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[00:00:00] Found module [steam_api64.

dll] at D:\SteamLibrary\steamapps\common\Call
to Arms\binaries\x64\steam_api64.dll
[00:00:00] Found module [mss64.dll] at D:\SteamLibrary\steamapps\common\Call to
Arms\binaries\x64\mss64.dll
[00:00:00] Steam initialization...
[00:00:00] Steam initialized successfuly!
[00:00:00] Steam Application ID: 302670
[00:00:00] Steam User ID: 76561199229734211
[00:00:00] Steam Public Name: sakuraiwe
[00:00:00] Steam Language: russian
[00:00:00] Steam DLC Scan: 6 total
[00:00:00] Found DLC 374390 "Call to Arms - Deluxe Edition" (state=1, owned=1,
installed=1)
[00:00:00] Found DLC 475170 "Call to Arms - Allied Army" (state=1, owned=1,
installed=1)
[00:00:00] Found DLC 487170 "Call to Arms - Basic Edition" (state=1, owned=1,
installed=1)
[00:00:00] Found DLC 487310 "Call to Arms - German Army" (state=1, owned=1,
installed=1)
[00:00:00] Found DLC 548180 "Call to Arms - Russian Army" (state=1, owned=1,
installed=1)
[00:00:00] Found DLC 561140 "Call to Arms - Season Pass" (state=1, owned=1,
installed=1)
[00:00:00] Activated game edition: ultimate
[00:00:00]
[00:00:00] Scanning mods in d:/steamlibrary/steamapps/common/call to arms/mods/
[00:00:00] Found 18 available mods
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/entity/construction.pak with 21116 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/entity/entity.pak with 28891 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/gamelogic.pak with 5829 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/interface.pak with 8322 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map.pak with 570 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map_basic.pak with 131 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map_deluxe.pak with 132 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/music.pak with 23 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/sound.pak with 2666 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building.pak with 360 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building2.pak with 204 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building3.pak with 290 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building4.pak with 558 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/common.pak with 6 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction.pak with 2206 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction2.pak with 576 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction3.pak with 630 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/environment.pak with 170 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/fauna.pak with 77 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/flora.pak with 852 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/humanskin.pak with 921 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/inventory.pak with 1134 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/landscape.pak with 2580 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/service.pak with 79 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle.pak with 557 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle2.pak with 490 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle3.pak with 496 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle4.pak with 548 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/texture.pak with 1507 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/video.pak with 10 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to arms/1.pat with 1
entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/localizations/default.pak with 67 entries
[00:00:00] Mount package d:/steamlibrary/steamapps/common/call to
arms/localizations/ru.pak with 40 entries
[00:00:00] Launch information:
[00:00:00] CWD: d:/steamlibrary/steamapps/common/call to arms
[00:00:00] CMD: "D:\SteamLibrary\steamapps\common\Call to Arms\binaries\x64\
call_to_arms.exe"
[00:00:00] CONFIG: c:/users/km/documents/my games/call to arms/
[00:00:00] OS: Windows 10 build 18363
[00:00:00] CPU: AMD Ryzen 5 3600 6-Core Processor
[00:00:00] Memory: 16309.71M
[00:00:00] Attempting to synchronize profiles...
[00:00:00] Loading profile 1269468483 from file cta.profile_v2.1269468483
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/game_progress.set. Local=02.22 17:17:57 Remote=02.22
17:17:57
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/keys.set. Local=02.22 17:17:57 Remote=02.22 17:17:57
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/settings.set. Local=02.22 17:22:55 Remote=02.22 17:22:55
[00:00:00] Result is : skip
[00:00:00] Sync Done.
[00:00:00] Loading profile 1269468483 from file cta.profile_v2.1269468483.saves
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/campaign/завоевание 2.sav. Local=02.22 13:56:29
Remote=02.22 13:56:29
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/campaign/завоевание 4.sav. Local=02.19 20:46:12
Remote=02.19 20:46:12
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/autosave1.sav. Local=11.23 18:20:36 Remote=11.23
18:20:36
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/autosave2.sav. Local=11.23 18:22:18 Remote=11.23
18:22:18
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/autosave3.sav. Local=11.23 13:32:57 Remote=11.23
13:32:57
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/autosave4.sav. Local=11.23 17:25:31 Remote=11.23
17:25:31
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/autosave5.sav. Local=11.23 17:30:02 Remote=11.23
17:30:02
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_16_33_52.sav. Local=11.23 13:33:54
Remote=11.23 13:33:54
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_20_29_36.sav. Local=11.23 17:29:37
Remote=11.23 17:29:37
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_20_37_53.sav. Local=11.23 17:37:54
Remote=11.23 17:37:54
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_20_51_14.sav. Local=11.23 17:51:16
Remote=11.23 17:51:16
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_20_56_05.sav. Local=11.23 17:56:07
Remote=11.23 17:56:07
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_03_23.sav. Local=11.23 18:03:25
Remote=11.23 18:03:25
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_04_25.sav. Local=11.23 18:04:26
Remote=11.23 18:04:26
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_10_18.sav. Local=11.23 18:10:19
Remote=11.23 18:10:19
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_12_19.sav. Local=11.23 18:12:20
Remote=11.23 18:12:20
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_13_26.sav. Local=11.23 18:13:27
Remote=11.23 18:13:27
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_17_24.sav. Local=11.23 18:17:25
Remote=11.23 18:17:25
[00:00:00] Result is : skip
[00:00:00] SyncFile c:/users/km/documents/my games/call to
arms/profiles/1269468483/save/save_11_23_21_23_36.sav. Local=11.23 18:23:37
Remote=11.23 18:23:37
[00:00:00] Result is : skip
[00:00:00] Sync Done.
