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Local Media8091530984356326320
Local Media8091530984356326320
Local Media8091530984356326320
TOPIC IX
INTERNET: ITS DARK AND LIGHT SIDES
I. Module Overview
This module discusses the dark side and the light side of the internet. Specifically,
this will deal on the following topics:
A Review on the Internet
How Does Internet Affects Audience (People)
Advantages of the Internet
Disadvantages of the Internet
The Value of Internet for Media Institutions
Implications for the Future
The Dark Side of the Internet
o Utopian and Distopian Technologies
The Light Side of the Internet
o The Internet and Interpersonal Communication
o Networking and Community
o Social Capital
III. Motivation
AUDIENCE
The intended audience for the internet is anyone and everyone in the world
who has access to a computer, there is no limit to the information that can
be found on the internet.
The internet is used widely by the audience, mostly it used for researching
subjects and talking online. However it has many other uses, one
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advantage of the internet is that it can be used for advertising products and
companies. If you put an advert for a product on a site that is visited
regularly it will become more popular.
The audience uses the internet for personal use to make their life easier
and faster. The internet can enable the audience to find information within
minutes and also allows them to talk to people all over the world wherever
they are.
It affects the audience in a good way because it makes their lives easier
and less problematic
It enables them to do well in school and in work as they can access
information and advice easily
However it can also change a person in the way they think and their lives
in general, as the internet allows them to access anything from anywhere
in the world and this isn’t always a good thing as extreme violence etc is
promoted.
The audience use the internet for many different ways, in which are
explained on the next page. The internet is used in places such as school,
at home and at work.
WHY IS IT USED?
ADVANTAGES OF INTERNET
Communication
o Communication is a process transmitting and
receiving symbol, data, image, text, document,
graphics, etc. by using various computer devices.
o It including the process of collecting, processing,
distributing, sharing, retrieving, transferring and
storing the information
o Internet now being a main communication tool.
Using video conferencing, internet
phone,Messenger, email etc.
Research
o In order to do research you need to go through
hundreds of books as well as the references and
that was one of the most difficult jobs to do earlier.
o Research is one such thing which has got lots of
benefit from this evolution of internet.
o Allows easy and quick access to information.
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Education
o Education is one of the best things that the
internet can provide.
o There are a number of books, reference books,
online help centres, expert’s views and other
study oriented material on the internet that can
make the learning process very easier as well
as a fun learning experience.
Financial Transactions
o Financial transaction is the term which is used
when there is exchange of money.
o With the use of internet in the financial
transaction, your work has become a lot easier.
o With the ability to do the financial transaction
easily over the internet you can purchase or sell
items so easily
Downloading music – quick and easy
User can send information quickly from computer to computer.
DISADVANTAGES OF INTERNET
Spamming
o Spamming refers to sending unwanted e-mails,
which serve no purpose and needlessly obstruct
the computer system
o Spammers usually use bots that bombard the
receiver with an endless line of advertisements.
o This can prove to be increasingly perplexing, as it
keeps getting mixed with our more important
emails
Malware Threats
o One of the most annoying problems with the
Internet is the ease with which any malware can
infect our computers.
o Virus programs are inconspicuous and may get
activated simply by clicking a seemingly
harmless link
o Computers connected to the Internet are
extremely prone to IP targeted virus attacks that
may end up crashing the system completely.
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CONVERGENCE
The internet links with lots of other technologies, audiences and institutions
It has a wide variety of different audiences which use it for different things
which have been explained previously
Other technologies such as ipods, laptops, mobile phones etc all use the
internet for advertisement and all link back to the internet in one way or
another. For example most mobile phones have internet access, music
downloaded from the internet is put onto ipods and the internet is
accessible with the use of a laptop/
Institutions all use the internet, mainly for advertising.
The internet overall is one of the most important things within the world and
the industry, it has evolved so much over the years, institutions wouldn’t be
the same without it.
Online Identity
Posting certain things may harm your online identity.
What can hurt you:
o Offensive pictures
o Degrading interaction with other
o Etc.
Do you know how you portray yourself?
Technology and Us
Utopian Dreams
Dystopian Shadow
Not a Democracy
o No identity only interactive with communities with the same
thought, beliefs, ect.
o People Personalize in his/her own favor
o Government will regulate the cyberspace
o Handful of organizations control all the major media outlets for
news, entertainment, opinion, artistic expression, and the shaping
of public taste.
