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Flash - 20°Lvl Sage NIC

Liz Quick Half Human - Walker Neutral-Good 00/00

Im willing to listen to every


10 +6
24 +7 170ft side of an argument before
I make my own judgment.
0
201
The path to power and

24 201 self-improvement is through


knowledge.

+7
Ive been searching my whole life
N/A for the answer to a certain
question.

18 20 I speak without really thinking


+4 through my words, invariably
20 insulting others.

24 Feat -> Mobile


+7
Defiant Half-humans are
known to be stubborn and
12 often refuse to give up, even
against the worst odds. When
+1 you or a creature you can see
that can see and understand
you makes an ability check,
attack roll, or saving throw, you
12 can roll a d4 and add it to their
+1 roll (no action required). You
can use this before or after the
roll, but before the GM
determines the roll's outcome.
Once you've used this feature,
you must complete a short or
Armor: None long rest before you can use it
Weapons: Daggers, Darts again.
Tools: Choose one of
Alchemists supplies or
Tinkers tools

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