Professional Documents
Culture Documents
Chapter 2
Chapter 2
Structures
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Outline
Operating System Concepts – 10th Edition 2.2 Silberschatz, Galvin and Gagne ©2018
Objectives
Operating System Concepts – 10th Edition 2.3 Silberschatz, Galvin and Gagne ©2018
Objective [Cont.’]
We can view an operating system from several vantage points.
- One view focuses on the services that the system provides;
- another, on the interface that it makes available to users and
programmers;
- a third, on its components and their interconnections.
- In this chapter, we explore all three aspects of operating systems,
showing the viewpoints of users, programmers, and operating system
designers.
- We consider
• What services an operating system provides,
• how they are provided,
• how they are debugged, and what the various methodologies are
for designing such systems.
• Finally, we describe how operating systems are created and how a
computer starts its operating system.
Operating System Concepts – 10th Edition 2.4 Silberschatz, Galvin and Gagne ©2018
Operating System Services
Operating systems provide an environment for execution of programs and
services to programs and users
The specific services provided, of course, differ from one operating system to
another
One set of operating-system services provides functions that are helpful to
the user:
• User interface - Almost all operating systems have a user interface (UI).
Varies between Command-Line (CLI), Graphics User Interface
(GUI), touch-screen, Batch
• Program execution - The system must be able to load a program into
memory and to run that program, end execution, either normally or
abnormally (indicating error)
• I/O operations - A running program may require I/O, which may involve
a file or an I/O device
• File-system manipulation - The file system is of particular interest.
Programs need to read and write files and directories, create and delete
them, search them, list file Information, permission management.
Operating System Concepts – 10th Edition 2.5 Silberschatz, Galvin and Gagne ©2018
Operating System Services (Cont.)
One set of operating-system services provides functions that are helpful to
the user (Cont.):
• Communications – Processes may exchange information, on the same
computer or between computers over a network
Communications may be via shared memory or through message
passing (packets moved by the OS)
• Error detection – OS needs to be constantly aware of possible errors
May occur in the CPU and memory hardware, in I/O devices, in user
program
For each type of error, OS should take the appropriate action to
ensure correct and consistent computing
Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system
Operating System Concepts – 10th Edition 2.6 Silberschatz, Galvin and Gagne ©2018
Operating System Services (Cont.)
Another set of OS functions exists for ensuring the efficient operation
of the system itself via resource sharing
• Resource allocation - When multiple users or multiple jobs
running concurrently, resources must be allocated to each of them
Many types of resources - CPU cycles, main memory, file
storage, I/O devices.
• Logging - To keep track of which users use how much and what
kinds of computer resources
• Protection and security - The owners of information stored in a
multiuser or networked computer system may want to control use
of that information, concurrent processes should not interfere with
each other
Protection involves ensuring that all access to system
resources is controlled
Security of the system from outsiders requires user
authentication, extends to defending external I/O devices from
invalid access attempts
Operating System Concepts – 10th Edition 2.7 Silberschatz, Galvin and Gagne ©2018
A View of Operating System Services
Operating System Concepts – 10th Edition 2.8 Silberschatz, Galvin and Gagne ©2018
User and Operating System Interface
Operating System Concepts – 10th Edition 2.9 Silberschatz, Galvin and Gagne ©2018
Command Line interpreter
Operating System Concepts – 10th Edition 2.10 Silberschatz, Galvin and Gagne ©2018
Bourne Shell Command Interpreter
Operating System Concepts – 10th Edition 2.11 Silberschatz, Galvin and Gagne ©2018
User Operating System Interface - GUI
Operating System Concepts – 10th Edition 2.12 Silberschatz, Galvin and Gagne ©2018
Touchscreen Interfaces
Operating System Concepts – 10th Edition 2.13 Silberschatz, Galvin and Gagne ©2018
The Mac OS X GUI
Operating System Concepts – 10th Edition 2.14 Silberschatz, Galvin and Gagne ©2018
System Calls
Operating System Concepts – 10th Edition 2.15 Silberschatz, Galvin and Gagne ©2018
System Calls
System call is programming interface to the services provided by the OS
Typically written in a high-level language (C or C++), further with low level
also using Assembly one
For example, I/O system call
Opening ,creating, fetching , saving, error in opening file (every step uses
system call)
Frequently, systems execute thousands of system calls per second. Most
programmers never see this level of detail, however. Typically, application
developers design programs according to an application programming
interface (API). The API specifies a set of functions that are available to an
application programmer, including the parameters that are passed to each
function and the return values the programmer can expect.
