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Strange Folk (Aos Si)
Strange Folk (Aos Si)
Desperation Pool: 3 After all, most Western nations still have lycanthropy laws
Health: 2 on the books, even if they haven’t been enforced in decades.
Defense: 2
Initiative: 5 Archetype: Villain
Qualities: Natural Weapon (Claws, Teeth; only
WEREWOLF when transformed), Imperfect Disguise, Super Soldier
(THERIANTHROPE) (only when transformed), Vulnerability (silver)
Stories of shapeshifting humans can be found across Flairs: Shapeshifter
the world — beasts that wear the faces of humans, or vice Drive: Pass on this terrible curse!
versa. Some are cursed, compelled to commit monstrous Primary Pool (10): Close Combat (+3
deeds; while others are respected as semi-sacred guardians, Enhancement), Hunting
following ancient practices handed down from generation Secondary Pool (8): Stealth, Athletics
to generation. In the modern World, these practices and
curses alike continue to be passed down — to spread across Desperation Pool: 5
the world, thanks to the advent of globalism. Those who Health: 6
suffer from curses tend to dwell on the fringes of society or Defense: 3
engineer containment solutions for themselves, fearing that
Initiative: 7
a surveillance society would doom them for a single slip-up:
Manitou: Pride vs. Purpose means they occasionally tend towards truly monstrous
overreactions. The latter means they’re quite good at ig-
All people and things have places and times, and there noring the outrageous outbursts from the former Virtue.
is no greater calling than to find and fulfill one’s place, time,
and purpose. Scions of the Manitou are eminently proud and Tuatha dé Danann: Honor vs. Prowess
punctual, placing a great value on being at the right place in
Honor is your internal self-worth, and Prowess is your
the right time, but this leads them to being easily manipulated.
ability to back it up. The Irish Gods are consumed by pride
Netjer: Balance vs. Justice and face: how others think of them. This spurs them to
great deeds and greater prowess, but often causes a great
The Netjer are concerned with the proper and orderly deal of trouble.
flow of The World, yet all things demand an accounting.
Justice pursued too vigorously leads to vengeance and the
lack of Balance, but over-weighting Balance permits injus-
SAINT KNACKS
Miracle: Once per session, a Saint may perform a Twist
tice to flourish.
of Fate that’s not tied to their Path. This can be anything
Òrìshà: Tradition vs. Innovation from healing the sick masses to bringing a newly-dead per-
son back to life from being mostly-dead. This may border
The sacred practices of the Òrìshà are steeped in
on the supernatural, though it’s rarely anything explicit; the
history and Tradition, but their devotion has perpetually
dead man’s heart starts beating again, while the sufferers of
changed through Innovation as historical progress and co-
plague feel their coughs recede over the course of a scene.
lonial oppression affected their worshippers. Which is more
important: the old, or the new? Are they a harmonious dia- Virtuous Might: Once per session, a Saint may cancel
lectic, or are there places where the two come into conflict? out Scale (p. XX) equal to their position on the Virtue
track (maximum 3, minimum 1) for the scene on a single
Shén: Yīn vs. Yáng target. This can be anything from stopping a speeding truck
The Shén must balance the yielding passivity of Yīn from killing them (Scale 2 to 0) to slapping a God like they
with the activeness of Yáng, knowing when to refrain from would any other mortal (cancelling the God’s defensive
acting and when to act with total force. Scale). Despite the name, this applies to any expression of
Scale, including social and mental.
Teōtl: Hunger vs. Sacrifice
The Teōtl hunger. During the 200 years when the
Mēxihcah ruled Tenochtitlan, they consumed massive quan-
KITSUNE
tities of flesh, blood, and fire, their empire’s warfare practices Of course I love you, dear. By the way, could you spare
based around capturing sacrificial captives to kill and offer $1000 for me to go shopping? I know you like me to look
to the ravenous Teōtl. But for one to eat, another must be my best.
eaten; for one to have, another must give something up.
The World is full of such fabulous experiences, and you
Theoi: Egotism vs. Kinship want to enjoy them all. Of course, your means are limited —
at least, until you find someone you can charm or con into
The Theoi struggle between their individualistic arro-
indulging your whims. You may care for her in your own way,
gance and the demands of storge, familial love. The former
SAINTS/KITSUNE 163
Storyguide decides what form this largesse takes, depending on
the situation and circumstances of your request.
