielsen Top 30 show. The show, with its smart satiric jabs at
American politics and pop culture tempered with often surprisingly affecting
moments of sentiment, quickly exploded into a cultural phenomenon with
Dad Homer’s signature catch-phrase grunt, “Doh!” even eventually earning its
way into the Oxford English Dictionary. At the time of this writing, the series
is in its 31st season and holds the record as television’s longest-running prime
time sitcom.
The Simpsons ushered in a new era of prime-time animated comedies with
a slew of entries in the ’90s including Beavis and Butthead and King of the Hill
(both created by Mike Judge), Daria, The Critic, Family Guy (created by Seth
MacFarlane), Pinky and the Brain (created by Tom Ruegger) and Futurama (cre-
ated by Simpsons mastermind Matt Groening). These varied shows, each with
their own sharp humor and unmistakable voice, redefined TV animation, ele-
vating critical and audience expectations for the genre as a whole.
Another major game changer in this post-Simpsons era was South Park. The
series, created by Trey Parker and Matt Stone, may have centered on four boys
(Stan, Kyle, Eric and Kenny) growing up in central Colorado, but its heady mix
of smart social satire coupled with surreal, absurdist and scatological humor was
decidedly adult. Parker and Stone had no qualms about pushing the envelope
and taking no prisoners with head-on attacks on controversial issues of the day.
With the show’s amazingly fast production turnaround utilizing a rushed six-
day schedule from concept to air, Parker and Stone were able to infuse episodes
with an unprecedented timeliness as it lampooned issues of the day—formerly
off-limits for an animated series—along with real-world hot topics ranging
from Scientology, presidential elections and even the capture of Saddam Hus-
sein. (Note: The television documentary 6 Days to Air examines the series’
demanding turnaround and is definitely well worth seeking out for a deeper
look at the show’s unique and intense production process.)
Bojack Horseman, the critically acclaimed dark character study of a deeply
flawed, anthropomorphic ’90s burnt-out, sitcom celeb, also broke down barri-
ers in its own way and is another crucial show to consider in the evolution of
adult animation. The series creator, Raphael Bob-Waksberg, originally pitched
the show to Netflix as Bojack The Depressed Horse and delivered boldly on
his vision with his uncompromising exploration of the very darkest depths of
human (well, horse/human?) despair. Bob-Waksberg remarkably managed to
shift almost seamlessly between the biting sardonic comedy of Bojack’s life on
34 The animated comedy pilot
Hollywood’s C-list to the searing psycho-drama of his most personal mid-life
pain. In accomplishing this, Bojack busted through old established animation
genre lines. The series not only challenged former conventions of what was
acceptable subject matter but also established a new, much more expanded
tonal range for animated dramedies to come (perhaps even for the one you
might be thinking of developing right now).
Thinking visually
As different as animation and live-action may seem, much of your approach to
both will remain fairly similar. With either form, you should be ideally striving
to tell well-constructed stories with a compelling beginning, middle and end
while featuring well-defined characters your audience will hopefully respond
to and connect with. One key difference is that while all good screenwriting
requires adept skill at conveying the visual (showing not telling), it’s even more
pronounced and crucial in animation. It can be argued that animation is even
more of a visual medium. And therefore, it is imperative that your approach
reflects that.
Live-action and animation scripts both operate as blueprints for future col-
laborators to bring them to life. The action and description lines in your live-
action script are there for the director to interpret and usually do not require
a lot of special detail or additional information. And in fact, a more spare,
stripped-down method of writing your action lines will generally serve you
better and make for a much more effective read. (We will discuss this idea of
the “less is more” method later in the book.)
Of course, you also want to be careful not to “overwrite” with your ani-
mated script, but there is an expectation that you will offer more in the way
of thorough descriptions and action lines to get your visual intent across than
you might in a live-action script. With animation, you are likely writing your
action lines for a storyboard artist to interpret. Of course, there are many gifted
story boarders who do amazing work but there is more of an expectation for
you as the writer to provide your visuals in a more literal, full-bodied and
detailed manner than you might in a live-action counterpart.
In animation, it’s almost as if you’re not only the writer but you’re also in
effect functioning as the director. This is even more crucial at this stage where
you are creating your pilot and setting the tone of your show. In approaching
the animated script, you should be focused on making all of your elements as visual
as you can. That means everything: plot points, jokes, gags and even selling
The animated comedy pilot 35
the resonating emotional resolution moments as visually contextualized as
possible.
Your premise
While there are concepts that could work well both as live-action or animated
pilots, there are those premises that all but demand to be animated. One of the
obvious advantages of animation is that you are typically less logistically and
budgetarily limited in terms of locations, sets and special effects. Simply, ani-
mation can generally provide a much broader visual canvas to (literally) draw
upon. However, having said this, it’s important to note that while there is more
leeway in this area, animated productions come with their own set of time and
budgetary concerns. For instance, while an additional location would probably
not cost as much on an animated show as its counterpart might be on a live-
action show, you would still be looking at the added expense for an animator
to create and draw a new background and that would be more expensive than
rethinking your story to use a previously drawn background. But still (and
especially at the pilot-writing stage), the sky is much more the limit in develop-
ing your pilot premise and story.
As an exercise, try to re-imagine some of your favorite animated comedies
as live-action shows. How challenging would it be to realistically capture the
limitless imagination and sci-fi fantasy of Futurama or the intergalactic globe-
trotting exploits of Rick and Morty? The special effects budgets on those shows
would be nearly as astronomical as the distant planets those series explored.
How about translating the anthropomorphic characters who populate the
aforementioned Bojack Horseman? I’m not saying it couldn’t be done, but exe-
cuting convincing live-action versions of Bojack, Mr. Peanut Butter and the
feline Princess Carolyn (the film version of Cats, anyone?) would most defi-
nitely present challenges averted by animation and make for a very different
show.
A show like Netflix’s coming of age comedy Big Mouth includes fanciful
devices ranging from objects suddenly bursting to life, otherworldly “hormone
monsters” and even the ghost of Duke Ellington. And while all of these ele-
ments would present formidable live-action hurdles, there’s also some com-
plicated matters of casting. Big Mouth is a decidedly adult show that looks
unflinchingly back at puberty. Its “tween” cast of characters is voiced by an
array of gifted adult comedy actors and stand-up comics (including Nick Kroll,
John Mulaney and Jessi Klein). The show pulls absolutely no punches in its
frank depiction of this incredibly rocky time of sexual awakening and anxiety.
A live-action version of the show casting real-life actors who are actually the
age of the tween characters (or can pass for it) brings with it a host of moral
implications the animated version sidesteps.
Now consider your premise. Does it come with built-in logistic and budget-
ary concerns? Is your concept something that requires a lot of (or near limitless)
locations? Are you envisioning a slew of mind-blowing special effects? These
36 The animated comedy pilot
are all questions you should be asking yourself as you weigh the animation vs.
live-action question.
As you can see, the writers went with a 4-Act structure with a Cold Open,
but you would have the option with your spec pilot to opt for a different
The animated comedy pilot 37
structure (say: Cold Open, 3 Acts, Tag). The main thing to remember with
whichever variant you employ is that you’re structuring your script soundly
and that you’re selecting the format options that will work best for the stories
you want to tell with your subsequent series.
I would also consider the broadcast platform that you feel is the most ideal
fit for your pilot. For example, if you envision your pilot as a perfect show for
Netflix or Comedy Central or FOX, I would see if there’s a preponderance of
one type of structure (number of Acts as well as the use of Cold Opens and
Tags) on the majority of shows currently on your chosen outlet and take that
into consideration with how you go about laying out your pilot structure.
Animation or live-action?
Again, consider your premise and how you envision your show. Think about
how you see yourself as a writer and which form best showcases both the piece
and your comedic voice. Is animation right for your new pilot? It’s really up to
you. Draw your own conclusions (sorry, couldn’t help myself !).
6 The “tween” comedy pilot
More than a decade ago, my first foray into teaching came when I was asked to
co-lead a high school summer sitcom arts camp held annually at UCLA. Stu-
dents from all over the world came to learn about TV comedy writing, acting
and production with the main project being the production of a Cold Open of
an original sitcom pilot penned by and starring the campers.
In one of our first sessions, I screened some selected sitcom scenes to dis-
cuss the basics of story, character and theme. While the campers seemed fairly
interested by the clips, there was only one that earned their complete and rapt
attention. It was the 2007 pilot of Disney Channel’s Hannah Montana created
by Michael Poryes, Rich Correll and Barry O’Brien. I knew the show and its
young star, Miley Cyrus, were extremely popular so I wasn’t surprised that the
campers would find the show entertaining, but what I wasn’t prepared for was
just how invested they would be in this multi-cam tween comedy.
When the opening credits rolled, there was this absolute—almost
reverential—silence. The students watched with an intensity and focus I had
not previously experienced with them when I had shown scenes from much
higher profile adult prime-time adult shows. Hannah was a show which seemed
to be speaking to these young people directly. They weren’t just watching the
show—they were studying it. It was suddenly clear to me just how powerful
tween content is to its young target audience.
Years later, I taught Writing for Television classes at Emerson College. The
course featured an overview of various TV genres. When we got to the week
on Children and Tween television, I was again struck by how spirited and pas-
sionate the discussion became among these college-age students on the shows
they grew up on and why they seemed to still mean so much to them. Upon
reflection, some shared that these shows like Hannah, Drake and Josh and Wiz-
ards of Waverly Place—designed to appeal specifically to the 8-to-12-year-old
demographic—served as important transitional entertainment for them as they
moved from kiddie programming to older-skewing, teen-oriented content.
With these series, emerging most notably from platforms such as Disney
Channel and Nickelodeon, the students related that they were suddenly get-
ting to see actors who were just a bit older than themselves at this pivotal time
when they themselves were struggling to figure out this new (and sometimes
DOI: 10.4324/9781003108788-7
The “tween” comedy pilot 39
scary) adolescent world they were suddenly thrust into. These series and their
characters offered guidance on how to navigate issues like dating, friendship
and popularity. Most expressed fond affection for these programs and seemed
genuinely grateful for the insight and comfort they provided.
They went on to share examples of how they truly took the adolescent life
lessons these shows offered to heart. One student recalled how he had been
devastated by a big fight with his middle-school best friend but then a rerun
episode of Drake and Josh featuring the buddy comedy’s leads working success-
fully through their own dire estrangement provided him with guidance about
how listening and understanding could mend a friendship. The student related
that he actually utilized the episode’s communication lesson and it worked. He
made up with his buddy! For this young man, this little “tween” show made a
big difference. Drake and Josh helped.
So, if you’re considering writing a tween pilot or perhaps even focusing
your writing career in that arena, that’s fantastic. There’s always a massive need
for quality content and the tween segment takes up a formidable piece of
the entertainment marketplace. But while there is tremendous opportunity,
it’s also equally important to remember that with that opportunity comes real
responsibility.
I’ve encountered students who view going into children’s or tween televi-
sion more as a calculated career move than having to do with any real desire
to contribute meaningfully to their impressionable young audience. These stu-
dents somehow had the misguided notion that the quality standards will be
lower so therefore, the road to breaking in will be much easier than with adult
programming. While there are some differences in writing for the youth mar-
ket, you can be sure that the genre requires its own specific and formidable
skill set and the competition is still quite fierce. If you choose to write a tween
comedy pilot, do it because it’s your passion, not because you perceive it as the
path of least resistance.
Aspire to aspire
If you research successful tween shows past and present, you will see a great
deal of them feature an aspirational premise of some sort. What 12-year-old
The “tween” comedy pilot 41
wouldn’t be excited about the prospect of being a secret undercover pop star à
la the aforementioned Hannah Montana? I was fortunate enough to write a free-
lance episode of Nickelodeon’s True Jackson, V.P. (created by Andy Gordon).
The pilot premise finds True (Kiki Palmer) landing a position of vice presi-
dent of a youth fashion company. How cool would that seem to the average
fashion-forward middle-schooler? The Netflix series The Expanding Universe
of Ashley Garcia, created by Mario Lopez and Seth Kurland, features Ashley
(Paulina Chávez) as a 15-year-old rocket science prodigy who toils as a robotics
engineer at NASA. Clearly, these characters are not exactly leading typical teen
lives. There is a very definite dose of wish fulfillment running through all three
of these series. Their appeal makes sense since adolescence is this time when
many young people are dreaming about what their lives may become. So, an
original pilot premise that can tap into this hopefulness and sense of wonder
about what might be possible can be a crucial selling point to your tween pilot.
And of course, if you can aspire in a way that feels fresh and original, all the
better. The trick is that if you do place your main character into the sort of
amazing unique tween fantasy lives enjoyed by Hannah, True or Ashley, your
mission will also be to just as equally ensure that your main character remains
relatable to your audience. You always want the combination of aspiration and relat-
ability. The idea is for your audience to think, “Hey, that could be me!”
Believe in magic!
In this era of massive literary and movie mega-franchises such as Harry Potter,
Star Wars and Twilight, it’s hardly surprising that tween TV would be prime
ground for the fantasy supernatural series.
Disney Channel’s Wizards of Waverly Place looks at life and sorcery among
a trio of modern-day sibling teen wizards living in Manhattan’s Greenwich
Village. In Nickelodeon’s Henry Danger, 13-year-old Henry gains and loses a
variety of super powers as he serves as faithful superhero sidekick to Captain
Man. And then there’s Just Add Magic, the Amazon Studio series wherein three
tween besties find a mysterious cookbook and start whipping up middle-school
spells. That one actually puts Magic right there in the title!
Clearly, tween TV can be a haven for otherworldly themes and content.
Again, one can correlate the familiar call for teen aspiration in all of these fanci-
ful premises. But be aware that even if you’ve come up with your own amazing,
tween fantasy premise (Vampire Cheerleaders: “They got pep but need plasma!”)
even the coolest supernatural premise will only take you so far.
An awesome magical premise gimmick can be a great jumping-off point and
powerful selling tool. But you still have to back it up with a well-constructed
pilot that feels ripe for future comedy and conflict with memorable characters
who are compelling and relatable (there’s that word again!). In short? Embrace
the magic. But remember, the magic is not a magic bullet for the hard work
and craftsmanship required for your tween pilot to succeed and perhaps even
be, well . . . magical.
42 The “tween” comedy pilot
Remember your demographic
As you build your tween pilot, remember that you want to showcase your
young players front and center. Networks like the Disney Channel and Nick-
elodeon have staked their formidable success and reputations on the youth
market so make sure that you’re making your leads the tweens and teens your
young target audience is tuning in to see. That doesn’t mean that you shouldn’t
strengthen your pilot with an interesting and fun supporting adult author-
ity figure cast. But do not make the parents or teachers the star of your pilot.
Tweens are not tuning in for the parents on these shows. It’s called iCarly not
iCarly’s Mom. Make the kids the stars.
And of course, in terms of your pilot story, try to come up with subject mat-
ter that’s going to be of interest to your audience. Think back to the age that
you’re writing about and try to recall the things and life events that mattered
most to you. There are topics that just don’t work as well for your target audi-
ence. A pilot story about a character dealing with a changing federal tax law
structure probably isn’t going to resonate quite as well with the average tween
as say a story about getting a zit before a big dance.
Obviously, there are also limitations in the tween market with what’s accept-
able in terms of sexual situations, innuendo, violence and language. Networks
and broadcast platforms adhere to specific standards and practices (S&P) proce-
dures that must be observed. Again, writing for the youth market comes with
a higher degree of responsibility and care that will (and should) inform your
writing.
What was the last show you watched? Perhaps, it was an episode of NBC’s
Superstore from the comfort of your couch on your flat screen? Or was it
the latest episode of HBO Max’s Hacks on your cell while striding on the
treadmill? Maybe you binged an entire season of Netflix’s Big Mouth on
your iPad during a cross-country flight. Of course, these are just a few
viable viewing options and only a small representation of the countless
means available to today’s entertainment content consumer. But this was
not always the case.
DOI: 10.4324/9781003108788-8
Choose your platform 45
string of hit multi-cam comedies, many of which were arguably older-skewing
than their competition.
ABC was the youngest of the Big Three Networks and spent a lot of its early
years as a ratings underdog. A string of hit multi-cam comedies helped change
that for the network in the ’70s. Two of the most successful were Happy Days
and Laverne and Shirley. This pair of warm, nostalgic Gary Marshall-produced
sitcoms not only rose to the top of the ratings during their long runs but also
helped propel other ABC comedies of the day including Three’s Company, Soap
and Mork and Mindy.
As discussed, in 1984, when the sitcom was seriously slumping, NBC’s The
Cosby Show exploded on the scene as a surprise breakout phenomenon. The
show’s juggernaut success both revived the genre as well as fueled a ratings
resurgence for the network. NBC became known for its “Must-See TV” slo-
gan which beckoned the viewing masses to their smart array of more sophisti-
cated and urbane comedies. Most notably on their legendary Thursday night
block were series such as Cheers, Seinfeld, Mad About You and Frasier which
dominated the ratings and Emmy awards.