[00:00:00] Done.
[00:00:00] DX: Requesting adapter #0
[00:00:00] DX: Selected adapter #0 [NVIDIA GeForce GTX 1660 Ti] dvmem:5979.00M
dsmem:0b ssmem:8154.86M
[00:00:02] Build: 2022.04.02 12:06 - x64 - 8f736a5e2 - 0x01634DF5
[00:00:02] Product: CALL TO ARMS - v1.230.1 - standard x64
[00:00:02] Start sound manager
[00:00:02] Load MSS modules from d:/steamlibrary/steamapps/common/call to
arms/binaries/x64/mss
[00:00:05] GUI: Initialize page manager
[00:00:05] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/entity/construction.pak with 21116 entries
[00:00:05] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/entity/entity.pak with 28891 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/gamelogic.pak with 5829 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/interface.pak with 8322 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map.pak with 570 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map_basic.pak with 131 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/map_deluxe.pak with 132 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/music.pak with 23 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/sound.pak with 2666 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building.pak with 360 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building2.pak with 204 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building3.pak with 290 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/building4.pak with 558 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/common.pak with 6 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction.pak with 2206 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction2.pak with 576 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/construction3.pak with 630 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/environment.pak with 170 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/fauna.pak with 77 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/flora.pak with 852 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/humanskin.pak with 921 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/inventory.pak with 1134 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/landscape.pak with 2580 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/service.pak with 79 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle.pak with 557 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle2.pak with 490 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle3.pak with 496 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/common/vehicle4.pak with 548 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/texture/texture.pak with 1507 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/resource/video.pak with 10 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to arms/1.pat with 1
entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/localizations/default.pak with 67 entries
[00:00:06] Mount package d:/steamlibrary/steamapps/common/call to
arms/localizations/ru.pak with 40 entries
[00:00:06] Mod: applying mods
[00:00:06] Mod: disable mod template
[00:00:06] Mod: disable mod mod_506692761
[00:00:06] Mod: disable mod mod_718563177
[00:00:06] Mod: disable mod mod_837245171
[00:00:06] Mod: disable mod mod_647318598
[00:00:06] Mod: disable mod mod_1339386366
[00:00:06] Mod: disable mod mod_735333468
[00:00:06] Mod: disable mod mod_509121971
[00:00:06] Mod: disable mod mod_1234296437
[00:00:06] Mod: disable mod mod_1087091176
[00:00:06] Mod: disable mod mod_1359943290
[00:00:06] Mod: disable mod mod_755012319
[00:00:06] Mod: disable mod mod_545582585
[00:00:06] Mod: disable mod mod_1335652875
[00:00:06] Mod: disable mod mod_3064435838
[00:00:06] Mod: disable mod mod_2094745007
[00:00:06] Mod: disable mod mod_2777685314
[00:00:06] Mod: disable mod mod_2897710965
[00:00:06] Mod: applying new mods
[00:00:06] Mod: activate mod mod_2777685314
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_asv
[model].pak with 52 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_entity.pak
with 1955 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_humanskin.pak with 2661 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_humanskin_texture.pak with 201 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_interface.pak with 2206 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_map.pak
with 910 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_map_campaign.pak with 100 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_music.pak
with 20 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_properties.pak with 190 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_script.pak
with 5 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_set.pak
with 2925 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_sights.pak
with 237 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_sound.pak
with 1427 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_texture.pak with 3940 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_texture_vehicle.pak with 593 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_ukr_skin_addon.pak with 84 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/
wf_vehicle.pak with 15644 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_voice.pak
with 13660 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/resource/wf_weapon.pak
with 6082 entries
[00:00:06] Mount package
d:/steamlibrary/steamapps/workshop/content/302670/2777685314/localizations/
default.pak with 84 entries
[00:00:06] Mod: activate mod mod_506692761
[00:00:06] Mod: activate mod mod_1234296437
[00:00:06] Mod: activate mod mod_1335652875
[00:00:06] Mod: activate mod mod_1359943290
[00:00:06] Localization key redefinition 'desc/ammo/40x46'
(/interface/text/desc_ammo_blufor.pot, 16) previously declared in
(/interface/text/desc.pot, 5341) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/mk19'
(/interface/text/desc_ammo_blufor.pot, 32) previously declared in
