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Static&dynamic
Static&dynamic
Static-typed programming is a style of programming where the types of variables are known
and checked at compile time. This means that the programmer has to declare the type of each
variable before using it, and the compiler will verify that the variable is used correctly according
to its type. For example, in C++, a static-typed language, you have to write something like this:
Some examples of static-typed languages are C, C++, Java, Rust, Go, Scala. Some of these
languages also have features like type inference or generics, which can make the code more
concise and flexible without losing the benefits of static typing1.
The advantage of dynamic programming languages is that they can make the code
more concise, flexible, and expressive. They also enable features like
metaprogramming, reflection, and eval. However, they also have some drawbacks,
such as lower performance, higher memory consumption, and less type safety.
Some examples of dynamic programming languages are JavaScript, Python, Ruby, PHP, Lua
and Perl. Some of these languages also have features like type annotations or JIT compilation,
which can improve the performance and readability of the code.
COMPARISON
Static typed programming and dynamic typed programming are two different
styles of programming that have their own advantages and disadvantages. Here is a
brief comparison of them:
By doline