Isaacv1.7.9b.j835 20231013 082706 17588 15032

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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 512.36


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
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[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 6499 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!! (rep) improved chargebar_2851861015/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!!!widepooter_2990912939/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!!siren_with_ponytail_and_sweater_2963904441/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!mod config menu_2681875787/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/(rep) penny pickup/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/(rep) penny pickup_2831638998/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/.beast into mr. beast_2814299646/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/abigail_mod_2669423609/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/alwaysvoid_938928749/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/angel nathan statue_3007372688/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/bocchi coins_2962152003/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/bocchi the rock bottom_2901054255/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/bonk damage sound!_2257305087/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/bonk_sfx_2489690780/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/boss rush wave counter_2492654252/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/burger holy card_2562083070/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/cooler_completion_marks_2993868615/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/cuchullo mantequillero tramontina_2828577513/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/custom lost soul_3002274399/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/custom mr dollys_2489635144/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/cute incubus_2655137834/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/damage-multiplier-stat_2729900570/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/detailed_respawn_rep_2729252633/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dogma's truth_2591446015/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dogma_2742834947/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dont forget_2535532914/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/drip_2798872389/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dwayne the tinted rock johnson repentance_2487526158/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/elgato_2965365606/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/epiphany_3012430463/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/eyeguys extra npcs_2519840435/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/fair trip_2944565947/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/floppaoverdeadcat_2834953542/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/funnytarot_2947897869/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/get yourself some waffles_2984853526/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/greenisaac_2962067544/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/hanging dream catcher_2518709898/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/heaven's call_2839972756/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/instant fires and poops_2833146105/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/isaac's dress_3009358795/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/just a burning death certificate_2946066491/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/librarby door_2940692515/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/maxwell v2 (cube baby resprite)_2962300020/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/mini pause menu+_2802679084/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/minimapi_1978904635/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/missing_costumes_2529811350/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/moderrorcontainer_2917616737/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neco arc chaos_2673614060/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neco arc mantle_2618680542/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neco arc over curse of the blind_2969029189/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/necocurse_2962415200/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neko tlost_2518728557/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neko turrets_2493081565/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/nekominmin_2732788522/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/nekopotghost_2541558387/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neko_kineti_2771530282/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/neptunus synergies_2965292371/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/nyan beggar_2723641601/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/pin with a steel chair_2237936643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/planetarium chance_2489006943/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/pls give me upvotes_2985266467/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/plz shut the f up montezuma's revenge_2965593073/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/psy psy fly_2490525881/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/regret pedestals_2766379837/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/retrodeaths_2510007026/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/rift_2608057054/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/rig streak_2951701482/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/rune rooms_3010945909/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/skill_issue_2652205902/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/spirit sword synergies_2890628387/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/stageapi15_1348031964/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/thefuture_2993558907/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/thwimp_2857435569/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/timemachine_2617557401/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/tlostcry_2652244684/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/ughforbaditems_2493551842/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/unique_birthrights_2690434875/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/vine boom bombs ii_2577867247/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/yes, that's what you think_2965146119/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/[rep] armoniel items_2791257881/content/