In the ’90s, ABC found a slogan of their own and some lasting Friday night
ratings success with its branded “T.G.I.F.” line-up of family-friendly multi-cam
comedies with Miller-Boyett-produced hits such as Full House and Family Mat-
ters. Years later, Full House would pull the feat of evolving from network to
streaming in the form of Netflix’s Fuller House.
Meanwhile, at the Tiffany Network, CBS’s Nielsen highs continued from
the ’90s into the next century with Everybody Loves Raymond, King of Queens,
How I Met Your Mother and the powerful ratings one-two punch of Chuck
Lorre’s Two and A Half Men followed by The Big Bang Theory.
In 1994, NBC found another great game changer with its breakout hit
Friends. Although criticized in recent years for its lack of casting diversity, one
can’t overlook how, with its canny use of increased number of storylines (to
accommodate its larger, more equally featured ensemble cast) and quick cutting
style, the series truly altered the sitcom landscape and rethought the way multi-
cams could be approached and produced.
Over the years, all of the Big Three featured their own evolving trademark
brand of comedy. It was crucial for the prospective showrunner or creator to be
able to assess which network would provide the best fit and home for their new
creation. Was your new spec pilot more “NBC/Must-See” or “ABC/T.G.I.F.”?
Although each network was known for its own unique style of sitcom, in their
respective heydays, all of the Big Three were able to find mass audiences for
their comedy programming.
In recent years with the massive proliferation of increased competition from
a host of new emerging broadcast sources and platforms, that has all changed.
To provide some context, during the 1999–2000 TV season, the Nielsen-rated
Top 30 rated shows included ten situation comedies (with Friends topping that
sub-list at #5). Sitcoms accounted for a full-third of the Nielsen Top 30. Fast
forward 20 years later to the 2019–2020 Nielsen season and there is but one
46 Choose your platform
half-hour comedy on the entire list: CBS’s single-cam, Big Bang Theory spin-off,
Young Sheldon coming in at #9.
DOI: 10.4324/9781003108788-9
52 Comic characters
I’m not saying necessarily that you must write something directly autobio-
graphical (although that may well be the perfect option). But even if you’re
creating a main character who you feel is miles away from you, there’s a very
good chance that elements of you and your persona almost inevitably are going
to seep into your creation. And that can be a very good thing. Often the best
thing! Embrace it.
I once wrote an original spec pilot called Meet Danny Muffin. The title char-
acter was a comically oblivious 30-year-old man who had been abandoned by
his mother on the steps of a Catholic orphanage as an infant. In the pilot story,
grown-up Danny finds his birth father (who had no idea of his existence) and
seeks to jam himself into his father’s current family situation (complete with
a wary stepmother and two teenage half-siblings). Danny was on a quest to
experience the family life he never had.
This was certainly not directly autobiographical. I was lucky enough to
never have been abandoned as a baby and in fact had a quite wonderful fam-
ily. However, when I wrote the pilot, I do think in retrospect, that I had gone
through a period where I was searching for a similar sense of family in my own
life. So, while the situation was fictional and Danny certainly wasn’t precisely
me, his underlying motivations, yearnings and emotions were most definitely
rooted in me and my reality. I had some success with that pilot and I do think
that while the comedy in it was often fairly broad and wacky, there was an
emotional authenticity to it born from my own experience that came through
and that readers responded to.
Again, think about your life and what you’re going through now (or even
some struggle from the past). Is there something there that could be a jumping
off point for your main character? The “want” of your character can serve as a
potent emotional through line for your pilot story and define what your show
is attempting to explore thematically.
Now look at the other folks in your life. Family, friends and even enemies
can be fine fodder for comic character creation and development. Having said
this, when you work as a TV writer, you find yourself often hearing from
well-meaning industry civilians telling you about how someone they know is
so ridiculously funny and would make a great sitcom character. Of course, as
anyone who has tried to write a pilot will tell you, this idea of simply trans-
posing characters from life doesn’t really tend to work. The writer still needs
to do a great deal of creative heavy lifting to make the fictional version of the
character come to life. But still, don’t underestimate the value of these real-life
human sources as a powerful starting point. Think of them as your “character
clay” from which to sculpt your comic creation.
So how do you take your real-life inspiration and run with it? Let’s say you
have a boss right now who just drives you crazy. You’re thinking you’d like to
incorporate elements of that annoying energy into the boss character you’re
developing for your workplace comedy pilot. Great. Let’s go with that. Now
remember, you’re not at all limited or locked into the reality of the actual indi-
vidual who is serving as your inspiration. Maybe for your pilot, it would help
Comic characters 53
to make your boss character much older or younger? You could even flip their
gender, if that would make more sense for your series concept.
Now look at the traits that you find funny or even frustrating about this per-
son. In comedy, exaggeration can often be your friend. If your boss is a bit persnickety
about things in life, can you find ways to exaggerate those tendencies in your
pilot to underline them even more for comic effect? Maybe you even decide to
branch out and combine a couple of former bosses you’ve endured by combining
potential comic foibles from each to create a true hybrid boss from hell. One
positive outcome of this is that the more you change your character from the
real-life person who may have served as your initial inspiration, the less likely
they’ll be to recognize themselves in the creation (which might save you from
some awkward explanations).
Of course, you don’t necessarily have to base your characters on anyone you
know personally. Inspiration is everywhere. There may be someone intriguing
you sit across from on the subway who you find yourself building a character
around. Or perhaps a profile pic of a friend of a friend on Facebook starts you
daydreaming that person as a supporting player in this new show in your mind.
Again, inspiration is everywhere if you’re open to it and as a creative person, it’s
your job to recognize it when it appears.
Eavesdropping can also be a great means to character creation. I recall being
on a long line at the concession stand at a revival movie theater in Los Angeles
in the ’80s. The young woman working the counter was commiserating with a
male co-worker about a recent busted romance she was trying to get over. As
she scooped giant tubs of popcorn, she wryly grumbled about the suitor. She
had this halting comic rhythm that I found very endearing. I still recall how she
detailed how she really should have known better: “The dude had leather tassels
on his shoes . . . you can never trust guys with that kind of footwear.” I used her as
inspiration for the romantic interest for my main character in Hometown Blues,
the aforementioned dramedy pilot I wrote at the time. The character’s name
was Laura and while in my piece she didn’t work at a movie theater, I tried
to give her the same romantically world-weary energy and that same halt-
ing comic rhythm. The people who responded favorably to that script almost
always cited specifically the realness and relatability of the “Laura” character. So
again, be on the lookout for these real-life character inspirations.
Conflict = comedy
With your pilot, your goal is to set up a world where we can foresee a situation
(hence the term, situation comedy) that is ripe for a plethora of great stories and
big laughs. Of course, the essential element for either of those goals is going to
be conflict. We should be able to glean from your pilot where the future con-
flict will bubble and explode among your ensemble. We should get the sense
that this initial conflict you’re establishing has the potential to grow, evolve and
eventually sustain over the life of your series.
Therefore, as you create your characters, it is just as crucial to know as much
about how your characters relate to each other as it is to know them simply as
Comic characters 55
individuals. Have you ever been to a dinner party where some of the guests
didn’t get along and sparks flew? While it may have been uncomfortable at
times, I bet the party was fairly interesting. Good conflict will do that. It’s your
job to create your pilot’s character ensemble intentionally with ample built-in
conflict to provide a powerful (and enduring) comedic engine to your stories
and series.
Think of your favorite comedy series and its characters. How do the char-
acters relate to each other? Can you cite their central conflicts? If the show has
been on the air for a while, is there at least an element of that initial conflict
that was introduced between the characters that is still evident? While good
characters may evolve and change, some version of this initial conflict must
remain to continue to find compelling stories and keep the funny going.
In the pilot of Brooklyn Nine-Nine capable but also fun and freewheeling
NYPD Detective Jake Peralta (Andy Samberg) clashes with his new stiff, ultra
by-the-book precinct boss, Captain Raymond Holt (Andre Braugher). This
central conflict is underlined in the pilot story with a running story thread
involving the captain insisting Jake wear a tie while on duty. The characters’
opposing comic traits are clearly defined and the brittle dynamic of their work
relationship make for a potent source of comedy.
“Everyone you meet is fighting a battle you know nothing about. Be kind. Always.”
Ask yourself, does my character have a secret (big or small) that others don’t
know about? What is their battle? The answer may help you find the character.
9 Finding your pilot story
Pilot check-in: Hopefully, you’ve begun to put in the hours and creative work
to come up with a strong premise you feel passionate about. Awesome! Perhaps
you’ve even started to build the “world” of your pilot and inhabit your vision
with an ensemble of compelling comic characters ripe for funny conflict with
opposing viewpoints. Fantastic! Before you start practicing your Emmy accept-
ance speech you still may be missing one crucial element: your pilot story.
To be precise, your pilot will probably not only feature one main “A” sto-
ryline but also supporting “B,” “C” and possibly “D” storylines as well. So,
when discussing your pilot story, I’m really talking about your combined stories.
The choice and execution of your primary pilot story (along with your sup-
porting storylines) is going to be absolutely crucial in the success or failure of
your project. Why? Because while as awesome as it is that you’ve nailed down
a fresh and original premise featuring an inspired array of hilarious characters
and an amazing comic world for them to all clash and thrive in, you still need
that special pilot story that will pull all of these comedy puzzle pieces together.
Your pilot story is your vehicle into this new world and your vision. It’s
imperative that you find the story that will best communicate all of these amaz-
ing essential elements you’ve worked so hard to create. It doesn’t just have to
be a great story; it has to be the right story. Here are some things to consider as
you search for yours.
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60 Finding your pilot story
and world has emerged. Your premise pilot is the narrative bridge between these two
worlds.
This newly established “world” will serve not only as your series premise but
also as its comedy engine. Ideally that engine should be robust and strong. That
means this new situation you’re creating should brim with the makings for
plenty of potential conflict and challenges for your characters that can lead us
to multiple seasons worth of future stories and comedy.
In the Schitt’s Creek pilot, the series’ obscenely wealthy Rose family suddenly
find themselves destitute and reduced to rebuilding their lives from scratch by
moving to their last remaining asset: a rundown motel they bought as a joke in
the rural hell of Schitt’s Creek.
Bill Hader’s title character in Barry is a former Marine turned small-time
Cleveland hitman. In the pilot, Barry takes a trip to Los Angeles to perform a
job but winds up catching the acting bug. He makes a decision to stay in LA
and try to build a new life around his acting dream.
The CBS multi-cam comedy B-Positive opens with the lead character, a
therapist named Drew, suddenly finding out he’s in the early stages of renal
cancer and will require a kidney transplant in the very near future to survive.
In the pilot, Drew attends a wedding where he encounters Gina, a woman he
once knew in high school. Gina volunteers to donate her kidney to him on the
spot, forever changing both of their lives.
In each of these premise pilots, something happens that forever changes the
landscape for the lead characters, launching them into a new world. They are
all faced with a new set of challenges and characters to contend with.
• The pampered Rose family will have to adjust to a much less cushy and less
privileged life among Schitt’s Creek’s resident lower-middle class eccentrics.
• Barry is going to have to find a way to “fit in” with the new classmates he
meets in his new Hollywood acting class while he struggles to keep his past
a secret from them and tries to figure out a way to extricate himself out of
his former mob life.
• In taking Gina up on her generous organ offer, B-Positive’s Drew suddenly
finds his familiar life inextricably connected to a woman with whom he
shares little in common with other than their compatible blood type.
With each of these new emerging situations, we can immediately see the obvi-
ous conflict that is sure to come and the big comedic possibilities that could
be mined.
Take a look at some of your favorite shows. How many started out with a big
life change for the lead character? Notice how often their series pilot may find
the lead character moving to a new town or leaving a relationship or marriage,
beginning a new living arrangement or starting a new career. There’s good
reason for that. Not only is change healthy and inevitable in life, but it can also
be a great jumping off point for your pilot!
Finding your pilot story 61
The “soft premise” pilot
Under the premise pilot umbrella, there is a sub-category sometimes referred
to as the “soft premise” pilot. There’s plenty of room for debate on this, but
I would still consider the soft premise pilot a premise pilot. The differentiation
for me is that with the soft premise pilot, it’s not about creating an entirely
whole new life situation but rather bringing a major new character into an
existing situation that may alter that world. But that character’s adjustment may
not be the central focus of the show. Sometimes, the introduction of the new
character is being implemented as a way into the series world and characters
rather than as means of creating the series premise.
For example, in the pilot for NBC’s Superstore, Jonah (Ben Feldman) shows
up for his first day at a big box store where he clashes with his new boss, Amy
(America Ferrera), and encounters romantic interest from Assistant Manager
Dina (Lauren Ash). Feldman is a series lead on Superstore and the pilot story may
be about his character’s first day on the job, but the series is not centered on
Jonah’s adjustment to the situation but rather the entire ensemble and situation
(albeit with a focus on his relationship with Ferrera’s Amy character). In this
instance, Jonah’s arrival at his first day on the job is really more of a way into a
situation and world that was already in place rather than the full-on premise of
the show.
In the Friends pilot, when would-be, drenched bride Rachel ( Jennifer Anis-
ton) comes out from the rain and walks into Central Perk, the rest of the gang
is already all there. All that’s left is for Rachel to join them. The pilot story may
be about Rachel’s arrival, but the series really ends up being more about the
ensemble as a whole rather than Rachel’s adjustment to this new close circle of
pals. Again, Rachel’s arrival is just our way into the ensemble’s shared stories
and lives. While as popular a character as Rachel proved to be (all due respect
to Jennifer Aniston’s inspired comic work and Season 1 breakout hair-cut sen-
sation), the comedy engine of the series lies in the combined magic of the entire
ensemble. After all, it is called Friends, not Rachel.
As discussed, one of the big challenges in writing a pilot is laying in what
can feel like mountains of exposition and introducing characters with ease and
elegance. The goal is to give the audience information they need without hit-
ting them over the head with it. Having a new outside character come into an
existing situation can offer a viable and easy means to accomplish this for the
audience.
For instance, if the “way in” into your workplace pilot is through a char-
acter’s first day on the job, it won’t feel forced or clunky to have this new
colleague meeting all of the principals of your pilot. It’s actually logical and
organic to your story to go through these steps and therefore, the exposition
doesn’t feel forced or clunky. It would actually be more jarring for the audience
not to have these beats. The audience gets briefed on the series principals and
situation just as this new character does. So, while the series may not solely be
62 Finding your pilot story
about this new “outsider’s” journey, we can use their entry into the situation
as a way to cut through the forest of exposition inherent in setting up a pilot.
So. Are you comfortable? Consider the chair you’re sitting on. (If you’re not
sitting, maybe go sit down or use your imagination? Work with me here!) The
reason that chair is able to hold up your weight is that it was properly designed
with a solid structure to provide a sound foundation. Without the right struc-
ture, that foundation would collapse and you’d be on the floor. The same holds
true for your pilot story.
Structure is what holds everything together. Without proper structure, your
story (and in effect your entire pilot) is going to fall apart and collapse. How
often have you read a movie review where the critic chides the script’s “rick-
ety” plot? Structure matters. Always. Make no mistake, no matter how origi-
nal, quirky and hilarious you think your pilot story is at this point, without
sound structure, it is going to collapse as fast as a rickety old chair. And if your
story collapses, then your entire pilot idea (no matter how brilliant!) is on the
floor too.
Strong structure will propel your story forward, allow for surprising twists
and turns and make it possible to ultimately pay it all off with a satisfying
resolution. In essence, good structure provides both the narrative vessel and
foundation to tell your story effectively.
Sound story structure is one of those things that doesn’t always get its proper
due. It can sometimes even be taken for granted and not always fully appreci-
ated. But what about when that sound structure isn’t there or goes M.I.A.?
Oh, you know it. You feel it. It may be that time in a movie when you start
squirming and take out your phone for a peek (hope you’re not sitting by me!).
And possibly even more personally and professionally dire for you, it could that
point where the studio or network exec who you have campaigned so hard to
get to look at your script may just stop reading your pilot because she now sees
you as an amateur who has failed to master this basic and essential concept.
How can we avoid that?
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68 Sitcom story structure
to understand why. Again, in creating an original pilot, you are doing the daunting
double duty of both setting up the entire world of your series as you simultaneously
lay in a satisfying story to kick it all off. Building a structure that seamlessly meshes
those two formidable goals and manages to achieve both is not easy but neverthe-
less, remains an essential element of craft for the newbie screenwriter to master.
Then there is the whole matter of determining how many Acts you want
to construct your pilot around. On top of the more familiar 2-, 3- and 4-Act
structures, recent television seasons have seen an increasing number of stream-
ing comedies and dramedies on premium pay cable networks like HBO and
Showtime as well as SVOD services like Netflix and Amazon Prime that shun
the traditional Act Break structure altogether. And even among those there
are a number of entries such as Amazon Prime’s The Marvelous Mrs. Maisel and
HBO’s The Righteous Gemstones that go well beyond the 22-minute broadcast
network standard in favor of significantly longer running times.
