Physics Coursework Bouncing Balls

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 6

Writing a coursework, especially on a topic like Physics, can be quite challenging for many students.

It requires a deep understanding of the subject matter, the ability to conduct research, analyze data,
and articulate findings effectively. When it comes to a topic like "Bouncing Balls" in Physics
coursework, the difficulty level often increases as it involves complex concepts such as momentum,
elasticity, gravity, and friction.

Students may encounter various hurdles during the coursework writing process, including:

1. Understanding complex physics principles: "Bouncing Balls" involves the application of


multiple physics principles, which can be challenging to grasp without proper guidance.
2. Experimental design and data analysis: Conducting experiments with bouncing balls requires
careful planning, execution, and analysis of data. This process demands time, resources, and
expertise.
3. Formulating coherent arguments: Crafting a well-structured and coherent argument based on
experimental findings and theoretical concepts can be daunting, especially for students who
are not confident in their writing skills.
4. Time constraints: Balancing coursework with other academic and personal commitments can
be stressful, leaving students with limited time to dedicate to research and writing.

Given these challenges, students may seek assistance with their coursework to ensure quality results
and alleviate academic pressure. ⇒ HelpWriting.net ⇔ is a platform where individuals can find
professional academic assistance tailored to their needs. By leveraging the expertise of experienced
writers with a background in Physics, students can receive customized support in crafting their
"Bouncing Balls" coursework.

⇒ HelpWriting.net ⇔ offers several benefits for students struggling with coursework:


1. Expert guidance: Access to knowledgeable writers who can provide clarity on complex
physics concepts and offer valuable insights into experimental design and data analysis.
2. Customized assistance: Tailored support to meet individual needs, whether it's help with
research, writing, or editing coursework assignments.
3. Timely delivery: Assistance with coursework writing within deadlines, allowing students to
submit their assignments on time without compromising quality.
4. Plagiarism-free content: Assurance of original, plagiarism-free work that meets academic
standards and requirements.