[INFO] - HQX4 size: 960x540
[INFO] - Failed to open sample "sfx/beast Beast_Vocal_Grumble6.wav"
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/stageapi15_1348031964/main.lua
[INFO] - Lua Debug: [StageAPI] Loading Core Definitions
[INFO] - Lua Debug: [StageAPI] Loading Library
[INFO] - Lua Debug: [StageAPI] Loading Overlay System
[INFO] - Lua Debug: [StageAPI] Loading Room List Handler
[INFO] - Lua Debug: [StageAPI] Loading Custom Grid System
[INFO] - Lua Debug: [StageAPI] Loading Extra Room Handler
[INFO] - Lua Debug: [StageAPI] Loading Custom Door Handler
[INFO] - Lua Debug: [StageAPI] Loading GridGfx Handler
[INFO] - Lua Debug: [StageAPI] Loading Backdrop & RoomGfx Handling
[INFO] - Lua Debug: [StageAPI] Loading CustomStage Handler
[INFO] - Lua Debug: [StageAPI] Loading Stage Override Definitions
[INFO] - Lua Debug: [StageAPI] Loading Boss Handler
[INFO] - Lua Debug: [StageAPI] Loading Transition Handler
[INFO] - Lua Debug: [StageAPI] Loading Rock Alt Breaking Override
[INFO] - Lua Debug: [StageAPI] Loading Core Callbacks
[INFO] - Lua Debug: [StageAPI] Loading Save System
[INFO] - Lua Debug: [StageAPI] Loading Editor Features
[INFO] - Lua Debug: [StageAPI] Loading Challenge Room / Greed Mode waves
[INFO] - Lua Debug: [StageAPI] Loading BR Compatibility
[INFO] - Lua Debug: [StageAPI] Loading Reimplementation Data
[INFO] - Lua Debug: [StageAPI] Loading Mod Compat
[INFO] - Lua Debug: [StageAPI] Fully Loaded, loading dependent mods.
[INFO] - Lua Debug: [StageAPI] StageAPI Loaded v2.26
[INFO] - Lua mem usage: 3173 KB and 190 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!!mod config menu_2681875787/main.lua
[INFO] - Lua Debug: Mod Config Menu v112 - Loading...
[INFO] - Lua Debug: Mod Config Menu v112 - Loaded.
[INFO] - Lua mem usage: 3809 KB and 611 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/minimapi_1978904635/main.lua
[INFO] - Lua mem usage: 4368 KB and 950 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua mem usage: 11046 KB and 353 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/detailed_respawn_rep_2729252633/main.lua
[INFO] - Lua Debug: detailed respawn initialized.
[INFO] - Lua mem usage: 12605 KB and 197 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 12767 KB and 986 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/(rep) penny pickup_2831638998/main.lua
[INFO] - Lua mem usage: 12770 KB and 174 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/abigail_mod_2669423609/main.lua
[INFO] - Lua mem usage: 12773 KB and 98 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/alwaysvoid_938928749/main.lua
[INFO] - Lua mem usage: 12819 KB and 61 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/boss rush wave counter_2492654252/main.lua
[INFO] - Lua mem usage: 12970 KB and 234 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/yes, that's what you think_2965146119/main.lua
[INFO] - Lua mem usage: 12973 KB and 795 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/custom lost soul_3002274399/main.lua
[INFO] - Lua mem usage: 12994 KB and 620 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/custom mr dollys_2489635144/main.lua
[INFO] - Lua mem usage: 12997 KB and 1022 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/damage-multiplier-stat_2729900570/main.lua
[INFO] - Lua mem usage: 13030 KB and 834 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dogma's truth_2591446015/main.lua
[INFO] - Lua mem usage: 13041 KB and 670 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dont forget_2535532914/main.lua
[INFO] - Lua mem usage: 13046 KB and 342 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/fair trip_2944565947/main.lua
[INFO] - Lua mem usage: 13095 KB and 618 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/hanging dream catcher_2518709898/main.lua
[INFO] - Lua mem usage: 13101 KB and 345 bytes
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[ASSERT] - invalid tag: cansacrifice
[INFO] - Failed to open sample "sfx/crystal_break_big2.wav"
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/heaven's call_2839972756/main.lua
[INFO] - Lua mem usage: 14292 KB and 862 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/instant fires and poops_2833146105/main.lua
[INFO] - Lua mem usage: 14295 KB and 209 bytes
[INFO] - Failed to open sample "sfx/maxwell_pickup.wav"
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/maxwell v2 (cube baby resprite)_2962300020/main.lua
[INFO] - Lua mem usage: 14305 KB and 795 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/mini pause menu+_2802679084/main.lua
[INFO] - Lua mem usage: 14305 KB and 761 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/missing_costumes_2529811350/main.lua
[INFO] - Lua mem usage: 14315 KB and 649 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/moderrorcontainer_2917616737/main.lua
[INFO] - Lua mem usage: 14387 KB and 631 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/neko tlost_2518728557/main.lua
[INFO] - Lua mem usage: 14389 KB and 296 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/neptunus synergies_2965292371/main.lua
[INFO] - Lua mem usage: 14444 KB and 826 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
[INFO] - Lua mem usage: 14462 KB and 276 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/regret pedestals_2766379837/main.lua
[INFO] - Lua mem usage: 14474 KB and 72 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/rift_2608057054/main.lua
[INFO] - Lua mem usage: 14496 KB and 707 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/rune rooms_3010945909/main.lua
[INFO] - Lua mem usage: 16059 KB and 528 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/funnytarot_2947897869/main.lua
[INFO] - Lua mem usage: 16059 KB and 942 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/skill_issue_2652205902/main.lua
