Blox Fruits CHEST FARM

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local plr = game.Players.

LocalPlayer
local chr = plr.Character
local t = game.TweenService

local bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1/0, 1/0, 1/0)
bv.Velocity = Vector3.new()
bv.Name = "bV"
local bav = Instance.new("BodyAngularVelocity")
bav.AngularVelocity = Vector3.new()
bav.MaxTorque = Vector3.new(1/0, 1/0, 1/0)
bav.Name = "bAV"

for _,v in next, workspace:GetDescendants() do


if v.Name:find("Chest") then
pcall(function()
repeat
local anc1 = bv:Clone()
anc1.Parent = chr.HumanoidRootPart
local anc2 = bav:Clone()
anc2.Parent = chr.HumanoidRootPart
local p = t:Create(chr.HumanoidRootPart,
TweenInfo.new((plr:DistanceFromCharacter(v.Position)-150)/320,
Enum.EasingStyle.Linear), {CFrame=v.CFrame + Vector3.new(0, v.Size.Y, 0)})
p:Play()
p.Completed:Wait()
chr.HumanoidRootPart.CFrame = v.CFrame
anc1:Destroy()
anc2:Destroy()
wait(1)
until v.Parent ~= workspace
end)
end
end

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