Operating System Concepts – 10th Edition 2.16 Silberschatz, Galvin and Gagne ©2018
Example of System Calls
System call sequence to copy the contents of one file to another file
Operating System Concepts – 10th Edition 2.17 Silberschatz, Galvin and Gagne ©2018
Example of Standard API
Operating System Concepts – 10th Edition 2.18 Silberschatz, Galvin and Gagne ©2018
System Call Implementation
Important factor in handling system calls is the run-time environment
(RTE)— the full suite of software needed to execute applications written in
a given programming language, including its compilers or interpreters as
well as other software, such as libraries and loaders.
The RTE provides a system-call interface that serves as the link to system
calls made available by the operating system.
The system-call interface intercepts function calls in the API and invokes
the necessary system calls within the operating system
Typically, a number is associated with each system call
• System-call interface maintains a table indexed according to these
numbers
The system call call interface then invokes the intended system call in the
operating-system kernel and returns the status of the system call.
Operating System Concepts – 10th Edition 2.19 Silberschatz, Galvin and Gagne ©2018
System Call Implementation
The caller need know nothing about how the system call is
implemented
• Just needs to obey API and understand what OS will do as a
result call
• Most details of OS interface hidden from programmer by API
Managed by run-time support library (set of functions built into
libraries included with compiler)
Operating System Concepts – 10th Edition 2.20 Silberschatz, Galvin and Gagne ©2018
API – System Call – OS Relationship
Operating System Concepts – 10th Edition 2.21 Silberschatz, Galvin and Gagne ©2018
System Call Parameter Passing
Operating System Concepts – 10th Edition 2.22 Silberschatz, Galvin and Gagne ©2018
Parameter Passing via Table
Operating System Concepts – 10th Edition 2.23 Silberschatz, Galvin and Gagne ©2018
Types of System Calls
Process control
• create process, terminate process
• end, abort
• load, execute
• get process attributes, set process attributes
• wait for time
• wait event, signal event
• allocate and free memory
• Dump memory if error
• Debugger for determining bugs, single step execution
• Locks for managing access to shared data between processes
Operating System Concepts – 10th Edition 2.24 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
File management
• create file, delete file
• open, close file
• read, write, reposition
• get and set file attributes
Device management
• request device, release device
• read, write, reposition
• get device attributes, set device attributes
• logically attach or detach devices
Operating System Concepts – 10th Edition 2.25 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
Information maintenance
• get time or date, set time or date
• get system data, set system data
• get and set process, file, or device attributes
Communications
• create, delete communication connection
• send, receive messages if message passing model to host
name or process name
From client to server
• Shared-memory model create and gain access to memory
regions
• transfer status information
• attach and detach remote devices
Operating System Concepts – 10th Edition 2.26 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)
Protection
• Control access to resources
• Get and set permissions
• Allow and deny user access
Operating System Concepts – 10th Edition 2.27 Silberschatz, Galvin and Gagne ©2018
Examples of Windows and Unix System Calls
Operating System Concepts – 10th Edition 2.28 Silberschatz, Galvin and Gagne ©2018
Standard C Library Example
C program invoking printf() library call, which calls write() system call
Operating System Concepts – 10th Edition 2.29 Silberschatz, Galvin and Gagne ©2018
Example: Arduino
Single-tasking
To write a program for the Arduino, we first write the program on a PC
and then upload the compiled program (known as a sketch) from the PC
to the Arduino’s flash memory via a USB connection.
No operating system, instead it has a small piece of software known as
a boot loader loads the sketch into a specific region in the Arduino’s
memory
It has single-tasking system, as only one sketch can be present in
memory at a time; if another sketch is loaded, it replaces the existing
sketch.
At system startup running a program
Program exit -> shell reloaded
Operating System Concepts – 10th Edition 2.30 Silberschatz, Galvin and Gagne ©2018
Example: FreeBSD
(derived from Berkeley UNIX)
Unix variant
Multitasking
User login -> invoke user’s choice of
shell
Shell executes fork() system call to create
process
• Executes exec() to load program into
process
• Shell waits for process to terminate or
continues with user commands
Process exits with:
• code = 0 – no error
• code > 0 – error code
Operating System Concepts – 10th Edition 2.31 Silberschatz, Galvin and Gagne ©2018
System Services
Also known as system utilities, provide a convenient environment for
program development and execution.