And what about Cold Opens and Tags? How will those bookending devices
play in your structural design? It’s a lot, right? Well, take a breath. We’ll explore
all of these factors in more depth in just a bit so don’t be overwhelmed. But
first it may be instructive to first take a step back and gain some insight from
the very first master of dramatic theory, the great Greek Philosopher, polymath
(and obvious overachiever) Aristotle.
How far back? We are talking 4th Century BC when Aristotle offered the
world a collection of his written lecture notes which would become the first
foundation for narrative theory known as Aristotle’s Poetics. The volume may
be slim, but for the budding screenwriter, the densely packed pages of his
philosophical treatise provide a powerful and invaluable storytelling base and is
essential reading.
Beginning, middle and end. It is not an understatement to say that your craft in
sitcom writing must be supported by this basic tenet of storytelling structure.
And this not only applies to your pilot as a whole but is just as essential through
each individual component that comprises your script. That means that in
every step of your script process as you write each of your scenes, sequences
Sitcom story structure 69
and all of your secondary stories that each must be crafted to all have their own
beginning, middle and ends as well.
Beginning, middle and end. This elemental and ubiquitous three-prong
concept now may be perceived as a storytelling given, but at the time Aristotle
was breaking new ground in identifying the origins of what was to evolve into
the familiar 3-Act Structure still embraced in literature, theater and screenwrit-
ing. Even if you are not planning on writing a 3-Act pilot, you will still need to
consider and adapt the pilot structure you are using in terms of the beginning,
middle and end of your story.
The Big Bang Theory—the pilot for the CBS multi-cam stalwart was con-
structed with the classic 2-Act structure and bookended with a Cold
Open and Tag.
PEN15—Hulu’s single-cam streaming coming-of-age cringe comedy was
launched with a 3-Act/Cold Open/Tag.
New Girl—the long-running FOX single-cam featured a 4-Act structure
(sans the Cold Open and Tag).
The Marvelous Mrs. Maisel—the Prime Video pilot introduces us to Midge’s
fledgling world of Greenwich Village jokes and stand-up without any for-
mal act breaks, Cold Opens and tags altogether, reading much more like a
short-length screenplay.
Clearly, there are a number of viable options for your Act Structure. Before
you make your decision, let’s go back to the principle of beginning, middle and
end in storytelling and how the number of Acts you choose for your pilot will
inform how they operate within your chosen Act Structure.
Perhaps the answers to these questions can help you decide what Act structure
is right for your pilot and series.
After you complete this, you will have a sort of “dummy” pilot structure break-
down of the full pilot. Now count up the various storyline beats. Note how
many more story beats the pilot’s “A” story has in relation to the supporting
stories. Assess how many beats of each story appear in each Act.
Of course, if you have a pilot script, you can also opt to do this sort of break-
down as you read through the script. Either method will give you the same
result: a sort of full “dummy” pilot structure breakdown. I have found that for
many students taking the time to do this exercise is not only informative but
can make the whole enterprise of figuring out their pilot structure feel much
less daunting. When we get to constructing the outline for your own pilot in
Chapter 12, it should be really helpful. Give it a try!
And if you haven’t read it yet, check out Aristotle’s Poetics. There’s good rea-
son it endures, and your pilot will be the better for it.
11 Crafting your pilot logline
“I didn’t have time to write a short letter, so I wrote a long one instead.”
—Mark Twain
Just one or two sentences. No more than about 50 words. Sounds easy enough.
Yet, as Twain alluded, distilling one’s thoughts in a clear, concise, “less is more”
manner can take much more creative time and energy than being longwinded
and lazy. It’s also why you may find composing a strong logline that judiciously
conveys the elements and essence of your pilot in a winning and convincing
manner much more challenging than you might suspect. But in terms of both
marketing and developing your project, the logline is an essential step. Let’s get
to work on yours!
What is a logline?
Simply, a logline is a one- or two-sentence statement which tells us what your
project is all about. In the case of your pilot, your series logline will convey an
overview of your prospective show’s concept along with its characters and plot
(stemming from possible future challenges or conflicts). For example, one for
Friends when it started out might read something like:
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74 Crafting your pilot logline
importantly, excites your prospective reader and makes them want to put yours
at the top of the stack.
While at this point you may be looking at the logline more exclusively in
terms of selling your pilot, it is my belief that it can also be an incredibly pow-
erful tool in developing your pilot. As discussed, coming up with the concept
of your show can be a daunting process. You may be feeling like you’re trying
to cut through a thick forest of thoughts and ideas to find your pilot. You may
even be feeling like you’re getting close . . . like you’re circling something really
amazing but somehow, you’re still not quite there. The process of developing
your logline wherein you are forced to distill the concept and essence of your
show to its most basic and essential elements within the confines of just one or
two potent and powerfully crafted sentences can make all the difference in the
world in terms of clarity. It can bring your potentially strong but still fuzzy idea
into clear focus and make it truly great.
Once you have your logline, you can use it through every step of your devel-
opment and writing process to keep you on track. Later in the book we will
also be examining other marketing tools such as the pilot pitch deck as well as
the series document and the integral role your logline will play in those. How-
ever, that is not to say you should think of your logline as something written
forever in stone (especially at the beginning of your writing process). There’s a
good chance your pilot idea may change, perhaps even significantly. If it does,
your logline should evolve as well. It’s important at every juncture of your crea-
tive process to keep your logline updated and pitch-ready.
Quite simply, your logline is a crucial step in your pilot process. Before you
can write a great pilot, you need a great (and clear) vision for it. A strong and
tight logline can help you define that vision for yourself as well as give you the
power to concisely communicate it effectively to others.
Anatomy of a logline
As you approach the design and construction of your pilot logline, it’s impor-
tant to remember that while you want to encapsulate your concept in a way
that’s compelling, you don’t have to answer every single question and tell us
everything about your series. You only want to give us enough to understand
your concept and whet our appetite for the future conflict and comedy your
idea obviously promises to have in store for us.
Because you are creating a TV show rather than a movie, you also want to
be sure that while you are specific about the conflict your concept will create,
it should also be clear that the central conflict or challenges the pilot presents
will not be quickly resolved but rather feel open-ended with plenty of room to
grow and evolve for future episodes and seasons.
Logline elements
PROTAGONIST—The “Who” of your pilot. Who is driving the stories
and action? If you’re writing an ensemble show, is there someone at the center
Crafting your pilot logline 75
of it? Focus on that individual in your logline. For instance, Liz Lemon in 30
Rock:
A talented but slightly neurotic TV comedy sketch head writer must juggle her
slacker staff, erratic star and a smug new corporate boss to make her show a success.
Note that you normally do not need to use character names (although rules
are made to be broken and you could make a case that incorporating Liz Lem-
on’s catchy, alliterative name might make for a more memorable and catchier
logline). While there is no need for proper names, laying in some descriptive
character traits and flaws (describing Liz as slightly neurotic) can go a long way
in cuing us in on the challenges and comedy to come from your main character
within the premise of your series.
ACTION—As discussed, characters are defined by what they do. There-
fore, your protagonist needs to take action. In the 30 Rock logline, Liz Lemon
“must juggle her slacker staff, erratic star and a smug new corporate boss to make her
show (and life) a success.”
You want to colorfully define your protagonist’s proposed action by making
it feel as challenging and interesting as possible.
INCITING INCIDENT—Not always essential but with a high-concept,
premise pilot, a strong inciting incident can serve as a compelling way into your
logline and series concept. As could be the case with Schitt’s Creek:
When a pampered and privileged family suddenly lose their fortune, they are
forced to forge a new life for themselves running a rural motel in the no-frills world
of Schitt’s Creek.
In terms of the inciting incident, again we don’t need to know everything for
your logline. It is not necessary to reveal all of the specifics of how/why the
Rose family lost their fortune. At this point, in order to understand the series
concept, we need only know they’re now broke and are facing this new chal-
lenge. Later in your pilot outline and script you will have to give the logistics
of how the situation came about but for now, the information that the money
is gone is enough.
Also, using the adverb “suddenly” in describing inciting incident is helpful
because it ups the stakes of the situation. Again, you want to make every ele-
ment of your logline as compelling and enticing as possible.
GOAL—When we looked at character development, one of the key ques-
tions was what does your character want? Your logline should tell us what
the central issue/challenge/struggle your lead character (or characters, if it’s a
more equal ensemble) will face through the course of your series. In the 30
Rock logline, Liz Lemon’s goal is to “make her show (and life) a success.” In the
Schitt’s Creek logline, it’s for the family to “forge a new life for themselves.”
It’s important to remember that the goal you set for your protagonist has
to be heady enough to demonstrate plenty of potential for future stories and
character development.
76 Crafting your pilot logline
ANTAGONIST/OBSTACLE—Finally, who or what is your main char-
acter fighting against? In 30 Rock, Liz Lemon’s logline antagonists/obstacles
are going to be “a slacker staff, an erratic star and a smug new corporate boss.”
With Schitt’s Creek we can see that the antagonist doesn’t necessarily have to
be a specific individual, but rather as in the case of that show, “a rural hayseed
motel in the no-frills world of Schitt’s Creek.” While the logline is not specifi-
cally citing a specific antagonist, the “no frills world of Schitt’s Creek” obstacle part
of the loglines provides a strong indication that there will probably be some
challenging townsfolk to play against our protagonist family in the overall fish-
out-of-water comedic premise.
As with all elements in your logline, you want to create a worthy antagonist/
obstacle to indicate plenty of possibility for major conflict and high-stake com-
plications in future episodes. Therefore, you should always be striving to give
your protagonist someone (or something) convincingly formidable to battle.
PROTAGONIST
ACTION
INCITING INCIDENT
ANTAGONIST/OBSTACLE
GOAL
Let’s examine how the elements come into play with this possible logline for
PEN15:
With only each other, a pair of painfully awkward tween soulmates (protagonists)
tackle (action) the horrors of middle school circa 2000 (antagonist/obstacle) in
search of popularity, love and friendship. (goal)
With this example, I chose not to include an inciting incident. However, the
series pilot does begin with the two lead characters entering their first day of
7th Grade, so a logline could definitely be constructed around that as an incit-
ing incident. Since PEN15 is a period piece and the 2000 era time setting
serves as a significant element of the show’s comedy and tone, I wanted to make
a point of weaving that information into the logline.
In terms of the language, I strove for wording that would best sell the prem-
ise and establish the high stakes. With the protagonist, I could have described
them simply as a “pair of girls” or “best friends,” but I opted instead for “tween
soulmates” because I felt like it might give it more flavor and personality. While
in describing the “antagonist,” I felt that making it more specifically “the hor-
rors of middle school” rather than simply “middle school” helped to more
Crafting your pilot logline 77
colorfully set up the stakes by reminding the reader just how rough and scary
those formative years can be.
Since the protagonists have been described as “painfully awkward,” we can
see that their goals of “popularity, love and friendship” are not going to be easy
to obtain. The logline makes it instantly clear that there’s lots of potential for
a varied and plentiful array of stories and comedy that can emerge from their
quest. It’s also important to note that the goals that the protagonists share are
highly relatable. Who doesn’t want popularity, love and friendship? PEN15 is
a series with a decidedly emotional component that hinges on the audience
relating to the coming-of-age subject matter. When taken all together, we can
see how this solitary sentence, 26-word logline can provide a concise, clear and
powerful overview of the series.
Logline exercise
Before you begin to construct your own logline, try this exercise. Take one or
two of your favorite comedy shows and construct your own loglines for them
based on the elements we have covered. Think about the dynamics that make
the show work for you and see if you can craft a colorful, compelling logline
that conveys why you love the series.
Now get to work on your own logline! Remember, your goal is to cap-
ture your show in a colorful, compelling way that sells us on the great comic
potential inherent in your characters and this premise/world you’ve devised
for them. A winning logline takes time to craft properly so keep rewriting and
tinkering with it until you get it right! You’ll be happy you did.
12 Pilot outline
Blueprint for success
Just about every semester, I encounter a student who offers resistance on doing
an outline for their script project. They earnestly contend that they already
have the whole story in their head and insist there’s no need for what they
deem as this completely superfluous step. Some will even confidently assure me
their “process” is to simply start writing and “just let it happen.”
I assure them that they’re free to go straight to script and skip the outline.
They’re usually thrilled to hear that until I add that, however, if they do that,
then I will also be free to give them an “F” on their outline assignment which
will wreak havoc with their overall grade. Invariably, they end up doing the
outline. And in the end, they’re almost always glad they did because complet-
ing their outline not only eased their scriptwriting process but ultimately, they
came out of the course with a far better script for it.
So of course, the real reason I require my students write an outline is not
about grades at all. Your outline is crucial. It is going to serve as your first road-
map for your entire pilot. The last thing you want is to be half-way through
your script writing process and encounter a story problem that throws a wrench
into everything. Unfortunately, that’s what often happens with writers “who
have the whole story in their head and just let it happen.” Crafting your outline
is your opportunity to foresee possible future story problems and do the real
heavy lifting of structuring your script properly.
While you may be certain you have a clear idea of where your pilot story is
going and how you will execute it, it is in the writing of the outline where you
will really be forced into the nuts and bolts of your story. If your story doesn’t
work, then your pilot will be a bust too. Writing a solid outline is the step that
will ensure that you avoid a lot of that misery.
And far beyond grades, when you step out into the professional world of
television script writing, you will find turning in an outline is usually a required
step in the payment process (and who doesn’t enjoy getting paid?). Writing
payments are typically divided between story and teleplay. Your story fee comes
upon the arrival of your outline. If the folks in power like your story and green-
light it, they will let you go to story. If your outline doesn’t work for them,
they will have the ability to contractually halt you in your tracks at that point
and stop you at “story.” That’s right. No outline—no more payments. That’s
DOI: 10.4324/9781003108788-13
Pilot outline 79
going to be even more unfortunate for you (and your bank account) since your
teleplay fee is usually going to represent a significantly greater chunk of your
total script fee than what you received for the story.
Your ability to write a strong, polished and professional outline is going to
prove to be indispensable not only in completing your current pilot but also
as an essential skill you will need moving forward in your TV comedy writing
career. So, let’s get started on yours.
Outline basics
One way to think about your outline is that if your script is going to be the
blueprint for shooting your pilot, then your outline is going to be the blueprint for
your script.
Simply, an outline is a scene by scene, sequential breakdown of your pilot
story. You will write one or more paragraphs for each successive scene which
provide the main beats and action of each individual scene as they will appear
in your script. You should lay out your outline just as you envision your pilot
script: scene by scene and act by act. With multiple storylines, you will inter-
weave those together throughout in the same manner and sequence as how you
envision them arranged in your script.
It is important to remember that your outline functions as an overview
of the action that is going to be presented in your script. Therefore, while
you may use snippets of dialogue in your outline, you should only do so
judiciously.
While your outline is written in simple prose, you will utilize some script
formatting in terms of labeling acts and heading each of your scenes with the
matching proper slugline that will appear later when you take your outline
to script. As in your script, the slugline will tell the reader the location of
your scene and when it is taking place (DAY or NIGHT). Underneath the
slugline, you will offer an overview of the main beats of the scene as they
unfold. As we read through each of your scenes, we should be able to grasp
the main beats and action of each. When you finish each scene, you move on
to the next until you get to the end of your story. Ultimately, the goal of your
pilot outline is not only to provide us with a clear grasp of your characters,
situation and their story but also to do it in a crisp, concise and entertaining
manner.
This all too familiar celeb talk-show refrain may be all well and good for the
glamorous glitterati but has no place in your approach to your outline. What
I mean by this is that often a newbie writer will include a lot of specific camera
angles and movement instructions in their outline (as well as later in their pilot
script). Your job here is to be the writer and tell your story. Let the director direct.
That’s not to say there are never exceptions to this. For example, you may have a
joke or bit that hinges on a reveal that requires a tight shot at the beginning. But
for the most part, you should avoid including a lot of production jargon.
Perhaps stemming from this desire to direct, there is sometimes also this
tendency to preface the action of each sentence with a “we see” or “we hear”
instruction. “We see the man run away.” “We hear the car crash.” This is just
adding unneeded words and is not necessary. If you simply write “The man
runs away,” that’s alone tells us what we are seeing. The sensory outcome result
for the reader is inherent in the sentence.
Just tell your story. Be as clear and compelling as possible about your intention
as the writer for each scene, then allow the director to figure out the best way
to interpret your intention and shoot it.
Outline = story
In terms of the overall writing process, this emphasis on story is even more
crucial at the outline stage. There will be plenty of time to dazzle us with funny
jokes and dialogue, but without a sound story structure to frame them you have
nothing. Therefore, in addition to only including minimal dialogue, you should
also be particularly cautious about the jokes you lay in at the outline stage.
Maybe you’re still saying to yourself: “But don’t I need to prove I’m funny?” The
answer is an emphatic “yes!” Your outline should absolutely demonstrate the
comedic promise of both your pilot idea as well as your own individual comic
voice. Absolutely. But your biggest, all-encompassing goal is to craft a funny
pilot with a great story that works as a whole piece. Be careful not to let your
quest to show off how hilarious you are sabotage that.
