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Sprawl Scenes For CyberPunk
Sprawl Scenes For CyberPunk
SPRAWL SCENES
MOTORIZED MAYHEM
Scenes for Punks on Wheels
2 Surf's Up!
As the Players pull up at a stop light, a Difficulty 20 Awareness roll will notice a comotion
behind them. Riding the white line through the lockeddown traffic are four BladePunks in
brilliant coloured SP:16 Crash Gear with SP:20 helmets. As they tear past, they lob brilliant
dayglo paint grenades into the stopped traffic, including the PC's wheels.
5 FiveOh RoadBlock
Frag! It's a Police blockade ahead, and unless the players make a Difficulty 22 Awareness
roll, they've already passed the last sidestreet to avoid it. This should get any group of PCs
REAL antsy, real quick. Luckily the police aren't even going to look INSIDE the car at all,
they are spothecking for illegal petroleumburning autos.
6 Drag Racer
Joe Brown pulls up beside the PCs in a vehicle of similar make and model. His windows are
down and his bass in pumpin'! He revs his engine a ew times to demonstrate his desire to
drag. At first rolls will be Difficulty 15, but will climb to 20 and then 25. Fumbles will result in
horrific car crashes, explosions and flying debris, failures in falling behind, and failures by 8
or more points wil result in sideswipes with other vehicles & buildings or collisions with
mailboxes, newstands and sushi carts. Jeo Brown is cyberlinked to his car with Low
Impedence plugs (+3 to drive) and has Ref + Drive 17. If the PCs put on a good race, they
could easily make friends with this adrenaline junky EBM corporate.
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