In conclusion, tackling a Physics coursework on a topic like "Bouncing Balls" can be a daunting task
for many students. Seeking assistance from ⇒ HelpWriting.net ⇔ can provide the necessary
support and guidance to overcome challenges and achieve academic success.
I decided to put them in one table to discuss the observations more easily. Also it shows inaccuracies
in the experiment as it shows that heights were recorded that exceeded the height that the ball would
have reached had it been dropped in a vacuum. These both support my prediction and show that my
prediction was correct. The curve itself means that there is an acceleration present which causes the
ball to change its velocity. These two results were excluded when averages were being calculated
and therefore the average variation between results used for calculating the average was even less
than 3cm. There is nothing miraculous in what our custom essay writing service does. This friction
force is generated by the gripping action of the ball with the surface. For the higher heights the
distance from h 1 to h 2 was almost a meter which meant it was difficult to get eye level from h 1 to
h 2 to accurately in a short amount of time. Therefore the height that it reaches is less high. This is
why it h 2 will be from the bottom of the ball as it hits the floor to the bottom of the ball at the top
of its arc after bouncing. We're going to add physics components to the Ground and Sphere entities.
Then when dropping the ball again eye level will be kept level with the blue tack thus avoiding
parallax errors. This solution can be useful to someone who wants to create, say, a ball bounce game,
and needs equations to predict how a ball moves after each bounce. Stephen King. Carrie. Stephen
King. Popular Topics. You can see the ball gradually lose height, due to the loss of kinetic energy
after each bounce. This means that the acceleration a is still pointing upward. Second, the students
will be highly motivated while they work for at least 4 hours to complete the Bouncing Ball Project
for 6 bounces. Therefore the heavier the ball is, the faster its terminal velocity. The method used was
the same, but the surface-on which the experiment was carried out- was changed from floor to table.
An alternative method would be the measuring person holding a video camera level with the
approximate height that the ball reaches after bouncing and videoing the ball reach the top of its arc.
The longer it takes to stop, the higher it bounces to. As a result, the acceleration a is now pointing
downward, and the upward velocity V is now decreasing. Air resistance exists but does not affect
the velocity of the ball significantly. This means that we can approximately calculate the amount of
energy that the ball conserves as it hits the floor and therefore the height to which it will bounce for
any given height in a vacuum. In other words, it is assumed that the kinetic energy of the ball is
conserved before and after the bounce. This means that KE is the same for both balls when each ball
hits the ground. The same square of tiling will be used throughout the experiment so that
inconsistencies between different floor tiles do not affect results. Above this point the height all balls
will bounce to will not be directly proportional to the height they are dropped from, but the increase
in the height they bounce to will increase more slowly in proportion to the height they are dropped
from compared to the increase between lower heights before the ball shows signs of approaching its
terminal velocity before it hits the ground. Typical static colliders are walls, floors, large rocks, and
so on. Temperature will not affect the balls bounce either as the experiment will be conducted at
room temperature, thus not allowing the floor to get cold and in doing so alter its affect upon the ball
on impact.
This would allow one to find the terminal velocity of the ball. It therefore hits more air particles each
second and so the force of drag is bigger the faster the ball goes. This means that we can
approximately calculate the amount of energy that the ball conserves as it hits the floor and therefore
the height to which it will bounce for any given height in a vacuum. It takes just a few minutes to
learn to use this useful application. He has done extensive study on bouncing ball physics, largely in
the area of sports. You can download it by right-clicking on this link. This causes the ball to change
its original spin direction from clockwise w i to counterclockwise w F, after impact. However the
conditions were kept the same for each drop of the ball. The velocity V is still pointing upward since
the ball is still in the rebounding stage. In this case, the static collider will give the ball something to
bounce on. Therefore the ball dropped from the higher height must give out more thermal energy in
order to end up with the same amount of energy as the other ball. This friction force is generated by
the gripping action of the ball with the surface. Stephen King. Carrie. Stephen King. Popular Topics.
To do this, in the Property Grid, expand the Static Collider component to view its properties. From
inside the subfolder, just select the file Bouncing Ball Project 1 and you are ready to start. Bouncing
balls. Research question: What is the relation between the height. The more energy that the ball
possessed before being dropped, the more energy was converted into KE while the ball fell. Once
the drag force equals the gravitational force all forces are equal and acceleration stops. It is a
remarkable activity to help physics student master kinematics, projectile motion, and conservation of
energy. The maximum height will have to be less than two meters as that is the maximum height that
the equipment allows. For the higher heights the distance from h 1 to h 2 was almost a meter which
meant it was difficult to get eye level from h 1 to h 2 to accurately in a short amount of time. To do
