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CLC 12 – Action Log #3

First and Last Name: ___________Khoa Pham______________


Student #: ______2636740________________

Action Log #3 is due January 31th, 2024 at midnight.


Use this document to log the time spent working on your project goal. It will be reviewed as one of the ways to
demonstrate your effort on your project.

Minimum of 30 hours of engaging in the process between September to February. This time includes:
 Exploration
 Research
 Accessing information from people/interviews
 The “do” component i.e. putting your research to use, creating, testing, implementing.
 Time spent preparing for your final presentation is excluded – do not include in log.

Parent/Guardian Signature Requirement: please make sure the action log is signed. The best way to do this is to
print out the log, get it signed and then submit to Teams as a photo/scan.

____________________________________________________________________________

Parent/Guardian Signature Required (sign on line above)

Date Time Answer the two questions: Resource Used (if applicable) or
Spent on people consulted.
1. What did you accomplish (Description of
Project 1. Provide the resource type (webpage,
activities)?
blog, forum, book, mentor)
2. What needs tweaking?
2. Provide the link or info (if book/person)
Feb 22
2024 2 hours 1. Starting the basics of the game: Creating a
window for the game.
2. Ensure that the window can be closed by
pressing the button “x”.
3. Apply color to the background.

Feb 25 1 hour 1. Modeling the 2D map of the game first: This Resource type:
2024 can be done by drawing rectangles (walls) with Link/Info:
suitable dimensions. Loops are used to
generate shapes with ease.
Feb 28 3hours 1. Creating a dot, which is the player in Resource type:
2024 10 min the 2D dimension. The dot is given the Link/info:
ability to move, rotate and has its own
set of vision.
2. The set of vision is the tricky part. It
involves having the beam of vision or
the lights emitted from the player to be
emitted and reflected by the walls. The
vision angle is 60 degrees. The depth of
the vision is also adjusted depending
on the location of the dot(player) on
the map.
3. 1 hour talking to my mentor about the
kinetics of the player and debugging.
Resource type:
Link/info:

Resource type:
Link/info:

Resource type:
Link/info:

You can add more rows to the table if needed

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