Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 10

APPLIED MOTOR CONTROL AND LEARNING Nature of the Skill

EXERCISE, SPORTS AND DANCE


 Performed in isolation or with others
 Executed rapidly or over time
 Perceptual demands
MOTOR CONTROL
 Stable or changing conditions
- Motor control involves the study of the  Use of equipment
neural, behavioral, environmental, and  Rules constraining action
synergistic mechanisms responsible for
Environment
human movement and stability. All motor
skills, regardless of the level of skill with  Predictability of environment
which they are executed, are expressions of  Presence of observers
the motor control system.  Light, wind, surface conditions, etc.
- The final target of this system is the muscles  Environmental context (background. etc.)
and joints responsible for executing action.  Constraints on movement possibilities
Two outcomes of muscular control are  Perceptual elements present in
paramount to motor control—the control of environment
movements and the control of stability or
What is learning?
posture.
- Learning is a relatively permanent change in
MOTOR LEARNING
a person’s ability to execute a motor skill as
- Motor learning is the study of the processes a result of practice or experience doing a
involved in acquiring motor skills and of the skill.
variables that promote or inhibit such - We can’t see learning because the internal
acquisition. In defining motor skills, we said processes can’t be directly observed.
that they are movement capacities that are
ROLE OF PERFORMANCE IN LEARNING
learned rather than gained through normal
growth and development. - While we can’t see learning, we can see
Those factors influencing the learning of performance.
motor skills, whether through normal daily - PERFORMANCE- is the execution of the skill.
experiences or within formal instructional - Through repeated observations of a
settings, entail the study of motor learning. person’s performance, we infer whether a
person has learned a skill.
HOW DO PEOPLE MOVE?
MOTOR SKILL
- The Learner
- The Task  Goal-oriented
- The Environment  Body and limb movements required to
accomplish goals
FACTORS INFLUENCING THE LEARNING OF MOTOR
 Voluntary
SKILLS
 Must be learned or re-learned
The Learner
WHICH ARE MOTOR SKILLS?
 Previous skill learning
 Grasping a bottled water
 Level of motivation
 Keyboarding
Age and developmental readiness
 The startle reflex
 Psychological characteristics
 Sewing a button
 Fitness level
 Playing a drums
 Bodily constraints on movement
WAYS TO CLASSIFY MOTOR SKILLS

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
- Identify skill characteristics that are similar 3. Dance Instructor
- Divide into two categories, which represent 4. Ergonomics Designer
extreme ends of a continuum 5. Fitness Consultant
- One dimensional systems 6. Movement Scientist
 Size of primary musculature 7. Occupational Therapist
required; precision of movement 8. Physical Educator
 Nature of movement organization; 9. Physical Therapist
Specificity of where actions begin 10. Sport Psychologist
or end 11. Training Specialist
 Predictability/Stability of the 12. Youth Sports Leader
environment
REASONS TO STUDY MOTOR LEARNING AND
PRECISION OF MOVEMENT MOTOR CONTROL

1. FINE MOTOR SKILL 1. Professional Application


-Involving very precise movements normally 2. Intrinsic Interest
accomplished using smaller musculature 3. Ethical Considerations
2. GROSS MOTOR SKILL
Classifications of Motor Skills in Relation to the
-Places less emphasis on precision and is
Motor Skill Learning Process
typically the result of multi-limb movements
MOTOR SKILLS
NATURE OF MOVEMENT ORGANIZATION
- Walking, running, speaking, dancing,
1. DISCRETE
swimming, and many other activities
-Beginning and end points are clearly
involve motor skills, or the use of our
defined
muscles to make our bodies move and
2. SERIAL
perform the activities we want to do.
-Composed of a number of discrete skills
- Motor skills can be analyzed through
whose integrated performance is crucial for
classification. They are classified using
goal achievement
continua, as the process of classification is
3. CONTINUOUS
not simple; being specific about the
-Beginning and ending points are arbitrary
characteristics of a skill can be difficult as
OPEN/ CLOSE CLASSIFICATION SYSTEM many of them change depending on the
circumstances under which the skill is
1. CLOSED SKILL
performed.
- Environmental context is stable and
- It is important to classify skills so that they
predictable (does not change from trial to
can be taught easily and effectively by
trial)
teachers to others.
- Consistency is the objective
-Technique refinement is emphasized EVERY SPORT HAS A UNIQUE SET OF SKILLS, EACH
2. OPEN SKILL POSSESSING CHARACTERISTICS THAT CHANGE IN
-Performer must adapt performance to the DIFFERENT SITUATIONS.
ever changing environment. These classifications are based on three factors:
-Practice should emphasized responding to
 How precise a skill is.
the changing demands
 If the skill has a clear beginning and end.
OCCUPATIONAL USES OF KNOWLEDGE  Whether the environment affects the
IN MOTOR LEARNING AND CONTROL performance of the skill.

