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FNAFAPEDIA WIKIA

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Vent CAMs (FNaF3)


EDIT

Were you looking for the Left Air Vent or the


Right Air Vent cameras from the second
game?


You can check the security cameras over to
your right with the click of that blue button. Uh,
you can toggle between the hall cams and the
vent cams...
4/6
"PHONE in
Springtrap DUDE", NIGHT 1
CAM 14.

Template:CAM 11 Infobox

CAM 11 is a Vent CAM


File:Fnaf3-Cam11.png
that is included in the
Map Toggle option of Five
Nights at Freddy's 3. Springtrap is able to enter
every other vent camera, including this one.

Appearance

This vent is taken from a front camera view.


Nothing much can be shown here besides
Springtrap, as these cameras only show the vents.
In terms of the vent walls, it looks very similar in
both texture and color to the vents in the second
game.

Audio

The sounds Springtrap makes when crawling


through the vents.
File:Vent quiet1.ogg File:Vent quiet2.ogg File:Vent
closer1.ogg File:Vent louder2.ogg

The sound heard when sealing the vent.


File:Wait.ogg

Trivia

While Springtrap is in this vent, his right arm


appears to clip through the wall. This is most
likely a mistake by Scott Cawthon. This is also
the case with CAM 14.
This camera is the default view when toggling
maps for the Rrst time.
This camera is the one that allows the player
to look the farthest back into the vents. All the
other ones either get cut oS at a corner, or are
at a diSerent angle.

Template:Clear

Template:CAM 12 Infobox

CAM 12 is a Vent CAM


File:Fnaf3-Cam12.png
that is included in the
Map Toggle option of
Five Nights at Freddy's 3. Springtrap is able to
enter every other vent camera, including this one.

Appearance

This vent is also taken from the front camera view,


but it is taken from slightly towards the side.
Nothing much can be shown here besides
Springtrap, as these cameras only show the vents.
In terms of the vent walls, it looks very similar in
both texture and color to the vents in the second
game.

Audio

The sounds Springtrap makes when crawling


through the vents.
File:Vent quiet1.ogg File:Vent quiet2.ogg File:Vent
closer1.ogg File:Vent louder2.ogg

The sound heard when sealing the vent.


File:Wait.ogg

Trivia

When Springtrap is in this camera, the area


where he is at seems to be slightly brighter.
This also appears to occur when Springtrap is
in CAM 14.
It is revealed that Springtrap's rabbit ears can
bend backwards when he is seen in this
camera.
When Springtrap is seen on CAM 12, it can be
seen that his hand is almost clipping through
the vent.

Template:Clear

Template:CAM 13 Infobox

CAM 13 is a Vent CAM


File:Fnaf3-Cam13.png
that is included in the
Map Toggle option of
Five Nights at Freddy's 3. Springtrap is able to
enter every other vent camera, including this one.

Appearance

This vent is taken from an overhead viewpoint.


Nothing much can be shown here besides
Springtrap, as these cameras only show the vents.
In terms of the vent walls, it looks very similar in
both texture and color to the vents in the second
game.

Audio

The sounds Springtrap makes when crawling


through the vents.
File:Vent quiet1.ogg File:Vent quiet2.ogg File:Vent
closer1.ogg File:Vent louder2.ogg

The sound heard when sealing the vent.


File:Wait.ogg

Trivia

If one looks closely at Springtrap's eyes in this


camera, it appears that he is looking up at the
camera. This is also the case with CAM 15.
This vent camera appears to be the darkest
vent area of the map.
This vent seems to get slightly brighter when
Springtrap is inside of it.

Template:Clear

Template:CAM 14 Infobox

CAM 14 is a Vent CAM


File:Fnaf3-Cam14.png
that is included in the
Map Toggle option of
Five Nights at Freddy's 3. Springtrap is able to
enter every other vent camera, including this one.

