ee altel) dou aTable of Contents
A strategy guide for Arcana is Paes
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WARNING
Please read the enclosed consumer information Se ere Wit Cart asia i
and precautions booklet carefully before using i layers 5
your Nintendo Hardware system or Game Pak. i The Spirit Cond °
Use of tae Conte lor 10
j Main Menu n
: Tips on Using the Menu 2
Use af Spit Cards 8
The Journey Begins - Village of Calla 4
ThelInn / Saving YourGame 5
The Outfitters Shop ie
The Spirit Healer 7
4 —_Balnia Temple 8
The Ice Mine
The Village of L
Stavery Towe
Charis- Items, Weapons, and ArmorThe Legend of the Card Masters }
Tho land of Elemen has long been a
gathering place for people from all
vor the enown world. Rich in leg-
tend, long in tradition, there are
any who see itasa land of unliny
ited opportunity. Some, in order to
gain fame and fortune, have visited
this land to fulfill their dreams,
According to the ancient legends, aftor the Reign of Bvil instituted
by the Empress Rimsala was toppled by the combined magic of
the ancient order of the Card Masters, Jong era of peace began
‘im the kingdom. But there isa dark side of human nature that is
lpver-present in even the most ideal of lands. The six kingdoms
fon tho island of Elemen were less than Litopian.
Disputes broke out constantly
among these six kingdoms, but
they were always minor and
inconvenient, rather than dan=
{gerous. But in time those seemingly minor disputes spilled over
tnd Lecame asa storm over the land. Eventually the conflict
spread out over the whole island, with each of the kingdoms
fighting indepenclently for control of the island. This continued
con for many years. The cities were turned to ruins, and despair
covered the land.
Taking advantage of the times of unrest, Galneon, ane of the
‘court magicians, launched a coup against King Wagnall. The
King was killed in the conilict, and the evil Galscon ascended to
the throne. In the conflict the King's two daughters disappeared.
Their whereabouts is sill unknown,
The Players
No man can go italone, and a good warrior wants like
partners to share the load and the glory. Rocks will have to meet
his companions along the road im the midst of adversity - you get
to meet them here at your leisure.
Rooks, the Card Master
The ancient art of the Cards has
beon slowly dying out for over
two hundred yoars, In the distant
post, when the Evil Empire of the
Empress Rimsela was at its peak,
the discipline of the Cards was
handed down from father to son
through the generations, Through
tho teachings of the great Card
Masters of old, a valiant group of
resisters constantly harassed the
regime, and made possible the
‘overthrow of the Evil Empress
after a struggle that took the lives
‘of many a brave sorcerer
ninded
Now the childhood memories that Rooks has of his father's use of
the Cards is the only thing keeping the struggle alive, Each day
Rooks brings out the Cards, shuffies through them, stares into the
faces printed on the front, are tries to remember what he's seen
his father do with that Card in the past. Each day he tries to cast @
few spells using what he remembers - or thinks he remembers
Sometimes something happens - usually he sits and waits, then
tries again. Through trial and error, and instructions from his old
friend Reinoll, Rooks struggles to master the art of the Cards
before it’s top lateTeefa
‘When Galneon started the coup
and dark days fell over Geltia and
the surrounding cities, both of the
King’s daughters disappeared
‘without a trace. Princess Teofa,
rover Imown for hor loyalty, had
‘originally aligned herself with her
cally Darwin. But nowy she
seenis to have switched sides and
taken up with her father’s areh-
‘enemy. What could he her plan -
coris there a plan!
Ariel
Asiels tathor, Rooke’ father, and.
‘Axs made up one of the most
famous fighting groups in the his
toey of this land =the Three
Knights of Lexford. The exploits
Cf those Fhe in defense oF their
land is legendary. But something
hae happened that no one ean
explain this son ofa great war
ior, taught vel from bisth, giver
the training ofa wartior in accor-
dance with the wishes of his
father, has gone over to the other
side, plotting against Rooks and
his companions. What othor
‘unusual things are afoot here?
6
Axs
The only living member of the
legendary Knights of Lesford,
Ass is everything a warrior
should be loyal, intelligent, fear-
less, resourceful. The children of
Elemen learned of the bravery
and chivalry of these courageous
men, and dreamed of one day
beeing asked to join their ranks.