Affects social life
Pros Cons
Information easily available The loss of communities
Efficient Social dependence on
technologies, create anxiety
Ability to transfer information and Decline in socialbility
knowledge
Entertainment Discarded members of society
Cyber - disobedience
New Opportunities
o Widening your social networks
o Computer mediated communication (CMC) allows people to seek out
information and develop relationships
o Enhance your educational accessibility
Interpersonal Communication
It is a one-to-one communication;
face-to-face or online;
Computer-mediated communication is closest to interpersonal
communication;
Personal contexts;
Individual purposes;
Flaming;
Identity;
Story-telling;
Online relationships;
Relational stages;
Community Online
Community online is the ability of people to come together, to have a sense
of sharing and commonality in an online environment;
Enhancement or Attenuation
One study finds that the Internet intensifies dispositions toward sociability
or community involvement (DiMaggio, Hargittai, Neuman, and Robinson
(2001); Another study finds that use of the Internet is influenced by local
culture and power relations (Wheeler, 2001);
Reach
In addition to your ability to reach others, reach also means that you can
be reached just about anytime, anywhere;
Some speculate that the sense of constant connectedness, the speed of
our messages, and the difficulty of keeping up with all the information
reaching us, causes people to feel nervous and frustrated—to feel rage at
times;
Flaming
Flaming refers to harsh language directed at an individual online;
Scholars have speculated about the lack of social cues online due to the
fact that generally we cannot see one another online, as contributing to
flaming;
With reduced feedback, it is speculated, we can project our own hopes and
fears; • Some believe that the reduction in social cues accounts for a
tendency to be more disinhibited online, both in self disclosure and in
aggression (the “disinhibition effect”;
Interactivity
Interactivity refers to the ability to respond to messages so as to give
feedback, e.g., flaming may be seen as expressing anger in speaking back;
Anonymity
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Not being identified as your self, or believing you are not identified as your
self;
Some speculate that anonymity enhances the chances of expressing anger
online—e.g., flaming;
Influence on Family
Families are affected by the Internet and the way they communicate on the
Internet;
The computer appears to affect different family members differently;
Family members use the computer for entertainment, escape, habit, and to
pass time;
Online Relationships
Cultural differences are likely to affect perceptions of online
communication;
According to one study, the Japanese were far more skeptical about the
value of the Internet in human communication than the Americans or the
Koreans;
Computer-Literacy Theory
One researcher suggests that the cultural differences actually may be due
to practical differences;
Computer-literacy theory points to differences between cultures that are
differences in the ease of inputing the language into the computer, cost of
online time, and the cost of competing technologies;
Assumption 1
o The computer screen can deceive
o Synchronous communication is when communication is taking place
between the sender and receiver at the same time or in real time
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Girls
o More likely to participate in social networking than boys
o Participation rates increase with age
o Utilize the social networking sites to reinforce pre-existing
relationships
Boys
o Less likely than girls to participate in social networking
o Like girls, participation rates increase with age
o Utilize sites to flirt and make new friends
Privacy
Discipline
Safety
Cyber-Bullying
o Primary purpose is to spread college gossip
o Terms of Use are similar to other social
o networking sites
o Not as strictly monitored as MySpace and Facebook
Educate teachers on the variety of social networking sites students are using.
Teach students how to use social networking sites responsibly.
Encourage parents to become more involved in their childs online activities.
Create and enforce school-wide internet usage policies.
SOCIAL CAPITAL
SOCIAL CAPITAL AND NETWORKING
Theoretical Claims on
Social Capital
4. Bridging: Social ties that attempt to cut across differences including Race,
Gender, Disability, Class, Religion, etc.)
5. Bonding: Links people together like themselves (special interest groups,
neighborhood associations, hobby clubs, etc.)
What is NETWORKING?
Social networking is an activity aimed towards the creation of new ties or
the maintenance of one’s social network (usually for professional
advantage). It is supported by one’s social networks. The term is
sometimes liberally used in lieu of social networks or social network sites
(SNS), e.g., ‘social networking sites’. It is more applicable to SNS which
are built primarily for the purpose of extending one’s network for personal
or professional advantage (e.g., LinkedIn).
1. Boundedness
The proportion of network member ties that stay within boundaries of
the social network.
2. Density
Proportion of all possible ties that actually exist
Organizational teams should be denser than one
IT designers should create desired density, like online messaging for
dense networks and offline messaging for sparse networks
3. Exclusivity
people interact primarily one to one or are their individual contacts
available to a wider set of persons
4. Social Control
External sources create, constrain and manages a person’s contacts
and exchanges.
5. Network Externality
Extent to which a network is useful
Developers make sure the frameworks enable more and more
usefulness
6. Range
Large and diverse population with its boundaries. Example: School
Network designs should address these ranges
7. Network Centralization
Less centralized network has lesser chances of failure
Evenly distributed nodes are better in failure scenarios
8. Degree Centrality
Quality of connections and not their quantity
9. Strength of Ties
Probably linear combination of the amount of time, emotional intensity,
the intimacy and reciprocal services
Network of friends should ensure provision of reciprocal services and
emotional interaction
10. Between Centrality
Networks should be designed as minimum number of nodes in central
positions
Shorter global path benefits the entire network
Photos, comments, tweets, etc. that we post will be forever on the Internet
Privacy is suddenly no longer private
Rocketing cases of online mobbing (Cyber-mobbing) and stalking
Cybercriminals can prey on you as a potential victim
Hackers may access your personal account on bank or social media sites
Alluring ads and stupid scams are becoming widespread
Viruses and worms are deposited on websites
Potential employers might find inappropriate information about you online
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Viral Videos
Viral E-mails
Trending Topics
News Stories
Comments
Popularity
V. Self-Check
VI. Assessment
Read the article on Appendices E and F. Write an expository essay based from the
article read. (25 points)
*for the criteria, please refer to the previous lesson’s assessment
VII. References