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Bard 12 LimasKing

CLASS & LEVEL PLAYER NAME


Ludwig
Half-Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+0 Constitution +4 13 63 --
-1 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
8
• +8 Charisma
Resistances - Damage from Total 12d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY Spells* FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION H +4 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+0 H

P
+4

+6
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

10 H +1 Athletics STR === TOOLS ===


ABILITY SAVE DC Flute, Hand Drum, Lute
H +6 Deception CHA
P +6 History INT === LANGUAGES ===
INTELLIGENCE
E +10 Insight WIS Celestial, Common, Elvish, Primordial,
30 ft. (Walking) Sylvan
+2 P +8 Intimidation CHA
P +6 Investigation INT
15 E +10 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM E +10 Perception WIS


P +8 Performance CHA === ACTIONS === === REACTIONS ===
+2 E +12 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
H +4 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
H +4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
P +6 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 4 / Short Rest
H +4 Survival WIS
As a bonus action, a creature (other than yourself)

+4 within 60 ft. that can hear you gains an inspiration die


(1d10). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
19 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

20 PASSIVE WISDOM (PERCEPTION)


Crossbow, Light +6 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Unarmed Strike +3 0 Bludgeoning


20 PASSIVE WISDOM (INSIGHT)

16 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Bard 12 LimasKing
CLASS & LEVEL PLAYER NAME
Ludwig
Half-Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===


* Bonus Proficiencies • PHB 54 * Darkvision • BR 39
* Hit Points • PHB 52 You gain proficiency with three more skills of your You can see in darkness (shades of gray) up to 60 ft.
choice.
* Proficiencies • PHB 52 * Fey Ancestry • BR 39
* Cutting Words • PHB 54 You have advantage on saving throws against being
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to charmed, and magic can’t put you to sleep.
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 16, Spell Attack +8) attack roll, ability check, or damage roll, you can * Skill Versatility • BR 39
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and You gain proficiency in two skills of your choice.
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d10). * Ability Score Improvement • PHB 54
For 10 minutes, the creature can add it to one ability
check, attack roll, or saving throw. This can be added * Font of Inspiration • PHB
after seeing the roll, but before knowing the outcome. You regain all of your expended uses of Bardic
Inspiration when you finish a short or long rest.
| 4 / Short Rest • 1 Bonus Action
* Countercharm • PHB
* Jack of All Trades • PHB 54 As an action, you can perform until the end of your
You can add half your proficiency bonus, rounded next turn. During that time, you and any friendly
down ( +2 ), to any ability check you make that doesn’t creatures within 30 ft. that can hear you gain
already include it. advantage on saving throws against being frightened
or charmed.
* Song of Rest • PHB 54
If you or any friendly creatures who can hear your | 1 Action
performance regain hit points at the end of the short
rest by spending one or more Hit Dice, each of those * Additional Magical Secrets • PHB 55
creatures regains an extra 1d8 hit points. You can add two additional spells from any class list
as bard spells to your known spells.
* Bard College • PHB 54
* Magical Secrets • PHB 54
| College of Lore You can add spells from any class lists as bard spells
to your known spells (choose 2 at 10th, 14th, and 18th
* Expertise • PHB 54 level).
Your proficiency bonus is doubled for any ability check
you make with chosen proficiencies (2 at 3rd and 10th
level). === HALF-ELF RACIAL TRAITS ===

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Crossbow, Light 1 5 lb.

Ink (1 ounce bottle) 1 --


EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 20 Lute 1 2 lb.

Small Knife 1 --
PP 0 Bedroll 1 7 lb.

Candle 5 --
WEIGHT CARRIED

59 lb. Clothes, Costume 2 8 lb.

ENCUMBERED Rations (1 day) 5 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Disguise Kit 1 3 lb.

240 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Masculino 23 Medium Um metro e setenta
143e dois
GENDER AGE SIZE HEIGHT WEIGHT
Ludwig Lawful Good Pardo Olhos verdes Cabelo médio ondulado p
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies === I’m used to helping out those who aren’t as smart as I
am, and I patiently explain anything and everything to
Me alio a pessoas que buscam fazer o bem others.
sempre

=== Organizations ===


PERSONALITY TRAITS
Não pertenço a organizações, mas quem sabe
futuramente
Logic. Emotions must not cloud our logical
thinking. (Lawful)

IDEALS

It is my duty to protect my
Apresenta tamanho médio, pois é meio elfo, sua pele morena e olhos verdes combinam muito bem com seus cabelos negros ondulados e sua mecha branca. Tem três brincos em sua orelha de elfo, seu corpo não é muito atlético mas também não está fora de forma, suas roupas são bem leves e em tons de verde e preto e abaixo delas tem uma armadura de couro bem leve também, usa botas de cano alto onde guarda sua adaga escondida, seu alaúde fica pendurado em seu corpo na transversal e sua crossbow fica presa em seu cinto students.

BONDS

I am easily distracted by the


promise of information.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Nascido e criado na cidade Hollowy do reino de


Tylen, filho de mãe elfa e pai humano, sempre
buscou ajudar todos da cidade com seu dom
natural para o canto e música. Quando jovem
aprendeu em várias escolas de magia sobre o
poder das palavras e focou seus estudos em
como utilizá-las para curar e dar apoio aos
moradores de sua cidade natal, mas uma guerra
pôs a prova todo seu conhecimento quando foi
convocado pelo rei de Tylen para cuidar de seus
guerreiros, e seu trabalho bem sucedido o
garantiu uma boa recompensa que ele utilizou
para melhorar e aprimorar Hollowy. Logo após
esse ato ele percebeu que não podia ficar apenas
em sua cidade e deveria percorrer o reino
ajudando todas as cidades que conseguir.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 16 +8
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Vicious Mockery Bard WIS 16 1A 60 ft. V Instantaneous PHB 285 V

O Thaumaturgy Magical Secrets -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Hideous Laughter <C> Bard WIS 16 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

O Charm Person Bard WIS 16 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

=== 2nd LEVEL === 3 Slots OOO

O Hold Person <C> Bard WIS 16 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Invisibility <C> Bard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Prayer of Healing Additional Magical Secrets -- 10m 30 ft. V Instantaneous PHB 267 V

=== 3rd LEVEL === 3 Slots OOO

O Mass Healing Word Additional Magical Secrets -- 1BA 60 ft. V Instantaneous PHB 258 V

O Beacon of Hope <C> Magical Secrets -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

SPELLS

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