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<head>

<title>Seasons</title>
<style>
.arrow
{
list-style-image: url("arrow.png");
}
.winter
{
list-style-image: url("snow.png");
}
.spring
{
list-style-image: url("flower.png");
}
.summer
{
list-style-image: url("kavun.png");
}
.autumn
{
list-style-image: url("leaves.png");
}
</style>
</head>
<body>
<ul>
<div class="arrow">
<li>Winter
</div>
<ul>
<div class="winter">
<li>December</li>
<li>January</li>
<li>February</li>
</div>
</ul>
</li>
<div class="arrow">
<li>Spring
</div>
<ul>
<div class="spring">
<li>March</li>
<li>April</li>
<li>May</li>
</div>
</ul>
</li>
<div class="arrow">
<li>Summer
</div>
<ul>
<div class="summer">
<li>June</li>
<li>July</li>
<li>August</li>
</div>
</ul>
</li>
<div class="arrow">
<li>Autumn
</div>
<ul>
<div class="autumn">
<li>September</li>
<li>October</li>
<li>November</li>
</div>
</ul>
</li>
</ul>
</body>
</html>
<html>

<head>

<title>Document</title>
<style>
.rome{
list-style-type: upper-roman;
}
.arab{
list-style-type: decimal;
}
.latin{
list-style-type: upper-latin;
}

</style>
</head>
<body>
<ol class="rome">
<li>About Game Development
<ol class="arab">
<li>Game Engines(Mobile)</li>
<ol class="latin">
<li>AppGameKit Mobile</li>
<li>Game Maker</li>
<li>Construct</li>
</ol>
<li>Game Engines(PC)
<ol class="latin">
<li>Cry Engine 3</li>
<li>Unreal Engine</li>
<li>Unity</li>
</ol>
</li>
</ol>
</li>
<li>Game Genres</li>
<ol>
<li>Action
<ol class="latin">
<li>Shooter</li>
<li>Fighting</li>
<li>Beat'em up</li>
</ol>
</li>
<li>Strategy</li>
<ol class="latin">
<li>Turn-Based Strategy</li>
<li>Real-time strategy</li>
</ol>
<li>Simulation game</li>
<li>Adventure game</li>
</ol>
<li>Famous Games
<ol class="arab">
<li>Minecraft</li>
<li>Minecraft</li>
<li>Minecraft</li>
<li>Minecraft</li>
</ol>
</li>
</body>
</html>
<head>
<title>List</title>
<style>
.one{
list-style-image: url("nocheck.png");
}
.two{
background-color:rgba(222, 109, 224, 0.425);
list-style-image: url("nocheck.png");
}
.minus{
list-style-image: url("check.png");
text-decoration: line-through;
background-color:rgba(66, 24, 78, 0.425)
}
li{
font-size:x-large;
padding: 10px 10px;
list-style-position: inside;
background-color:rgba(139, 79, 207, 0.425);
}
ul{
margin-left: -48px;
}
</style>
</head>
<body>
<ul>
<li class="one"> Не вмерти в 27</li>
<li class="two"> Встати вранці </li>
<li class="minus"> Поїсти </li>
<li class="minus"> Пограти в майнкрафт</li>
<li class="one"> Поспати</li>
<li class="two"> Піти в полікєк </li>
<li class="one"> Нічого не робити </li>
<li class="minus"> Зробити веб за 2 години </li>
<li class="one"> Дожити до наступного дня </li>
</ul>
</body>
</html>