Some of them are simply user interfaces to system calls. Others are
considerably more complex.
They can be divided into:
• File manipulation
• Status information sometimes stored in a file
• Programming language support
• Program loading and execution
• Communications
• Background services
• Application programs
Most users’ view of the operating system is defined by system
programs, not the actual system calls
Operating System Concepts – 10th Edition 2.32 Silberschatz, Galvin and Gagne ©2018
System Services (Cont.)
Status information
• Some ask the system for info - date, time, amount of available
memory, disk space, number of users
• Others provide detailed performance, logging, and debugging
information
• Typically, these programs format and print the output to the
terminal or other output devices
• Some systems implement a registry - used to store and
retrieve configuration information
Operating System Concepts – 10th Edition 2.33 Silberschatz, Galvin and Gagne ©2018
System Services (Cont.)
File modification
• Text editors to create and modify files
• Special commands to search contents of files or perform
transformations of the text
Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
Program loading and execution- Absolute loaders, relocatable
loaders, linkage editors, and overlay-loaders, debugging systems for
higher-level and machine language
Communications - Provide the mechanism for creating virtual
connections among processes, users, and computer systems
• Allow users to send messages to one another’s screens, browse
web pages, send electronic-mail messages, log in remotely,
transfer files from one machine to another
Operating System Concepts – 10th Edition 2.34 Silberschatz, Galvin and Gagne ©2018
System Services (Cont.)
Background Services
• Launch at boot time
Some for system startup, then terminate
Some from system boot to shutdown
Application programs
• Don’t pertain to system
• Run by users
• Not typically considered part of OS
• Launched by command line, mouse click, finger poke
Operating System Concepts – 10th Edition 2.35 Silberschatz, Galvin and Gagne ©2018
Linkers and Loaders
Source files are compiled into object files that are designed to be
loaded into any physical memory location, a format known as an
relocatable object file.
Next, the linker combines these relocatable object files into a single
binary executable file.
During the linking phase, other object files or libraries may be included
as well
A loader is used to load the binary executable file into memory, where
it is eligible to run on a CPU core
An activity associated with linking and loading is relocation,
• Relocation assigns final addresses to program parts and adjusts
code and data in program to match those addresses
• for example, the code can call library functions and access its
variables as it executes.
Operating System Concepts – 10th Edition 2.36 Silberschatz, Galvin and Gagne ©2018
Linkers and Loaders
Operating System Concepts – 10th Edition 2.37 Silberschatz, Galvin and Gagne ©2018
The Role of the Linker and Loader
Operating System Concepts – 10th Edition 2.38 Silberschatz, Galvin and Gagne ©2018
Why Applications are Operating System Specific
Operating System Concepts – 10th Edition 2.39 Silberschatz, Galvin and Gagne ©2018
GUI vs API vs ABI
Operating System Concepts – 10th Edition 2.40 Silberschatz, Galvin and Gagne ©2018
Design and Implementation
Operating System Concepts – 10th Edition 2.41 Silberschatz, Galvin and Gagne ©2018
Policy and Mechanism
Operating System Concepts – 10th Edition 2.42 Silberschatz, Galvin and Gagne ©2018
Implementation
Much variation
• Early OSes in assembly language
• Then system programming languages like Algol, PL/1
• Now C, C++
Actually usually a mix of languages
• Lowest levels in assembly
• Main body in C
• Systems programs in C, C++, scripting languages like PERL,
Python, shell scripts
More high-level language easier to port to other hardware
• But slower
Emulation can allow an OS to run on non-native hardware
Operating System Concepts – 10th Edition 2.43 Silberschatz, Galvin and Gagne ©2018
Operating Systems Structure
Operating System Concepts – 10th Edition 2.44 Silberschatz, Galvin and Gagne ©2018
Operating System Structure
Operating System Concepts – 10th Edition 2.45 Silberschatz, Galvin and Gagne ©2018
Monolithic Structure – Original UNIX
Operating System Concepts – 10th Edition 2.46 Silberschatz, Galvin and Gagne ©2018
Traditional UNIX System Structure
Beyond simple but not fully layered
Operating System Concepts – 10th Edition 2.47 Silberschatz, Galvin and Gagne ©2018
Linux System Structure
Operating System Concepts – 10th Edition 2.48 Silberschatz, Galvin and Gagne ©2018
Layered Approach
The monolithic approach is often known as
a tightly coupled system because changes
to one part of the system can have wide-
ranging effects on other parts.