(/interface/text/desc.pot, 2136) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/at4cs'
(/interface/text/desc_ammo_blufor.pot, 52) previously declared in
(/interface/text/desc.pot, 5289) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/m72'
(/interface/text/desc_ammo_blufor.pot, 72) previously declared in
(/interface/text/desc.pot, 3957) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/panzerfaust'
(/interface/text/desc_ammo_blufor.pot, 124) previously declared in
(/interface/text/desc.pot, 5293) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/ags30'
(/interface/text/desc_ammo_opfor.pot, 16) previously declared in
(/interface/text/desc.pot, 4757) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/rpg7'
(/interface/text/desc_ammo_opfor.pot, 60) previously declared in
(/interface/text/desc.pot, 5277) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/vog25'
(/interface/text/desc_ammo_opfor.pot, 36) previously declared in
(/interface/text/desc.pot, 7505) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/rpg29'
(/interface/text/desc_ammo_opfor.pot, 132) previously declared in
(/interface/text/desc.pot, 5285) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Localization key redefinition 'desc/ammo/ap'
(/interface/text/desc_shell_types.pot, 19) previously declared in
(/interface/text/desc.pot, 3040) (TextLocalizationManager.cpp:312) @ [main_loop]
[00:00:06] Entity redefinition: stryker_m2hb_x (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: stryker_m2hb_xx (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: canon_gaub_fire (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: tank_canon_fire (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: tank_canon_fire_2 (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: grm_t1b_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: grm_t2_2 (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: grm_t2_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: grm_t3_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: grm_t4_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: uaf_t3_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: uaf_t4_sq (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: smoke_shell (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: shellhole_big (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Entity redefinition: shellhole_medium (eEntityRaw.cpp:46) @ [main_loop]
[00:00:06] Start sound manager
[00:00:06] Load MSS modules from d:/steamlibrary/steamapps/common/call to
arms/binaries/x64/mss
[00:00:11] Phase Загрузка... took 5348.41ms.
[00:00:11] Phase Загрузка сетевых ресурсов... took 256.258ms.
[00:00:11] Phase Запуск игры... took 0.0001ms.
[00:00:11] Opening main page
[00:00:11] GUI: Show page page_main with mods [ 5 unique]
[00:00:11] GUI: Activate page page_main
[00:00:11] Scanning mods in d:/steamlibrary/steamapps/common/call to arms/mods/
[00:00:11] Found 18 available mods
[00:00:31] GUI: Close active normal page page_main
[00:00:31] GUI: Show page page_singleplayer with mods [ 5 unique]
[00:00:31] GUI: Activate page page_singleplayer
[00:00:33] GUI: Show page eGUI_SimpleDialogPopup with mods [ 3 overlay]
[00:00:33] GUI: Activate page eGUI_SimpleDialogPopup
[00:00:49] Mission '/map/multi/4v4_poland_border/test.mi' is skipped - game
type(test) is undefined (mp_card_map.cpp:450) @ [main_loop]
[00:00:49] Mission '/map/multi/4v4_poland_border/yt_nato_vs_russia.mi' is skipped -
game type(yt_nato_vs_russia) is undefined (mp_card_map.cpp:450) @ [main_loop]
[00:00:49] Mission '/map/multi/price city/combat.mi' is skipped - game type(combat)
is undefined (mp_card_map.cpp:450) @ [main_loop]
[00:00:49] GUI: Close popup eGUI_SimpleDialogPopup
[00:00:49] GUI: Close active overlay page eGUI_SimpleDialogPopup
[00:00:49] GUI: Show page page_loader_popup with mods [ 0 overlay]
[00:00:49] GUI: Activate page page_loader_popup
[00:00:50] GUI: Close popup page_loader_popup
[00:00:50] GUI: Close active overlay page page_loader_popup
[00:00:50] GUI: Show page page_dynamic_campaign with mods [ 1 unique]
[00:00:50] GUI: Activate page page_dynamic_campaign
[00:00:50] Creating Campaign: Завоевание 3
[00:00:54] unknown pid "nothing" in obstacle "unbreakable" description
(ePP_Types.cpp:313) @ [main_loop]
[00:00:54] unknown pid "nothing" in obstacle "unbreakable_high" description
(ePP_Types.cpp:313) @ [main_loop]
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/explosion/exp_sled' (/texture/fx/explosion/exp_sled.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/flash/sledbulet' (/texture/fx/flash/sledbulet.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/flash/supershock' (/texture/fx/flash/supershock.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/trek' (/texture/fx/particle/trek.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel01' (/texture/fx/particle/tracewheel01.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel02' (/texture/fx/particle/tracewheel02.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel03' (/texture/fx/particle/tracewheel03.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel04' (/texture/fx/particle/tracewheel04.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel05' (/texture/fx/particle/tracewheel05.ebm, 4)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0000'
(/texture/fx/_bmp/explosion/artilleryblast0000.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0001'
(/texture/fx/_bmp/explosion/artilleryblast0001.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0002'
(/texture/fx/_bmp/explosion/artilleryblast0002.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0003'
(/texture/fx/_bmp/explosion/artilleryblast0003.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/explosion/woronka5' (/texture/fx/explosion/woronka5.ebm, 3)
[00:00:54] Automatic MIP generation not supported. Bitmap:
'/texture/fx/explosion/fire_sled' (/texture/fx/explosion/fire_sled.ebm, 3)
[00:00:55] /properties/selection/selected.dds: No MIP levels!