<head>
<title>List</title>
<style>
ol{
background-color: rgb(21, 74, 85);
color: rgb(235, 255, 59);
font-size: larger;
padding: 10px;
}
li{
background-color: rgb(78, 145, 61);
margin: 10px;
list-style-position: inside;
padding-left: 10px;
}
span{
background-color: rgb(143, 180, 70);
padding-left: 10px;
padding-right: 10px;
}
</style>
</head>
<body>
<ol>
<li><span> One </span></li>
<li><span> Two </span></li>
<li><span> Three </span></li>
<li><span> Four </span></li>
<li><span> Five </span> </li>
<li><span> Six </span> </li>
<li><span> Seven </span></li>
<li><span> Eight </span></li>
<li><span> Nine </span></li>
<li><span> Ten </span></li>
</ol>
</body>
</html>
<head>
<title>Bosses</title>
<style>
.center {
display: block;
margin-left: auto;
margin-right: auto;
width: 30%;
}
dt{
background-color: rgb(14, 12, 34);
color: rgb(82, 4, 146);
text-align: center;
font-size: xx-large;
padding: 10px;
}
dd{
background-color: rgb(99, 4, 146);
color: rgb(173, 136, 239);
font-size: large;
font-style: italic;
margin: 10px;
list-style-position: inside;
padding: 10px;
margin-left: 100px;
}
body{
background-image: url("end.png");
background-size: cover;
}
</style>
</head>
<body>
<p background-color:rgb(158, 70, 180);>
<dl>
<dt>Wither Storm</dt>
<dd>The Wither Storm is a destructive version of the Wither in
Minecraft: Story Mode. It sucks blocks and mobs to make it bigger and stronger. It
eventually becomes a giant monster with 5 tentacles and three heads that can fire a
tractor beam. It is built by using the same blocks and shape to construct the
Wither, but the top-center soul sand is a command block. After spawning, it creates
a large explosion and idles for a few seconds. During this time, the eyes are
closed and it neither moves nor attacks, but is also invulnerable. After that, it's
eyes open and it starts attacking. It can now take damage.
The Wither Storm attacks by shooting black blocks that explode
violently on impact. It targets any mob or player insight. It will begin to also
suck blocks, therefore making it bigger and more powerful.</dd>
<img src="wither_storm.png" class="center">
<dt>Ender Dragon</dt>
<dd>The Ender Dragon is a hostile boss mob that appears in the End
dimension and is also acknowledged as the main antagonist and final boss of
Minecraft. The Ender Dragon is a large dragon that breathes fire, spits fireballs,
and can fly with great ease and maneuverability. The Ender Dragon is a large, black
dragon with glowing purple eyes. She is the largest implemented mob in the game.
Only the unimplemented giant is larger. She has a few dark gray features, such as
the wings, and various other parts of her body. Similar to the eyes of Endermen and
spiders, the Ender Dragon's eyes are visible through darkness, so a player will be
able to see her coming through the dark sky of the End.</dd>
<img src="ender_dragon.gif" class="center">
<dt>Warden</dt>
<dd>The Warden will be the first blind mob to be added to Minecraft.
Instead of following the player normally, it uses the sculk-like sensors on its
head to detect vibrations
A good defense to use in order to avoid fighting the Warden is to
sneak or throw projectiles such as snowballs or arrows to distract it, which was
shown during the Minecraft Live 2020 event. It was shown in the reveal that the
Warden will be attracted to projectiles that produce a sound. However, fighting the
Warden is not recommended, as it does a lot of damage. Mojang developers also
stated that this mob is not meant to be fought, but rather is meant to scare
players.The Warden seems like it gets faster when attacked, and it deals so much
damage that it can kill a player wearing full netherite armor in two hits (any
weaker armor or no armor will result in the player being killed in 1 hit).The
Warden won't hear the player if the they sneak past it, but if the player attacks
it enough, it will lock onto them and won't get distracted by other noises. At this
point, it will begin charging at the player significantly faster than before.If a
player gets near to it or tries to attack it with poison, wither, or other similar
status effects, then the warden will still attack the player.Its heartbeat is
audible as well as visible, and the more it is attacked, the stronger it gets, and
the stronger it gets, the more its soul-filled heart flashes.</dd>
<img src="warden.gif" class="center">
</dl>
</p>
</body>
</html>

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