[INFO] - Lua mem usage: 16201 KB and 694 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/spirit sword synergies_2890628387/main.lua
[INFO] - Lua mem usage: 16226 KB and 153 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/thefuture_2993558907/main.lua
[INFO] - Lua mem usage: 39399 KB and 432 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/greenisaac_2962067544/main.lua
[INFO] - Lua mem usage: 41953 KB and 13 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 42315 KB and 683 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/timemachine_2617557401/main.lua
[INFO] - Lua mem usage: 42269 KB and 89 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/ughforbaditems_2493551842/main.lua
[INFO] - Lua mem usage: 42818 KB and 459 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/unique_birthrights_2690434875/main.lua
[INFO] - Lua mem usage: 42772 KB and 201 bytes
[ASSERT] - c:\program files (x86)\steam\steamapps\common\the binding of isaac
rebirth/mods/epiphany_3012430463/content/gfx/controls.anm2: no layers
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/epiphany_3012430463/main.lua
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/stageapi15_1348031964/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/stageapi15_1348031964/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/stageapi15_1348031964/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/stageapi15_1348031964/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/stageapi15_1348031964/resources/
[INFO] - Lua Debug: Damocles API: Loaded Successfully! Version: 1.8
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 64
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 49
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 50
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 51
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 52
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 53
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 54
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 55
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 58
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 61
[INFO] - Lua mem usage: 48896 KB and 743 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/[rep] armoniel items_2791257881/main.lua
[INFO] - Lua mem usage: 48701 KB and 769 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/bocchi coins_2962152003/main.lua
[INFO] - Lua mem usage: 48709 KB and 477 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/drip_2798872389/main.lua
[INFO] - Lua mem usage: 48714 KB and 380 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/elgato_2965365606/main.lua
[INFO] - Lua mem usage: 48736 KB and 962 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/eyeguys extra npcs_2519840435/main.lua
[INFO] - Lua mem usage: 48756 KB and 87 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/get yourself some waffles_2984853526/main.lua
[INFO] - Lua mem usage: 48758 KB and 337 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/pls give me upvotes_2985266467/main.lua
[INFO] - Lua mem usage: 48760 KB and 572 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/thwimp_2857435569/main.lua
[INFO] - Lua mem usage: 48763 KB and 406 bytes
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f0 -> f4
[INFO] - Cutscene: correct anm2 timing: f10 -> f7
[INFO] - Cutscene: correct anm2 timing: f14 -> f11
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate2.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate3.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate3.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VRHQ G4KC (3558972564) [New, 1]
[INFO] - Pool greedGoldenChest not found, please recheck config or item pool
listPreload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 43
[INFO] - Lua Debug: [StageAPI] New run (or save data file missing), reset save data
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 638655191
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 1)
[INFO] - allocate 247 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - reallocate 19 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [ModManager] load stage 1: Basement (mode 1)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 1)
[INFO] - allocate 180 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - reallocate 532 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 1)
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 532 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 31 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 21 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 42 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - CURRENT ROOM INDEX 84 7cbf7898
[INFO] - Room 1.1012(Basement (copy))
[INFO] - SpawnRNG seed: 2262951164
[INFO] - Lua mem usage: 48788 KB and 987 bytes
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - [warn] StageID 0 Room type 20, variant 3680 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3681 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3682 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3683 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3684 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3685 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3686 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3687 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3688 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3689 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3690 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3670 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3671 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3672 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3673 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3674 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3675 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3676 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3677 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3678 not found!
[INFO] - [warn] StageID 0 Room type 20, variant 3679 not found!
[INFO] - [warn] StageID 0 Room type 16, variant 1000 not found!
[INFO] - Lua Debug: - Added a Champion Preventer meta
entitiy to Basement Renovator
which prevents an enemy it is
placed on from randomly
becoming a champion

