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■ Game Hints

There are three endings.


One is the Normal Ending, and the other two are True Endings.
(The two true endings have variations for different characters.)

※ Also, the password displayed in True End 1 is required


for obtaining clear bonuses and accessing the bonus content.
You obtain the rewards from the mailbox in the gallery house.
There are many useful items for repeat playthroughs.

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Details on how to get the endings are below.


Very spoilery, so beware.

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■ Requirements to see the Normal Ending

If you have less than 20 Guilt at the end of Day 5,


you automatically go to the Normal Ending.
(The night of Day 5 offers enough opportunities to recover.)

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■ Requirements to see True Ending 1 or 2

Have 20 or more Guilt by the end of Day 5.


On the night of Day 7, you'll be given a choice.
Choose "What should I do?" → True Ending 1
Choose "No..." → True Ending 2

Additionally, the character you choose as your patrol partner on Day 6


ends up as a cruicial character in both True Endings.

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■ Guilt-Rasing Events

The ending branches are largely dependent on a variable called Guilt.


Below are the events which increase your Guilt, so if you're aiming for endings,
check this frequently. (More detail is given on the site.)

[ Day 1 ]
No Guilt-raising events.
[ Day 2 ]
No Guilt-raising events.

[ Day 3 ]
1. Tabasa grave event. Tabasa learns Warning Shot, Russell learns Consolation.
Guilt +5. (★Day 3 Only)
2. Kelp event in one of the Seaside hotel rooms. Russell learns Red Eye.
Guilt +5.
3. Reflect upon Russell's friend on entering Puddle Apartments.
Guilt +5.

[ Day 4 ]
1. Dead Tree Hill event with Cody or Dogma. The one you take learns Goddess's
Protection.
Guilt +5. (★Day 4 Only)
2. After asking "Gardenia?" inside the house after Gardenia's father,
talk to Gardenia waiting for him outside and choose "Your dad's not coming
home."
Guilt +5. (★Day 4 Only)
3. Reflect upon the girl residing in Deepsea Hotel.
Guilt +10.

[ Day 5 ]
1. Harvest the Yama-Basho in Dragons' Peak.
Guilt +5. (★Day 5 Only)
2. In the Tabasa horse event in Dozing Forest, choose "Give it rest."
Guilt +5.
3. Reflect upon the rabbit on entering the Place of Pity (rabbit dungeon).
Guilt +5.

[ Day 6 ]
1. Mireille event at Clover Hospital. Mireille learns Dirty Truth.
Guilt +5.

[ Day 7 ]
1. Dragons' Peak warehouse owner event.
Guilt +5. (★Day 7 Only)

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If you complete all the above events, you end up with 60 Guilt.
Since the Guilt-based branch is on Day 5, there honestly isn't much point to Day 6
and 7's events.
But it might be fun to go whole-hog and aim for a perfect score of 60.

Also, you can check your Guilt in-game by talking to the Nightmares in various
places.
However, not the Nightmares who chase after Russell.
If you enter battle with them, you definitely can't win.

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