(/properties/selection/human.inc/human_selected.inc, 3)
[00:00:55] /properties/selection/selectable.dds: No MIP levels!
(/properties/selection/human.inc/human_selectable.inc, 3)
[00:00:55] /properties/selection/active.dds: No MIP levels!
(/properties/selection/human.inc/human_active.inc, 3)
[00:00:56] FX_channel already exist (/entity/fx/smoke/smoke_black.def, 102)
[00:00:57] Enter game mode as user 255
[00:00:57] /texture/common/ssao_noise2.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [render_context]
[00:00:57] /texture/common/environment/lens_effects/monitor_fake.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [render_context]
[00:01:15] GUI: Show page eGUI_SimpleDialogPopup with mods [ 3 overlay]
[00:01:15] GUI: Activate page eGUI_SimpleDialogPopup
[00:01:44] GUI: Close active overlay page eGUI_SimpleDialogPopup
[00:01:44] GUI: Show page genereic_status_dialog with mods [ 3 overlay]
[00:01:44] GUI: Activate page genereic_status_dialog
[00:01:45] GUI: Close active overlay page genereic_status_dialog
[00:01:45] GUI: Close active normal page page_dynamic_campaign
[00:01:45] Exit game mode
[00:01:45] GUI: Activate page page_singleplayer
[00:01:50] GUI: Show page genereic_status_dialog with mods [ 3 overlay]
[00:01:50] GUI: Activate page genereic_status_dialog
[00:01:50] GUI: Close active overlay page genereic_status_dialog
[00:01:52] GUI: Close active normal page page_singleplayer
[00:01:52] GUI: Show page page_online with mods [ 5 unique]
[00:01:52] GUI: Activate page page_online
[00:01:54] GUI: Close active normal page page_online
[00:01:54] GUI: Show page page_singleplayer with mods [ 5 unique]
[00:01:54] GUI: Activate page page_singleplayer
[00:01:55] GUI: Close active normal page page_singleplayer
[00:01:55] GUI: Show page page_main with mods [ 5 unique]
[00:01:55] GUI: Activate page page_main
[00:02:01] GUI: Close active normal page page_main
[00:02:01] GUI: Show page page_singleplayer with mods [ 5 unique]
[00:02:01] GUI: Activate page page_singleplayer
[00:02:09] Multiple notify mappings: dlg(proxy-00000000B7C78AB0 (class
GUI2::eNotifyProxy)) cmd(7) code(24) for single_player_fog_of_war (class
GUI2::eMenuCheckbox) (eDialogEvents.cpp:360) @ [main_loop]
[00:02:09] Multiple notify mappings: dlg(proxy-00000000B7C78AB0 (class
GUI2::eNotifyProxy)) cmd(7) code(24) for single_player_hardcore (class
GUI2::eMenuCheckbox) (eDialogEvents.cpp:360) @ [main_loop]
[00:02:09] Multiple notify mappings: dlg(proxy-00000000B7C78AB0 (class
GUI2::eNotifyProxy)) cmd(7) code(24) for cb_manual_mode (class eCombobox)
(eDialogEvents.cpp:360) @ [main_loop]
[00:02:10] GUI: Show page page_launcher_singleplayer with mods [ 1]
[00:02:10] GUI: Activate page page_launcher_singleplayer
[00:02:10] Start mission single/00_usa/mission_03:0 on difficulty heroic with
options []
[00:02:11] GUI: Show page eGUI_PageLoading with mods [ 3 overlay unique]
[00:02:11] GUI: Activate page eGUI_PageLoading
[00:02:14] unknown pid "nothing" in obstacle "unbreakable" description
(ePP_Types.cpp:313) @ [main_loop]
[00:02:14] unknown pid "nothing" in obstacle "unbreakable_high" description
(ePP_Types.cpp:313) @ [main_loop]
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/explosion/exp_sled' (/texture/fx/explosion/exp_sled.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/flash/sledbulet' (/texture/fx/flash/sledbulet.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/flash/supershock' (/texture/fx/flash/supershock.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/trek' (/texture/fx/particle/trek.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel01' (/texture/fx/particle/tracewheel01.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel02' (/texture/fx/particle/tracewheel02.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel03' (/texture/fx/particle/tracewheel03.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel04' (/texture/fx/particle/tracewheel04.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/particle/tracewheel05' (/texture/fx/particle/tracewheel05.ebm, 4)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0000'
(/texture/fx/_bmp/explosion/artilleryblast0000.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0001'
(/texture/fx/_bmp/explosion/artilleryblast0001.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0002'
(/texture/fx/_bmp/explosion/artilleryblast0002.ebm, 3)
[00:02:14] Automatic MIP generation not supported. Bitmap:
'/texture/fx/_bmp/explosion/artilleryblast0003'
(/texture/fx/_bmp/explosion/artilleryblast0003.ebm, 3)
[00:02:18] No Stuff found for tags '7x54 7x54r_belt 7-62_rus mg54r 7bz3 ammo' (may
lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 162)
[00:02:18] No Stuff found for tags '7x54 7x54r_belt 7-62_rus mg54r 7bz3trless ammo'
(may lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 163)
[00:02:18] No Stuff found for tags 'bullet30 mk44 zenite nm250 apfsds ammo' (may
lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 48)
[00:02:18] No Stuff found for tags 'bullet76 d56t bk354 aphe ammo' (may lead to
crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 62)
[00:02:18] No Stuff found for tags 'bullet76 d56t bk354n apcr ammo' (may lead to
crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 63)
[00:02:18] No Stuff found for tags 'bullet76 d56t bk354p apcr2 ammo' (may lead to
crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 64)
[00:02:18] No Stuff found for tags 'bullet115 gun_missile 115mm_atgm arkan atm3
ammo' (may lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 144)
[00:02:18] No Stuff found for tags 'bullet115 gun_missile 115mm_atgm bastion atm
ammo' (may lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 145)
[00:02:18] No Stuff found for tags 'bullet115 gun_missile 115mm_atgm kan atm2 ammo'
(may lead to crash) (/entity/-vehicle/grm/btr-80/btr-80.def, 146)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 35)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 43)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 52)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 61)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 70)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 79)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 88)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 115)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 124)
[00:02:18] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/btr-80/btr-80.def/btr_80.mdl, 341)