- Limit and reduce the amount


of Fool's Gold rocks spawned
in luarooms with alot of rocks

- Fix D7 not working properly


in custom boss rooms

- Update savedata system to


account for Genesis and
include marshaling

- Add ability for entities


to be flagged to not factor
into the random selection
of entity stacks and always
be spawned

- GridGfx:SetDecorations() can
now have specific animations
specified for unique decorations
(like Caves puddles)

- Update ChangeStageShadow() to
allow for different amounts
of overlays for each room shape

[INFO] - [warn] item pool ran out of repicks


[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - Lua Debug: #ALWAYVOID Loaded save.dat from File
[INFO] - Lua Debug: #ALWAYVOID New Run Data
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 4 ms
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Lua Debug: Saving to disk
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Lua Debug: [StageAPI] Run exit, unloaded data
[INFO] - Lua Debug: #ALWAYVOID save data
[INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate2.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate3.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate3.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - New gamepad attached:
[INFO] - Description: XInput Controller 1
[INFO] - Vendor ID: 1118
[INFO] - Product ID: 654
[INFO] - Number of axes: 6
[INFO] - Number of buttons: 15
[INFO] - Initialized player with Variant 0 and Subtype 43
[INFO] - Lua Debug: [StageAPI] New run (or save data file missing), reset save data
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.000s
[INFO] - Pool greedGoldenChest not found, please recheck config or item pool
listRNG Start Seed: VRHQ G4KC (3558972564) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - delete 0 generated rooms.
[INFO] - Room 1.1012(Basement (copy))
[INFO] - SpawnRNG seed: 2262951164
[INFO] - Lua mem usage: 68157 KB and 878 bytes
[INFO] - Lua Debug: #ALWAYVOID Loaded save.dat from File
[INFO] - Lua Debug: [Rune
Rooms:15]ERROR:...945909/rune_rooms_loi/CustomItemPools/GetCollectible.lua:109:
There is no registered item pool with that id: 1
[INFO] - Lua Debug:
[Epiphany:15]ERROR:...piphany_3012430463/scripts/helpers/vendor/savehelper.lua:103:
bad argument #1 to 'pairs' (table expected, got nil)
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 4 ms
[INFO] - Lua Debug: Saving to disk
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.000s
[INFO] - Lua Debug: [StageAPI] Run exit, unloaded data
[INFO] - Lua Debug: #ALWAYVOID save data
[INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate2.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate3.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate3.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - New gamepad attached:
[INFO] - Description: XInput Controller 2
[INFO] - Vendor ID: 1118
[INFO] - Product ID: 654
[INFO] - Number of axes: 6
[INFO] - Number of buttons: 15
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 946Q W6N1 (4049049228) [New, 1]
[INFO] - Pool greedGoldenChest not found, please recheck config or item pool
listInitialized player with Variant 0 and Subtype 43
[INFO] - Lua Debug: [StageAPI] New run (or save data file missing), reset save data
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2227357944
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - reallocate 19 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - reallocate 19 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 7c9af254
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4069555417
[INFO] - Lua mem usage: 68166 KB and 242 bytes
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.002s
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Lua Debug: #ALWAYVOID Loaded save.dat from File
[INFO] - Lua Debug: #ALWAYVOID New Run Data
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 3 ms
[INFO] - Lua Debug: Saving to disk
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.000s
[INFO] - Lua Debug: [StageAPI] Run exit, unloaded data
[INFO] - Lua Debug: #ALWAYVOID save data
[INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate2.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State
detected.
[INFO] - SteamCloud could not find or open rep_rerunstate3.dat. No Rerun State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate3.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VXCR SHQ4 (3542845408) [New, 1]
[INFO] - Pool greedGoldenChest not found, please recheck config or item pool
listInitialized player with Variant 0 and Subtype 33
[INFO] - Lua Debug: [StageAPI] New run (or save data file missing), reset save data
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Lua Debug: [MissingCostumes] changed .anm2 for player 0to custom
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2745641353
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - reallocate 19 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
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[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 7c9af254
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 20289632
[INFO] - Lua mem usage: 68171 KB and 903 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Lua Debug: #ALWAYVOID Loaded save.dat from File
[INFO] - Lua Debug: #ALWAYVOID New Run Data
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 5 ms
