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Alpha Strike Box BattleTech Primer
Alpha Strike Box BattleTech Primer
Alpha Strike Box BattleTech Primer
PRIMER
A UNIVERSE OVERVIEW
THIS is BattleTech.
BATTLETECH ERAS
The BattleTech universe is a living, vibrant entity that to accomplish. In addition, the Clans will act as a catalyst
grows each year as more sourcebooks and fiction are for a technological renaissance.
published. A dynamic universe, its setting and characters Clan Invasion: The Clan Invasion box set is set in this era.
evolve over time within a highly detailed continuity MechWarrior Online: Piranha Games’ MechWarrior
framework, bringing everything to life in a way a static Online is set in this era.
game universe cannot match.
However, the same dynamic energy that makes CIVIL WAR (3062–3067)
BattleTech so compelling can also make it confusing, The Clan threat is eventually lessened with
with so many sourcebooks published over the years. the complete destruction of a Clan. With that
As people encounter BattleTech, get hooked and massive external threat apparently neutralized,
start to obtain sourcebooks, they need to know internal conflicts explode around the Inner Sphere. House
where a particular sourcebook is best used along the Liao conquers its former Commonality, the St. Ives Compact;
BattleTech timeline. a rebellion of military units belonging to House Kurita
To help quickly and easily convey the timeline of the sparks a war with their powerful border enemy, Clan Ghost
BattleTech universe—and to allow a player to easily “plug Bear; the fabulously powerful Federated Commonwealth of
in” a given sourcebook—we’ve divided BattleTech into six House Steiner and House Davion collapses into five long
major eras. years of bitter civil war.
Worlds 6*
RASALHAGUE DOMINION
RULER: Elected Prince Hjalmer Miraborg
Democratic Republic
GOVERNMENT:
(with Clan warrior-caste stylings)
CAPITAL
Asgard City, Rasalhague
(CITY, WORLD)
DOMINANT English and Swedenese (official),
LANGUAGE(S): Dutch, German, Swedish
DOMINANT Christianity (Orthodox), Buddhism,
RELIGION(S): Judaism, Shinto
Inhabited Founding Year 3060
Worlds 112 Currency Bear-krona
RAVEN ALLIANCE
Khan Sterling McKenna,
RULER:
President Christián Avellar
Parliamentary confederacy
GOVERNMENT:
(with Clan warrior-caste stylings)
HOUSE KURITA (DRACONIS COMBINE) CAPITAL
RULER: Coordinator Yori Kurita Mackennopolis, Alpheratz
(CITY, WORLD)
GOVERNMENT: Autocracy (Japanese feudal stylings) DOMINANT
English (official), Japanese, French
CAPITAL LANGUAGE(S):
Imperial City, Luthien
(CITY, WORLD) DOMINANT
Christianity (Gregorian), Islam, Agnostic, Shinto
DOMINANT RELIGION(S):
Japanese (official), Arabic, English
LANGUAGE(S): Inhabited Founding Year 3083
DOMINANT Worlds 50 Currency Raven-escudo
Shinto (official), Buddhism, Islam
RELIGION(S):
Inhabited Founding Year 2319
Worlds 358 Currency Ryu
THE HINTERLANDS
Clan Jade Falcon’s abandonment of their nearby
Occupation Zone, coupled with political and economic
stresses in the Lyran Commonwealth, caused several
smaller states to rise to power and carve out swaths of
former Lyran and Jade Falcon territory. Foremost among
them are the Vesper Marches, a region claimed by Duke
Vedet Brewer, briefly an usurper to the Lyran throne;
the Tamar Pact, a spiritual resurrection of one of the
founding member-states of the Lyran Commonwealth,
helmed by Governor-General Sarah Regis, a former
Lyran general; and the Arc-Royal Liberty Coalition, a
protectorate defended by Colonel Callandre Kell, leader
of the famed Kell Hounds mercenary unit. Other, smaller
realms have cropped up as well, including a remnant
Falcon contingent and the Malthus Confederation,
home to a long-standing organized crime family.
