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Autocross
Autocross
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Note: Live for Speed must be unlocked to use the layout editor.
The editor is accessed from free view mode. Press SHIFT+U inside the
game. You will see buttons to load and save layouts. You can edit
layouts after switching on the "edit" option.
Most of the editor keys are listed on that screen. The layout editor
can be used while online as well. The host or admins can edit or load
a layout while guests are connected.
If you don't place an Autocross Start, LFS will operate in race mode
as usual, using the default start grid. If you like, you can override
the default start grid and pit stops by using the "Start Position" and
"Pit Stop Box" objects also available in the control section. You
can place checkpoints to create custom lap timing.
Placing objects: select an object type from the list shown at the top
right of the screen. You will see a preview of the object near your
mouse cursor. You can paste the object by pressing CTRL+V. Other
standard keys can be used, such as COPY (CTRL+C) and CUT (CTRL+X).
Moving objects: One way to move objects is to CUT them in one place
then PASTE them in another. Alternatively you can COPY the objects
then move them by pressing the M key.
Note: COPY works two ways. You can revert from a copied selection
back to the existing selected objects by pressing COPY again.
Placing checkpoints: to enable lap timing you need a finish line and
at least one checkpoint. This defines the circuit and LFS will show
split times at those points. Start positions, checkpoints and finish
line are found in the control section. Checkpoints are invisible
when driving. You should use cones or other objects to make sure the
user takes the correct route and drives through the checkpoints. The
width of a checkpoint can be adjusted by using the W and E keys.
Route checkers are shown by a green circle. Each route checker has a
route index number which is shown near the top right of the screen
when a route checker is selected. Cars must pass through these route
checkers in the correct order, or they will receive a penalty or be
forced to spectate. The route index is automatically generated in the
order the route checkers are created. You can manually edit the route
index by clicking on the route index button.
Controls:
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View control - mouse and keys - listed on screen.
Viewing the track - press SPACE to hide / show editor buttons.
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www.lfs.net - 3 July 2018