MF dvagonsandstories | Patreon | Art: ag
Cerenome
New Race OptionMG dvagonsandstories | Patreon | Art: ag
Cerenome
Cerenomes are born from a complex arcane ritual that
transforms an intellect devourer’s brain. This procedure
infuses the brain with potent magic, enhancing its
psychic abilities. Encased in a transparent helm filled
with a special sustaining liquid, these brains become
the core of Cerenome beings. This unique creation
process results in a race known for their profound
mental capabilities, telepathic communication, and
insights into arcane mysteries.
Ability Score Increase. Your Intelligence score
increases by 2, and your Wisdom score increases by 1.
Age. Cerenomes experience the passage of time
differently due to their unique nature. The bodies they
inhabit can last anywhere from 140 to 200 years before
succumbing to decay, even under the Cerenome’s
influence. A Cerenome’s brain, when properly
preserved, can potentially live indefinitely.
Alignment. Cerenomes are usually good-aligned,
valuing knowledge and enlightenment. However, if a
Cerenome’s brain is attached to a corpse that was
previously of evil alignment, it may influence the
Cerenome’s personality and alignment.JAF Dragonsandstories | Patreon | Art: a1 SG
Size. The size of a Cerenome can vary from Small to
Medium, depending on the size of the corpse to which it
is attached.
Speed. Your base walking speed is 30 feet.
Blindsight. Cerenomes possess blindsight within a
radius of 60 feet. If the glass container encasing a
Cerenome’'s brain is blocked or covered, the Cerenome is
effectively blinded, regardless of any other abilities or
effects that would normally allow sight.
Telepathic Communication. You can communicate
telepathically with any creature within 60 feet of you
that knows at least one language.
Psionic Abilities. You know the mage hand cantrip. At
3rd level, you can cast the detect thoughts spell once
and regain the ability to do so when you finish a long
rest. At 5th level, you can cast the telekinesis spell
once and regain the ability to do so when you finish a
long rest. Intelligence is your spellcasting ability for
these spells.
Cerebral Sustenance. You do not need to eat, sleep, or
breathe.JAF Dragonsandstories | Patreon | Art: a1 SG
Cerebral Preservation. Upon death, if your brain is
intact, it must be placed in a container with water or a
random non-harmful liquid within 1 minute to preserve
it. The preserved brain can survive for up to 10 minutes
outside its original body. If your preserved brain is
placed onto a headless corpse within these 10 minutes,
the corpse undergoes a transformation over the
following 10 days, where the neck area morphs into a
glass container filled with the liquid used for
preservation. After this period, you are resurrected
with all conditions as per the effects of the revivify
spell. The glass container fully integrates with the
corpse, becoming the new encasement for the brain.
Brain Exposure Risk. The unique physiology of
Cerenomes exposes them to a particular risk in critical
conditions. When a Cerenome is unconscious and
making death saving throws, another creature can take
a melee attack action to specifically target the
Cerenome’s exposed brain. If this attack hits, it is
considered a critical hit, and the Cerenome fails its
death saving throws instantly, resulting in immediate
death.
Languages. You can speak, read, and write Common
and one other language of your choice.