1. Athletic Coach MUSCULAR INVOLVEMENT CONTINUUM


2. Athletic Trainer

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
- This continuum considers the amount of - This continuum looks at the level of control
muscle movement necessary when the performer has over the timing of the
performing the particular skill. skill.
1. GROSS SKILLS - these are skills which 1. Self (internally) Paced Skills - the performer
involve large muscle movements and decides when the skill starts and the rate of
little precision. procession.
2. FINE SKILLS - these are skills which 2. Externally Paced Skills - the control of these
involve small and intricate muscle skills is not determined by the performer
movements and often lots of precision. but by the environment – often opponents
They therefore emphasize hand eye that the performer must react to. They are
coordination. normally open skills.

ENVIRONMENTAL INFLUENCE CONTINUUM DIFFICULTY CONTINUUM

- This continuum considers how strongly the - This continuum looks at how complex the
surrounding environment can influence the skill is, taking into account perceptual load,
performance of the skill, and includes not decision making, speed and timing of sub-
only weather conditions, but additional routines, speed, accuracy and power
factors such as the situation and those required and use of feedback.
around you. 1. Simple Skills - they involve little decision
1. Open Skills - these are skills which are making, have a low perceptual load but can
strongly affected by the environment, often remain difficult to learn and perform.
because they are performed in external and 2. Complex Skills - they have a high perpetual
unpredictable environments. They involve load, involve lots of decision making and
decision making and adapting to game significant use of feedback, and contain
situations. many sub-routines.
2. Closed Skills - these skills are not affected
PRACTICE CLASSIFICATIONS
by the environment and are self-paced. The
performer aims to carry out the exact same - There are also classifications relating to
movement each time. different practice methods, with each
aiming to produce a specific outcome.
CONTINUITY CONTINUUM
1. VARIABLE & FIXED PRACTICE
- This continuum looks at how clear the a) Fixed practice is drilling a specific
beginning and end of the skill are. movement repeatedly, which
1. Discrete Skills - these skills have a defined allows the motor sequence to be
beginning and end, and must be performed perfected. Ideal for closed,
from the start if repeated. interactive & coactive skills.
2. Serial Skills - these skills contain a number b) Variable practice is training a skill
of discrete elements that are out together using a variety of techniques. This
in a specific order to make a sequence of is effective for developing skill and
movements. adaptability, and is vital for open &
3. Continuous Skills - these have no definite interactive skills.
beginning or end, and the end of one 2. MASSED & DISTRIBUTED PRACTICE
movement becomes the beginning of the a) Massed practice is training a skill
next. until it’s been fully learned, with no
break. This is good for athletes
possessing high levels of fitness,
and is suited for fixed practice.

