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HK-47

Fourth-degree walking protocol/assassin droid, Diplomat 1/Soldier 3/Scoundrel 5: Init +6 (+2 Dex, +4 Improved Initiative); Defense 16 (+2
Dex, +4 class); Spd 10 m; VP/WP 35/14; Atk +8/+4 melee (1d6+3, unarmed strike) or +7/+3 ranged; SQ Assassination protocols, illicit barter,
lucky (1/day), precise attack +1, protected memory core; SV Fort +4, Ref +7, Will +5; SZ M; FP 0; DSP 12; Rep +0; Str 16, Dex 14, Con 11,
Int 14, Wis 12, Cha 10. Challenge Code C.
Equipment: Encrypted comlink (installed), environmental compensator, heuristic processor, locked access, restraining bolt (removed upon
purchase), rust inhibitor, secondary battery, self-destruct system (disabled), sensors (improved package, infrared vision, motion, sonic, and
telescopic), translator unit, vocabulator.
Skills: Bluff +14, Computer Use +6, Demolitions +14, Diplomacy +6, Gather Information +6, Hide +10, Intimidate + 9, Knowledge (Tactics)
+6, Listen +13, Move Silently +10, Read/Write Basic, Repair +4, Sense Motive +5, Speak Basic*, Speak Sith, Speak Tusken, Spot +16.
Feats: Armor Proficiency (light, medium, heavy), Dodge, Improved Initiative, Low Profile, Persuasive, Point Blank Shot, Precise Shot, Skill
Emphasis (Spot), Toughness, Trustworthy, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro
weapons).
Special Qualities: Assassination Protocols -- Assassination protocols may only be unlocked through a successful Core Level 4 Repair
check (see below) and grant HK-47 an additional +2 bonus on attack rolls and a +2 bonus to Defense when in combat against his target or
targets. Only the master may name the targets, of which there can be no more than five, and HK-47 will pursue their elimination to the
exclusion of all other duties until the task is completed. This bonus stacks with the target bonus granted by any bounty hunter levels he might
gain.
Protected Memory Core -- By careful use of the Repair skill, HK's master, and only the meatbag he calls "master," can unlock his memories
and hidden abilities. HK-47 himself may not make the attempt since his programming prevents it. This use of the Repair skill is unique to HK-
47, though you may choose to incorporate a similar system into another droid character. Each attempt takes more time and skill the deeper one
digs. HK's repair protocols dictate that the master must have ranks in the Repair skill to convince the droid to reveal his delicate circuitry for
probable mishandling. If the master has ranks, HK will never refuse to open his heart, even if previous attempts have led to damage. The
memories recovered are up to the GM. Anyone who has played through Knights of the Old Republic may wish to use the plot of that game for
HK's memories. But you can also use HK-47 in your own adventures -- even those in the three "modern" Star Wars eras -- by coming up with
startling memory core revelations of your own.

Memory Core Repair Time HK-47 Character

Level DC (Rounds) Level Required

1 10 5 9

2 14 8 11

3 18 12 14

4 24 18 18

Core Level 1
Success -- HK-47 gains an immediate +2 permanent increase to Strength, Dexterity, or Constitution (master's choice). Memory of currently
malfunctioning "assassination protocol" and of master before Anchorhead Ithorian restored.
Failure -- No result.
Core Level 2
Success -- HK-47 gains an immediate +4 permanent increase to Intelligence, Wisdom, or Charisma (master's choice). Memories of another
previous master restored.
Failure -- HK-47 suffers a permanent -2 loss to Strength, Dexterity, or Constitution (use 1d3 for random selection).
Core Level 3
Success -- HK-47 gains an immediate +2 permanent increase to the attribute of the master's choice, and a permanent +2 bonus to Defense.
Memories of yet another deceased master restored. Immediately add one bonus feat for free from the soldier's bonus feat list.
Failure -- HK-47 suffers a permanent -2 loss to Intelligence, Wisdom, or Charisma (use 1d3 for random selection), and a permanent -1 penalty
on all attack rolls.
Core Level 4
Success -- Assassination protocols, self-destruct system, and memory core fully restored. Memory of original master returns. HK-47 receives
permanent +2 increases in all abilities, a +1 bonus on attack rolls, and a +1 bonus to Defense. If HK-47 is not yet 20th level and he meets the
requirements for the class, add free levels of the Bounty Hunter prestige class until he is. If the original and current masters are not one and the
same (which the GM can arrange), HK-47 will immediately attempt to return to his original builder, as violently as possible.
Failure -- System reboot. HK-47 reverts to whatever state he was in when purchased (indicated by the statistics above) and must begin the
process of rediscovery anew. Penalties from previous failed Repair checks as well as bonuses are erased, though the independent core remains
intact.

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