Professional Documents
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Thiet-Ke-Game - Ho-Dac-Hung - 9-Level-Design - (Cuuduongthancong - Com)
Thiet-Ke-Game - Ho-Dac-Hung - 9-Level-Design - (Cuuduongthancong - Com)
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LEVEL DESIGN
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DEFINITIONS
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Rounds
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Waves
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Stage
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Acts and Chapters
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Maps
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DEFINITIONS
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THEME - OUTER SPACE
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THEME – FIRE/ICE
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THEME –
DUNGEON/CAVERN/TOMB
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THEME – FACTORY
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THEME – JUNGLE
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THEME – SPOOKY/
HAUNTED HOUSE/GRAVEYARD
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THEME – PIRATE
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THEME – GRITTY URBAN
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THEME – SPACE STATION
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THEME – SEWER
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THE NAME GAME
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Keep the name to eight characters max.
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Players don’t see the file names, so you don’t
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have to be witty.
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For more complex titles, use abbreviated text.
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Make sure your naming conventions don’t
overlap.
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Organize your levels.
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LEVEL NAME
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Functional
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Location
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Descriptive
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Punny
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MAPPING THE WORLD
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FORESHADOWING
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GOAL SETTING
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Escape/survive
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Explore
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Educate
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Provide a moral
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REUSE
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