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__ _
____
/\ /\ _ _ _ __ ___ _ __ / / __ _ _ _ _ __ ___ | |
__ /\ /\ /___ \
/ /_/ /| | | || '_ \ / _ \| '__|/ / / _` || | | || '_ \ / __|| '_ \ /
/_/ /// / /
/ __ / | |_| || |_) || __/| | / /___| (_| || |_| || | | || (__ | | | | /
__ // \_/ /
\/ /_/ \__, || .__/ \___||_| \____/ \__,_| \__,_||_| |_| \___||_| |_| \/
/_/ \___,_\
|___/ |_|

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Release History

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v1.0.13 (January 18th, 2014):


* Added support for the new Keymapper_FrontEnd_Profile key which has been moved
to the main
HyperLaunch.ini file
* Removed toolbars from inside the scrollviewers so that they will be always
visible even at
lower resolutions
* Added new button on each tab that will show an overlay on top of each component
showing the
respective current global setting. Press Esc to close it. Only available in the
Settings tab
at this point
* Fixed problem with large number of rom paths defined for a system. Data is not
being truncated
anymore
* Added support for Long data types in ISD files. Needed for SteamID in
PCLauncher
* Added support for the new Block_Input ini key
* Added support for new ISD keyType : ProcessName
* Added support for detecting running processes automatically for keys where key
type is ProcessName
(Applicable to AppWaitExe on PCLauncher)
* Added the ability to launch the associated emulator from within the modules
panel (for emulator
configuration purposes)
* Added support for new Error_Level_Reporting ini key
* Made the Grid Splitter for the systems list collapsible with a single click
* Added new setting to change the size of the icons in the main tabs (Change it
under the HLHQ Settings
tab). These last 2 features should help those users in lower resolution
monitors a bit

v1.0.12.0 (October 2nd, 2013):


* Added support for fully configuring Bezel.ini and Global Bezel.ini files (Bezel
and Instruction
Card configurations)
* Added support for Bezel and Instruction Card profiles
* PCLauncher module editor - SteamID field is now automatically filled when
adding a new game as long as
you have the proper SteamAppId attribute filled in for that game in the
database file
* Fixed bug in module editor form where games were still being launched even if
the form was closed
pressed
* Fixed bug in ISD/INI validator when validating ISD files with system specific
sections
* Added support for "use_global" in the Hotkey Editor (required for the new bezel
and IC keys)
* Added support for JoyToKey custom named profiles
* Changed JoyToKey keymapper to support the new profiles folder structure

v1.0.11.0 (September 13th, 2013):


* Added module file location to the Module Info panel
* Added new ini keys : Keymapper_AHK_Method and Fade_Out_Extra_Screen
* Added support for configuring HyperPause's History menu settings
* Added support for all the new HyperPause keys (except bezel/instruction cards)
* WinTitle button will now only be enabled when a game is selected in the table
(module
settings form)
* Added button to launch games directly from within the module settings form in
order to make
testing your settings easier
* Fixed a bug where audit wasn't running for databases with a single game
* Fixed a bug where the WinTitle text box would still get updated even if the
user cancelled
the process
* Added the ability to be able to edit your database files from within HLHQ using
your configured
text editor
* Added support for custom named xpadder profiles for keymapper

v1.0.10.1 (August 17th, 2013):


* Fixed bug introduced in last version where absolute file paths were being
rejected by the
validator
* Moved Alternate Emulators tab to the last position in the Games section

v1.0.10.0 (August 13th, 2013):


* Added support for file/folder paths relative to the emulator folder in the
module settings
form
* HLHQ will now remember the last selected main tab and will start on that tab
next time you
run it
* Added support to drag&drop .exe and .bat files in the PCLauncher module
settings form. Just
drag them into the target same way you do for shortcuts, you MUST insert the
game entry first
in this case though
* Added support to launch a game with HyperLaunch while using the window title
grabber. Used by
PCLauncher
* Fixed bug in Module validator that made HLHQ crash when certain special
characters were used
* Added warning when you try to audit a system that doesn't have a default
emulator set
v1.0.9.0 (August 5th, 2013):
* Fixed serious bug in the save/load state form. Setting weren't being loaded
properly and
by consequence they were being saved with the wrong values
* Added the ability to launch a game through HyperLaunch from within the module
settings form
* Added support for the new admissible values for the ini key
Restore_Front_End_On_Exit, it's
not a boolean any longer

v1.0.8.0 (July 30th, 2013):