[00:02:19] no "pivot_front" & "pivot_back" bones in bmp3[0x0 raw] (/entity/-
vehicle/grm/bmp3/bmp3.def, 188)
[00:02:19] no "pivot_front" & "pivot_back" bones in bmp3[0x0 actor]
(/map/single/00_usa/mission_03/0.mi, 620)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/norinco_cq_m-311/norinco_cq_m-311.def/norinco_cq_m-
311.mdl, 15)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/norinco_cq_m-311/norinco_cq_m-311.def/norinco_cq_m-
311.mdl, 42)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/norinco_cq_m-311/norinco_cq_m-311.def/norinco_cq_m-
311.mdl, 46)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/akms/akms.def/akms.mdl, 47)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/akms/akms.def/akms.mdl, 48)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/akms/akms.def/akms.mdl, 49)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/akms/akms.def/akms.mdl, 59)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 47)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 48)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 49)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 54)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 55)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 56)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 68)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 69)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 70)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/pm_md65/pm_md65_h.def/pm_md65_h.mdl, 80)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/g3a3/g3a3.def/g3a3.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/g3a3/g3a3.def/g3a3.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/g3a3/g3a3.def/g3a3.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/g3a3/g3a3.def/g3a3.mdl, 19)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 27)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 28)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 29)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 39)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 40)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 41)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 52)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 53)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 54)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 64)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 65)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 66)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 76)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 77)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 78)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 88)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 89)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 90)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 99)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 108)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 117)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 118)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/type56/type56_1.def/cta_type56_1.mdl, 119)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
46)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
47)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
48)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
53)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
54)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
55)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
75)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
76)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
77)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
88)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
89)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
90)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
101)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
101)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
102)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
102)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
103)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s.def/m4a1_block_ii_s.mdl,
103)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 16)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 17)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 18)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 46)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 47)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 48)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 53)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 54)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 55)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 75)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 76)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 77)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 88)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 89)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 90)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 178)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 179)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 180)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 185)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 186)
[00:02:19] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/m4a1_block_ii/m4a1_block_ii_s_acog.def/
m4a1_block_ii_s_acog.mdl, 187)
[00:02:20] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/mpi_kms72/mpi_kms72.def/mpi_kms72.mdl, 47)
[00:02:20] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/mpi_kms72/mpi_kms72.def/mpi_kms72.mdl, 48)
[00:02:20] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/mpi_kms72/mpi_kms72.def/mpi_kms72.mdl, 49)
[00:02:20] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-weapon/mpi_kms72/mpi_kms72.def/mpi_kms72.mdl, 59)
[00:02:20] No Stuff found for tags 'light' (may lead to crash)
(/map/single/00_usa/mission_03/0.mi, 2733)
[00:02:20] Local string not found - "3 player coop"
(/map/single/00_usa/mission_03/0.mi, 5393)
[00:02:20] Local string not found - "4+ player coop"
(/map/single/00_usa/mission_03/0.mi, 5414)
[00:02:20] Local string not found - "1-2 player mode"
(/map/single/00_usa/mission_03/0.mi, 5438)
[00:02:20] Local string not found - "difficulty none choosen!"
