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The Educators Fatmeed Campus I Amin Town , Faisalabad

Revision Worksheet # 2
Name: ___________________ Class: ___ Six ___ Subject: _Computer_ Date: _____________
Chapter 5: Digital Citizen
Chapter 6: Entrepreneurship in Digital Age
Q#1: Choose the correct option.
i. Copyright is a law to protect the people’s __________.
a. family b. house c. intellectual property d. All of these
ii. Never share your ________________ to unknown persons.
a. I’d b. password c. pictures d. All of these
iii. The opposite of copyright is ______________.
a. digital citizen b. copy left c. plagiarism d. piracy
iv. The activity of setting up a business, taking on financial risks in the hope of:
a. happiness b. loss c. health d. profit
v. Scalable startup entrepreneurs prefer ______________ scale profit.
a. small b. minor c. large d. medium
Q#2: Write “T” for true and “F” for false statements.
i. No one can copy any material having copyright upon it. _________
ii. The digital citizen is that person who uses ICT devices. _________
iii. We should not ask for permission to download any software from the teacher in the
computer lab. _________
iv. Digital entrepreneurship is a traditional method of online business. _________
v. Amazon, Daraz and OLX are the websites which are used to run small business.
_________
Q#3: Match the Column A to Column B.
Column A Column B
Don’t change settings sharing authentic data

digital citizen uses social media websites

online responsibility ICT lab rules

Q#4: Write answer the following questions on notebook.


i. Name different techniques used in digital entrepreneurship. ii. List the dos and don’ts of
using ICT devices. iii. Define entrepreneurship. iv. What are computer lab rules? v. What
is difference between citizen and digital citizen? vi. What is the right way of using ICT
devices? vii. What is the importance of being safe and responsible online. viii. Name the
types of Entrepreneurship.
The Educators Fatmeed Campus I Amin Town , Faisalabad
Revision Worksheet #1
Name: ___________________ Class: ___ Six ___ Subject: _Computer_ Date: _____________

Chapter 3: Algorithmic Thinking and Problem Solving


Chapter 4: Programming
Q1. Choose the correct answer.
i. ____________ is points the direction where it will turn.
a. Tail b. Face c. Head d. None
ii. ____________ command moves the sprite can move.
a. Turn b. Forward c. Move d. None
iii. _________________ language is directly understood by computer.
a. High level b. Low level c. Medium level d. All
iv. In_________________ structure a statement or set of statement is executed only if the
condition is true.
a. Sequence b. Conditional c. Iterative d. All
v. ___________ type of problem needs to be divided into sub problem.
a. Long b. Simple c. Short d. Complex

Q2. Fill in the blanks.


i. _____________ is a set of instructions written in a special language.
ii. ______________ plays the scratch present in the script area.
iii. The __________ block points the cat in another direction.
iv. The language that is close to computers is called_____________.
v. _______________ is an order in which instructions are executed.

Q3. Write T for true and F for false statement.


i. The first step of problem solving is defining the problem. __________
ii. Complex problem is easy to understand. __________
iii. Ada lovelace is considered the first computer programmer. __________
iv. Assembly is a high level language. __________
v. Machine language is native language of computer. __________

Q4. Answer the following questions.


i. Why algorithms are important in programming? ii. What is use of compiler? iii. Define problem.
iv. Name the stages / steps of problem solving. v. On what basis best solution is selected from
candid solution? vi. Name the types of problems. vii. Differentiate between simple and
complex problems. viii. Differentiate between program and algorithm.

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