How can that happen? Well, I have seen many outlines that get undermined
by just way too many jokes that paralyze the action. Remember, you want each
scene to continually and compellingly push the story forward. Your outline is
not going to work if your reader loses interest in a story that feels static. Stop-
ping for too many jokes can wreck your momentum and completely derail the
read. So yes, by all means, lay in some jokes that reflect your comic sensibility
but as with your dialogue, do so judiciously.
And if you’re going to insert a joke, make sure it’s a great one. The outline
you’re handing in as a professional piece of writing is not the place for a weak
placeholder that you’re intending to improve later. If you don’t deliver with
your outline, “later on” may not come at all. A bad joke can often do you much
more harm than just skipping it and just staying on story.
Outline sample
As an example, here is the Cold Open start of my outline for the Meet Danny
Muffin pilot I referenced earlier:
COLD OPEN
As you can see, I began the outline by labeling it with the “Cold Open”
heading at the top then followed it with my first slugline. At the end of the
scene, I would do a page break and then start Act One of my outline at the
top of the next page. If your pilot is going to be broken down by Acts, you
too should do a page break at the end of your Cold Open and after each Act.
Again, after the Cold Open, I would simply just go through and write up
the narrative action for each successive scene as it would appear in my script.
My objective was to give the reader enough so they could visualize the story as
it unfolded while not bogging them down with too much detail. It’s also impor-
tant to try to convey the tone of your show and its comic sensibility as soon as
possible. If you’re writing a dark comedy or broad family farce, we should get
a tonal sense of it as soon as possible from your outline.
With each character, I tried to convey at least their essence upon their intro-
duction. Avoid loading down your descriptions with too many specific physical
characteristics if they are not intrinsic to what you require from the character
to tell your story and set up your series. Besides unnecessarily slowing down
the read, physical characteristics like hair color or height can seem arbitrary
and superfluous. They may also prove limiting in casting. In terms of character
descriptions, just give us what we need to convey their essence. When each
character is introduced for the first time (and only the first time), you should
put their name in all CAPS as you would in your pilot script.
Pilot outline 85
While I did lay in some snippets of dialogue here and there, for the most
part, I tried to paraphrase and offer an overview synopsis of the action. As dis-
cussed, I avoided specific camera movements and angles. Because I am opting
to use the device of Danny breaking the fourth wall and addressing the camera,
I make a special note of that so it will be clear to the reader. Later, I address
when I am having Danny speak his lines in voiceover. These two choices are
intrinsic to the scene so it’s important that I am clear when I am incorporating
them.
When I wanted to emphasize something, I did it by underlining rather than
using italics or bolding it. Lately, I have found a lot of students utilizing all-caps
in dialogue to signify shouting. My opinion is that this can be overdone. Ask
yourself if an exclamation point might do the job for you.
With your Cold Opens and Act Breaks, you want to strive to go out on a big
moment. It should either provide a big laugh or serve as a cliffhanger, keeping
us locked in for what happens in the next Act or (ideally) function as a com-
bination of both. In this case, I went with a bit of physical humor with Baby
Danny peeing that might also serve as foreshadowing to the future challenges
Father Joe is going to find with the tyke as he grows up. Always look for these
funny little “blows” or “buttons” to your Act Break scenes. They go a long way
towards keeping the story in motion and the reader invested.
Of course, what I’m presenting here is only an example of my style. Within
the framework of your outline’s mission to define your premise, story and char-
acters, it’s vital for you to imbue it with your own voice and point of view as
much as possible. When you’re creating a pilot, you’re selling us just as much
on your outlook and comic sensibility as you are your story and characters.
Don’t shy away from bringing it all to life with as much of your personality as
you can.
You’ve nailed down the essentials: premise, characters, and tone . . . you even
have come up with the perfect pilot story to kick things off and thrust us into
this rich world you’ve created where your series will “live.” But even with all
of these key elements in place, you may still find yourself saying: “Something is
missing. How do I bring them all together in my pilot?”
This is the time when you might be considering layering in one or more
plot devices into your pilot to best convey the essence of your series and assist
in your storytelling. A plot device can be defined as any production choice
or narrative technique designed to move the plot forward. Plot devices may
include voiceover, breaking the fourth wall, cutaway “pops,” flashbacks or
flashforwards as well as fantasy or dream sequences. The best plot devices will
enhance your pilot by blending seamlessly in the storytelling. Utilized to their
best advantage, the right plot device may well be the missing magical ingredi-
ent in the “secret sauce” in shaping your pilot and perhaps even emerge as a
defining element of your entire future series.
Have you ever found yourself in front of the TV or movie screen muttering
these familiar gripes? You’re not alone. Handled carelessly, the usual array of
options can make any pilot (even yours!) feel familiar, cliched and worst of all,
lazy. However, when used the right way, plot devices can seamlessly weave in
exposition, reveal character, emphasize theme and do it all while delivering
big laughs. So how to make the right plot devices work for you and your pilot?
First, it’s important to again remember, your pilot script is your prototype
or test model for your entire series. Therefore, it’s essential that if you foresee
using certain plot devices in your projected series, then those elements need
to be in place in your pilot script. If you plan on using voiceover, flashbacks or
DOI: 10.4324/9781003108788-14
88 Your plot device toolbox
other plot devices regularly in your series, you then need to weave them into
your pilot as closely as you can to the degree and manner that you foresee them
being incorporated throughout typical future episodes.
In Fleabag, if Phoebe Waller-Bridge didn’t unveil her series signature
“Breaking-the-Fourth-Wall” asides until, say Episode 7, it would be strangely
jarring for the viewer. Instead, Waller-Bridge’s pilot script kicks off with the
title character turning squarely to the camera in her very first speech with
the character offering her jaundiced perspective (while the other character
onscreen remains oblivious). Right from the start, this integral plot device was
established and firmly entrenched in the formula of the series.
Notably, one of the most memorable and inventive Fleabag moments came
in the series’ second season when Waller-Bridge managed to turn this fourth
Wall convention on its head by having the show’s priest/love-interest char-
acter unnerve Fleabag when he had grown so close to the character that he
suddenly started noticing her little secret asides to the audience and stopped
being oblivious. Waller-Stone used this sort of “flip” of the plot device itself
as a means to advance the story and escalate the romantic relationship of the
characters.
Now that you know you need to reveal and establish your show’s signature
plot devices in your pilot, how do you decide which ones might be right for
you? Let’s examine your possible options (including using none at all!).
Voiceover
The voiceover is a plot device which features a voice outside of the narrative
(non-diegetic) used over the visuals as a means to narrate or comment on the
action. The voiceover is one of the most tried and true plot devices available
and it’s easy to understand why. In addition to easing exposition, when done
well the device can add layers and nuance to storytelling by allowing the viewer
instant access to a character’s internal thoughts and perspective. In comedy, it
can be a powerful humor and joke ally by subverting audience expectations as
well as providing irony and context.
Voiceover examples in television comedy abound. Try to imagine Sex and
the City without Carrie Bradshaw’s familiar laptop “I-couldn’t-help-but-wonder”
romantic ponderings? Currently, ABC’s ’80s period piece The Goldbergs con-
tinues in the tradition of The Wonder Years by exploiting the device for nos-
talgia and perspective with Patton Oswalt narrating as the adult-version of
the youngest son, Adam. The Black-ish signature voiceover featuring patriarch
“Dre” (Anthony Anderson) is a vital element in that show not only as a tool to
skillfully mine comedy, but also in the way it ingrains the character’s point of
view (literally his voice!) so powerfully to underline the show’s core themes on
family and race.
All in all, voiceovers sound pretty great, right? Still, if Carrie Bradshaw
was writing this book, this might be the part where she’d ponder in her
Carrie-like-word-play-kind-of-way:
Your plot device toolbox 89
CARRIE (V.O.)
“I couldn’t help but wonder, was there a
downside to voiceovers? Could my voice
over pull me under?”
1 BE BRIEF: As with the voiceover and breaking the fourth Wall, these
cutaways can take us out of the story. Again, Family Guy is famous for
sometimes featuring extended cutaway gags that were hilarious but might
not have always moved the story along. That is much more the exception.
For the most part, if you’re writing a gag cutaway, you should be quick
and direct about it. The aforementioned cutaways used to introduce each
of the Brooklyn Nine-Nine characters in the pilot took about ten seconds of
screen time each. Ideally, you want to keep these sorts of cutaways to one
simple gag or joke that you can get in and out of quickly so you can resume
the action of your story.
2 QUALITY CONTROL: If you are going to go to the trouble to veer
off from your central action, you must make sure the detour is worth it. If
you’re stopping for a joke or gag, make sure it’s a great one. If you’re insert-
ing a cutaway to illustrate character, make sure you’re doing it in the most
interesting even surprising way possible. This is an area where rewriting
is especially important. Don’t stop working on your cutaway pop until it’s
the funniest it can be.
3 VARY THE JOKE: If you’re incorporating a number of cutaways, you
should strive to keep the humor fresh by varying the joke. For instance,
say you do a cutaway that features a word-play joke. Strive to give the next
one a different feel. Perhaps opt for a bit of physical comedy to change it
up. If you do the same sort of joke over and over, audiences will tire of it
quickly.
4 TRANSITIONS: Cutaways and pops can feel disorienting to the viewer
and may require some extra effort in weaving them seamlessly into your
pilot. Some finessing of dialogue or visuals may be necessary in order to
make these transitional moments feel as natural as possible. Of course,
there are also times you want the transition to your cutaway to jar the
viewer. A common method to surprise the viewer and make the cuta-
way Act as a payoff to a joke or gag is to have the dialogue preceding the
94 Your plot device toolbox
cutaway to contrast or drastically understate what is about to be presented in
your cutaway. (For instance, a cutaway pop might feature a voiceover stat-
ing that a character was feeling “a tiny bit tense” then quickly flip to a shot
of the character tensely smashing a glass in his fist.) Always be mindful and
intentional of your intended purpose for the cutaway and let that inform
how you orchestrate the transition.
If you are feeling particularly confident about your pilot, you might be think-
ing that the only thing standing between you and all that sitcom success is get-
ting the right powerful people to read your work to deliver you to that magical
greenlight. Well, you are half right. But getting the “right people” to read your
pilot is only part of it. You also have to get them to keep reading it. If the first
few pages fail to kick things off in a big, bold, funny or memorable way, your
prospective readers may put it down long before the part in Act 3 when “it gets
really good.” That’s where your Cold Open comes in and why it’s absolutely
essential to write one that jumps off the page and hooks the reader right off
the bat.
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98 Your Cold Open
introduction to your series premise, setting and characters as well as setting the
tone for the show.
The brilliant “Give Me A Ring Sometime” pilot for Cheers (written by Glen
and Les Charles) opens with Sam Malone (Ted Danson) alone tending bar.
A teenage boy enters and strides up to the bar and orders a beer. Sam asks
for an I.D. The lad produces an obviously fake military I.D. that makes him
38 years old. Amused, Sam plays along and remarks that he must have served in
Viet Nam. Finally, Sam refuses to serve him and the boy gripes that this is the
thanks a vet like him gets for serving his country. At the top of Act 1, the boy
has a quick little funny exchange with Diane (Shelley Long) and her fiancé on
his way out but other than that, the Cold Open never figures into the episode
again.
But the Cheers Cold Open does accomplish several essential things in its brief
two pages. We are not only introduced to the setting of this particular neigh-
borhood Boston bar and our wry leading man, Sam Malone, but we also get
a feel for the smart, amiable tone of the series. The Cheers Cold Open works
because it’s sharply written and ends on a big joke. The audience is laughing
and hooked in to keep watching.
The Big Bang Theory started its long run with a pilot Cold Open (written by
Chuck Lorre and Bill Prady) that found Sheldon and Leonard making a visit to
a high I.Q. sperm bank. Sheldon changes his mind about the donation and the
boys are left to slink out sheepishly for a funny finish. The Cold Open doesn’t
figure into the main story of meeting their new neighbor, Penny, but the open-
ing does skillfully lay in vital character info by comically showing us both how
brilliant and equally socially awkward the physicist duo is.
Of course, if you opt for a Freestanding Cold Open, it’s absolutely crucial
that the joke/sketch premise that you’re using works with a strong finish. If
your Cold Open just lays there or simply peters out, you and your pilot are fin-
ished before you’ve begun. And while your Freestanding Cold Open may not
factor in the coming story beats of your pilot, you should still be using these
first few pages to lay in whatever vital information you can about your series
premise, setting and characters.
Establishing tone
Again, the Cold Open is an audience’s first peek at your series so it’s essential
to craft these initial pages to be as representative as possible of the overall tone
you have in mind for your show.
Series creators Maya Erskine and Anna Konkle open PEN15 with a Cold
Open featuring a split-screen phone conversation with each girl in their
respective tween bedrooms as they anticipate their first day of junior high.
Anna marks up her 6th Grade yearbook while Maya collages pics of teen idols
of the day as Mandy Moore’s 1999 teen pop anthem, “Candy” plays in the
background. This Cold Open is more than fitting for the series. PEN15 is a
series that trades heavily on the very specific nostalgia and emotions of 2000
100 Your Cold Open
era middle school. The series’ Cold Open very quickly establishes that reflec-
tive tone for the audience and instantly lets them know what they are in for.
In the “The Big Bang,” Donald Glover’s pilot for Atlanta, the very first image
we see is a car rear view mirror getting smashed in a mini-mart parking lot
while Georgia Hip-Hop trio Migos’s “One Time” can be heard faintly from the
car stereo. The smashed mirror belongs to rapper Alfred “Paper Boi” Miles.
Alfred jumps out of the car to confront the man. A trash-talking exchange
amusingly veers to the man critiquing Paper Boi’s last release but then quickly
escalates to an armed confrontation. Alfred’s cousin “Earn” (Glover) jumps out
of the car and tries to calm things down. The scene ends with an overhead view
of the parking lot and a mysterious gunshot. In this Cold Open, Glover estab-
lishes that Atlanta is a show that is absolutely fine with letting its audience be
on edge. With a gritty, uncompromising tone, he lets us know in no uncertain
terms that this is a show that will reflect his vision of these characters and their
city in a full and authentic way.
One good way to help get at determining tone in your pilot is to ask your-
self one key question: How do you want your audience to feel when they watch your
show? Are you going for a show that’s breezy and light or something with a lot
of grit and emotional depth? Whatever feeling you want to evoke in your series
should be felt in your Cold Open.
Be visual!
Screenwriting is a visual medium, so of course it’s always important to be envi-
sioning your entire pilot with a strong visual sense. However, the first visuals
you give the audience in your Cold Open (particularly the opening image of
your pilot) take on special significance. Your Cold Open visual choices have
the power to set the tone and capture the very essence of your series. Strive
to elevate your pilot by making the very most of what the audience sees with
your opening images.
Of course, these are only a few examples. Take a look at a pilot you admire.
I would bet the Cold Open features at least one or more potent and memorable
visuals that foreshadow the show’s central premise or themes. As you design
your own Cold Open, always ask yourself, are the visuals I’m offering the very
best means to introduce the audience to my show and what it’s about?
Be bold!
As I reiterated at the top of the chapter, TV writing is incredibly competi-
tive. Your work is going to need to stand out. I encourage you to be as bold
as you can with your pilot. And that pilot boldness should start right out of
the gate with a Cold Open that hooks the reader and audience. Often when
I encourage students to strive for boldness in their work, they think I’m simply
talking about pushing the envelope in terms of raciness, content or language.
Boldness can certainly sometimes mean that as it did with Comedy Central’s
long-running hit Workaholics.
The show featured a trio of office slacker/stoner pals (Blake Anderson,
Adam Devine and Anders Holm who were also the series creators along with
Kyle Newacheck, Connor Pritchard and Dominic Russo) who shamelessly
avoided work while embracing every possible hedonistic temptation with full-
throttle juvenile abandon. The pilot episode (aptly titled “Piss and Shit”) kicked
the series off with a story that centered on the boys’ quest to avert a positive
workplace drug test. The Cold Open begins with a pool party scene where
102 Your Cold Open
one of the guys gets tricked by another into sexting a “dick pic” that inadvert-
ently goes out to everyone’s phone at the party. While the pilot featured sharp
comedy and smartly conceived comic characters, it also sent an unmistakably
clear signal right from the start that this was a show that would not only be
going over the line but gleefully leaping over it. And that raucous mandate for
the series was made very clear right from the start with the Cold Open.
So yes, pushing the envelope the Workaholics way is one means to achiev-
ing boldness. But there are other ways to make your Cold Open stand out.
As detailed, the Cold Opens for PEN15, Shrill and similarly tonally themed
dramedies can offer a sort of “quiet boldness” in the level of emotional intimacy
they can attain.
Boldness in your stylistic choices can also make your Cold Open stand out
and capture an audience. Forever, an Amazon Prime dramedy created by Alan
Yang and Matt Hubbard, only enjoyed one season but opened quite memo-
rably with a completely dialogue-free montage which documented the back-
story of the central protagonist couple, Oscar (Fred Armisen) and June (Maya
Rudolph). With only the Miles Davis Quintet’s haunting “It Never Entered My
Mind” playing in the background, the sequence moves dreamily from the cou-
ple’s first meeting in a bar through their courtship all the way to the decidedly
staid and stale present state of their relationship. Without a word of dialogue,
the Cold Open montage masterfully imparts a bracing sense of melancholy and
kicks off the series with all we need to know about the sad state of Oscar and
June’s deteriorating relationship.