* Added ability to export have/missing lists from both audit panel. Supports both
Text and
HTML output formats
* Added support for HyperLaunch's new Player 2 navigation keys
* Added support to change system names directly from within HLHQ. This will also
rename all
the necessary files and folders. It won't rename any emulator or roms paths
though you'll
have to do that manually if you also want to change them. I ended up adding
this because
the plugin system now allows me this flexibility while keeping HLHQ frontend
independent
* When browsing File and Folder settings in the module settings form the browse
starting path
will now default to the current value if there's one
* Easier filling of the FadeTitle for PCLauncher, now it's as easy as launching
the game and
pressing Ctrl+q to get that info filled in. Uses code from djvj's
ActiveWindowsLogger to
grab the window information
* Moved the checkbox "Only show modules/emulators that are appropriate for the
current system"
from the Emulators tab into the HyperLaunchHQ tab. This means this setting is
now also saved
into HyperLaunchHQ.ini
* Added support for 2 new HyperPause ini keys : Bar_Vertical_Offset and
Full_Screen_Help_Text_Timer
* Split General Settings\HyperLaunch tab into 2 moving all controls keys in it's
own tab

v1.0.7.0 (July 23rd, 2013):


* Fixed 3DArcade plugin to properly handle rom names with dots in their filenames
* Added code to handle errors while accessing the clipboard in some machines,
only a warning
will be written to the log file now
* Excluded system and hidden folders from the audit caching system, audit could
potentially
fail if the system trying to look into a protected folder
* Replaced FolderBrowserDialog by a customized version of it to allow manual path
entering

v1.0.6.0 (July 17th, 2013):


* Copy log contents to clipboard directly from HLHQ
* Changed again the layout in the module settings editor, added a GridSplitter
this time
hopefully it will solve all situations
* Corrected bug in audit where rom extensions were case sensitive
* Added support to copy the selected log line in the log viewer screen using
Ctrl+C
* Fixed bug in the audit system where the game list would become empty under
certain conditions
* Added support for 2 new ini keys : Logging_Show_Command_Window and
Logging_Log_Command_Window
* Added the port number each controller is connected to under the xpadder tab in
the keymapper
screen

v1.0.5.0 (July 12th, 2013):


* Added Full System Audit feature. It's now possible to audit the roms several or
all of your
systems at once
* Corrected bug with GridSplitter in the keymappers panel where it wasn't
resizing properly
* Corrected bug and added some extra validations to the plugin loading mechanism
* Added option to enable/disable loading plugins
* Added ScrollViewer on module settings editor form in order to support lower
resolution
monitors

v1.0.4.0 (July 6th, 2013):


* Added the ability to launch your frontend from HLHQ (From General Settings tab)
* System Notes feature - You can now add your own personal text notes for any
system you
want (Settings tab)
* Added new option Rom Extension to Skip Checks setting
* Database Plugin System added. You can create your own plugins to make HLHQ read
your
databases from any format, making it possible to use HLHQ with any frontend

v1.0.3.0 (July 3rd, 2013):


* Added support for the 7z_Sounds ini key
* Changed module parser to support the new MSystem tag declaration
* Corrected log parser to support log entries using the pipe character
* Other minor bug fixes

v1.0.2.0 (June 28th, 2013):


* Fixed crash when reseting General Settings to the default values
* Added a feature to check if HyperLaunch is running and the ability to stop it
from the
HyperLaunchHQ panel
* Corrected bug with absolute/relative paths in the module settings editor
* ISD : Added support for new key type (FileNameNoExt)
* Several other minor bug fixes and corrections

v1.0.1.0 (June 23rd, 2013):


* Removed an empty space from the Fade_Stats_Info_Order default value

v1.0.0.0 (June 22nd, 2013):


* First public release

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