(/map/single/00_usa/mission_03/0.mi, 7101)
[00:02:20] Local string not found - "mission/single/00_usa/mission_03/debug2"
(/map/single/00_usa/mission_03/0.mi, 13892)
[00:02:20] Local string not found - "mission/single/00_usa/mission_03/debug1"
(/map/single/00_usa/mission_03/0.mi, 14879)
[00:02:23] FX_channel already exist (/entity/fx/smoke/smoke_black.def, 102)
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/usa_t2_all/usa_t2_3.def/usa_t2_3.mdl, 116)
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t1_all/grm_t1_1_new/grm_t1_1_new.def/grm_t1_1_new.mdl, 596)
[00:02:25] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t1_all/grm_t1_1_new/grm_t1_1_new.def/grm_t1_1_new.mdl, 596)
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_1.def/grm_t2_1.mdl, 609)
[00:02:25] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_1.def/grm_t2_1.mdl, 609)
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:25] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/usa_t5_all/usa_t5_sq/usa_t5_sq_new.def/ger_t5_sq.mdl, 125)
[00:02:26] unknown sound file 'vehicle/tracks/trackclank'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'vehicle/tracks/heavy' (eDeviceSoundManager.cpp:609)
@ [main_loop]
[00:02:26] unknown sound file 'vehicle/engine/tank' (eDeviceSoundManager.cpp:609) @
[main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_3.def/grm_t2_3.mdl, 609)
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_3.def/grm_t2_3.mdl, 609)
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_sq/grm_t2_sq_new.def/grm_t2_sq_new.mdl, 609)
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_sq/grm_t2_sq_new.def/grm_t2_sq_new.mdl, 609)
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/grm_t2_all/grm_t2_sq/grm_t2_sq_new.def/grm_t2_sq_new.mdl, 613)
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/usa_t5_all/usa_t5_1.def/ger_t5_1.mdl, 116)
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/usa_t5_all/usa_t5_2.def/ger_t5_2.mdl, 116)
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] no "pivot_front" & "pivot_back" bones in bmp3[0xc actor]
(eChassisWheel.cpp:149) @ [main_loop]
[00:02:26] unknown sound file 'vehicle/tracks/trackclank'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'vehicle/tracks/heavy' (eDeviceSoundManager.cpp:609)
@ [main_loop]
[00:02:26] unknown sound file 'vehicle/engine/tank' (eDeviceSoundManager.cpp:609) @
[main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 49168
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 32818
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 32832
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 32834
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 32855
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Using bump material on non-bump geometry. Bump disabled.
(/entity/humanskin/usa_t5_all/usa_t5_3.def/ger_t5_3.mdl, 116)
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] Incorrect LastItem in map script for entity 32797
(eHumanBreedUsage.cpp:80) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:26] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [main_loop]
[00:02:36] /texture/common/humanskin/us_soldier_sunglasses_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /texture/common/humanskin/usa_soldier_t2_head_03_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /entity/humanskin/usa_t2_all/vest_gear_b_col.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /texture/common/humanskin/usa_soldier_t2_body_dif#desert.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /texture/common/humanskin/new/grm_soldier_t1_head_02_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /texture/common/humanskin/new/grm_soldier_t1_gear_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:36] /texture/common/humanskin/new/grm_soldier_t2_body_dif1.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/new/grm_soldier_t2_helmet_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/new/uaf_soldier_t2_head_01_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/grm_soldier_t1_cap.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/grm_soldier_t1_head_3_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /entity/humanskin/grm_t1_all/grm_t1_2/sfgear.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/new/grm_t1_body_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/new/usa_soldier_t4_head_03_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /entity/humanskin/grm_t1_all/grm_t1_sq/somalie_gear_d1.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:37] /texture/common/humanskin/new/grm_soldier_t1_body_dif1.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /texture/common/humanskin/grm_soldier_t2_hat_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/grm_t1_all/grm_t1_3/sfgear.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/grm_t1_all/grm_t1_3/iba_vest.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/usa_t5_all/usa_t5_sq/somalie_hat_d.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/usa_t5_all/usa_t5_sq/vest_gear_b_col.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /texture/common/humanskin/usa_soldier_t5_body_dif_sq#desert.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/-vehicle/grm/btr-80/camonet_east_co#desert.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/grm_tankman/idfoldwebbing.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /entity/humanskin/grm_tankman/vest_gear_d_col_00_00_00.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:38] /texture/common/humanskin/new/grm_tankcrew_body_dif.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /texture/common/humanskin/new/grm_soldier_t2_headgear_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /entity/humanskin/usa_t5_all/helmet_a_col_1.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /entity/humanskin/usa_t5_all/flag.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /entity/humanskin/usa_t5_all/helmet_a_col.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /entity/humanskin/usa_t5_all/vest_gear_b_col.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /texture/common/humanskin/usa_soldier_t5_body_dif#desert.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:39] /texture/common/vehicle2/ural_wheels.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /texture/common/humanskin/new/grm_soldier_t3_body_dif.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /entity/inventory/-weapon/norinco_cq_m-311/norinco_cq_m-311.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /entity/inventory/-weapon/norinco_cq_m-311/norinco_cq_m-311_sp.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /texture/common/inventory/weapon/akms.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /texture/common/inventory/weapon/akms_stock.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:41] /texture/common/inventory/weapon/akms_stock_sp.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/m16a4.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/m4a1_sight.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/akm_pm-65.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/akm_handguard_pm-63.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/akm_handguard_pm-63_top.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/akms_stock_milled.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /entity/inventory/-weapon/g3a3/g3a3.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/m4a1.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/type_56.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/rpk_type3_furnture.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/rpk_type56.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/type_56_stock_folder.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:42] /texture/common/inventory/weapon/type56_parts1.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/mag.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/qbz-95/qbz95 skin.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/qbz-95/ammo skin.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/akm.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/akm_mpi_km_72.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/m4a1_cqbr.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/m4a1_block_ii_stock.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/m4a1_block_ii_handguard.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/mag_stanag_magpul_pmag_gen_m3.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/mag_stanag_magpul_pmag_gen_m3_sp.png:
No MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/wep_eotech_magnifier_d.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/wep_eotech_magnifier_sp.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/wep_eotech_magnifier_d_tan.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/laser_ pointer_tan.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/flashlight_tan.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/hand_grip_tan.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/holo_sight_tan.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /texture/common/inventory/weapon/acog_1.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/mount_acog_trijicon_rm35.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/mount_acog_trijicon_rm35_sp.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/scope_base_trijicon_rmr.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43] /entity/inventory/-weapon/m4a1_block_ii/scope_base_trijicon_rmr_sp.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:43]
/entity/inventory/-weapon/m4a1_block_ii/scope_base_trijicon_rmr_mark.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:44] /texture/common/inventory/weapon/akm_mpi_kms_72.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:44] /texture/common/inventory/weapon/akms_stock_mpi_kms_72.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49]
/entity/inventory/-ammo/wf_magazines/-small_arms/minimi_box_mag/minimi_furniture_c.
dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49]
/entity/inventory/-ammo/wf_magazines/-small_arms/minimi_box_mag/minimi_handguard_c.
dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49] /entity/inventory/-ammo/wf_magazines/-small_arms/colt_usgi_magazine/
misc_ammunition_c.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49] /entity/inventory/-ammo/wf_magazines/-small_arms/colt_usgi_magazine/
body_a1_c.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49] /entity/inventory/-ammo/wf_magazines/-small_arms/makarov_magazine/
mak.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49]
/entity/inventory/-ammo/wf_magazines/-small_arms/ak55_mag/magazine_akm_c.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49]
/entity/inventory/-ammo/wf_magazines/-small_arms/m14_mag/m14_magazine_c.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49] /entity/inventory/-ammo/wf_magazines/-small_arms/m14_mag/mag_belt_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49]
/entity/inventory/-ammo/wf_magazines/-small_arms/svd_mag/magazine_svd_c.dds: No MIP
levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:49] /entity/inventory/-weapon/grenade_f1/weapon_f1_dm.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50] No Stuff found for tags 'c96_mag' (may lead to crash)
(/entity/inventory/-ammo/wf_magazines/-small_arms/-ww2/c96_mag/c96_mag.def, 5)
[00:02:50]
/entity/inventory/-ammo/wf_magazines/-small_arms/ak55_drum_mag/magazine_akm_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50]
/entity/inventory/-ammo/wf_magazines/-small_arms/ak55_drum_mag/magazine_drum_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50]
/entity/inventory/-ammo/wf_magazines/-small_arms/ak55_40r_mag/magazine_rpk_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50]
/entity/inventory/-ammo/wf_magazines/-small_arms/ak55_40r_mag/ammunition_762_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50]
/entity/inventory/-ammo/wf_magazines/-small_arms/-ww2/-misc/rifle_cartridge_ap/
rifle ammo.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:50] Automatic MIP generation not supported. Bitmap:
'/texture/common/inventory/bugcacher'
(/entity/inventory/dummy_item/dummy_item.def/dummy_item.mdl/07_-_default.mtl, 3)
[00:02:51] /entity/inventory/-chemlights/chemlightyellow/chemlight_body_ca.bmp: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:51] /texture/common/inventory/weapon/m4a1_forend.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:51] /texture/common/inventory/weapon/m4a1_m203.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:51] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:51] /entity/inventory/-chemlights/chemlightgreen/chemlight_body_ca.bmp: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 13)
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 13)
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 14)
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 14)
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 15)
[00:02:51] Using bump material on non-bump geometry. Bump disabled.
(/entity/inventory/-ammo/-rocket/rpg7_type69_heiap_ammo/rpg7_type69_heiap_ammo.def/
rpg7_type69_heiap_ammo.mdl, 15)
[00:02:51] /texture/common/inventory/weapon/pf_69_heiap.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:51] /texture/common/inventory/weapon/pf_69_heiap_sp.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:52] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/x/btr-80_x/btr-80_x.def/btr_80_x.mdl, 267)
[00:02:52] Using bump material on non-bump geometry. Bump disabled. (/entity/-
vehicle/grm/x/btr-80_xx/btr-80_xx.def/btr_80_xx.mdl, 204)
[00:02:52] /entity/inventory/-ammo/wf_magazines/-small_arms/mp5_mag/mp5_d.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:52]
/entity/inventory/-ammo/wf_magazines/-small_arms/g3_magazine/magazine_akm_c.dds: No
MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:52]
/entity/inventory/-ammo/wf_magazines/-small_arms/g3_magazine/ammunition_762_c.dds:
No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:52]
/entity/inventory/-ammo/wf_magazines/-small_arms/g3_magazine/g3_magazine_ribbed_c.d
ds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:02:52] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:52] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:52] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:52] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:53] /entity/inventory/-chemlights/chemlightred/chemlight_body_ca.bmp: No MIP
levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:53] /entity/inventory/-chemlights/chemlightwhite/chemlight_body_ca.bmp: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:53] /entity/inventory/-chemlights/chemlightorange/chemlight_body_ca.bmp: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:53] /entity/inventory/-chemlights/chemlightblue/chemlight_body_ca.bmp: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Can't preload the 'uzi_mag' entity (eScenePreload.cpp:257) @ [main_loop]
[00:02:54] Enter game mode as user 0
[00:02:54] GUI: Close active overlay page eGUI_PageLoading
[00:02:54] GUI: Close active normal page page_launcher_singleplayer
[00:02:54] GUI: Show page page_scene_game with mods [ 2 unique]
[00:02:54] GUI: Activate page page_scene_game
[00:02:55] /texture/common/environment/envmap_day_02.dds: No MIP levels!