Perhaps by now you have already devised a Cold Open that’s grabbed our
attention to kick off your pilot with a bold, original and hopefully funny start.
Awesome! You’re already ahead of the game and have successfully launched this
first section of your pilot. Now you will continue into one of the most crucial
and challenging elements to a successful pilot: the set-up.
Here I am using the term the set-up to signify all of the essential expository
components you’re now tasked with weaving together to make for a well-
crafted, cohesive pilot. Your set-up marching orders are to introduce us to your
pilot “world.” In this context, the term “pilot world” is about much more than
simply presenting your series’ central location. It is about the whole world of
your pilot, meaning all of the essential elements needed to define your show,
including your main characters, premise, theme and tone. And since this is a
comedy pilot, you have to do all that and be funny!
The good news is that you’ve done much of the necessary groundwork
before you arrived at this point. You’ve devised a strong premise you’re con-
fident will sustain comic conflict and generate stories. You have also done the
extensive character work necessary to inhabit that premise with full and varied
principals to bring your vision to life. And you’re certainly not entering this
creative journey unarmed. Hopefully, you’ve created a solidly structured out-
line that maps out your pilot story and will serve as your trusty guide through
the process.
If you haven’t done so yet, this would be a good time to do one final check
on your outline. Does it operate as a blueprint for your script to effectively
convey your series premise clearly and lay out your story in the most com-
pelling way possible? If there’s a nagging voice in your head whispering that
something isn’t working, this is the time to revisit your outline and make any
final changes or revisions. One of the great benefits about the completed out-
line is the more comprehensive story perspective it can provide. Once you are
clearly able to see this full overview of your pilot story vision completely laid
out, you are much more equipped to make the necessary adjustments to ensure
your script’s success.
Still, much of the heavy lifting of all that world-building is going to have to
be accomplished in this first section of your script. So, the challenge remains.
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Your pilot’s beginning 105
If your pilot is going to work, it’s imperative that your set-up is sound. Let’s
examine some key areas to reassess before you move forward.
Power of clarity
The most important key to translating your vision of the world you’re imagin-
ing is clarity. I often find with less experienced writers there is this frustrating
gap between their vision for their show and what they’re actually presenting
on the page. This is understandable. Sometimes if you have been working on
a project for a while and gone from idea to pitch to outline and finally to the
script stage, you might grow so familiar with your own vision that you lose
sight of the fact that others have absolutely no idea of your creative intentions.
You should look at each and every one of your scenes from the perspective
of someone reading it cold for the very first time and continually ask yourself
key questions:
• Have I provided enough information so the reader can envision the setting and
characters?
• Am I establishing my intended tone?
• Can the reader follow the action and story?
• Does all of this make sense?
I know these all sound like obvious, elemental questions but you’d be surprised
how many pilot scripts don’t achieve this basic level of competency and craft.
For instance, in this beginning/set-up section of your pilot you are going to
be introducing us to your main characters. I have seen more than a few pilot
scripts where the author gives little or even nothing in terms of description
108 Your pilot’s beginning
when introducing a pivotal character. Remember, you may have a very clear
vision of your lead in your mind but if it’s not on the page, you’re leaving your
reader stranded.
Does this mean that you must necessarily provide an exhaustively detailed
description of each of your characters? No, not at all. As we have detailed,
being too unnecessarily specific with a description (hair color, for instance)
usually isn’t advisable, but you want to provide enough to provide the essence
of the character. In Phoebe Waller-Stone’s pilot script for Killing Eve, her dark
comedy/drama suspense thriller, when she first introduces her title character,
Eve Polastri (Sandra Oh), she describes her this way:
It’s only a few words but still enough to potently provide us a great sense of
Eve and who she is. Always be asking yourself, have I judiciously constructed
a concise description of my main characters that powerfully provides the vital
information I want the reader to have about who this person is? It doesn’t help
you to create amazing characters if you’re keeping them to yourself. You must
make them live on the page—not just in your head.
“I have the beginning and the end. I just don’t know what happens in the middle.”
I don’t know how many times I have heard this familiar refrain from students
as they pitch out their pilots. Often, they’ll come armed with an incredibly
detailed, visual and vivid opening as well as a strong idea where they want the
story and their characters to end up. But this mysterious missing middle part
between can present a ton of creative anxiety.
With your beginning/set-up, you have hopefully introduced us to your main
characters, established your desired tone and immersed us into this brand-new
amazing pilot world you’ve concocted. You’ve no doubt also introduced a for-
midable goal or problem for your main character to face down. Excellent! Now
with this middle section you are ready to really lean into your characters as you
delve into the nuts and bolts of your pilot story to keep us locked into your vision.
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112 Middle magic
main character so the way he or she faces this problem or obstacle is going to
be crucial in defining them.
The pilot process is not the same for all writers. Personally, I almost always
struggle at the beginning but usually find that the deeper I get into the pages,
the easier it all becomes. It’s as if over time, the script almost takes on a life of
its own as these characters I’ve created suddenly start speaking to me, telling me
precisely what their next reaction or line will be. By the time I finally arrive
at this last section of the pilot—the resolution—this heady sort of energizing
momentum will usually kick in, taking the writing process to this new exhila-
rating level.
Hopefully, as you tackle your pilot resolution, you will experience some
degree of this wonderful sort of creative second wind. If you are still struggling,
do not despair. As I said, the process is different for everyone. You’ve come this
far, so keep going! You’ll get through it. But either way, this final section of
writing does present its own unique challenges and requirements in creating a
pilot that works.
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Your pilot ending 117
and whisk her away from all of this, the news of which especially angers her
brother, David (Daniel Levy).
By the end of the episode, each of these individual pilot stories gets resolved.
Roland accepts a sort of “non-apology” apology from Johnny, teeing up their
combative relationship. Johnny eventually informs Moira he had hidden her
earrings in his shoe for safekeeping, so they were never stolen. Before that,
David begrudgingly apologizes to Stevie for his mother’s accusation against
her, providing us this early sense of the banter the duo will share throughout
the series. Finally, a devastated Alexis gets word that Stavros is going to be a
no-show and she’s been unceremoniously dumped. Alexis must come to grips
that she’s as stuck in Schitt’s Creek as the rest of the family.
The pilot is successful in delivering well-conceived and constructed individ-
ual pilot stories that all comically conspire to set up the central series premise
of the Roses in their new reluctant life at the motel. By the end, each indi-
vidual pilot storyline is resolved in a satisfying way. Collectively, the multiple
storylines also introduce us to all of the main characters while convincingly
demonstrating the inherent sort of comic conflict we can expect from them in
the future series moving forward.
Schitt’s Creek is a premise pilot but even if you are writing a non-premise
“typical episode” pilot, your mission will still be to make that vision clear to
the viewers with this initial episode. Even if you are not devoting your pilot
to show how the series “world” of your pilot came to be, you still must firmly
define your desired tone, characters and premise. And, of course, your goal will
still be to accomplish all of that in a compelling and entertaining enough way
that the audience will want to return for future viewing. Additionally, as with
the premise pilot, you are still tasked with delivering a satisfying resolution for
the individual stories contained in your pilot.
As discussed, both the U.K. and U.S. versions of The Office began as non-
premise pilots. In the U.S. pilot (which generally follows the plot of the origi-
nal U.K. version), a documentary crew has arrived to observe the employees at
Dunder Mifflin. While the workplace “world” is already in place it still needs
to be explained to the audience. The U.S. pilot features an “A” story about a
looming possible downsize. Supporting storylines include amiable sales rep Jim
( John Krasinski) pranking his office nemesis, Dwight (Rainn Wilson), as we
also chart the arrival of new temp employee, Ryan (B.J. Novak). (Note: One
could make an argument that the storyline featuring Ryan’s first day on the job
might qualify this as a “soft” premise pilot, but I would argue that since Ryan
is much more of a supporting character, this would still be considered a non-
premise pilot.)
The stories all deftly combine to help with the expository “heavy lifting”
of establishing all of the characters’ respective jobs and how they relate to each
other in the workplace. The “downsize” story affects everyone in the office
while Ryan’s “first-day-on-the-job” story provides a natural opportunity for
introductions and info. The final resolution section of the pilot underlines key
elements of the premise. The stories dovetail when, because of his constant
118 Your pilot ending
need to be liked and considered a “fun” boss Michael (Steve Carell) “punks”
his secretary, Pam ( Jenna Fischer), by telling her he’s firing her in front of the
new temp. The practical joke goes horribly wrong when Pam takes him seri-
ously and starts sobbing. The painfully comic scene not only clearly establishes
the type of inept leadership these employees are going to have to endure in
Michael as their boss but also completely nails the series tonal brand of “cringe”
comedy.
A budding attraction between Pam and Jim had been earlier established and
threaded throughout the episode. After Michael reveals that it was all a joke,
Pam returns still shaken to her desk and asks Jim if he’s leaving and would like
to walk her out. The sweet moment gets ruined when the blare of Pam’s long-
time fiancé Roy’s car horn from the parking lot summons Pam. She excuses
herself from Jim and rushes out alone. Disappointed, Jim recovers by revealing
his latest prank on Dwight: He’s encased one of his beloved mugs in a massive
Jell-O mold and happily rushes to plant it on Dwight’s desk. This final sequence
climax in the episode is crucial because it so perfectly tees up these two key
character dynamics of the series: the tentative workplace romance between Jim
and Pam as well as the delightfully demented intense rivalry between Jim and
Dwight.
As with The Office and Schitt’s Creek, you want to devise and execute stories
in your pilot that will serve to launch the conflict and relationship dynamics
which you see as the “comedy engine” for your series.
• In The Mary Tyler Moore Show pilot right after Mary breaks up with her
boyfriend for the final time, her boss, a drunk Lou Grant (Ed Asner) bursts
back into her apartment interrupting the sorrowful moment.
• At the end of the Black-ish pilot scene where Dre and his Pops have their
heartfelt talk about raising children, Dre declares that he has decided that
he will throw his son a Bar-Mitzvah. The scene immediately cuts to a
comic montage of the young man strutting into his “Bro-Mitzvah” as Ush-
er’s thumping “Yeah” blares.
• In Ted Lasso, Ted’s heartbreaking long-distance phone call is followed by
a shot of him in bed alone. Ted turns off the lamp then wistfully mutters
to himself in the dark, “Shoot. Now I can’t sleep.” The poignancy of the
moment is cut even further as the sound of Biz Markie’s decidedly more
upbeat, “Make the Music with Your Mouth, Biz” blasts on the soundtrack
leading into end credits.
• Right after Michael and his twin sister, Lindsay, make up in their Arrested
Development pilot scene, there is a call-back joke of Lindsay unsuccessfully
trying to make herself cry solely for effect. The moment not only serves to
get the comedy back on track but also demonstrates that while Lindsay has
had a vulnerable moment, she hasn’t changed that much. Remember, you
always want to get back to your central premise status quo and restore the
desired comic tone of your series.
Your pilot ending 123
• After Julian and Ricky make up at the end of the Trailer Park Boys pilot,
Julian tells his pal that he can only stay in his car two days. There’s an awk-
ward hug, Julian reminds Ricky he can only stay in the car for two days.
Without missing a beat, Ricky promises he’ll be gone in two weeks then
gets in the car and takes a chug of vodka. As with Arrested Development,
the moment not only undercuts the sentiment but also re-establishes the
comedic conflict and character dynamics that will engine the series.
So, you have made it through the 1st draft of your comedy pilot. Congratula-
tions. Correction: Huge congratulations! Kudos! Standing ovation! This is a major
accomplishment that you must acknowledge and appreciate. You would be sur-
prised at how many self-proclaimed “coffee shop writers” in Hollywood can
talk a great game about all the big ideas they’re “developing” yet never seem to
have any completed work to show. You finished your first pilot draft so already,
you’re way ahead of those countless keyboard poseurs! That’s a very big deal and
should be celebrated.
Does this mean that your pilot is finished, polished and ready to show? Of
course not. If you’re anything like me, there’s probably even a good chance
there might just be that pesky voice in your head right now telling you that
what you just wrote is all just a bunch of crap and not funny at all. Do me a favor?
For now, ignore the voice. Just let yourself have this moment. Order that des-
sert; buy yourself a new outfit; kiss your spouse; hug your dog—do some-
thing . . . anything to let yourself acknowledge the accomplishment and feel as
great about it as you should.
Done? Good! Hope that was fun! You deserved it! Now take a deep breath
because your work is far from over. In fact, it’s really just begun. This chapter
as well the three that follow (on notes, punch-up and your polish draft) will
focus on the crucial element of the rewrite process to ensure that your pilot is
in the very best shape it can be before you send it out into the world. Let’s start
with that 2nd draft.
Step away
Hopefully, you wrote the 1st draft of your pilot from your heart. In order
to realize your core creative vision, I absolutely believe that it’s essential to
allow yourself the freedom for your ideas to flow out and take shape. Your
first pass is all about channeling your passion and getting this burning crea-
tive vision of yours—what you need to say with your pilot—out there and
on the page.
Your 2nd draft is different. This pass will be more about your method and fig-
uring out the optimal (and funniest) way to deliver what your pilot is all about.
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Your 2nd draft 125
Therefore, your goal now is to maintain your initial passion but also begin to
approach your writing in a more analytic way. Up until now, in your quest
to realize your comic vision, you may have been writing your pilot mostly to
please yourself. That’s fine and an essential first part of the creative process. But
this is the time for you to honestly examine if all of the elements within your
vision are also working as well as they can for your audience.
This requires a degree of objectivity that may be difficult for you to achieve
when you are still so fresh from your 1st draft. Therefore, the very best thing
you can do at this point is to take a little break away from your work. That’s
right. Step away from the laptop! You might find this incredibly hard and coun-
terproductive. You might even be asking yourself, why would I want to stop
now when I’m finally achieving some momentum and am so close to having
something worthwhile to go out with and show? But at this point, just taking
a little bit of time away from your script—even just a week or two—can pay
big dividends in giving you the proper objective perspective to do your best
rewrite on the material.
You would be surprised by just how much of a difference this short amount
of time away from your script can help you to see your work with a set of
renewed “fresh eyes” (more on that later!) that is so crucial to a successful 2nd
draft. So, bury your script in a drawer or hide it on your computer for a lit-
tle while. You might even consider taking on a new little writing project to
clear your writing “palate” and sort of help with this “re-set” process. Writing
a short story, poem or even a song (if you’re a musician) can go a long way
towards providing some much-needed creative process distance between you
and your pilot before you dive into the 2nd draft.
Character
As previously discussed, everything starts with character. Do you feel your
intentions for your main character are coming through? Do we understand
what’s motivating them? Quite simply, do we know what the character wants?
If you’re writing a premise pilot, are we rooting for your main character as they
embark on this new series “world” you’ve created? Have you created a main
128 Your 2nd draft
character we actually like and will care about? If not, are there ways you can
look to strengthen our understanding and sympathy for your main character
and plant us squarely in their corner?
In terms of your overall ensemble, do you have the right number of charac-
ters? You need enough to be able to generate conflict and stories, but too many
feels unwieldy and hard for the reader to keep straight. I wouldn’t say there’s a
magic “right” number of characters, but you can get some idea by looking at
shows that might be somewhat similar to what you’re conceiving and compare
how the number of characters you’re devising stacks up to your genre predeces-
sor’s. A family comedy like Black-ish had eight core family members in its pilot
while workplace comedy Brooklyn Nine-Nine had nine principals. Do your best
to determine what the exact right number is for your show. It may make for a
larger scale rewrite than you were anticipating at this point but be open to both
eliminating and even adding characters.
With your supporting characters, do we understand not only the role each
plays in your series concept but also how they each relate to your lead character
and each other? Do we have a clear idea of where future conflict and comedy
will emerge from these core relationships you’re establishing? Is there a power
hierarchy at play?
Be on the lookout for redundancy among your supporting players. Do they
each feel different in terms of the conflict dynamics you’re setting up for the
audience to expect in your future series? Do they provide different styles of
comedy? If all of your characters seem more suited for physical comedy but
there seems to be little potential for any sharp verbal banter, you might want
to rethink your mix. Now look at the dialogue. Does each character talk dif-
ferently? Remember, you should be able to remove the character’s name at the
top of each speech and be able to tell whose line it is simply from the way the
character talks.
Overall structure
Even though you’ve done the hard preliminary work of your outline, there
may still be those instances where you end up detecting some defects in your
overall structure after you’ve scripted your 1st draft. If that is the case, then reas-
sess and do your restructure now. If you’re incorporating Act Breaks, do they
feel like they’re placed correctly? Could a rearrange help heighten the stakes
and create more tension? If so, then make the change.