MERCENARIES
JADE FALCON
CLAN
Prideful, hidebound, and vicious: these
traits embody the Clan Jade Falcon way. SMOKE JAGUAR
Both on and off the battlefield, the Falcons
swoop down on their prey with merciless
swiftness and rend them like their namesake,
a genetic cross between a peregrine falcon
and a gyrfalcon.
The four founders of Clan Jade Falcon—
Khan Elizabeth Hazen, leader of the
Ghosts of the Black Watch; ace pilot Daniel
Mattlov; infantry trainer Carl Icaza; and
counterespionage operative Lisa Buhallin—
forged their Clan into a force capable of
defeating the most elite opponents.
Despite the Jade Falcons’ many early
military successes, the Clans’ Founder, ilKhan
Nicholas Kerensky, chose to join Clan Wolf
instead. This longstanding rivalry with the
Wolves culminated during the Battle of
Terra in 3151, which decimated the Falcons’
forces. Despite its diminished numbers, Clan
Jade Falcon remain proudly committed to
their Clan’s honorable ideals, while a small
pocket of Falcons in their original territory
still carry the emerald flame of their resolve.
The reptilian sea fox that inhabited the
oceans of Strana Mechty seemed to honor its
prey before it consumed it, and the warriors
of Clan Sea Fox embraced this mindset from
the start. This, coupled with their reputation
as brutally effective merchants, earned
them the enmity of Clan Snow Raven, which
unleashed a larger marine predator to cull
the sea fox population in retaliation; however,
the Sea Foxes embraced this new predator’s
viciousness by rechristening themselves Clan
Diamond Shark in 2895.
By the turn of the thirty-second century,
the Clan—once again known as Sea Foxes—
pursued their mercantile roots in new ways.
Today’s Sea Fox warriors traverse the Inner
Sphere in massive ArcShips and CargoShips,
plying everything from commodities to
cutting-edge military hardware while quietly
acquiring pieces of the defunct interstellar
communications network.
RASALHAGUE
DOMINION CLAN
SEA FOX
The origin of the Rasalhague Dominion
lies in the merging of the destinies of two
different nations: the Free Rasalhague
Republic, and Clan Ghost Bear.
The Free Rasalhague Republic gained
independence from the Draconis Combine
in 3034 by acting as a buffer state between
the Combine and their perennial enemies,
the Lyran Commonwealth. However, the
arrival of the Clans in 3050 nearly destroyed
the young nation, reducing it to only a
handful of worlds.
Many of their lost worlds had been
conquered by Clan Ghost Bear, a Clan that
values family, loyalty, and honor. However,
the Ghost Bears soon saw that uniting
with the Rasalhague remnant gave them
the best path toward fulfilling their goal of
safeguarding the Inner Sphere. This fusion in
3060 resulted in a nation of quiet strength
capable of powerful fury when provoked.
Formed by a union of two disparate
peoples, the Raven Alliance is the fusion of
the Outworlds Alliance and Clan Snow Raven.
The Outworlds Alliance was a collection of
peaceful agrarian worlds in the Draconis
Combine Periphery, often forced to defend
itself against pirates, raiders, and would-be
conquerors throughout the centuries. The
pragmatic, Machiavellian Snow Ravens, on the
other hand, commanded the largest navy in
the Clan Homeworlds.
When the Snow Ravens fled growing
chaos in Clan space, they settled in the
Outworlds Alliance—not as conquerors or
occupiers, but as neighbors that agreed on a
common goal. Although the gulf of cultural
difference between Outworlders and Snow
Ravens remains vast, the people of the Raven
Alliance share one vital quality: both groups
boast some of the most elite aerospace fighter
pilots in the entire Inner Sphere.
CLAN RAVEN
HELL’S HORSES ALLIANCE