BUILDING LEGEND Mortal Mask: You can change from fox to human and
In traditional stories, kitsune become more back without effort. You only have one human form at this
powerful only through time. Every 100 point, and revert to your natural animal shape if you are Taken
years, they grow another tail and increase Out, sleeping, or rendered unconscious for any reason. Unlike
in supernatural ability, eventually becoming shapes you adopt through other Knacks, this one does not
nine-tailed foxes with powers comparable reveal any sign of your true nature and does not have a tail.
to Demigod Scions. Kitsune characters are
different. Their Legend grows as they perform Not a Fighter: As the Lover Knack of the same name
more elaborate tricks and carry out more (see p. XX). When you are engaged in a fight, as long as you
challenging tasks on behalf of the Kami, do not make attacks, enemies will not target you directly
especially Inari. with their attacks. Additionally, gain +1 Enhancement
Upon gaining a point of Legend, a kitsune to disengage and withdrawal rolls. You must also have a
also gains a Persistent Condition, Fox’s Tail. partner or Followers present for this effect to apply.
Set the Stage: When you use props to prepare a space
FOX’S TAIL (PERSISTENT CONDITION) and occupy it, you can convince others that it has the
function you claim it does. Putting a microscope on a table
From that point on, every shape that the
makes it a laboratory. A bookshelf turns it into a lawyer’s or
kitsune takes has a fox tail. It can be hidden
under loose-fitting clothes or disguised as professor’s office. The pretense only lasts while you are in
decoration when the kitsune is in an inanimate the place you’ve created: Anyone entering it when you are
form, but it is always present. not there quickly recognizes the truth.
Effect: You’ve got a fox’s tail. It’s fluffy. Tongue of the Fox: You can speak to any canine, and
Momentum: Every time your tail causes they will answer you in their language. Most animals can
you trouble or reveals your supernatural nature, reason in the manner of a young child, they just don’t care
add another point of Momentum to the pool. for much beyond sniffing things and eating unguarded hens.
Under the Table: When you spend a scene indulging
in a vice with someone, you steal some of their vitality. For
the next scene, they have +1 Difficulty on tasks involving
but in the end, she’s just one more experience. She’s no more
one Arena of your choice and you gain +1 Enhancement
than a fine meal, a bottle of wine, or a weekend in Monte
in the same Arena. You can only use this Knack on another
Carlo: something soon to become a pleasant memory.
player’s character with that player’s consent.
You don’t like to be reminded that you’re a fox who turns
into a person rather than the other way around. You keep your
tail hidden as best you can, but it’s harder as the centuries go SATYR
on and you grow more and more of them. When you’re dis- Silenus says that it’s best never to have been born, but
covered (and you always are, eventually), you cast aside your since we’re here anyways, let’s make it worthwhile.
current toy and move on. There are always more out there.
People say you’re only interested in parties, drinking,
KITSUNE KNACKS and sex. They’re mostly right, too. You’re also more than
Do You Feel Lucky?: When you threaten someone that, though. You’re a force of nature dancing on the edge
with a harmless object, you gain a +1 Enhancement on of civilization, a mocking laugh in the depths of the forest,
your attempts to intimidate him. If the object is one that a seducer calling people to shed their inhibitions. You’re a
is realistically dangerous, like an unloaded gun or a dud devil to those who cling to order and a hero to those who
explosive, the Enhancement is +2 instead. If your attempt want to tear that order down.
to intimidate fails for any reason, you cannot bluff the same You follow your passions where they lead you, whether
target again in the same way. for good or for bad. If you can, you take others along for the
Dress for Success: When you disguise yourself as a ride, but sometimes your passion is a private one. If you’re
type of person by wearing appropriate clothes, others will an artist, you drive yourself to create works that embody
not question your authority in that role. Whether your the intensity of your soul. If you’re a musician, you put your
disguise is a legitimate uniform or something you bought heart’s blood into every composition. Unlike the kitsune,
at a Halloween supply store, it’s equally convincing while you don’t flit from one experience to the next. You only
you wear it, but cheap or minimal costumes require you to change course when you’ve completely satisfied yourself.
spend a point of Momentum to be plausible.