Do you start your pilot in a compelling way with a bold opening that
makes the audience want to stick around? Are you featuring a middle sec-
tion with escalating complications and obstacles to sufficiently challenge
your protagonist? Are there twists that surprise us and take the story in a
new unexpected direction? As with your “A” story, each of your supporting
storylines should also ideally feature its own compelling opening, escalat-
ing complications/obstacles and finally a satisfying resolution. You may be
Your 2nd draft 129
executing these stories on a smaller scale, but they should still feel whole and
completed.
Is it funny?
Whatever the comedic style you’re going for (broad comedy, dramedy or
something in between), ask yourself if you’ve met your own specific goals for
generating the type and degree of laughs you envisioned. Just about any script
can benefit from a punch-up pass to mine more comedy. Again, we will be
examining some specific strategies and techniques on how best to mine for
more comedy in your 2nd draft in our upcoming punch-up chapter.
130 Your 2nd draft
Check your rewrite attitude!
Finally, it’s important to properly attack the rewrite process in the right frame
of mind. It should never feel like a chore but rather a positive and powerful
opportunity to make your vision really shine! So, embrace it. The late great
legendary comic playwright and screenwriter Neil “Doc” Simon summed it up
nicely with the following quote:
Rewriting is when writing really gets to be fun. . . . In baseball you only get three
swings and you’re out. In rewriting, you get almost as many swings as you want
and you know, sooner or later, you’ll hit the ball.
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132 A note about notes
Be intentional
“What are you looking for in the read?”
Be open (usually)
It’s important in taking notes to try to not take things personally or be too
precious about your work. I know it can be challenging but it can be truly
helpful if you can try to come to your note session in an objective way. If you
can sort of separate yourself enough from your pilot to look at it as a product
that can be honed and improved, you will end up getting much more out of
the process.
In my classes, I always urge students to be in a receiving/listening mode
when getting notes. There’s nothing worse than trying to give notes to some-
one who interrupts smack in the middle of every single note before you’ve even
finished with some instant knee-jerk argument on why you’re wrong. Again,
you do not have to take every note. You don’t have to take any notes. But you
are almost always shortchanging yourself if you don’t give the person out who
is giving you the note the courtesy of hearing their complete thought on it.
In the past, I used to advise students that they must always allow others to
complete giving a note without interruption. That was an actual class rule.
However, I have evolved in my thinking on this to say that there may be
A note about notes 133
instances in the note process where you do not feel the need to give someone
the courtesy of completing their notes. I firmly believe that if someone is offer-
ing a note that displays an ignorance or (even worse) a racial, ethnic, cultural,
gender or sexual preference bias that you feel negates their note and/or renders
it offensive, then it would be up to you to consider interrupting the session to
discuss that specific point before moving forward. Ignorance and hate do not
have to be tolerated. But again, this would be your call in any given situation.
Yes, there I go again with that W.G. quote but it really does bear repeating here.
When you start sending your pilot out and getting notes, you may well end up
getting many completely conflicting views and ideas about it. The supporting
character one person loves rings shallow and fake to another reader. Or one
reader tells you to cut a joke that another gave a check mark on the page to
and absolutely loved. It can be daunting and confusing especially for a novice
writer just starting out.
Remember, your job is not to somehow smash everyone else’s notes together
and write their collective pilot. That pilot is going to be a mish-mash with no
center or real point of view. No. Your job is to analyze all the notes and use
them in service of your vision for your pilot and your voice.
At the end of the day, none of their names are going to be on that title page.
The only one there will be yours. Give us your pilot. That’s the only one that
matters.
20 The power of punch-up
Mining the laughs
You have done the hard work of at least getting through the 1st and 2nd draft
of your pilot (and perhaps even your 3rd, 4th, 5th and 6th—remember, great
writing means rewriting!). Overall, you’re feeling pretty good about your story,
premise, structure, characters, tone and emotional moments. Still, you find
yourself asking the nagging question: Is it funny enough? This is an under-
standable and crucial concern. Taking a pass on your script devoted exclusively
to “punch-up” can pay huge dividends in making the comedy in your pilot pop
dramatically. So, let’s get to it!
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136 The power of punch-up
Whether or not you want to bring others on at this point to hear their thoughts
and even take some of their pitches may even smack to you as a kind of pla-
giarism. This is understandable to the uninitiated, but again, TV comedy is
all about collaboration. If your pilot is successful and becomes a series (and
I certainly hope it does!) your episodes will probably be communally created in
writing rooms where a group of talented people may contribute to all elements
of a given episode yet only one name (or writing team unit) will receive the
“written by” credit.
Whether or not you opt to utilize others for your own punch-up network
is, of course, absolutely your decision. But (at least in my opinion) it is a viable
and accepted part of the pilot process. Of course, if you do enlist your friends’
time for your project, you should always do everything you can to reciprocate
and be available for theirs.
Our old and dear philosophical friend Aristotle clearly understood the critical
role the element of surprise played in creating humor. Immanuel Kant, the
138 The power of punch-up
18th Century German philosopher who also pondered the nature of humor,
espoused that laughter was created by the incongruity of what an audience
expects to happen with what actually happens. As a comedy writer, it’s your
job to build up expectations (your set-up) in one direction and then surprise
us with the incongruity of a completely different, unexpected outcome (your
punchline).
As you approach your punch-up draft and look to improve jokes and gags,
ask yourself if there might be opportunities to heighten this element of sur-
prise? Can you make the gulf you create between our expectations and the
outcome you deliver even more extreme? The bigger you can make the gap
between the expectations you set up for the audience and the outcome you
deliver, the bigger the laugh you’ll deliver in the payoff. As you work your way
through your punch-up draft, examine each line, joke, physical gag and comic
situation. Is there a way to possibly mine more humor by upping the surprise
and incongruity as well as some other humor elements we’ll soon discuss? You
can almost always sharpen your comedy and make it pop more.
Get physical!
Elaine Benes doing her wretchedly painful “little kicks” dance on Seinfeld. Ted
Lasso breaking out his joyful signature “Running Man.” And of course, Lucy
Ricardo doing just about anything on I Love Lucy. All three are prime examples
of inspired and memorable TV physical comedy. While there are many writers
who tend to lean more towards the verbal it’s always important to remember that
physical comedy can be a tremendously potent source of humor in your pilot.
Placing a funny, clever physical bit that also manages to feel organic to your
character and story can work to not only advance your plot but also vary and
heighten the comedy quotient of your entire pilot. Another means to mine
comedy is to layer some physical “business” or task for a character to perform
through a speech or even an entire scene to provide another comic element to
play. If you have a section in your script that isn’t quite working, ask yourself
if there might be a way to infuse some sort of physicality into the mix to mine
laughs in a more unexpected way.
Get rhythm!
Have you ever known someone who is so funny, they don’t even have to say
something funny and yet you laugh because they say it in a funny way? This
friend is no doubt someone who is blessed with natural comic rhythm. Verbal
comedy has a sort of musicality of its own and can truly hinge on this elusive
ability to capture just the right rhythm. While not everyone is born with an ear
for this comic gift, there are steps everyone can take to hone the rhythm in joke
construction for the best effect possible.
The first thing to consider is your character’s individual manner of speaking and
rhythm. A fast-talking New York cabbie and a monosyllabic Maine fisherman
could both have very funny comic rhythms, but they will probably be undoubt-
edly quite different. I once worked with an exceptionally talented and hilarious
The power of punch-up 141
stand-up comic on a sitcom writing staff who struggled at times because, while
he was able to write really funny lines, he had trouble doing it in the rhythm of
the character he was writing for rather than in the manner he would deliver his
own stand-up. Always be very aware of each character’s individual rhythm and
look for ways to mine the way they speak for best comic effect.
Call backs
A funny “call back” can be a great way to bookend action or button the end
of a scene. But you usually want to avoid “long call backs” (placing the call
back too far away from what you’re calling back to). If you’re doing a call back
in your 3rd Act to something that happened in your Cold Open, make sure the
thing you’re calling back to is memorable enough for the audience to recall it.
Otherwise, the joke won’t pop.
Rule of 3
I am sure you have probably heard this age-old axiom of comedy. And for good
reason. It works. Basically, the idea is that things that come in groups of 3’s are
inherently funnier and more satisfying. Three seems to be the magic number
142 The power of punch-up
for punchiness and rhythm. The number 3 also reflects the familiar and com-
forting framework of a kind of beginning, middle and end.
In joke construction, the Rule of 3 comes into play with the classic comedy
device of the Comic Triple. In a Comic Triple, the idea is to build tension and
then release it in the punchline or pay-off. Three is the minimal number needed
to create and establish an expected pattern with the first two entries then sub-
vert that expectation with a third that veers from the pattern in a surprising dif-
ferent direction to pay off the joke. “Coffee, tea or me?” More than two items in
the set-up and you will mess up the rhythm and overload the joke. The Three
Stooges, Amigos and Bears were all on to something. Good things come in 3’s!
Take action!
Pay special attention to your action lines and stage directions. Are they as
tight and economic as they can be? Are you conveying your physical bits and
reveals as effectively as possible? Witty asides and observations strategically
woven into your action lines can also be a place for you to infuse your script
with even more of your comedic voice and personality. The trick is to not be
too heavy-handed. Too much of this can result in a sort of writerly “editorial-
izing” that can slow your pace. You could also perhaps run the risk of being
a little too self-aware and precious in your writing in a way that might turn
some readers off.
Set a goal!
For some, structure can be beneficial in the punch-up process. For those writ-
ers, it may be helpful to actually set a goal. You can tell yourself that you’re
going to add a certain number of jokes per page or, say, an additional joke per
scene. Process is personal. Find what works for you.
You have been typing tirelessly through multiple drafts of your pilot and are feel-
ing justifiably happy with all that you’ve accomplished. You are confident that
you have created a pilot that reflects your unique comedic sensibility and voice.
Awesome! Now all that remains is for you to ensure that you are presenting all of
your hard and inspired work in the very best light possible: your polish draft.
In my classes, I sometimes encounter talented students who turn in scripts
that are funny, smart and filled with great promise but also riddled with count-
less mistakes and typos. I always offer the same advice: never sabotage yourself
with careless presentation that undermines your talent! I know it may sound
like I’m just being picky but if your goal is to break through with your writing
and do it professionally. It matters. While there are some creative gatekeepers
who aren’t bumped by a few mistakes or an occasional typo, there are also those
who have zero patience for that sort of sloppiness. Why give them a needless
reason to stop reading your pilot?
Again, the entertainment industry is incredibly competitive. As you try to
break in, there are so many things you cannot control. Humor is subjective.
There are going to be those who simply do not share your comic sensibility.
Or perhaps, your script has simply had the misfortune of landing on an exec’s
desk on a particularly dark day when they’re in absolutely no mood to laugh at
anything. They just got a speeding ticket or their spouse left them or their dog
died. Not your fault! You can’t control those things. But what you can control is
making sure that the work you are turning in to represent you is free of needless
mistakes, misspellings, format errors and other typos.
DOI: 10.4324/9781003108788-22
Your polished pilot draft 145
You also have the option of copyrighting your material with the Library of
Congress which may provide some additional protection. The WGA website
at www.wga.org details the differentiation this way:
Registering your work with the WGAW Registry documents the claim of
authorship of a written work and does NOT take the place of registering
the Library of Congress, U.S. Copyright Office which primarily docu-
ments the ownership or rights of written work.
For more information, you should consult the United States Copyright website
at www.copyright.gov.
Personally, in the past I have opted with simply registering my work with
WGA, but I would recommend you do your own due diligence and research
to assess the best decision for you in terms of protecting your work.
SERIES TITLE
“Pilot”
Written by
Name of Writer(s)
Of course, these are the magical words that every TV writer with an original
pilot dreams of hearing from a prospective buyer. Now that you’ve done the
hard work of creating your show, your focus needs to shift to the business of
selling it and in TV selling means pitching.
DOI: 10.4324/9781003108788-23
Pilot pitch prep! 149
(more in a moment on each of those). However, at the core and no matter the
vehicle, your mission remains the same: selling your show.
Everyone has their own individual method for constructing their pitches, but
almost every writer I know uses a combination that is at least fairly similar to
this. Let’s examine each component.
Get personal
When you’re pitching your pilot, your mission is to not only sell your show but
also to convince your buyer that you are the perfect—if not the only—writer
who should tell it. The quickest way to claim that sort of rightful authorship is
to establish a personal history with the subject matter.
For example, let’s say you’re pitching a workplace comedy about a circus.
If you can mention at the top of the pitch that the idea came about because
you spent two years traveling around as a trapeze artist with Ringling Brothers,
well right away, you are going to get everyone’s attention in the room. Your
150 Pilot pitch prep!
personal experience makes you an instant authority on the subject matter. We
are primed and intrigued for all of your crazy Big Top stories and anecdotes.
Now, your prospective buyers may still ultimately decide that there’s not a
show there and pass. A personal connection does, by no means, guarantee a
sale. But, when you come armed to a meeting with a pitch steeped in personal
authenticity, your audience is much more primed and likely to at least want to
hear more.
Of course, this is not to say that every idea you pitch must be directly
autobiographical. No doubt, there have been countless successful shows that
originated without that real-life element. However, I would argue that even if
your pilot hasn’t sprung from actual events in your life, you probably still can
make a personal case for your connection to the material and how you came to
the idea. A great origin story that charts your pilot’s inception can also point
to why you’re so passionate about the subject matter even if you haven’t per-
sonally experienced the precise premise the show is presenting. Remember,
your passion can be your most powerful selling tool. And passion comes from
the personal.
Big picture/logline
The folks who are assessing your pitch may well be sifting through a ton of
other writers’ ideas all day long. You don’t want to try their patience by making
them wait too long to get a grasp on what your show is all about. Establishing
the basic overview elements of your show succinctly right off the bat works to
quickly differentiate and ground your idea. It will also save everyone a lot of
time if, unbeknownst to you, they just greenlit a pilot the day before that is a
bit too close to your idea.
Knowing key elements such as your format (single, multi-cam or animated)
and genre (ensemble workplace, family, dramedy, mockumentary, etc.) is going
to help the person who is receiving the pitch start to picture your idea and
what you’re going for right from the start. This is when you would state your
logline. We’ve devoted a previous chapter to the vital importance of a strong
logline, so I’m sure you’ve already crafted yours to perfection. Even if you have,
take another look at it before your pitch. Your vision and perception of your
show may well have evolved since you first composed it. Again, your logline is
a crucial selling tool so take the time to make sure yours will pop and be the
most vivid representation of your show it can be.
Main characters
You can easily segue from the overview and logline section to defining your
main characters. The order should go from most important to least. The more
important the character, the more time and detail you want to give in your
written description or pitch. But be careful not to bog down the pitch with
too much information we don’t need. Reveal what makes each character tick,
Pilot pitch prep! 151
what makes each of them funny or captivating and most importantly what
they want.
With your supporting characters, it’s important for you to convey not only
who they are but how they relate to each other. Your comedy is going to come out
these relationships. In pitching your ensemble of regular players, we need to be
able to envision where the conflict and comedy is going to come from when
we throw these people together in this series world you’ve created.
Do you have a strong antagonist? Bring that character to life and show how
they are going to be a worthy foe for your hero.
But again, be careful not to get too mired down in this section by getting
overly detailed or delving into superfluous characters you don’t really need to
bring up in presenting your premise. Keep it to your core group of players and
what each will add to the mix of your comedy. For the most part, be succinct.
Think “thumb-nail.”
Bring it to life!
Now that you’ve given us the basics, prove your case by showing us how all
of these ingredients will conspire to create compelling conflict, comedy and
endless stories. You may be thinking of this as just an extended version of your
logline but it’s really much more than that. This is the part of the pitch where
you can really start to dig deeper into your idea to define the unique series
world you’ve created and the themes your show will explore.
If you’re doing a verbal room pitch that’s going well, this will often be the
part where it might actually start to be really fun. You can actually feel the
energy of the room kick into high-gear as folks get on board with your idea
and start seeing your show right along with you.
Pitching pointers
Pitching does not come naturally for all writers. There are those more intro-
spective writers (yes, even TV comedy writers) who prefer the cozy solitude of
being parked alone in front of their laptop screen than being out and about
selling and schmoozing with producers and industry execs. If that feels like you,
don’t despair. While pitching is selling, it’s also just talking and communicating.
With effort, you can get better at it and even much more comfortable doing
it. Here are a few tips:
It’s a conversation
If you are prone to nerves, one thing that can be really helpful is to move away
from the idea of pitching as performance but rather as conversation. Think of
the folks you’re pitching to as your friends who you’re simply sharing this great
Pilot pitch prep! 153
idea you have for a show. I know that can sound easier said than done, but the
truth is that the people you are pitching to really are on your side. They would
like nothing better than for you to come in and blow them away with your
brilliant, funny and awesome idea.
Since it’s a conversation, try to be conversational. That means rather than
reading or memorizing your pitch and reciting it robotically, you instead do
the work to internalize it so well that you can simply talk through it with an
ease that feels enthusiastic and authentic. That doesn’t mean that you can’t have
notes or a pad at the ready in case you need them. Just try to use them sparingly.
Your goal is to stay engaged with the person you’re pitching to.