Alternatively, we could design a loosely
coupled system. Such a system is divided
into separate, smaller components that
have specific and limited functionality
The operating system is divided into a
number of layers (levels), each built on top
of lower layers. The bottom layer (layer 0),
is the hardware; the highest (layer N) is the
user interface.
With modularity, layers are selected such
that each uses functions (operations) and
services of only lower-level layers
Layered systems have been successfully
used in computer networks (such as
TCP/IP) and web applications.
Operating System Concepts – 10th Edition 2.49 Silberschatz, Galvin and Gagne ©2018
Microkernels
Moves as much from the kernel into user space
Mach is an example of microkernel
• Mac OS X kernel (Darwin) partly based on Mach
This method structures the operating system by removing all
nonessential components from the kernel and implementing them as
user level programs that reside in separate address spaces
The main function of the microkernel is to provide communication
between the client program and the various services that are also
running in user space
Communication takes place between user modules using message
passing
For example, if the client program wishes to access a file, it must
interact with the file server. The client program and service never
interact directly. Rather, they communicate indirectly by exchanging
messages with the microkernel
Operating System Concepts – 10th Edition 2.50 Silberschatz, Galvin and Gagne ©2018
Microkernels
Benefits:
• Easier to extend a microkernel
• Easier to port the operating system to new architectures
• More reliable (less code is running in kernel mode)
• More secure
Detriments:
• Performance overhead of user space to kernel space
communication
Operating System Concepts – 10th Edition 2.51 Silberschatz, Galvin and Gagne ©2018
Microkernel System Structure
Operating System Concepts – 10th Edition 2.52 Silberschatz, Galvin and Gagne ©2018
Modules
Many modern operating systems implement loadable kernel
modules (LKMs)
• Uses object-oriented approach
• Each core component is separate
• Each talks to the others over known interfaces
• Each is loadable as needed within the kernel
Overall, similar to layers but with more flexible
• Design implemented in all such as Linux, macOS, and
Solaris, as well as Windows.
Operating System Concepts – 10th Edition 2.53 Silberschatz, Galvin and Gagne ©2018
Hybrid Systems
Operating System Concepts – 10th Edition 2.54 Silberschatz, Galvin and Gagne ©2018
macOS and iOS Structure
Operating System Concepts – 10th Edition 2.55 Silberschatz, Galvin and Gagne ©2018
Darwin
Operating System Concepts – 10th Edition 2.56 Silberschatz, Galvin and Gagne ©2018
Android
Developed by Open Handset Alliance (mostly Google)
• Open Source
Similar stack to iOS
Based on Linux kernel but modified
• Provides process, memory, device-driver management
• Adds power management
Runtime environment includes core set of libraries and Dalvik
virtual machine
• Apps developed in Java plus Android API
Java class files compiled to Java bytecode then translated
to executable thnn runs in Dalvik VM
Libraries include frameworks for web browser (webkit), database
(SQLite), multimedia, smaller libc
Operating System Concepts – 10th Edition 2.58 Silberschatz, Galvin and Gagne ©2018
Android Architecture
Operating System Concepts – 10th Edition 2.59 Silberschatz, Galvin and Gagne ©2018
Building and Booting an Operating System
Operating System Concepts – 10th Edition 2.60 Silberschatz, Galvin and Gagne ©2018
Building and Booting Linux
Operating System Concepts – 10th Edition 2.61 Silberschatz, Galvin and Gagne ©2018
System Boot
When power initialized on system, execution starts at a fixed memory
location
Operating system must be made available to hardware so hardware
can start it
• Small piece of code – bootstrap loader, BIOS, stored in ROM or
EEPROM locates the kernel, loads it into memory, and starts it
• Sometimes two-step process where boot block at fixed location
loaded by ROM code, which loads bootstrap loader from disk
• Modern systems replace BIOS with Unified Extensible
Firmware Interface (UEFI)
Common bootstrap loader, GRUB, allows selection of kernel from
multiple disks, versions, kernel options
Kernel loads and system is then running
Boot loaders frequently allow various boot states, such as single user
mode
Operating System Concepts – 10th Edition 2.62 Silberschatz, Galvin and Gagne ©2018
Operating-System Debugging
Operating System Concepts – 10th Edition 2.63 Silberschatz, Galvin and Gagne ©2018
Performance Tuning
Operating System Concepts – 10th Edition 2.64 Silberschatz, Galvin and Gagne ©2018
End of Chapter 2
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018