PACING CONTINUUM

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
b) Distributed practice is training situations and adapt himself more
interspersed with rest, or another effectively.
skill. This is more appropriate for
TYPES OF TRANSFER OF LEARNING
athletes with lower fitness levels,
and useful for variable practice. 1. POSITIVE TRANSFER
-Transfer is said to be positive when
THREE STAGES OF MOTOR LEARNING
something previously learnt benefits
1. COGNITIVE STAGE performance or learning in a new situation.
The cognitive stage is the period during a) Vertical Transfer
which the goals of the task and the -This transfer focuses when the
appropriate movement sequence to achieve learning of the lower level helps in
these goals are determined. At this stage, learning at the higher level just like
the learner is a novice and makes a when we saw a vertical line.
conscious effort to develop an b) Horizontal Transfer
understanding of what to do. -This transfer is a learning of one
2. ASSOCIATIVE STAGE kind facilitates learning of the
During this stage, the learner has same level in other situations or in
established the movement sequence and is other contexts.
able to refine his / her strategies. She / he 2. NEGATIVE TRANSFER
does not need to rely so heavily on external -the previous learning hinders or block or
instructions and is better able to respond to interfere with performance or learning in a
the context / environment. During this new situation.
phase, there tend to be fewer errors, 3. ZERO TRANSFER
greater consistency and improved -Where there are no transferable elements
performance. Less feedback is required, but between previously learned skills and the
improvement occurs more slowly. new ones about to be learned.
3. AUTONOMOUS STAGE
FORMS OF TRANSFER OF LEARNING – THEORIES
This phase involves further practice of the
skill in order to enhance performance so 1. THEORY OF IDENTICAL ELEMENTS
that it becomes automatic. The learner has (E.L.THORNDIKE)
internalized the skill and is able to perform - According to him most of the transfer
it with minimal cognitive monitoring. This occurs from one situation to another in
means that the learner can pay more which there are most similar or identical
attention to other things, including other elements.
aspects of the task or environmental 2. THEORY OF GENERALIZATION OF
features. EXPERIENCE (CHARLES JUDD)
-Theory of generalization assumes that
TRANSFER OF LEARNING
what is learned in task ‘A’ transfers to task
- The word transfer is used to describe the ‘B’ because in studying ‘A’, the learner
effects of past learning upon present develops a general principle which applies
acquisition. in part or completely in both ‘A’ and ‘B’.
- The main purpose of any learning or 3. NEAR AND FAR TRANSFER OF LEARNING
education is that a person who acquires (EDWARD THORNDIKE 1874 – 1949)
some knowledge or skill in a formal or -Near transfer: Transfer of knowledge
structured situation like a classroom, or a between similar contexts. Far transfer:
training situation, will be able to transfer Transfer of knowledge between dissimilar
such knowledge and skills to real-life contexts.

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
4. THE LOW ROAD AND HIGH ROAD THEORY - The Hierarchical Theory in motor
(SALOMON & PERKINS, 1988) control suggests that complex
-Low-road transfer occurs when well- motor skills are organized in a
established skills transfer spontaneously, hierarchical manner, with higher-
even automatically. level commands controlling
-High-road transfer occurs when the lowerlevel movements. An
learner consciously and deliberately example of this can be seen in
("mindfully") evaluates the new situation playing a musical instrument, such
and applies previous learning to it. as the piano.
3. Motor Program Theory (Schmidt 1976)
MOTOR PERFORMANCE VS. MOTOR LEARNING
- Adaptive, exible motor programs
MOTOR Performance - is the temporary change in (MPs) and generalized motor
movement behavior seen during a practice session programs (GMPs) exist to control
actions that have common
 May be due to performance conditions ▪ characteristics.
Facilitation & Fatigue - Higher-level Motor Programs -
Store rules for generating
MOTOR LEARNING - is a permanent change in
movements
movement behavior measured after a retention
- Motor Program Theory proposes
period
that motor skills are stored as pre-
 Motor Learning is only due to practice structured motor programs in the
central nervous system. These
THEORIES OF MOTOR CONTROL programs are like templates that
1. Reflex Theory (Sherrington 1906) guide the execution of specific
- Movement is controlled by movements. An example of this
stimulus-response. Reflexes are the theory in motor control can be
basis for movement observed in the act of typing on a
- Reflexes are combined into actions keyboard.
that create behavior. 4. Dynamic Action Theory: dynamical system
- Example: When you start learning theory (Bernstein 1967)
to ride a bicycle, you might initially - Movement emerges to control
struggle to maintain balance. As degrees of freedom. Movement is
you lean to one side, your body an emergent property from the
automatically attempts to interaction of multiple elements.
counteract the imbalance by - Dynamical System Theory in motor
extending a leg to the side (the control emphasizes the self-
"putting your foot down" reflex). organization of motor patterns and
2. Hierarchical Theory (Adams 1971) how they emerge from interactions
- Cortical centers control movement within the system. An example is
in a top-down manner throughout the coordination of limb
the nervous system. movements during walking.
- Closed-loop Mode: Sensory 5. Ecological Theory (Gibson & Pick 2000)
feedback is needed and used to - The person, the task, and the
control the movement. environment interact to influence
- Voluntary movements initiated by motor behavior and learning. The
“Will” (higher levels). Reflexive interaction of the person with any
movements dominate only after given environment provides
CNS damage. perceptual information used to
control movement.

