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Titan (4-Meters) Damage Immunities poison

Senses passive Perception 8


Large giant, unaligned
Languages —
Armor Class 14 (natural armor) Challenge 5 (1,800 XP)
Hit Points 105 (10d10 + 50)
Speed 30 ft. Regeneration. At the start of its turn, the titan regains a
single random missing body part. If there are no body
parts to regain, the titan instead regains 10 hit points.
STR DEX CON INT WIS CHA
Imperfect Form. Whenever the titan takes at least 10
16 (+3) 14 (+2) 20 (+5) 6 (-2) 6 (-2) 4 (-3) slashing damage from a single source, roll a d20 to
determine what else happens to it:
Condition Immunities charmed, frightened, poisoned

1-10: Nothing else happens.


11-14: One leg is severed from the titan if it has any legs Bite. Melee Weapon Attack: +6 to hit; reach 5 ft.,
left. one target the titan has grappled. Hit 21 (4d8 + 3)
15- 18: One arm is severed from the titan if it has any piercing damage, and the grapple ends. If the target
arms left. is a Medium or smaller creature, it is then grappled
19-20: The titan is decapitated. When decapitated, the in the titan's mouth (escape DC 14). Until this
head dies, but the titan's body dies only if it's nape is grapple ends, the target is Restrained, and the titan
severed, as described below. can't bite another target.

Severed Nape. Once the titan is reduced to half


its hit points or lower, or is incapacitated, its
nape can be targeted directly and severed. The Swallow. The titan makes a bite attack against a
nape has an AC of 20. If the titan takes at least target it has grappled in its mouth. If the attack
10 slashing damage in a single attack to its hits, the grapple ends and the target is swallowed.
nape, it severs, killing the titan instantly. The swallowed target is restrained, it has total
Titanic Stride The titan ignores difficult terrain, cover against attacks and other effects outside the
and can step over creatures, barricades, titan, and it takes 7 (2d6) acid damage at the start
structures, or other obstacles that are 5 feet of each of the titan's turns. The titan can have one
high or shorter. target swallowed at a time. If the titan dies, a
swallowed creature is no longer restrained by it and
can escape from the corpse using 5 feet of
Movement, exiting prone.

Actions
Multiattack. The titan makes two attacks: one with
its grab and one with its stomp.

Grab. Melee Weapon Attack: +6 to hit; reach 15 ft.,


one target. Hit 11 (2d6 + 4) bludgeoning damage,
and the target is grappled (escape DC 14).

Stomp. The titan stomps down on a point on the


ground within 10 ft. Each other creature in a 5-foot
radius centred on that point must succeed on a DC
14 Dexterity saving throw, or take 14 (2d10 + 3)
bludgeoning damage and be knocked prone.

Titan (10-Meters) Damage Immunities poison


Senses passive Perception 8
Huge giant, unaligned
Languages —
Armor Class 15 (natural armor) Challenge 10 (5,900 XP)
Hit Points 230 (20d12 + 100)
Speed 35 ft. Regeneration. At the start of its turn, the titan regains a
single random missing body part. If there are no body
parts to regain, the titan instead regains 15 hit points.
STR DEX CON INT WIS CHA
Imperfect Form. Whenever the titan takes at least 20
18 (+4) 12 (+1) 20 (+5) 6 (-2) 7 (-2) 4 (-3) slashing damage from a single source, roll a d20 to
determine what else happens to it:
Condition Immunities charmed, frightened, poisoned

1-10: Nothing else happens.


11-14: One leg is severed from the titan if it has any legs Bite. Melee Weapon Attack: +8 to hit; reach 5 ft.,
left. one target the titan has grappled. Hit 31 (6d8 + 4)
15- 18: One arm is severed from the titan if it has any piercing damage, and the grapple ends. If the target
arms left. is a Medium or smaller creature, it is then grappled
19-20: The titan is decapitated. When decapitated, the in the titan's mouth (escape DC 16). Until this
head dies, but the titan's body dies only if it's nape is grapple ends, the target is Restrained, and the titan
severed, as described below. can't bite another target.