And what is the best way to attain this level of natural ease to make your
pitch feel like a conversation? Three simple words:
Anticipate questions
While you can’t possibly foresee every possible issue that someone might come
up with about your idea, it’s important for you to be well versed enough to at
least be aware of the more obvious ones that might arise and have answers for
them. For instance, if you’re creating a series about a group of werewolves who
share a lair, you are likely to draw some comparisons to the vampire world of
What We Do in the Shadows. You would need to come armed to that meeting
with a convincing explanation about how your series isn’t going to be the same
at all.
Be authentic
“Just be yourself.” How many times have you heard this folksy bit of advice?
Well, I would argue that it endures because it’s true. People appreciate authen-
ticity. They can feel it. You’re not just selling your show, you’re selling yourself.
And people want to work with people they like. Do your best to just relax and
be yourself. If this is the first time that you’re meeting the person you’re pitch-
ing to, think of it not only in terms of the sale but more as a chance to make a
valuable contact or even a friend.
Pilot pitch prep! 155
Sorry to say, the hard reality is the odds of selling a spec pilot are really
stacked against you. But that’s okay. Getting the pitch meeting is already such a big
win. Why? Because even if it doesn’t end in the way you hoped with a pilot
deal, the meeting might just provide an incredibly powerful long-term career
introduction and opportunity. Your project may not be exactly the right for
them at the moment, but, if you make a great impression, the person you’re
pitching to may well think of you for some future project. So, relax and enjoy
the meeting. Just be yourself (there I said it again!).
Be passionate
As I’ve stated before, passion sells. Bring all of your enthusiasm about your idea
to your meeting. Now I’m not telling you to act crazy or scare the folks you’re
pitching to. Having to be escorted out by security is never the ideal way to
end a meeting. But the fact is no one is going to get excited about your idea if
you aren’t.
It’s important to center yourself before your meeting and get in the right
state of mind. That can mean different things for different people. For you, it
might mean a bit of meditation or a pep talk in the mirror. I used to pick out
specific upbeat songs to listen to in my car on route to meetings to get myself
psyched up and ready to pitch. Find what works for you. But the goal is to get
yourself grounded before your meeting and know in no uncertain terms why
your idea is great and why now is absolutely the right time for it. Bring your
passion to the pitch and show them why they should love it to.
Pitching tools
As detailed earlier, beyond the more traditional verbal pitch meeting, selling
your pilot may encompass other selling tools including the pitch document,
pitch deck or proof of concept material.
Pitch document
A pitch document is a written breakdown overview of your show and pilot cov-
ering all of the seven previously detailed core elements we covered earlier in
the chapter. You may be asked to present a pitch document as a preliminary
step before getting a pitch meeting. If a prospective buyer likes what they’re
reading, they are likely to want to meet with you to hear more. A crucial sell-
ing tool, it’s essential to have a polished pitch document prepared and at your
ready to show.
Again, the document is a selling tool and therefore needs to be fairly concise
and easily digestible. You want to cover each section of your pitch within a
total of roughly five to ten pages. It should be long enough to provide sufficient
detail to make your series vision clear and compelling without overwhelming
the reader. Done well, the pitch document can not only serve to sell your show
156 Pilot pitch prep!
but also as a powerful means to directly imbue your own unique comedic voice
in the narration of your show’s vision.
There are various pitch documents for existing shows that can be found
online. I recommend checking some examples out to get a feel for how others
have done it as you craft your own.
Proof of concept
Sometimes even a great pitch doc, pitch deck and fully written pilot are not
enough to get people on board with your idea. That’s when bringing some sort
of proof of concept to the table can be an incredibly effective tool. Proof of con-
cept could be any sort of film or digital representation of your pilot concept.
If you have the time, talent and funds you might consider powering your pitch
with a proof of concept component.
You could produce your own mini-homemade version of your pilot. If that’s
too ambitious, another option might be to put together a trailer or even a short
“sizzle reel” offering highlights of your proposed series and characters where
we could get a glimpse of the fun to come your series offers. Or perhaps your
series was inspired by a short film you did in high school, college or beyond?
Pilot pitch prep! 157
That film might well serve as your proof of concept. You could even simply
shoot a sample scene from your proposed pilot to serve as proof of concept. If
you’re doing a pitch deck, you can insert the link to your proof of concept on
its own slide so viewers can see it precisely where you want them to experience
it in your presentation.
As discussed previously, Abbi Jacobson and Illana Glazer’s Broad City started
out as a self-produced web series for the duo before it got picked up and green-
lit to series for Comedy Central. The web series episodes served as proof of
concept in that instance as they potently demonstrated the show’s undeniable
breakout comic potential.
While there definitely can be a formidable cost to proof of concept in
terms of time, money and production skill set requirements, the payoff can
be huge in providing a means to share the essence of your series in a manner
that may come closest to your vision for the final produced product. Making
it easy for the buyer to see your idea can make it that much easier to sell them
on your idea.
23 Breaking in
Marketing your comedy pilot (and
yourself !)
“Take Fountain.”
—Bette Davis, actress
Legend has it that this was the Silver Screen giant’s response to Johnny Carson
when asked if she had advice for aspiring newcomers starting out on how
best to get into Hollywood. Fountain Avenue is widely known to locals as a
quicker shortcut to cut through heavy LA traffic faster than more widely used
streets like Sunset or Santa Monica. Davis’s droll answer was decidedly tongue-
in-cheek, but it does speak to the mysteries of making it in the industry and
everyone’s desire to succeed as quickly as possible.
While you may have your own idea of a particular timeline for things to
start “clicking” professionally in your TV comedy writing career, sometimes
the world and life have other plans for you. You may encounter a host of
“character-building” challenges that block your path and derail you with dis-
couraging detours.
• You completely mangle a pitch meeting you felt sure was your “big break.”
• Your dream manager who initially showed interest ends up passing on
signing you.
• You’re down to your last $1.72 and the teller at the bank totally smirks at
you when you ask for your balance (okay, that last one definitely happened
to me!).
You may experience this and more as you find yourself mercilessly tested
with your dreams feeling increasingly out of reach. It’s true that this can be
heartbreaking and ultimately, no one’s industry success is ever guaranteed. But
while there are those “overnight” success stories, it’s important to remember
that just about anyone who has ever accomplished anything in the industry (or
really just about any field) has had some of these moments and endured some
low points on their journey.
Most successful people will tell you they ended up learning more from their
failures than successes. The trick is to not let individual defeats defeat you.
DOI: 10.4324/9781003108788-24
Breaking in 159
Writers who succeed, persevere. When they get knocked down, they get right
back up (well, actually, they may stay seated but they keep writing!).
While breaking in can be incredibly challenging, the good news is that there
are many ways to do it. The more people you know who have had any degree
of success in TV and film, the more you will see that everyone has their own
unique story. One size most definitely does not fit all.
Embrace rejection!
I know this sounds like a crazy notion, but I sincerely believe that this is one
of the very best tips I can offer for success. As we have thoroughly detailed, the
entertainment industry is savagely competitive and certainly not a place for the
faint-hearted. One of the most crucial indicators between success and failure
lies in rejection: how you view it and how you handle it.
If you are contemplating a career as a TV comedy writer, you are going to
encounter rejection. You may encounter a lot of rejection. Tons of rejection.
Just know, that it is normal and part of the process.
Breaking in 165
What matters is how you deal with that rejection. Comedy and writing are
both subjective. You are not going to be everyone’s cup of tea. That’s okay.
Don’t take it personally. Ever. Try to take every “no” as getting you one step
closer to getting to that “yes.” And with each “no,” there is only one thing to
do. Shake it off and keep writing.
Always keep writing.
Index
ABC 10, 16, 17, 23, 25, 32, 44 – 46, 62, 88, Atypical 26
90, 91, 119, 153 Austin Film Festival Screenplay and
Act Break 69, 71 Teleplay Competition 162
action lines 143
action logline element 75 Bachelor, The 91
active vs. passive voice, pilot outline 79 – 80 Bacon, Kevin 29
acts, story structure and 69 bald exposition 108
act-structure, applying 70 – 71 Barbera, Joseph 32
Adventures of Ozzie and Harriet, The 17 Barkin, Ellen 29
agents 163 – 164 Barney Miller 23
Allen, Gracie 89 Barr, Rosanne 24
All in the Family 1, 2, 17, 138 Barris, Kenya 62, 119
Altschuler, John 10 Barry 27, 30, 60
Amazon 5, 30 Baskets 48
Amazon Prime 48, 49, 68, 102 Bateman, Jason 120
Amazon Studio 41 BBC One 30
American Vandal 49, 91, 106 beat sheet 85
Anderson, Anthony 62, 88, 119 Beavis and Butthead 33
Anderson, Blake 101 beginning (set-up) structure 70, 104; see
Andi Mack 40, 43 also pilot world
animated comedy pilot 32 – 37; history Benaderet, Bea 90
of 32 – 34; introduction to 32; premise Berg, Alec 30
and 35 – 36; prime-time 33; structure Bernie Mac Show 90
and format 36 – 37; visual thinking and Better Call Saul 31
34 – 35; your personal relationship and 36 Better Things 48
Aniston, Jennifer 61 Bewitched 23
antagonists/obstacles logline element 76 Big Bang Theory, The 6, 45, 69, 98
Apatow, Judd 47 Big Mouth 9, 32, 35, 99
Apple TV 25, 48 big reveals 138 – 139
Apple TV+ 95, 119 Big Three Networks 44 – 46
Archer 25 binge watching 49
Aristotle 68, 137 biography, character 56 – 57
Armisen, Fred 102 Black, Roger 36
Arrested Development 25, 120 Black-ish 25, 62, 88, 119, 128
Ash, Lauren 61 Bloom, Rachel 95
aspirational premise, tween shows and blow of scene 141
40 – 41 Bob Newhart Show, The 1, 2, 23 – 24
Atlanta 5, 6, 18, 27, 28, 30 – 31, 48, 100 Bob’s Burgers 32
Index 167
Bob-Waksberg, Raphael 33 – 34 to 51; punch-up and 136 – 137; real-life
Bojack Horseman 6, 33 – 34, 35, 49, 95, 142 inspirations for 51 – 53; rivalries and
Bojack The Depressed Horse 33 55 – 56; 2nd drafts and 127 – 128; secrets
boldness, Cold Open and 101 – 102 of 58
Bosom Buddies 3 character secrets, power of 58
B-Positive 60 Charles, Glen 98
Braugher, Andre 55, 92 – 93 Charles, Les 98
Bravo 91 Chávez, Paulina 41
breaking in 158 – 165; agents, managers Cheers 25, 44, 45, 98
and entertainment lawyers 163 – 164; Chewing Gum 30
competitions, pilot writing 162 – 163; clarity, pilot world and 107 – 108
diverse representation for 163; embracing Clattenburg, Mike 91, 120
rejection and 164 – 165; geographic Cleese, John 9 – 10
location and 161 – 162; introduction Clements, Jermaine 23
to 158 – 159; just jump in 159; low- Coel, Michaela 30, 47
residency model 161; master of fine arts Cold Open 36 – 37, 68, 83 – 85, 94, 97 – 103;
degree (MFA) 161; representative team boldness and 101 – 102; defined 97;
163; use contacts 159 – 160; as writer’s Freestanding 97 – 98; introduction to 97;
assistant 160 – 161 music note 102 – 103; On-Story 98 – 99;
“breaking the fourth wall” 88, 89 – 90 tone of 99 – 100; visual sense of 100 – 101
British LGBT Award 43 collaboration, punch-up and 135 – 136
Broad City 5, 47, 157 Comeback, The 47, 91
Brooklyn Nine-Nine 12, 24, 25, 55 – 56, 64, comedy, serious business of 1 – 3
65, 92 – 93, 100, 109, 112, 113, 114, 128 Comedy Central 37, 47, 101, 153
Brooks, James L. 2, 28, 32, 119 comedy engine 25, 60, 61, 110, 118, 149,
Brosh McKenna, Aline 95 152
Brown, Blair 28 comedy pilot: animated (see animated
Bryant, Aidy 50, 101 comedy pilot); defined 4; financial
Burnett, Carol 2 incentives and 5 – 6; getting started with
Burns, Allan 2, 119 (see comedy pilot, creating your own);
Burns, George 89 – 90 introduction to 1 – 3; reasons for writing
Burns and Allen Show, The 89 – 90 4 – 6; script, function of 4; spec scripts
business, physical 140 and 4 – 5; tween (see tween comedy pilot)
Butch Cassidy and The Sundance Kid 14 comedy pilot, creating your own 7 – 14;
Butler, Brett 24 assessing ideas for 11 – 12; childhood
button of scene 141 memories and 9; comic sensibility
and 26; current life experiences and
cable platforms 46 – 48 9 – 10; inspiration and 7 – 8; laughs
call backs 141 and 13; longevity and 12 – 13; non-
Carell, Steve 118 autobiographical ideas for 10 – 11;
Carol Burnett Show, The 1 overview of 7; passion and 14; questions
Cartoon Network 11 to ponder 15 – 26 (see also family
Cash, Aya 48 comedies; shooting style; workplace
CBS 1, 9, 11, 25, 27 – 28, 44 – 46, 60, 64, comedies); representation and 13 – 14;
89, 153 – 154 research and 12; world events/news as
Cera, Michael 120 material source 10; writing what you
character-based shows 24 know 8 – 9
character biography 56 – 57 comic characters see characters
character development 53 – 54 comic sensibility 26
characters 51 – 58; character biography and Comic Triple 142
56 – 57; conflict and 54 – 55; development competitive character conflict 55 – 56
of 53 – 54; diversity and 55; “Getting-to- complications, character choices and 112,
Know-You” scene 57 – 58; introduction 114
168 Index
conflict: comic characters 54 – 55; punch-up episodic pilot 62; non-premise pilot story
and 137 62 – 63; vs. serialized pilot 65 – 66
COPS 91 Erskine, Maya 99
Correll, Rich 38 Everybody Hates Chris 9, 46
Cosby Show, The 15, 45 Everybody Loves Raymond 9, 45
Crane, David 46, 92 exaggeration, comedy and 53
Crazy Ex-Girlfriend 95, 142 Expanding Universe of Ashley Garcia,
Crews, Terry 92 The 41
cringe comedy 47 exposition: pilot story and 63; pilot world
Critic, The 33 and 108 – 109
Cross, David 46 extra sets 16
Curb Your Enthusiasm 47, 62
CW Television Network 46, 95 Falk, Stephen 48
Cyrus, Miley 38 family comedies 25 – 26
Family Guy 25, 33, 46, 92
Danson, Ted 98 Family Matters 17, 45
Daria 33 fantasy sequences 95
David, Larry 62 Fawlty Towers 10
Days and Nights of Molly Dodd, The 28 Feldman, Ben 61
demographics, tween comedy pilot and 42 Ferrera, America 61