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
- The motivation to solve problems - To begin with, movement requires a lot of
to accomplish a desired movement conscious control and thought. Through
task goal facilitates learning. practice the movements become more fluid
- The Ecological Theory of motor and can be performed with less conscious
control focuses on how individuals control. This transition allows the performer
perceive and interact with their to focus their attention elsewhere, such as
environment to control where their opponent is placed, or deciding
movements. An example of this their next move.
theory can be seen in the way a - Showing stages of motor learning from
baseball outfielder catches a fly cognitive to associative to autonomous.
ball. Although the stages of learning theory
6. System model theory (Shumway-Cook captures some aspects of how we learn
2007) movements, it doesn’t provide all the
- Multiple body systems overlap to answers.
activate synergies for the
GENTILE’S TWO STAGE MODEL OF MOTOR
production of movements that are
LEARNING
organized around functional goals.
- Considers interaction of the person - In Gentile’s model, there are two objectives
with the environment. Goal- for the initial stage of learning, to learn the
directed BehaviorTask Orientated basic movement pattern needed to achieve
- System Model Theory in motor the goal and to identify components of the
control focuses on modeling motor environment important to the task.
control processes as dynamic - Gentile’s two stage theory of motor
systems with feedback and control learning places the performer’s goal at the
loops. An example can be found in center of learning. In the first stage the
maintaining posture and balance learner is getting the idea of the movement.
while standing. They establish a basic coordination pattern
that meets the task demands.
THEORIES OF MOTOR LEARNING
- Other tasks, such as dribbling in Football
- Over the past century there have been (and other open skills), require sportsmen
many attempts to theories the process of and women to be able to adapt their
motor learning. Most theories successfully movement in order to be successful, as
capture key aspects of the journey, but multiple ways of dribbling (movement
none have perfectly answered the patterns) are often useful.
complicated question of how we learn - Gentile’s theory considers that different
skilled movements. motor tasks have different goals and this
shapes motor learning and coordination.
STAGES OF MOTOR LEARNING
TRANSFER OF LEARNING
- The most famous motor learning theory is
Fitts and Posner’s (1967) stages of motor - The word transfer is used to describe the
learning. The stages of motor learning effects of past learning upon present
theory highlights the information processing acquisition. In the laboratory and in the
and attentional demands of motor learning. outside world, how well and how rapidly we
- Skill acquisition follows three sequential learn anything depends to a large extent
stages: cognitive (black), associative (dark upon the kinds and amount of things we
gray), and autonomous (light gray).
have learned previously.
Read our full article on the Cognitive, Associative &
Autonomous stages of learning TYPES OF TRANSFER OF LEARNING

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
1 Positive transfer: When learning in one situation in situation, in other words- more the
facilitates learning in another situation, it is known similarity, more the transfer.
as positive transfer.
2. Theory of generalization of experience:

For example, skills in playing violin facilitate learning - This theory was developed by Charles Judd.
to play piano. Knowledge of mathematics facilitates Theory of generalization assumes that what
to learn physics in a better way. Driving a scooter is learnt in task ‘A’ transfers to task ‘B’,
facilitates driving a motorbike because in studying ‘A’, the learner
develops a general principle which applies
Two levels of Positive Transfer: in part or completely in both ‘A’ and ‘B’.
- Experiences, habits, knowledge gained in
one situation help us to the extent to which
Vertical - When one lesson facilitates in
they can be generalized and applied to
understanding for another lesson in a subject is
another situation.
called vertical transfer. Habits and values of the
family influence the child to adopt them in his daily MOTOR LEARNING THEORIES THAT ADDRESS
life. TRANSFER OF LEARNING INCLUDE:

