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ARC WARDEN

CREATES A COPY OF HIMSELF TO SPLIT PUSH


Before the beginning of all, there existed a presence: a primordial
mind, infinite, awesome, and set to inscrutable purpose. As the
universe thundered into being, this mind was fragmented and
scattered. Two among its greater fragments--who would come to
be named Radiant and Dire--found themselves locked in vicious
opposition, and began twisting all of creation to serve their
conflict.

As war and cataclysm threatened the nascent cosmos, the will of a


third fragment made itself known. Naming itself Zet, this intellect
sought to resolve the disharmony and return all to perfect unity.
Appalled by its kin's conflicting nature, Zet gathered the sum of its
power. In a sudden flash, it overwhelmed its siblings, and fused
the warring aspects into a stellar sphere before hurling them into
the darkness to orbit a nondescript world. Harmony was restored,
though only the barest fraction of Zet's strength remained.
Setting its gaze on the prison, Zet chose to use its weakened
power to serve as watchful warden until time's end. For
uncounted aeons, this vigil stood.

Life flourished upon the world below, oblivious to the dangers


imprisoned within the softly glowing moon, or of Zet's struggles
to contain them. As the captives' eternal clash reverberated
within, the surface of the prison shuddered, over time beginning
to crack. Ultimately, Zet's depleted power proved insufficient to
contain the breach, and at last the moon was shattered. The
prison's ancient inhabitants had escaped to sow their conflict
anew.
Flung to the farthest reaches by the prison's explosion, Zet was
transformed by the dissonant energies of its former captives. No
longer of single form and thought, its presence had become split
among many--some lesser, some greater--each connected by a
fleeting arc of consciousness. Struggling to suppress its own
disunity, Zet sped toward the burgeoning conflict of its siblings,
bending its fractured wills toward a singular conclusion: the
aspects of the primordial mind must be made to reunite, or all
must be destroyed lest the conflict spread further...
Close History
A splintered fragment of the same primordial power as
the Ancients themselves, Zet the Arc Warden has
pledged to see the clash between Radiant and Dire
finally end. Assault lone enemies with fluxing energy,
or distort space to generate a protective field around
allies. Summon a Spark Wraith to patrol an area for
enemies to infuse with harmful magic, then create a
double of Zet, items and all, to overwhelm your foes.
Read Full History

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