de Rossi, Portia 120 Ferris, Anna 26
Derry Girls 101 film ideas 11
Deschanel, Zooey 100 Finney, Sara V. 17
Devine, Adam 101 First Run Syndication 44
Dickinson 95 Fischer, Jenna 118
Dick Van Dyke Show, The 15, 24, 143 F Is for Family 32
Diner 29 Fishburne, Laurence 119
Disney+ 48 fixed sets 16
Disney Channel 38, 40, 41, 43 Flackett, Jennifer 9
diverse representation 163 flashbacks 94
diversity, characters and 55 flashforwards 94
Documentary Now 91 Fleabag 5 – 6, 11, 18, 28, 49, 88, 89
Drake and Josh 38, 39 Flintstones, The 32
dramedies 17, 27 – 31; choosing, as Flying Nun, The 23
best vision form 31; hour form 31; Forever 102
inspiration for 29; introduction to formatting 18 – 22
27 – 29; personal stories as 30 – 31 formula, middle structure and series
Dream On 46, 92 113 – 114
dream sequences 95 4-Act structure 70 – 71
Dunham, Lena 5, 47 Fox 25, 32, 37, 90, 91, 92, 120
Fox Broadcasting Company (FBC) 46
eavesdropping, character creation and 53 Fox Broadcasting Network 3
Elliott, Chris 116 Foxx, Redd 24
Emerson Comedy Workshop 2 Frasier 24, 45, 142
emotional scenes 121 – 123 Freestanding Cold Open 97 – 98
emotional through line 118 – 121 fresh eyes, 2nd draft and 126
end (resolution/new beginnings) structure Fresh Prince of Belair 90
70, 116 – 123; emotional scenes 121 – 123; Friends 16, 45, 61, 92
emotional through line 118 – 121; Fuller House 45, 63
introduction to 116; series beginning Full House 45
and 116 – 118; Tags and 123 Fumero, Melissa 93
entertainment lawyers 163 – 164 Futurama 33, 35, 46
episodes, number of 12 – 13 FX 18, 23, 47, 48
Index 169
Garcia, Greg 23 iCarly 42
Geere, Chris 48 ideas, assessing 11 – 12
Gelbart, Larry 28 I Dream of Jeannie 23
Gervais, Ricky 8 – 9 IFC 91
Get Smart 25 I Love Lucy 15, 140
“Getting-to-Know-You” character scene I May Destroy You 30, 47
57 – 58 inciting incident logline element 75
Girlfriends 46 In Living Color 46
Girls 5, 47, 107 Insecure 17, 24, 27, 47, 54, 63, 65
GLAAD Media Award 43 inspiration, writing and 7 – 8
Glazer, Ilana 5, 47, 157 Instagram 43
Gleason, Jackie 32 I.T. Crowd 25
Glee 31 It’s Always Sunny in Philadelphia 25, 48,
Glover, Donald 5, 18, 30 – 31, 100 51, 62
GLOW 31
goal logline element 75 Jacobson, Abbi 5, 47, 157
Goldberg, Andrew 9 Jamie Foxx Show, The 46
Goldbergs, The 25, 62, 88 Jane the Virgin 31
Golden Girls 14 Janney, Alison 26
Goldman, William 13, 14 Jetsons, The 32
Good Place, The 10, 11, 23, 65, 106, 107, 142 Johnny Quest 32
Gordon, Andy 41 joke construction 141
Grace and Frankie 49 Judge, Mike 10, 33
Grace Under Fire 24 Just Add Magic 41
Gracie Films 32
Groening, Matt 32, 33 Kant, Immanuel 137 – 138
Kauffman, Marta 46, 92
Hader, Bill 30, 60 Keating, Larry 90
Hampshire, Emily 116 Khalifa, Wiz 95
Hanks, Tom 3, 27 Killing Eve 31, 108
Hanna, William 32 King of Queens 45
Hanna-Barbera Studios 32 King of the Hill 33, 46
Hannah Montana 38, 41 Klein, Dennis 46
Happy Days 16 – 17, 45 Klein, Jessi 35
Harmon, Dan 11 Klugman, Jack 16
Harris, Susan 14 Kohan, Jenji 94
HBO Max 48 Konkle, Anna 99
Healing Powers of Dude, The 43 Krasinski, John 117
Henry, Brian Tyree 31 Krinsky, David 10
Henry Danger 41 Kroll, Nick 9, 35
His Girl Friday 2 “K” sound 142
Hollywood Reporter, The 12, 49 Kudrow, Lisa 47
Holm, Anders 101 Kurland, Seth 41
Home Box Office (HBO) 10, 30, 46, 68,
91, 92, 107, 153 Larry Sanders Show, The 46 – 47
Hometown Blues 29, 53, 57 laugh track 28
Honeymooners, The 15, 32 Laverne and Shirley 45
Hooker, Richard 12 Lawrence, Bill 119
House of Cards 49 Lawrence, Martin 24
How I Met Your Mother 45, 64, 94 lead, shooting style and 23 – 24
Hubbard, Matt 102 Lear, Norman 2
Hulu 5, 48, 49, 50, 101 LeRoy, Ali 9
Hurwitz, Mitchell 120 Levin, Mark 9
170 Index
Levinson, Barry 29 Modern Family 10, 17, 91
Levitan, Steven 10 Moesha 46
Levy, Daniel 98 – 99, 117 Mom 15, 25 – 26
Levy, Eugene 116 Monty Python troupe 9 – 10
Library of Congress 145 Moonlighting 90
Lifetime 28 Mork and Mindy 24, 45
Littenberg-Weisberg, Sam 43 movie ideas 11
Living Single 46 Mr. Show 46
Lloyd, Christopher 10 MTV 91
location for series, pilot story and 64 Mulaney, John 35
logline 73 – 77; anatomy of 74; defined multi-camera (multi-cam) comedies 15 – 17;
73; elements of 74 – 76; exercise 77; formatting 18, 20 – 22
formula 76 – 77; importance of 73 – 74; Murphy, Annie 116
introduction to 73; as marketing tool Murphy Brown 44, 143
73 – 74 music note, Cold Open 102 – 103
Long, Shelley 98 “Must-See TV” slogan 45
Lopez, Mario 41 My Name Is Earl 23
Lorre, Chuck 6, 45, 98 Mythic Quest 25
low-residency model 161
name, pilot title page 145
MacFarlane, Seth 33 NBC 10, 14, 23, 28, 44 – 46, 61, 90, 91, 92
Mad About You 45 NBC Writers on the Verge 163
Malcolm in the Middle 90 Netflix 5, 9, 26, 33, 35, 36, 37, 41, 43,
Male Pattern 18 45, 48, 49, 68, 91, 94, 153; niche
managers 163 – 164 programming and 49 – 50
Marathon Man 14 network platforms 44 – 46
marketing tool, logline as 73 – 74 Newacheck, Kyle 101
Married with Children 46 New Girl 9, 17, 64, 65, 69, 94, 100, 109
Marshall, Garry 16, 45 Newhart 24
Martin 24, 46 Newhart, Bob 23 – 24
Marvelous Mrs. Maisel, The 31, 49, 68, 69 New WarnerMedia Access Writers
Mary Tyler Moore Show, The 1, 2, 119 Program 163
M*A*S*H 1, 2, 11 – 12, 13, 27 New York Television Festival (NYTVF)
MASH: A Novel About Three Army Doctors 163
(Hooker) 12 niche programming 49 – 50
master of fine arts degree (MFA) 161 Nickelodeon 41
Master of None 24, 49 no-act structure 71
Mazursky, Paul 28 non-premise pilot story 62 – 63
McCartney, Paul 8 notecards 85 – 86
McCrae, Joel 1 notes 131 – 134; enthusiastic about 133;
McElhenney, Rob 48 intentional about 132; introduction to
McGee, Lisa 101 131; open about 132 – 133; opinions and
Meet Danny Muffin 52, 83 – 84 134; taking 131; time and 134; your
Meriwether, Elizabeth 9 overall vision and 133
middle (obstacles/complications) structure Novak, B. J. 117
70, 111 – 115; complications, character novel ideas 11
choices and 112; resolution and 115;
rising action 111 – 112; series formula O’Brien, Barry 38
and 113 – 114; storylines and 114; style Odd Couple, The 16
and 114 – 115 Odenkirk, Bob 46
Minsky, Terri 40 Office, The 6, 17, 24, 47, 62, 91, 92, 117
mise en scène elements 139 – 140 O’Guin, Waco 36
mockumentary series 17, 90 – 92 Oh, Sandra 108
Index 171
O’Hara, Catherine 116 step 149, 150; bring to life step 149, 151;
On-Story Cold Open 98 – 99 crafting your format 149 – 152; evolution
Orange Is the New Black 31, 49, 94 of 148 – 149; future step 149, 152; get
original pilot: defined 4; script, function of personal step 149 – 150; introduction to
4; writing, vs. writing spec 5 148; main characters step 149, 150 – 151;
Oswalt, Patton 88 pilot story step 149, 151; pitch deck
OTT (“over-the-top”) 48 156; pitch document 155 – 156; pointers
outline see pilot outline 152 – 155; proof of concept 156 – 157;
tools 155 – 157; wrap-up step 149, 152
pace, 2nd drafts and 129 pitching pointers 152 – 155; authenticity
Paley, William S. 44 154 – 155; collaboration 154;
Palmer, Kiki 41 conversation, not performance 152 – 153;
Paradise PD 36 passion 155; personalize pitch 153 – 154;
Parker, Trey 33, 47, 80 practice 153; questions 154
Parks and Rec 91 platforms 44 – 50; cable 46 – 48; network
passion 6, 14, 50 44 – 46; streaming 48 – 50
passive voice 80 play ideas 11
PEN15 24, 49, 69, 76 – 77, 99 – 100, 112, plot, story structure and 68 – 69
113, 115 plot devices 87 – 96; advantages/
physical bits, punch-up and 140 disadvantages of 87 – 88; “breaking
pilot ending see end (resolution/new the fourth wall” 89 – 90; defined 87;
beginnings) structure dream/fantasy sequences 95; flashbacks/
pilot outline 78 – 86; active vs. passive flashforwards 94; introduction to 87;
voice in 79 – 80; basics 79; beat sheet mockumentary 90 – 92; pops 92 – 94;
85; connecting story beats in 86; voiceover 88 – 89; your, pilot plan 96
introduction to 78 – 79; length of 81 – 82; Poetics (Aristotle) 67 – 68
notecards 85 – 86; proofreading 82 – 83; polished pilot draft 144 – 147; final print
sample 83 – 85; slowing down “the read” 146 – 147; overview of 144; proofing
and 80 – 81; story emphasis and 82; trust 146 – 147; protecting 144 – 145; title page
in 105; white board 86; writing vs. 145 – 146
directing 80 pop culture references 142 – 143
pilot story 59 – 66; exposition and 63; pops 92 – 94
introduction to 59; location for series Poryes, Michael 38
and 64; non-premise 62 – 63; open- Prady, Bill 98
ended 74; pilot world and 109; premise premise 4; see also pilot story; animated
59 – 62; premise vs. non-premise 59 – 63; comedy pilot and 35 – 36; aspirational,
serialized vs. episodic 65 – 66; series tween shows and 40 – 41; dramedies and
details conveyed in 63 – 64; soft premise 30 – 31; family comedies and 25 – 26;
61 – 62; supporting characters, service shooting style and 23; single-cams and
64 – 65 17 – 18, 23; turning your idea into 7 – 14;
pilot world 104 – 110; building your workplace settings and 24 – 25
106 – 107; clarity and 107 – 108; premise pilot story 59 – 62; soft 61 – 62
described 104; exposition and 108 – 109; Princess Bride, The 14
introduction to 104 – 105; outline, Pritchard, Connor 101
trust in 105; pilot story and 109; proof of concept 148, 156 – 157
style elements and 109 – 110; timeline proofreading pilot outline 82 – 83
105 – 106 protagonist logline element 74 – 75
pilot writing competitions 162 – 163 protecting work 144 – 145
Pinky and the Brain 33 punch-up 135 – 143; action lines/stage
pitch deck 148, 156 directions 143; call backs and 141;
pitch document 148, 155 – 156 characters and 136 – 137; collaboration
pitching pilot series 148 – 157; see also and 135 – 136; conflict and 137;
pitching pointers; big picture/logline introduction to 135; joke construction
172 Index
and 141; “K” sound 142; location and Save The Cat 110
139; mise en scène elements and 139 – 140; Schitt’s Creek 6, 17, 54, 60, 76, 98 – 99, 100,
need for 136; overthinking and 143; 116 – 117
physical bits and 140; pop culture Schur, Michael 10, 23
references 142 – 143; puns and wordplay screwball comedies 2
142; rhythm and 140 – 141; Rule of 3 Scriptapalooza Television Writing
141 – 142; structure and 143; surprise Competition 163
element and 137 – 138; visual gag/reveal scripted comedy, cable and 47
and 138 – 139 Scrubs 92
puns and wordplay 142 2nd drafts 124–130; attitude and 130; basics
127; character and 127–128; comedic style
Radnor, Josh 94 and 129; feedback from friends 125–126;
Rae, Issa 47, 54 fresh eyes approach to 126; introduction
Randall, Tony 16 to 124; making cuts 127; pace and 129;
Real Housewives, The 91 step away and refresh 124–125; strategy for
Reality TV 91 126–127; structure and 128–129; theme,
real-life character inspirations 51 – 53 tone, and premise of 129
Real World, The 91 Second Chance 3
Reiner, Carl 143 secrets, power of 58
Reiner, Estelle 140 Seinfeld 15, 24, 45, 62, 140
Reiner, Rob 91, 140 Seinfeld, Jerry 24
Reiser, Paul 29 serialized vs. episodic pilot story 65 – 66
rejection, embracing 164 – 165 series formula, middle structure and
representation 13 – 14 113 – 114
representative team 163 series title, pilot title page 145
Rescue Me 48 Sex and the City 47, 88, 107
resolution 115 Shameless 31
reveals 138 – 139 Shandling, Garry 46
rhythm, punch-up and 140 – 141 Shield, The 48
Rick and Morty 11, 32, 35, 94 shooting style 15 – 24; formatting 18 – 22;
Righteous Gemstones, The 68 lead and 23 – 24; multi-camera (multi-
rising action 111 – 112; see also middle cam) 15 – 17; premise and 23; single-
(obstacles/complications) structure camera (single-cam) 15, 17 – 18; visual/
Robichaud, Bernard 120 special effects and 23
Rock, Chris 9 Showtime 68
Rodriguez, Vincent, II 95 Shrill 27, 49, 50, 101
Roiland, Justin 11 Silicon Valley 10, 25
Romano, Ray 9 Simon, Neil 16, 130, 142
Roseanne 24, 62 Simpsons, The 25, 32, 33, 46, 62, 90
Rosenthal, Phil 9 Sinclair, Donald 10
Ross, Tracey Ellis 62 single-camera (single-cam) 15, 17 – 18;
Rourke, Mickey 29 formatting 18 – 20
Rudolph, Maya 102 6 Days to Air (tv documentary) 33
Ruegger, Tom 33 Six Elements of Drama 68
Rule of 3 141 – 142 slowing down “the read” 80 – 81
Rushfield, Alexandra 101 Smith, Alena 95
Russian Doll 49 Snapchat 42
Russo, Dominic 101 Snyder, Blake 110
Ryan, Meg 140 Soap 45
soft premise pilot 61 – 62
Samberg, Andy 55, 100 Soloway, Joey 30
Sanford and Son 24 sound gags 138 – 139
Saturday Night Live 27 South Park 33, 47, 86
Index 173
Spates, Erica 43 Top Cat 32
Spears, Vida 17 Tracey Ullman Show, The 32 – 33, 46
special effects, shooting style and 23 Trailer Park Boys 91, 120
spec scripts 3, 4 – 5 Transparent 30, 49
staff writing 3 Tremblay, John Paul 120
stage directions 143 True Jackson, V.P. 41
standards and practices (S&P) procedures 42 tween comedy pilot 38 – 43; aspirational
standing sets 16, 17 premise of 40 – 41; audience respect and
Stern, Daniel 29 42; demographics and 42; inclusiveness
Steve Harvey Show, The 46 and diversity in 43; introduction to
Stone, Matt 33, 47, 80 38 – 39; magical premise of 41; relatability
story beats, connecting 86 and aspiration 40; research and 42 – 43;
storylines, middle structure and multiple 114 slang and 43; spec, sample 39 – 40
Strangers with Candy 47 20th Century Fox Television 32
streaming platforms 48 – 50; binge watching 2-Act structure 69, 70
and 49 Two and a Half Men 6, 45
structure 67 – 72; acts and 69; act-structure,
applying 70 – 71; beginning (set-up) 70; United Paramount Network (UPN) 46
end (resolution/new beginnings) 70; United States Copyright website 145
introduction to 67; middle (obstacles/ UPN/CW 9
complications) 70; pilot, exercise 71 – 72;
plot and 68 – 69; Poetics and 67 – 68; 2nd VARIETY 12
drafts and 128 – 129 Veep 25, 47
Sturge, Preston 1, 3 visual effects, shooting style and 23
style, middle structure and 114 – 115 visual gags 138 – 139
Sudeikis, Jason 119 visuals of Cold Open 100 – 101
Sullivan’s Travels 1, 3 visual thinking: animated comedy pilot and
Sunshine Boys, The 142 34 – 35; dramedies and 31; shooting style
Superstore 12, 24, 25, 61, 92 and 23
supporting characters, service 64 – 65 voiceover 88 – 89
surprise element, punch-up and 137 – 138
SVOD (subscription-based video on Wait Till Your Father Gets Home 32
demand) platform 48, 68 Waller-Bridge, Phoebe 5 – 6, 11, 18, 88, 108
sweetening 15 Warner Brothers 46
swing sets 16 Wayans Brothers, The 46
syndication 12 – 13 WB Network 46
Wells, Robb 120
Tags: defined 123; end structure and 123 WeScreenplay Diverse Voices Screenwriting
Tambor, Jeffrey 120 Lab 163
Tarses, Jay 28 West, Lindy 50, 101
Taxi 25 WGAW Inclusion and Equity Group
teaser 97; see also Cold Open Report 163
Ted Lasso 119 What We Do in The Shadows 23, 48, 64, 91,
“T.G.I.F.” slogan 45 92, 154
“The Tiffany Network” 44 – 45 When Harry Met Sally 140
30 Rock 25, 57 white board 86
This Is Spinal Tap 91 Who’s the Boss 44
3-Act Structure 70 Williams, Robin 24
Three’s Company 45 Wilmore, Larry 47, 90
TikTok 42 Wilson, Rainn 117
timeline, pilot 105 – 106 Winkler, Henry 16
title page, polish draft 145 – 146 Wizards of Waverly Place 38, 41
tone, Cold Open and 99 – 100 Wonder Years, The 88
174 Index
wordplay 142 writing vs. directing pilot outline 80
Workaholics 25, 47, 101 – 102 Written by, pilot title page 145
workplace comedies 12, 24 – 25
writer’s assistant 160 – 161 Yang, Alan 102
Writers Guild of America (WGA) 144 – 145 Young Sheldon 46
writing: inspiration and 7 – 8; what you You’re the Worst 48
know 8 – 9 YouTube 47