1. Identical Elements Theory:


Horizontal- When knowledge of one subject helps in
understanding the other subject. Knowledge of the - This theory posits that transfer is more
history of the Vedic period helps in understanding likely to occur when there are shared
the literature of that period. elements or similarities between the two
motor skills or tasks.
- The greater the similarity, the greater the
2. Negative transfer: When learning of one task
transfer.
makes the learning of another task harder- it is
known as negative transfer. For example, knowledge 2. Generalized Motor Program (GMP) Theory:
of history in no way affects learning of driving a car
- GMP theory suggests that individuals store
or a scooter.
motor programs or templates for various
movements. Transfer occurs when a similar
3. Zero Transfer -just means that previous skills or GMP can be applied to a new motor skill.
information have zero effect on learning new skills or
information. In other words, in this case the old 3. Principle of Transfer of Practice:
information neither helps nor hurts the new - This theory proposes that transfer is
information or skill. influenced by the amount and type of
practice. More practice in the source skill
THEORIES OF TRANSFER OF LEARNING can lead to greater transfer to the target
skill.
1. Theory of identical elements:
4. Motor Schema Theory:
- This theory has been developed by E.L.
Thorndike. According to him most of - This theory emphasizes the role of
transfer occurs from one situation to generalized motor patterns and schemas
another in which there are most similar or that are adaptable to various motor tasks.
identical elements. Transfer occurs when an existing schema
- This theory explains that carrying over from can be modified for a new task. The type
one situation to another is roughly and extent of transfer in motor learning
proportional to the degree of resemblance depend on various factors, including the
nature of the motor skills, the degree of

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
similarity between tasks, and the 9. PROJECT-BASED – the student is provided
individual's prior experience and learning with a project; learning occurs through the
strategies. process of completing the project.
- Researchers and educators in motor 10. SENSORY BASED – this learning experience
learning use these theories to design takes place when our senses (touch, feel,
effective training programs and facilitate smell, and sight) give us stimuli that help us
the transfer of skills between different comprehend our world.
contexts and tasks.
EXAMPLES OF LEARNING EXPERIENCE
LEARNING EXPERIENCE
1. Internship
- It is any experience a student has in which
2. Writing an essay
they learn something.
- It refers to any interaction, course, 3. Apprenticeship
program, or other experience in which
learning takes place. 4. Seminars
- Learning experience can occur both
5. Losing
intentionally and unintentionally and both
in and outside of the school. 6. Embarrassment

TYPES OF LEARNING EXPERIENCE 7. Failing

1. STRUCTURED – these are experience that 8. Play


have a clear procedure to ensure that the
learning occurs. 9. Conversation
2. UNSTRUCTURED – these are experiences 10. Observation
that have learning as a goal but allow
students to find their own way to learn the 11. Success
lesson.
12. Experiments
3. EXPERIENTIAL – these situations involve a
student ‘experiencing’ what it’s like to be in PRACTICE
a certain situation.
4. COLLABORATIVE – this involves learning - is the act of rehearsing a behaviour
that occurs alongside and with the other repeatedly, to help learn and eventually
learner. master a skill. The word derives from the
5. OBSERVATIONAL – this involves passive Greek "πρακτική" (praktike), feminine of
learning, where students realized simply "πρακτικός" (praktikos), "fit for or
through watching something occur. concerned with action, practical",[1] and
6. READING – written text can be used as a that from the verb "πράσσω" (prasso), "to
form of instruction and therefore can achieve, bring about, effect, accomplish".
facilitate learning. Sessions scheduled for the purpose of
7. INDEPENDENT – this learning experience rehearsing and performance improvement
doesn’t involve a formal teacher but is are called practices. They are engaged in by
instigated and pursued by the learner sports teams, bands, individuals, etc., as in,
themselves. "He went football practice every day after
8. BLENDED – this type of learning involves a school"
mix of teacher instruction and student–led THE POWER OF A PRACTICE SCHEDULE
inquiry,
1. Insight - Our devotion to practice sharpens our
artistic insight because our creative faculties get
ongoing exercise. We perceive the expressive