this, in the Property Grid, expand the Rigidbody component to view its properties. There is nothing
miraculous in what our custom essay writing service does. Report this resource to let us know if this
resource violates TPT’s content guidelines. I chose floor as the surface on which the ball was
bouncing and the measurements were recorded. Slip velocity is the relative horizontal speed between
the ball’s point of impact and the surface it is impacting. Physics-investigate the relationship of
temperature and the height of the b. As it did so the downward force was partially balanced out by
the upwards force of drag, increasingly so the closer the ball got to its terminal velocity. This results
in the horizontal velocity component of the ball (parallel to the surface) to change direction and point
towards the right, after impact. This is impossible. Either the coefficient to restitution that was
worked out is incorrect, which would mean that the first three results are inaccurate or subsequent
results were inaccurate.
It is that simple. If you have any questions, we will be happy to answer them as soon as possible.
This would provide evidence on how the height from which the ball is dropped from affects the
height to which it bounces without air resistance. I plan to collect at least ten results as this will
make the conclusion and graph I am able to draw from the experiment more accurate than if I had
less results than ten. This force F is the cause of the velocity and spin (rotation) reversal. Typical
static colliders are walls, floors, large rocks, and so on. I chose floor as the surface on which the ball
was bouncing and the measurements were recorded. When a ball drops in air there is air resistance to
which the ball loses energy in the form of thermal energy. As a result, the acceleration a is still
pointing upward, and the velocity V is zero. This means that the acceleration a is still pointing
upward. From inside the subfolder, just select the file Bouncing Ball Project 1 and you are ready to
start. I do not believe that any ball will reach terminal velocity in this experiment seeing as the
maximum height that they can be dropped from is 2m and, as the ball is quite smooth, I do not
believe that it will have enough time to accelerate to its terminal velocity before it hits the floor.
These two results were excluded when averages were being calculated and therefore the average
variation between results used for calculating the average was even less than 3cm. The ball did not
appear to reach its terminal velocity which also supports my prediction. Also it shows inaccuracies in
the experiment as it shows that heights were recorded that exceeded the height that the ball would
have reached had it been dropped in a vacuum. The more particles per cubic meter, the more drag
acting upon the ball. Also the ball flattening upon impact doesn’t have to be taken into account
whereas if one was measuring from the top of the ball as it hits the floor to the top of the ball before
dropping it or at the top of its arc after bouncing or the middle of the ball as it hits the ground to the
middle of the ball before dropping it or the middle of the ball at the top of its bounce then the fact
that the ball flattens momentarily on impact with the floor would have to be taken into account. Also
the facts that there were no anomalies and that all of the points were very close to the line of best fit
show that the experiment was relatively accurate. Above this point the height all balls will bounce to
will not be directly proportional to the height they are dropped from, but the increase in the height
they bounce to will increase more slowly in proportion to the height they are dropped from compared
to the increase between lower heights before the ball shows signs of approaching its terminal velocity
before it hits the ground. If the elastic potential energy is the same then the same amount of energy is
converted back into KE and so the balls leave the floor at the same speed. I generalised the solution
to 3D (three dimensions), which can easily be reduced to two dimensions if one desires. As the
Pioneer took more time to bounce 6 times, I can deduce that the ball blew higher and therefore was
lighter than the Dante ball, which needed less time to bounce and therefore I can say that it had
bigger weight. Therefore the ball dropped from the higher height must give out more thermal energy
in order to end up with the same amount of energy as the other ball. The higher the air pressure the
more air particles per cubic meter. For the lowest three points air resistance is approximately equal to
zero due to the ball having a low velocity, as it was dropped from a low height, and therefore hits
less air particles per second than a ball traveling at a faster speed. This means that the faster that the
ball travels the larger the force of air resistance upon it. As the ball has less KE and is travelling
slower it becomes stationary faster at the top of its arc. Stephen King’s Storm of the century In these
cases the seed of the story seems to be an image rather than an idea. To do this, in the Property Grid,
expand the Rigidbody component to view its properties. A static collider is a physics object that
doesn't move. Taking an average of several results creates a measurement in the middle of the
variation created by the experiment, which is the result that is closest to the height that would be
recorded for the ball’s bounce if it were measured in an experiment that was totally accurate.
For the higher heights the distance from h 1 to h 2 was almost a meter which meant it was difficult
to get eye level from h 1 to h 2 to accurately in a short amount of time. In air considerations have to
be taken into account such as air resistance but even so the rough height to which it will bounce to
can be predicted before dropping the ball. I generalised the solution to 3D (three dimensions), which
can easily be reduced to two dimensions if one desires. This means that if a heavier ball is to be used