(eBitmapImageDDS.cpp:950) @ [render_context]
[00:02:55] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:55] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:56] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:57] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:57] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:57] unknown sound file 'tool/heal/stop_healing'
(eDeviceSoundManager.cpp:609) @ [quant]
[00:02:57] GUI: Show page page_game_menu with mods [ 4 overlay unique]
[00:02:57] GUI: Activate page page_game_menu
[00:02:57] GUI: Close active overlay page page_game_menu
[00:03:23] >autoassign human[0x1:mp/usa/tx_sniper_01 human]
[00:03:23] human[0x1:mp/usa/tx_sniper_01 human] is joined to 0a26384 squad
[00:03:23] >autoassign human[0x3:mp/usa/tx_sniper_03 human]
[00:03:23] human[0x3:mp/usa/tx_sniper_03 human] is joined to 0a26384 squad
[00:03:23] >autoassign human[0x14:mp/usa/tx_sniper_02 human]
[00:03:23] human[0x14:mp/usa/tx_sniper_02 human] is joined to 0a26384 squad
[00:03:30] Entity human[0x14:mp/usa/tx_sniper_02 human] enters TPC. T: 0, L: 0.
TPCInit: Id: human default, basis head head head head
[00:03:31]
/texture/common/environment/lens_effects/zoom_vignette_infantry_acog_new.png: No
MIP levels! (eBitmapImageStd.cpp:108) @ [main_loop]
[00:04:10] Entity human[0x14:mp/usa/tx_sniper_02 human] leaves TPC. T: 0, L: 0.
TPCInit: -
[00:04:27] GUI: Show page page_game_menu with mods [ 1 unique]
[00:04:27] GUI: Activate page page_game_menu
[00:04:28] GUI: Show page genereic_status_dialog with mods [ 3 overlay]
[00:04:28] GUI: Activate page genereic_status_dialog
[00:04:29] GUI: Close active overlay page genereic_status_dialog
[00:04:29] GUI: Close active normal page page_game_menu
[00:04:29] GUI: Activate page page_scene_game
[00:04:29] GUI: Close active normal page page_scene_game
[00:04:29] Exit game mode
[00:04:29] GUI: Activate page page_singleplayer
[00:04:55] GUI: Show page genereic_status_dialog with mods [ 3 overlay]
[00:04:55] GUI: Activate page genereic_status_dialog
[00:04:56] GUI: Close active overlay page genereic_status_dialog
[00:04:56] GUI: Close active normal page page_singleplayer
[00:04:57] SyncFile: include game_progress.set 02.22 17:23:30
[00:04:57] SyncFile: include keys.set 02.22 17:23:30
[00:04:57] SyncFile: include settings.set 02.22 17:28:25
[00:04:57] SyncFile: include campaign/завоевание 2.sav 02.22 13:56:29
[00:04:57] SyncFile: include campaign/завоевание 4.sav 02.19 20:46:12
[00:04:57] SyncFile: include save/autosave1.sav 11.23 18:20:36
[00:04:57] SyncFile: include save/autosave2.sav 11.23 18:22:18
[00:04:57] SyncFile: include save/autosave3.sav 11.23 13:32:57
[00:04:57] SyncFile: include save/autosave4.sav 11.23 17:25:31
[00:04:57] SyncFile: include save/autosave5.sav 11.23 17:30:02
[00:04:57] SyncFile: include save/save_11_23_16_33_52.sav 11.23 13:33:54
[00:04:57] SyncFile: include save/save_11_23_20_29_36.sav 11.23 17:29:37
[00:04:57] SyncFile: include save/save_11_23_20_37_53.sav 11.23 17:37:54
[00:04:57] SyncFile: include save/save_11_23_20_51_14.sav 11.23 17:51:16
[00:04:57] SyncFile: include save/save_11_23_20_56_05.sav 11.23 17:56:07
[00:04:57] SyncFile: include save/save_11_23_21_03_23.sav 11.23 18:03:25
[00:04:57] SyncFile: include save/save_11_23_21_04_25.sav 11.23 18:04:26
[00:04:57] SyncFile: include save/save_11_23_21_10_18.sav 11.23 18:10:19
[00:04:57] SyncFile: include save/save_11_23_21_12_19.sav 11.23 18:12:20
[00:04:57] SyncFile: include save/save_11_23_21_13_26.sav 11.23 18:13:27
[00:04:57] SyncFile: include save/save_11_23_21_17_24.sav 11.23 18:17:25
[00:04:57] SyncFile: include save/save_11_23_21_23_36.sav 11.23 18:23:37

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