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ATTRIBUTES & STATUS EFFECTS

NAME Tina dustia PRONOUNS she/her


BASE CURRENT

DEXTERITYO d10 K SLOW


IDENTITY hyperactive young adventures K ENRAGED
TRAITS

INSIGHT O d8 K DAZED
THEME hope ORIGIN city of caladan
MIGHT O d6 K WEAK
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection K POISONED
1
Priest guard K Inferiority K Mistrust K Hatred 4 K Inferiority K Mistrust K Hatred WILLPOWER O d8 K SHAKEN
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
BONDS

2 K Inferiority K Mistrust K Hatred 5 K Inferiority K Mistrust K Hatred HIT POINTS, MIND POINTS, INVENTORY POINTS
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
MAX CURRENT
3 K Inferiority K Mistrust K Hatred 6 K Inferiority K Mistrust K Hatred
HP 50
(MIG x 5) + LEVEL + OTHER CRISIS
FABULA POINTS
l +1 Fabula Point if you have none at the start of a session. l +1 Fabula Point when you fumble a Check.
MP 35
(WLP x 5) + LEVEL + OTHER

l +1 Fabula Point when a Villain makes an entrance. l +2 Fabula Points if you surrender at zero HP.
IP 7
6 + OTHER
l Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not on a fumble).
l Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per Check).
l Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it. CHARACTER LEVEL
6
EXPERIENCE POINTS CLASS / LEVEL FREE BENEFITS

At the end of each session, you automatically gain 5 XP. Then: INITIATIVE MODIFIER: 18 SKILL INFORMATION
l Gain XP equal to【Fabula Points spent by the group ÷ number of Player Characters】.
l Gain XP equal to【Ultima Points spent by Villains】. DEFENSE: 12
Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.
MAGIC DEFENSE: 9
EQUIPMENT May equip: K Martial Armor K Martial Shields K Martial Melee Weapons K Martial Ranged Weapons
EQUIPPED ITEM DESCRIPTION

DEX + INS】 +1 【HR + 10】 physical


Katana (Yamato) CLASS / LEVEL warlord 2 FREE BENEFITS increase HP by 5, martial melee+ranged
ACCESSORY

DEX die +1 INS die +1 SKILL INFORMATION


Combat clothes REGALIA 2: Each time you acquire this skill, you obtain a new Regalia (see next two pages). During
ARMOR
a conflict scene, you may use an action and spend 20 Mind Points to draw on the power
【DEX + INS】 【HR + 4】 physica
Shurikane of a Regalia you have obtained and apply its effects to the scene.
MAIN HAND Ulysses and Genji

OFF-HAND

BACKPACK & NOTES CLASS / LEVEL Weapon master 3 FREE BENEFITS increase HP by 5, equip shield
SKILL INFORMATION
Health potion 1
elixir 1 MELEE WEAPON MASTERY 2: You gain a bonus equal to 【2】 to all Accuracy Checks with melee weapons.
+3 to see checks BLADESTORM: henever you perform a melee attack, you may spend 10 Mind Points to choose one
option: the attack gains multi (2); or you increase the attack's multi property by one,
ZENIT up to a maximum of multi (3)

000
CHARACTER NAME

OTHER CLASSES Keep track of additional class information here. Remember, you can only have up to 3 non-mastered classes. ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

CLASS / LEVEL Orator 1 FREE BENEFITS increase your maximum Mind Points by 5. NAME MP TARGETS DURATION

SKILL INFORMATION
During a conflict, you may use an action and spend 5 Mind Points to choose another
creature that can hear and understand you. That creature recovers 【SL x 5】 Hit Points
and chooses Dexterity, Insight, Might or Willpower: they treat the chosen attribute
as being one size higher (up to a maximum of d12) until the start of your next turn

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

HEROIC SKILLS
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism
CHARACTER NAME

ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

NAME MP TARGETS DURATION NAME MP TARGETS DURATION

RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism

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