‘King Arthur of the Round Table
‘was once heard to remark, “111
ad but a dazen men the likes of
this one, would rate not onty
England, but the world,
Salah
‘The daughter of the slain King
‘Wagnall was entrusted to Axs for
safekeeping, Asa member of the
Royal Family, she carries a secret
that Rooks! party needs to get into
Slavery Towrer to stop the Evil
Empress Rimsala from complet
ing her wicked plan of conquest.
‘Clever and brave, Salah has the
strength to follow through in the
{a¢2 of dire circumstances and
ssill never give up until Galneon's
plot has been thivarted and peace
restored) to her homeland.Reinoll Darwin
Good old Reinoll- where would
‘our hero be without his kind con-
corn and sage advice? After fol-
\ lowing various disciplines
brought into the Kingdom from
‘exotic distant places, and master-
ing the strange and powerful ways
oof magic, Reinoll decided to with-
raw frem the world to his hol
lowed-out free in the wands, to
road, to study, and to ponder the
foibles of men, elves, dwarves and
fighters.
The first encounter with Darwin
takes place whon he's doing swhat
hhe does best taking ona horde
ofattacking monsters while
politely declining offers of help.
Self-reliant and confident, Darwin
seems to turn up at the most
‘mistal moments, save the day,
thon quiolly slip away while oth
ce ave wondering what hap-
pened. A valuable acklition to any
team - if you can get inn to joint
Spirit Cards
Ench of the Spinit Cards
hasan attribute that is
cilfective in attacks
‘against enemies of co
fain other attributes Gee
the charton the follow-
sing page for more infor-
‘mation,) Study the
strong points of each
spinitand use them
when
appropriate
‘The Sorcerers remaned
ihe ils ving ikea her The Sorcerer
mit and meditating em his,
pastas s warrior and
‘Weaver of Spells, for many
years now. The focus of his
life, the reason for his very
existence, has become the
_gnarciing of the Crystal
Sword in preparation for the
Efile he reson
day when the uprising
agoinst the wicked Galncon
can begin. With his comn-
rand of all the disciplines of
magic from around the
‘world, the Sorcerer is ust
the one to protect this valu
able treasure from harm. Mei the Wot Si Dao. the Fr it
3 9Use of the Controller
A, B,X,o¢ ¥ Button car be used to
scroll through screen mes
Starting / Continuing a Game
When you first start the game the title screen will
appear as shown. Notice that the words New Game
appear in white, while the word Continue is ghosted
(Appears as a grey shadow). [f menu selections remain
ghosted when you try to pick them, it means that this
selection is not available at this time.
After your first save you will be able to select
Continue and skip the introduction. After selecting
Continue, you will be asked to select your file number
(See, Saving Your Game, pg. 15 ). Up to three games,
can be saved in your Game Pak. Select the file contain-
ing your game and enter your selection. You can now
begin your game from where you last left off
10
Main
Menu Map Color Formation
or seid
« Ability toventory
Pushing the A Button Goring game play will bring up the main
nesta Here isanexplanaionettheentiigs.
Look
at's around you.
Call
LUsed to call upa spirit to help
Take a look at w'
May
Waren hemtirmap a ntieeenyy ne mary elareilablesAreen
‘Where you've gone dre show sith dark fines: snd the unexplored
reas afe showin Light ines. ‘Tae cursor will show here you are
Snd what direction you ate long
M
res you list of the magic spe
ic
is you have in your inventory
Ability
Gives alist of conditions anu how the character is faring,
Citegories include Strength, endurance, mtelligence, fe, as well
as your chatecter’s HP, MP, and Experience points
Color
Acists the color m yous text cieplay. Sot this option to make
window the color of yourchoice, m
eon
Inventor
Shows cds and items you te pesely holding
Formation
acks, Formation determines which characters are in the front
ne ofattack and which are in the back Select which character You
‘want to move, then move the square red cursor to the spot you!
Want to moveto, and those tivo pesitions willexchangeTips on Using the Menus
Piste Mast
Ser eT
pa eee
Armor, shields, andl weapons can be distributed to members
‘of your party. Lot's say you want to move the Splint mail from
Rooks inventory to Axe's inventory. Select Separate from the
ent Then select Rooks! picture and push the A Button. The
cursor will statt lashing around Rooks display. Th
the red bar cursor down to the Splint Mail and choose:
using the A Button, Now select Axs's pleture, press the A
Button, and the Splint Mail will be transferred t0 AX.
