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Asmoudeus LVL 6
Asmoudeus LVL 6
Wizard
Amadeus RACE BACKGROUND
True Neutral
CHARACTER NAME ALIGNMENT EXPERIENCE POINTS 6 Divination
ARCANE TRADITION
LEVEL
+3 PROFICIENCY PASSIVE
PERCEPTION 11 AC INITIATIVE SPEED
ARCANE RECOVERY
1
Once per day when you finish a short rest, you can choose
12 30
expended spell slots to recover. The spell slots can have a
combined level that is equal to or less than half your wizard
INSPIRATION PASSIVE
INSIGHT 14 15 level, and none of the slots can be 6th level or higher.
LEVEL
-1
-1 ATHLETICS or ability check made by you or a creature that you can see
with one of these foretelling rolls. You must choose to do so
before the roll, and you can replace a roll in this way only once
per turn. Each roll can be used once, lost after long test.
8 LEVEL
6
HIT DICE DEATH SAVES
ARCANE TRADITION FEATURE
DEXTERITY Used Total
+2 SAVING THROWS SUCCESSES Beginning at 6th level, casting divination spells comes so
+2
+2 ACROBATICS easily to you that it expends only a fraction of your
FAILURES
spellcasting efforts. When you cast a divination spell of 2nd
+2
+2
SLEIGHT OF HAND d6 level or higher using a spell slot, you regain one expended
STEALTH
spell slot. The slot you regain must be of a level lower than
14 NAME ATK BONUS DAMAGE/TYPE
the spell you cast and can't be higher than 5th level.
LEVEL
+5
+8 ARCANA
10 18
●
● +8 HISTORY
+5 INVESTIGATION
20
+5 NATURE
+5 RELIGION
FAVOURITE SPELLS
WISDOM ◆ +4 SAVING THROWS NAME RANGE CASTING TIME SAVE LEVEL
+1 ●
+1
+4
ANIMAL HANDLING
INSIGHT
Toll the dead 60ft ActionC Wis SPELL MASTERY
18
+4 MEDICINE
1d8/1d12
●
12 +1
+1
PERCEPTION
SURVIVAL
Hellish Rebuke 60ft Reaction
C
Dex
CHARISMA 0 SAVING THROWS 2d10/1d10 fire
0
● +3 DECEPTION LEVEL
0
0
INTIMIDATION
PERFORMANCE
Mind Spike C
SIGNATURE SPELL
20
11 ● +3 PERSUASION
Charisma is your spellcasting ability for Toll the dead 1 ◆ Hellish Rebuke
LIGHT
ARMOUR
SIMPLE
WEAPONS Common, infernal, SPELL SLOTS
1
2
● Detect Magic
Misty Step
2
3
Detect Thoughts
Fireball
Primordial 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 2 Mind Spike 1 Comprehend languages
MEDIUM MARTIAL
2 ● Hold Person 1 Tasha's laughter
ARMOUR WEAPONS
TOOLS & OTHER PROFICIENCIES
3 Counterspell 1 Identify
HEAVY
ARMOUR
SHIELDS Tinker's tools, 3
3
● Haste
Clairvoyance
●
Cartographer's tools 3 ● Hypnotic Pattern