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Fabrication
Fabrication
Fabrication
5
Fabrica'on
Introduc)on
• Computer
Graphics
– Display
imagery
on
the
screen
• Fabrica'on
– Construc'on
of
3D
physical
objects.
2
Personal
Fabrica)on
Machines
3D
model
in
a
computer
→ directly
“print”
physical
objects.
“Mojo 3D Printer” by Intel Free Press
“Roland
MDX-‐15/20-‐”
“Lasersaur” by Stefan
Hechenberger
CC
BY-‐SA
2.0
by Crea've
Tools,
CC
BY
2.0
CC
BY-‐NC-‐SA
2.0
3
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
4
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
5
SIGGRAPH
2007
6
Problem
to
Address
It
is
difficult
for
a
non-‐expert
to
design
2D
paAern
appropriately…
7
Our
Approach
plushie.mp4
9
Algorithm
10
Infla'on
Simula'on
13
To
Learn
More…
The
original
paper:
• Mori
and
Igarashi.
Plushie:
An
Interac've
Design
System
for
Plush
Toys.
SIGGRAPH
2007.
Paper
cra=
model:
• Mitani
and
Suzuki.
Making
paper
craf
toys
from
meshes
using
strip-‐based
approximate
unfolding.
SIGGRAPH
2004.
Surface
flaAening
methods:
[Mitani
and
Suzuki
2004]
• Sheffer,
et
al.
Mesh
parameteriza'on
methods
(Figure
obtained
from
and
their
applica'ons.
Founda'ons
and
Trends
hAp://mitani.cs.tsukuba.ac.jp/pukiwiki/
with
permission)
in
Computer
Graphics
and
Vision.
2006.
14
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
15
SIGGRAPH
2012
16
Problem to Address
§ Beadwork
is
the
art
of
connec'ng
beads
together
by
wires.
3D
The
design
and
construc'on
of
3D
beadwork
are
very
difficult
!
17
Our Approach
§ Interac've
Design
and
Construc'on
18
Demo
demo
beady
19
Examples
20
Algorithm
21
Computing Wire Path
22
Computing Wire Path
24
To
Learn
More…
The
original
paper:
• Igarashi,
et
al.
Beady:
Interac've
Beadwork
Design
and
Construc'on.
SIGGRAPH
2012.
Step-‐by-‐step
instruc)on:
• Agrawala,
et
al.
Designing
effec've
step-‐by-‐step
assembly
instruc'ons.
SIGGRAPH
2003.
Surface
Simplifica)on
:
[Agrawala,
et
al.
2003]
Copyright
2003
ACM.
Included
here
by
permission.
• Cohen-‐Steiner,
et
al.
Varia'onal
shape
approxima'on.
SIGGRAPH
2004.
25
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
26
TEI 2011
27
Problem
to
Address
Design
and
construc'on
of
original
chairs.
28
Our
Approach
A
design
system
specialized
for
chairs.
29
Demo
chair
chair.mov
30
Physical
Simula)on
We
use
an
open-‐source
physics
engine.
[Bullet
bulletphysics.org]
31
Meta-design
Designers
design
final
products.
32
Meta-design
Designers
design
final
products.
33
To
Learn
More…
The
original
paper:
• Saul,
et
al.
SketchChair:
An
All-‐in-‐one
Chair
Design
System
for
End-‐users.
TEI
2011.
34
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
35
Pacific
Graphics
2013
Sof Folding
36
Mo'va'on
Fold map
soft
39
Results
40
Results
41
Workflow
42
Implementa'on
43
Fold
field
genera'on
• Sharp folds: Align with fold curve’s tangents
• Soft folds
– Diffusion in non-overlapping region
– Blending fold operations in overlapping region
A B C
44
Implementa'on
45
Global
folding
Shape
matching
(local
matching)
47
Fabrica'on
• Plush toys
• Beadworks
• Chairs
• Soft Folding
• Interactive Packing
48
UIST 2012
PacCam: Material Capture and Interactive 2D Packing
for Efficient Material Usage on CNC Cutting Machines
49
Motivation
50
Our Approach
51
Video
paccam
52
Interac'ons
Push Compress
54
Implementa'on
We
use
an
open-‐source
physics
engine.
[box2d http://box2d.org ]
55
To
Learn
More…
The
original
paper:
• Saakes
et
al.
PacCAM:
Material
Capture
and
Interac've
2D
Packing
for
Efficient
Material
Usage
on
CNC
Cuwng
Machines.
UIST
2013.
Mul)-‐touch
Interac)on:
• Rekimoto.
SmartSkin:
an
infrastructure
for
freehand
manipula'on
on
interac've
surfaces.
CHI
2002.
[Rekimoto
2002]
(Figure
obtained
from
hAp://lab.rekimoto.org/2011/12/28/rear-‐touch-‐user-‐interface/
with
permission)
57