Ghosted items are unavailable for use by the selected charac
ter. For example, spirits donot need Armor, so Armor will be
ghosted if one of the spirits is selected.
Unneodod equipment can be discarded at any time. or sold in
the village for cash or other items. Soe the soction on the
Outlitter's shop.
When deciding on your formation, zemember to ke
stronger, betier-equipped characters in the front, particulacly
i they re using short-range weapons. Spiritscan use male
from the back row of formations
Using the Attributes
Pe
_ A.
—+—
wind
7
Atetbutes of Cards. enemies,
allies, and spells are very
Zerlain spells are
only effective against enemies
of certain attributes, and the
aiteibutes of members o
party can mean the effective
‘hess of spells cast by enemies
can be increased, diminished,
or thivarted completely
Seudy and remember the chart
above. Thechart shows which,
which other attributes, A spell
with a Fire attribute is effective
with a Wins
attribute, and against aan Ear
attribute, but not against a
Water attribute. If your enemy
asta spell with a Water
against an enemy
a‘
attribute, you can counteract it
by making sure that all the
‘members of your party have an
Earth atteibuto. Leaming to use
the differences in attributes to
your advantage is a sure way
3Chapter 1
The Journey Begins
The Village of Galia
Explore the village thoroughly before you set out on your journey
inio the unknown - youll noad lots of weapons, magic, and equip.
ment to make it theough the countryside. Enter buildings by
pressing the upper arm of the Control Pad. Make your selections
With the A Button, If you change your mind, you can back out of
‘your selection by pushing the B Button, When you've made yout
Selections exit hy pushing any of the four buttons (A, BX. ¥). The
gate of the village is the gatoway to adventure, but those who pass
through the gate unprepared will suroly meet their doom,
‘The Alchemist behind the counter at
Apothecary isthe Toeal gossip ~ he
‘ays has a bitof informacion for you.
He doesnt know much, butt hell talk to
lect Conversation to find out
what he knows. Pick up tidbits of gos-
sip from him, but move on when he
starts to repeat himsel
When you enter the Apothe ice
asked what you would ll
will help you along your way, and Elixir
items will increase your strength and stami-
na. You can get water, an elixir, or Food
items there. All of them will help members
‘of your party
you'll ke
Conversations ie
vera
ory
10GP
rn
piled
u
The Inn of Galia
(Phe Inn in Glia is the first
stop you'll encounter, but t
finn in each of the towns you come:
adside
across during your joumey. A room at
the Inn fs just wheat the weary traveler
needs 10 replenish his energy and ele
his head. When you need a break, tell
the young lady Behind the counter
she will vont you a room. The next
morning she will wake you up and
send you on your way with a word of
Saving Your Game
‘Save your game whenever you are at an Inn. I! you can get to an
Inn betore you attempt a dangerous move you might he able to
avert a disaster or reverse 2 doteat, Folow these steps to save
your game:
1, Select Save from the A Room / Save menu while you are in
one of the Inns.
2 Pick a File. Up to three games can be saved on the same
Game Pak. Be Sura not to write over someone else's game!
3, Be sure that your game is saved. Ifthe save has been suc:
osetul you will gt a mescage saying, "Filo successfully saved".
If, for any reason, your flo is not saved, you will et 2 message
telling you so. Please try saving your game again, or use another
file number.The Ouffitter's Shop
The Outfitter has weapons and
items to buy, sell, and trade
roll Uirough the ist of Items
or Weapons to see whit is
available. As you select an
entry a description of that
cniry will appear in the display
at the bottom of the sereen,
The letters at the bottom of the
screen stand for the names of
thecharacters (Rooks, Darwin, Axs, Salah, Teefa). Ifa character
‘an se that tem the initial will be white ifthe initial is ghosted
shat character can mot use that item.