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
essence of a piece more and more quickly and then limitations. This evaluation guides the
are able to maintain interpretation flexibility, development of the rehabilitation plan.
continually refining our interpretations. 3. Practice Schedule: The therapist designs
a structured rehabilitation plan that
2. Energy - During the periods between practice
includes exercises and stretches aimed at
sessions, we know when we’ll practice next, which
improving the patient’s motor skills. The
helps us keep musical goals in mind, adding to our
plan typically progresses form less
creative energy.
strenuous exercises to more demanding
3. Pacing - When we know that specific times are set ones as the patient’s condition improves.
aside for practice, we can better pace our learning 4. Feedback Mechanisms: The therapist
and plan each practice session. provides immediate feedback during
therapy sessions, correcting the patient’s
4. Productivity - Consistent practice enables us to be form and technique.
maximally productive day after day. Even on difficult 5. Progress Tracking: The therapist
days, we can accomplish meaningful tasks. monitors the patient’s progress, adjusting
the rehabilitation plan as needed to ensure
5. Motivation - The productivity we gain bolsters our
that it remains aligned with the patient’s
success and amplifies our motivation to work. We
goals and abilities.
can look forward to practice because we know that
each session moves us forward on our creative path. FEEDBACK
6. Balance - Because we carve out periods to - Feedback is defined as any response-related
practice, we can also set aside time for self-care, information or after the production of a
relationships, career development, and more. movement skill. There are two broad
categories of feedback. These are called
PRACTICE DESIGN AND PLANNING:
sensory feedback (intrinsic feedback) and
- Practice design and planning encompass the augmented feedback ( extrinsic feedback).
systematic organization of practice session
Theory suggests that feedback plays a crucial
to enhance skills acquisition and
role in motivating individuals to achieve their
performance improvement. This elements
goals. Feedback that is specific, challenging, and
are crucial for optimizing the learning
related to the set goals can enhance motivation
process. Key aspects of practice design and
and performance.
Planning include:
- This theory, associated with B.F. Skinner, 1. Immediate feedback - providing feedback
emphasizes the role of external stimuli and as soon as possible after the execution of a
reinforcement in learning. In practice skill allows individuals to make necessary
design, behaviorist principles may involve adjustments and corrections.
using rewards and punishments to shape 2. Specific feedback - it should be specific and
desired behaviors and skills. For example, in related to the goals and objectives of the
a classroom setting, students might receive practice. It should address what was done
positive reinforcement for successfully correctly and what needs to improve.
completing practice exercises. 3. Positive and constructive feedback - should
- Burrhus Frederic Skinner (March 20, 1904 – be balance positive reinforcement with
August 18, 1990) constructive criticism. Positive feedback can
boost motivation and confidence, while
1. Goal Setting: The therapist sets clear, constructive feedback guides improvement.
achievable goal with the patient.
2. Assessment: The therapist assesses the PROVIDING FEEDBACK THEORIES
patient’s current condition, including
strength, flexibility and any physical

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE
1. Feedback control theory - this theory direct experience but also by
rooted in engineering principles, describes observing and modeling the
feedback as a process in which information behaviors, attitudes, and emotional
about the system’s output is fed back to the reaction of others. In instructional
input to regulate and correct errors. In the approaches, this theory
context of skill acquisition, feedback control underscores the importance of role
theory emphasizes the role of sensory models, demonstration and
information in adjusting motor actions observational learning.
during performance.  Cognitive load theory - developed
2. Self-determination theory (SDT) - while not by sweller, this theory posits that
exclusively about feedback, SDT is relevant instructional materials should be
in providing feedback that supports designed to match the cognitive
motivation and self-regulation. It posits that abilities of learners. It suggests that
individuals have innate psychological needs the working memory of learners
for autonomy, competence, and has limited capacity. Therefore,
relatedness. Feedback should be provided instructional approaches should
in ways that nurture these needs, manage cognitive load by
enhancing motivation and long-term presenting information in ways
engagement in skill development. that optimize the learning process,
3. Instructional approach - encompass such as reducing extraneous
strategies and methods use to facilitate skill cognitive load and emphasizing
acquisition and performance improvement. intrinsic cognitive load.
Effective instructional approaches are
essential for optimizing the learning
process.
4. Demonstration - instructor or experienced
performers can demonstrate the correct
execution of a skill.
5. Guided practice - instructors provide step
by step guidance during practice sessions,
gradually decreasing their involvement as
learners become more proficient.
6. Variable practice - introducing variations in
practice tasks help learners to adapt to
different scenarios and challenges. This
approach can enhance skill transfer.
7. Progressive overload - gradually increasing
the difficulty or complexity of task allows
learners to build on their existing skills.
8. Instructional approaches theories - various
theories and models inform instructional
approaches to enhance skill acquisition and
performance.
 Social cognitive theory - developed
by bandura, this theory
emphasizes the role of social
learning and observational
learning. Its highlights that
individuals learn not only from

BPED 155 APPLIED MOTOR CONTROL AND LEARNING EXERCISE, SPORTS AND DANCE

You might also like