SATYR KNACKS
Kindness of Strangers: When trying to convince someone
Baser Instincts: As the Lover Knack, Lover’s Intuition
to provide for your basic needs, like paying for food or giving you
(p. XX), except that you learn what the target craves or
somewhere to live, reduce the Difficulty of the action by 1. The
covets instead of loves. When touching another character,
164 APPENDIX: SUPERNATURAL PATHS
BUILDING LEGEND DRUNK
Satyrs are the delicate balance between the Effect: You suffer Complications on nearly
realms of civilization and nature. To increase in every action you take, especially those
Legend, they must dance on that border without involving fine motor skills.
fully occupying either side. Where there is too Momentum: Every time your drunkenness
much that is wild, they bring a taming influence; causes social or physical trouble, add another
where too much is tame, they run wild. Their point of Momentum into the pool.
Legend requires them to tear down the structures
they find around them and to cause others to Resolution: Purge the alcohol, or simply
question the systems they inhabit. wait until the next day and endure a killer
hangover. This may involve Complications, or
A satyr acquires the Persistent Condition your character may simply be used to it.
Hooves upon gaining his first point of Legend.
While not hindering his movement in any way,
having a pair of hooves does mark him as
undeniably non-human.
Drunk Condition for the rest of the scene to gain a +1
Enhancement on your rolls to solve it.
HOOVES (PERSISTENT CONDITION)
Fruit of Passion: Choose a form of art as your driving
Your character has hooves and may have passion. For the rest of the session, add an extra Success on
digitigrade legs.
rolls involving the creation of that art. After producing a
Effect: You’ve got hooves. Clip-clop. work that you deem satisfactory, you can switch to another
Momentum: Every time your hooves causes art form.
you trouble or reveal your supernatural nature,
add another point of Momentum to the pool. Give Me Another: It’s easy to convince others to
keep doing something that they enjoy. Roll Subterfuge +
Manipulation to make a target repeat their current willing
activity for another iteration. Spend a point of Momentum
which may be as brief as a handshake, you gain an under- if doing so would put the target at risk of harm.
standing of your target’s desires. Ask one question from the
Party Animal: While you pursue a passion, you can
following list for free. You may roll your Knack Skill and
stave off the need for food, drink, or sleep for a number of
spend one success per additional question.
days equal to your Resistance without suffering any nega-
• Who or what does the character covet or crave? tive effects. At the end of that period, or when you have
satisfied your need, you fall into an undisturbable slumber
• Who fuels this addiction, or who can satiate it?
for an equal amount of time.
• Who else close to the character feels the need or
Revels: While you take part in any performance, cel-
effects of this addiction?
ebration, or friendly gathering, the Scale of social actions
This may be used on your bandmates with consent from for everyone involved is reduced by 1. You must remain
the player. present and participate actively for this ability to work.
Blind Luck: As the Sage Knack, Master of The Wild at Heart: When you intimidate someone with
World (p. XX), except that you may only use it when you your ferocity, spend Momentum to double the number of
are hindered by a Complication (not including Hooves). successes on the Knack Skill roll.
While inside a Field, you may define up to three points
of Enhancements or Complications (or a combination of
each) that are readily apparent to your perceptions (which THERIANTHROPE
may be enhanced by other abilities) but not obvious to You are my friend, but the moon is rising and with it, the
other observers. They must conform to the Features of the beast. Run, my friend. Run.
Field, however — it makes sense for a shotgun to be behind
the bar, but not a rocket launcher. The hardwood floors There is an animal inside you that wants to get out.
of a burning building could be expected to be weak, but Maybe it’s always been there, maybe it came to you as a
the flames can’t be cold. Only three total Enhancements or curse, or maybe you chose it, but now it’s a part of you that
Complications can be applied to a Field at a time, regard- you can’t ignore. When your Legend begins, you cannot
less of how many Scions possess this ability. yet fully manifest your bestial side, but take on predatory
qualities that make you a fierce and unpredictable hunter.
Cup of Wisdom: You drink heavily to obtain knowl- Later, you will discover how to take on your animal form
edge. When you try to solve a complex problem, take the completely.
SATYR/THERIANTHROPE 165