ro
Erie
cee ci
Neteler
items you want. After select
ing what you want the ere
‘Outditer willask you hove you TS0Ge
want to pay, Ifyou sel Meare
Trade you wll have ta chanse so00ce
on item you want to sell back
| to him. OF course, the Outfitter Bells
is in business to make 9 profit
and weill not offer you as much for an item as you paid for it If
‘you don't like the amount you've been offered you can select
Rofuse and keep the item
The Spirit Healer
‘The tent in the square in Galia holds
sonteone who will help you on your
journey. The Spirit Healer has habit
of appearing out of nowhere, setting
Lup her tent, ther disappearing under
cover of night. You'll se hes
ent places on your travels. She can sell
you cards ofall attributes
eer
defeat your enemies, or heal the spirits
vavelling with you
Buy
(Selecting Buy will bring up the
Purchase screen, Select the card you
{want using the Control Pad and enter
your selections with the A Button,
Heal
The Spirit Healer can restore any of
your spirits that have beon destroyed
When she asks about healing spirits,
ansiver her questions and she wil brn
5
any spitlis you have lost back to healthBalnia Temple
(Our brave crew strikes out from Calia to the Balnis Temple
searching for the first of the Troastres - the Crystal Sword,
Enemies wait around every corner. Bizarre creatures assault the
party at every step. The labyrinth stretches on forever, all the
‘walls look alike, Weren't we here before? Doesn't that comer look
familiar? What was that movement” A good place to use the map,
Find exit doors and remember
‘hero they are. They are the
nly way to got back to the vil
lage to restock and recuperate
A visit to the hotel will refresh,
your tired comrades when they
are exhausted
‘Treasure chests remain hidden until you are very
clese to them - only those brave enouigh to explore.
into the depths will come across Treasure Chest.
Open them carefully and use their contents wisely.
8
Draven Pass
Between the village of Doraf.
and the Forest of Doubt lies the
Inbyrinth of Dravon Pass and
the Crimson Valley. Overrun
with fierce beasts ond deadly
fons, the twisted passageways.
‘rrough the Pass will eonfuse
B] even the most intrepid of fight-
‘ers- watch your step!
As Rooks ancl Salah try to final
thelr way through the twisting,
uring alleyway’ in the Pass
hey come upon a strange sight
«a stranger, fighting alone
against a score of enemies, They
offer their help in the battle
After defeating te enemies
‘Rooks finds thar they have
‘someone $n common - Darwin
was the first caretaker of
Princose Teofa after the over
throw. But now it seems she
has gone overto the other
side. Perhaps well meet up
vsith her soon
1°Reinoll the Elder The Ice Mine
After picking up information,
Along the way Rooks Rooks of the Treasures ancl
fora restand some inform spirits needed to dete from Reinoll the Eleee, our
tion at thehome of Reinoll the Rimsala. Then he confirms. pparly takes off for the voleanic
Elder wizard, ge, alchemist Rooks’ worst fears - the only Crysial Point Mountains and
Renaissance man, Surrounded one who can accomplish the the Ice Cave hidden is
by his library of rare and ‘tgok isa teu Card Mester. The slopes. The mouth is wel! hie
anusual books, Reinoll tells die iscast den, but our party knows the
way, and are soon exploring
inside
The lee Mino - miles of frigic
corridors populated by cre
tures whose blood runsas cold
‘es the ice stalactites in the dark
recesses of the mountain, The
goal in this torturous quest ~ to
find the Lava Roam and its con-
fonts - the Enchanted jewel, the
second in the trio of treasures
Press on to the prize
The Lava Room -tnbelievale
The four kinds of spells The Three Treasines - hhoat from pools of molten metal
Wind, Fire, Water and the Spirit Sword) surrounded by bitter cold
arth, ach with their Enchanted Jowel, and Pools of lave make pessage
own tigue powers Grystal Sword. Forme: Impossible. Any enemies met
and qualities. All jour ini, strengthened in hhere must be deatt with here
are needed for the bear adversity, passed down no chance of escape, no chance
fr to accomplish his thromgh the genera of fight and, if warrior isnot
assigned task tions ‘quick enough o nimble
‘enough, no chance of survival
20The Village of Doraf
Next stop the sleepy village of Dorat. The battle at Balnia Temple
has taken ils tll of our party, and Rooks and friends lake refuge
in the village of Doraf, home of Axs. The party takes advantage of
‘the break in ehoir trek to rest and re-equip before setting out for
the Forest of Doubt
After the batile in Balnia Temple the
party inakes its escape to Ars’ house
Iidden in the woods. rs here that
Rooks meets Salah, the young,
laughter of the slain King and the
next potential member of tho party
Salah may look demure, but she's
courageous and resourceful
‘The Merchant of Doraf has ser up his
shop ina hack alley in the village.
