This document discusses the viewpoint that video games do not cause violence in children and teens. It outlines some key claims to support this viewpoint, including that many video games are non-violent, there are educational video games, and real-life factors are more likely to cause violence. The document also notes obstacles in researching this topic, such as biased sources and a lack of thorough research. Ultimately, the author believes their viewpoint is valid based on personal relationships with non-violent friends who play video games.
This document discusses the viewpoint that video games do not cause violence in children and teens. It outlines some key claims to support this viewpoint, including that many video games are non-violent, there are educational video games, and real-life factors are more likely to cause violence. The document also notes obstacles in researching this topic, such as biased sources and a lack of thorough research. Ultimately, the author believes their viewpoint is valid based on personal relationships with non-violent friends who play video games.
This document discusses the viewpoint that video games do not cause violence in children and teens. It outlines some key claims to support this viewpoint, including that many video games are non-violent, there are educational video games, and real-life factors are more likely to cause violence. The document also notes obstacles in researching this topic, such as biased sources and a lack of thorough research. Ultimately, the author believes their viewpoint is valid based on personal relationships with non-violent friends who play video games.
How have children and teens been affected by video games?
I chose this topic
because it is one that can and has been discussed extensively in the criminal justice field. There are many points of view surrounding video games and how they affect children and teens. An example of this point of view is whether or not video games cause violence in children and teens. Some claims that I will be making toward the point of view of video games not being a factor in children and teens becoming violent are that many video games that children enjoy are not of a violent nature, there are a multitude of educational video games, there are many real-life factors that can cause children to become violent, many people use video games as a way to decompress and relax after stressful days, and that there have been a large number of serial killers that did not have access to many, if any at all, video games. The knowledge I will gain from researching this topic will be helpful in determining whether this point of view is usable in convictions or admissible in the courtroom when a defendant is claiming this as their main objective. The argument of whether or not video games cause violence is one that may be difficult to prove from a scientific outlook but can be looked at from the eyes of a nonviolent player of these video games. These nonviolent players are proof that video games are not the root or sole cause of children and teens becoming violent. The sources that I will be seeking to use as I gather information will be online articles discussing both sides of this argument, articles written by doctors and scholars who have done extensive research on this topic, speaking with friends who play video games, and any accessible court documents from cases that video games have been the defendant’s reason for becoming violent. Some obstacles that I expect while researching are articles written by unverified sources, typically parents or victims of criminals who have claimed video games as their reasoning for becoming violent. I am also expecting a lot of articles that have not been thoroughly researched and have no sources to back up the authors’ statements. There are many parents out there who will blame video games because it is an easy out when it is difficult for them to admit to improper parenting or abuse that may have been imposed upon the child or teen that has become violent. Another obstacle I expect will be trying to get the court documents from cases that have used video games as an excuse for their crimes. Based on the research I have done so far; I believe that my point of view is valid. The evidence that I find the most compelling is my personal friendships with people who play video games. These friends are not violent and have not considered committing crimes based on the video games that they play. In researching this topic, I believe that in the future video games will not be allowed to be involved in criminal cases. The argument of video games should be as invalid of an argument as demonic possession. Other people can use this topic in social work with children and teens, by taking a deeper look into the root cause of the child’s violent behavior and determining that there are deeper, more realistic causes for their becoming violent.