Appearance

This vent is taken from the front camera view, but


now the camera is placed on the right-hand side
of Springtrap. Nothing much can be shown here
besides Springtrap, as these cameras only show
the vents. This vent leads straight to The OXce. In
terms of the vent walls, it looks very similar in both
texture and color to the vents in the second game.

Audio

The sounds Springtrap makes when crawling


through the vents.
File:Vent quiet1.ogg File:Vent quiet2.ogg File:Vent
closer1.ogg File:Vent louder2.ogg

The sound heard when sealing the vent.


File:Wait.ogg

Trivia

Springtrap's right arm appears to clip through


the vent wall. This is most likely a mistake by
Scott Cawthon. This is also the case with CAM
11.
The lighting in this vent is almost identical to
the Flashlight in Five Nights at Freddy's 2.
When Springtrap is seen in this camera, the
lighting in the vent seems to be brighter. It is
unknown why this happens, but it is possibly a
lighting error by Scott Cawthon.
Springtrap's entire lower body doesn't seem to
be visible. This is either an error by Scott
Cawthon, or the light that illuminates the vent
simply doesn't stretch that far.
Once Springtrap leaves this vent, the player
will immediately receive a Game Over, making
checking this vent very crucial to the player's
strategy.
On much later nights, it becomes much
more diXcult to win as once Springtrap
enters this vent, the player will almost
immediately fail the night.
The only way to avoid a game over at
this point would be to sit still until the
clock rolls over to 6 AM, but this only
works if the player is halfway through
5 AM, as the ventilation error will most
likely make Springtrap attack. Also, it
is very likely that sitting idle will
trigger Phantom Freddy's attack.

Template:Clear

Template:CAM 15 Infobox

CAM 15 is a Vent CAM


File:Fnaf3-Cam15.png
that is included in the
Map Toggle option of
Five Nights at Freddy's 3. Springtrap is able to
enter every other vent camera, including this one.

Appearance

This vent is taken from an overhead viewpoint, but


the camera is slightly behind Springtrap. Nothing
much can be shown here besides Springtrap, as
these cameras only show the vents. This vent is
right outside The OXce. In terms of the vent walls,
it looks very similar in both texture and color to the
vents in the second game.

Audio

The sounds Springtrap makes when crawling


through the vents.
File:Vent quiet1.ogg File:Vent quiet2.ogg File:Vent
closer1.ogg File:Vent louder2.ogg

The sound heard when sealing the vent.


File:Wait.ogg

Trivia

If one looks at CAM 15, the vent has a


brownish color tint to it, but when Springtrap
is in this vent, the brown tint is gone. It is
unknown why this occurs.
Through closer inspection of Springtrap in this
camera, what is presumably the head of
Purple Guy's corpse can be seen inside of the
head structure.
Parts of Springtrap's metal endoskeleton
can also be seen if one looks closely in
this camera.

This is one of the few rooms in the game that


shows Springtrap opening his jaw.
If one looks closely at Springtrap's eyes in this
camera, it appears that he is looking up at the
camera. This is also the case with CAM 13.
Once Springtrap leaves this vent, the player
will immediately receive a Game Over, making
checking this vent very crucial to the player's
strategy.
On much later nights, it is almost
impossible to win as once Springtrap
enters this vent, the player will
immediately receive a game over.

Springtrap's left arm appears to be clipping


through the vent wall. This is most likely an
error by Scott Cawthon.

Template:Clear

Gameplay

Springtrap in CAM 11. Springtrap in CAM 12.


VIEW IMAGE VIEW IMAGE

Springtrap looking up at the Springtrap in CAM 14.


camera in CAM 13. VIEW IMAGE
VIEW IMAGE

Springtrap up-close in CAM 15.


VIEW IMAGE

Miscellaneous

Five Nights at Freddy's 3


teaser, brightened, revealing
the Vent Cameras.
VIEW IMAGE

MORE INFORMATION

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