The local constabulary thinks that
he's ust solling produce and dry
‘goods, but he's gota little side busi
ing weapens to knights in
need. H you know how to ask hell
sell to you, t90,
Don't cpend any more time vith this
unscrupulous character than you
have to. One look in his face will tell
you there's nothing to be gained by
antagonizing this guy. Just get what
you need and continue on. Heavier
weapons than in Galia, and corre
spondingly high prices
Stavery Tower
Afier regrouping in the Elf
Village, the party sets off on
the long trek up the niountain
to Stavery Tower and the final
confrontation, In the tower is
floor after floer filled with ene
ines lurking in every dark,
dank corner. Remeniber where
youare, and keep a sharp ey
'n your compass
Each floor in Stavery Tower
has @ secret door leading to
ve next level. Each door you
find brings the party one step
closer to the confrontation
swith Galneon and Rimsala
That's one step closer to total
victory - 07 utter defeat
The final confrontation with
Galneon to decide the fate of
fur hero, his band of warriors,
and the entire island of Elemen
will take place inthis very
room,at the top of Stavery
“Tower. Final vicory isin your
hands -and in the cards,Following i list of toms you ean pick up along the way and theetst
each one has The price for each em varies with each level, Use your
Items
spony and items wise
Sleeping Bing
Tent
Strength Honcy
Intelligence Honey
Endurance Honey.
Agility Honey
Restore Honey:
MP Honey.
Hesbs
Medicine
Silver ask
Gold Flask
Maxder's Tears
Mon O:1
Bracelets
Talisman,
Rene Gauntlet
[Mithril Gauntlet
Magic Gauntlet
‘Spirit Gantt
Moon Gnsatlet
Cursed Gauntlet
By
Hand MP restored t original condition
LIP and MP restore to original condition. Also
reverses Paralysis and Petty spells.
Incr
pr ee ee
20
15
Effective egainst W & F
Esfocive against de w
2%
24
Er
2
40
o
btootive against Few
Dffective against E, WP
festive agoinst E,W See
ifecive against Few
Effective agoinst W, w &F
Effective ageinst All
SSaninons Wind Spint
‘Summons Earth Spirit
‘Saniumons Water Spi
‘Sanumons Fire Spek
Restores HI for Al
Restores HP for one
Restores HP
Restores HP
Completely Restores HF
Restores seme 1P forall
Restores some HP forall
‘Sweeps enemies away
Baris enomi
Destroys enemies
Paralyzoeall enemioe
‘Turns enemiesto stone
Puls enemies to soap,
Prevents oglcel thinking
aralyzes one enemy
aPetry Water $15
sleep A 00
Confused s 0
Offense tmpate A 4
Offense impaie Al Sami
Defense Impair Be a
Defense Iinpair Al A 67,
Accuracy impair det
Accuracy Impalr All NG.
Ack impair es
Ack Impair All Rey
usnous Mission A @
Flee A 2
Dodge All AS
Wall All hols
‘Accuracy icrease All ee
Stomp All Ae U8
‘Change Ate c9 Wine! ee
Change Alte fo Earth ar
Change Aur. to Water & 4
Change Aur Ore 4
Restore All 10
‘Unpetrity ch aa
Restoration of Spit s
Home 3
0
“Turns one enemy to stone
Puts one enemy to slp
Prevents logical thinking
Limits enemy’saccuracy
Limits enemies accaurecy
Limits enemy/s defense
Limits enemies defense
Limits enemy's accuracy
Limits enemies accuracy
Limits onomyieatiack
Limits onomios stack
‘Sacrifices player's strength
Reneat ioregroup
Avck parry increase
[Dotense strength increased
Atiack accuracy increased
Attack strongts increased
(Changes atinbure
(Changes attibute
(Changes attribute
Changes atibute
Restores to originl state
Counters Petit spell
Restores all ofthe Spirits
Rejurn to village
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