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
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[INFO] - [warn] item pool ran out of repicks
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[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
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[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
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[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.003s
[INFO] - [warn] ChangeRoom() called with current room index
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 20289632
[INFO] - Lua mem usage: 68705 KB and 642 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 395
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - music stopped playing
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 71
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 471
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 145
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Lua Debug: Saving to disk
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Lua Debug: [StageAPI] Run exit, unloaded data
[INFO] - Lua Debug: #ALWAYVOID save data
[INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.01 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NLT2 7WX2 (1833759031) [New, 1]
[INFO] - Pool greedGoldenChest not found, please recheck config or item pool
listInitialized player with Variant 0 and Subtype 33
[INFO] - Lua Debug: [StageAPI] New run (or save data file missing), reset save data
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Lua Debug: [MissingCostumes] changed .anm2 for player 0to custom
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2984886993
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 7c9af254
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 24100782
[INFO] - Lua mem usage: 69144 KB and 35 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Lua Debug: #ALWAYVOID Loaded save.dat from File
[INFO] - Lua Debug: #ALWAYVOID New Run Data
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 5 ms
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Room 4.34(reroll normal)
[INFO] - SpawnRNG seed: 2409401943
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 70073 KB and 311 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 24100782
[INFO] - Lua mem usage: 69427 KB and 223 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.002s
[INFO] - Room 13.1()
[INFO] - SpawnRNG seed: 1441204446
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 69304 KB and 579 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - music stopped playing
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 24100782
[INFO] - Lua mem usage: 69547 KB and 604 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Room 1.238(New Room)
[INFO] - SpawnRNG seed: 3530121676
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 69637 KB and 684 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/Feedback/penny drop 1.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/V2/Pickup_Penny_02.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/vine boom bombs
ii_2577867247/resources/sfx/boss explosions 1.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/Feedback/penny drop 1.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/V2/Pickup_Penny_02.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/Feedback/penny drop 1.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/V2/Pickup_Penny_02.wav), this will have no effect
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 485
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.001s
[INFO] - Room 2.11(Keeper Shop L5)
[INFO] - SpawnRNG seed: 164810370
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 69455 KB and 332 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.002s
[INFO] - Room 1.238(New Room)
[INFO] - SpawnRNG seed: 3530121676
[INFO] - Lua mem usage: 69844 KB and 372 bytes
[INFO] - Lua Debug: [StageAPI] Saved data! Took 0.002s
[INFO] - Room 1.1134(New Room)
[INFO] - SpawnRNG seed: 2173421270
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(3), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 69928 KB and 528 bytes
[INFO] - Adding costume for 91 () which was added before and never removed.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Lua Debug:
[greenisaac:11]ERROR:..._2962067544/scripts/characters/cain/items/
greenstake.lua:107: attempt to perform arithmetic on a nil value (field
'greenStakeCounter')
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/Feedback/penny drop 1.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (c:\program files (x86)\steam\
steamapps\common\the binding of isaac rebirth/mods/bocchi
coins_2962152003/resources/sfx/V2/Pickup_Penny_02.wav), this will have no effect
[INFO] - Spawn co-player!
[INFO] - Initialized player with Variant 1 and Subtype 146
[INFO] - Co-player wants 2 HP
[INFO] - Taking 2 red HP, 0 soul HP and 0 bone HP
[INFO] - Lua stack trace:
[INFO] - [C](-1): HasCollectible
[INFO] - ...saac Rebirth/mods/neptunus synergies_2965292371/main.lua(659): ?
[INFO] - [C](-1): pcall
[INFO] - ...Isaac Rebirth/mods/moderrorcontainer_2917616737/main.lua(16): ?
[INFO] - resources/scripts/main.lua(73): ?
[INFO] - Caught exception, writing minidump...

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