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Human Computer Interaction
Human Computer Interaction
Laboratory
6
(Emotional Design)
Cognitive
a.) understand the significance emotional design.
Psychomotor:
a.) determine how emotional designing affects improvements on applications
Affective
a.) appreciate the improvements that emotional design can bring
To accomplish this task, the student must have a clear understanding of the following topics:
Emotions
III.PROCEDURES
Given the application/product you redesign from our previous activity, rate the old design using
the emotional scale given below:
Once done, determine the overall rating by computing its average. Give reason/explanation why
do you think the application got that rating from you.
EXPLANATION:
To see all your old tweets, click Tweets. You'll see a list of all your old tweets, in reverse
chronological order. You can use the search box and filters on the right of the page to
narrow your search, or use the tabs across the top to specifically see your replies and
retweets.
Note: The following rubrics/metrics will be used to grade students’ output in the lab 6.