Severed Nape. Once the titan is reduced to half


its hit points or lower, or is incapacitated, its
nape can be targeted directly and severed. The Swallow. The titan makes a bite attack against a
nape has an AC of 20. If the titan takes at least target it has grappled in its mouth. If the attack
18 slashing damage in a single attack on its hits, the grapple ends and the target is swallowed.
nape it severs, killing the titan instantly. The swallowed target is restrained, it has total
Titanic Stride The titan ignores difficult terrain, cover against attacks and other effects outside the
and can step over creatures, barricades, titan, and it takes 10 (3d6) acid damage at the start
structures or other obstacles that are 15 feet of each of the titan's turns. The titan can have two
high or shorter. targets swallowed at a time. If the titan dies, a
swallowed creature is no longer restrained by it and
can escape from the corpse using 10 feet of
Movement, exiting prone.

Actions
Multiattack. The titan makes two attacks: two with
its grab, two with its stomp.

Grab. Melee Weapon Attack: +8 to hit; reach 20 ft.,


one target. Hit 15 (2d10 + 4) bludgeoning
damage, and the target is grappled (escape DC 16).

Stomp. The titan stomps down on a point on the


ground within 10 ft. Each other creature in a 5-foot
radius centred on that point must succeed on a DC
16 Dexterity saving throw, or take 21 (3d10 + 4)
bludgeoning damage and be knocked prone.

Titan (15 Meters) Damage Immunities poison


Senses passive Perception 10
Gargantuan giant, unaligned
Languages —
Armor Class 16 (natural armor) Challenge 16 (15,000 XP)
Hit Points 350 (20d20 + 140)
Speed 40 ft. Regeneration. At the start of its turn, the titan regains a
single random missing body part. If there are no body
parts to regain, the titan instead regains 20 hit points.
STR DEX CON INT WIS CHA
Imperfect Form. Whenever the titan takes at least 30
25 (+7) 10 (+0) 24 (+7) 6 (-2) 10 (+0) 4 (-3) slashing damage from a single source, roll a d20 to
determine what else happens to it:
Condition Immunities charmed, frightened, poisoned

1-10: Nothing else happens.


11-14: One leg is severed from the titan if it has any legs Bite. Melee Weapon Attack: +11 to hit; reach 5 ft.,
left. one target the titan has grappled. Hit 43 (8d8 + 7)
15- 18: One arm is severed from the titan if it has any piercing damage, and the grapple ends. If the target
arms left. is a Medium or smaller creature, it is then grappled
19-20: The titan is decapitated. When decapitated, the in the titan's mouth (escape DC 18). Until this
head dies, but the titan's body dies only if it's nape is grapple ends, the target is Restrained, and the titan
severed, as described below. can't bite another target.

Severed Nape. Once the titan is reduced to half


its hit points or lower or is incapacitated, its
nape can be targeted directly and severed. The Swallow. The titan makes a bite attack against a
nape has an AC of 20. If the titan takes at least target it has grappled in its mouth. If the attack
25 slashing damage in a single attack to its nape hits, the grapple ends and the target is swallowed.
it severs, killing the titan instantly. The swallowed target is Restrained, it has total
Titanic Stride The titan ignores difficult terrain, cover against attacks and other effects outside the
and can step over creatures, barricades, titan, and it takes 14 (4d6) acid damage at the start
structures, or other obstacles that are 25 feet of each of the titan's turns. The titan can have four
high or shorter. targets swallowed at a time. If the titan dies, a
swallowed creature is no longer restrained by it and
can escape from the corpse using 5 feet of
Movement, exiting prone.

Actions
Multiattack. The titan makes three attacks: two with
its grab and one with its stomp.

Grab. Melee Weapon Attack: +11 to hit; reach 25


ft., one target. Hit 18 (2d12 + 7) bludgeoning
damage, and the target is grappled (escape DC 18).

Stomp. The titan stomps down on a point on the


ground within 20-feet. Each other creature in a 10
ft radius centred on that point must succeed on a
DC 18 Dexterity saving throw, or take 29 (4d10 +
7) bludgeoning damage and be knocked prone.

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