then it will need to be dropped from higher to reach its terminal velocity. The balls leave the floor at
the same speed with the same amount of KE and so both balls reach the same height and end up
with the same amount of GPE at the top of their bounces. Removing the maximum and minimum
results and taking an average of the middle three results also provided more accurate results. The
problem is the following: a ball is released some distance above an inclined plane, and it is allowed
to bounce several times. A rigidbody is a physics object that moves — perfect for our bouncing ball.
This would mean that one could re-examine the height to which it bounced to and find it exactly
instead of having to make a split second judgement which is not half as accurate. This simulates the
coefficient of restitution (Wikipedia) of real-world collisions. Slip velocity is the relative horizontal
speed between the ball’s point of impact and the surface it is impacting. For more information, see
the Script a trigger tutorial. This is because the experiment is a very short and simple one to carry out
and if conducted efficiently can be completed easily within the time span allowed for collecting
evidence. This therefore provides accurate and reliable results. It continues to fall vertically
downward under the influence of gravity. Simply place the Zip file in any folder or subfolder you
want. The higher the air pressure the more air particles per cubic meter. The direction of this friction
force is opposite the direction of slip velocity between ball and surface, during impact. I plan to
collect at least ten results as this will make the conclusion and graph I am able to draw from the
experiment more accurate than if I had less results than ten. Then when dropping the ball again eye
level was kept level with the blue tack. Report this resource to let us know if this resource violates
TPT’s content guidelines. The mass of the ball, the height above the inclined plane the ball is
released, the angle of inclination of the plane, and the value of gravity are given. For the lower
heights the flight time of the ball was extremely short and again it was difficult to move ones head
over the distance from h 1 to h 2 in order to obtain accurate results. Changes in the area of linoleum
floor tile that the ball collided with may have affected the height to which it bounced to thus
producing variation between results. As in both cases the main form of energy is GPE it follows that
the higher the ball is dropped from, the higher the ball will bounce. I decided to put them in one table
to discuss the observations more easily. After the ball reaches terminal velocity, no more GPE is
converted into KE is the ball cannot get any faster. This means that the ball has deformed enough
such that it's pushing against the surface with a force greater than its own weight. These both support
my prediction and show that my prediction was correct. The same square of tiling will be used
throughout the experiment so that inconsistencies between different floor tiles do not affect results.
At best, a ball can only be nearly elastic, such as a SuperBall. If the elastic potential energy is the
same then the same amount of energy is converted back into KE and so the balls leave the floor at
the same speed. This force F is the cause of the velocity and spin (rotation) reversal. The equipment
necessary to generate these conditions was not available and as a result the results obtained were not
one hundred percent accurate. Right click the mouse and select Extract all the files. This therefore
provides accurate and reliable results. This creates sufficient friction force F to be generated, which
causes the spin and horizontal velocity component of the ball to reverse direction after impact with
the surface. This friction force is generated by the gripping action of the ball with the surface.
Simply place the Zip file in any folder or subfolder you want. As a result, the acceleration a is still
pointing upward, and the velocity V is zero. The problem is the following: a ball is released some
distance above an inclined plane, and it is allowed to bounce several times. In this solution I work
out the equations which determine the rotational and linear velocity of the ball after impact. I plan to
collect at least ten results as this will make the conclusion and graph I am able to draw from the
experiment more accurate than if I had less results than ten. This is because the experiment is a very
short and simple one to carry out and if conducted efficiently can be completed easily within the time
span allowed for collecting evidence. You can download it by right-clicking on this link. Slip
velocity is the relative horizontal speed between the ball’s point of impact and the surface it is
impacting. Therefore of the GPE that the ball possessed at the beginning some energy is given off as
thermal energy. This means that the only force acting on the ball is gravity. Five repeats were done as
it was deemed that an average of the middle three was reasonably accurate. Then when dropping the
ball again eye level was kept level with the blue tack. The direction of this friction force is opposite
the direction of slip velocity between ball and surface, during impact. It continues to fall vertically
downward under the influence of gravity. Once the drag force equals the gravitational force all
forces are equal and acceleration stops. For an optimal experience, please switch to the latest version
of Google Chrome, Microsoft Edge, Apple Safari or Mozilla Firefox. Drag is a squared function of
velocity and therefore as the ball drops drag increases a greater amount each second. What is more, I
couldn't deduce it without the other surface to compare the measurements. From inside the subfolder,
just select the file Bouncing Ball Project 1 and you are ready to start. Typical static colliders are
walls, floors, large rocks, and so on. As the exact value of air resistance and friction forces were not
regarded, the error could occur.

You might also like