This document provides an overview of the TV game show "Fast Thinkers' Show" in 5 sentences or less. The game show tests contestants' mental skills through challenges involving word building, vocabulary, general knowledge, and a discovery segment to promote local businesses. It aims to make learning an engaging and fun experience for viewers as contestants compete for prizes in a variety of mind-bending tasks over the show's 5 segments.
This document provides an overview of the TV game show "Fast Thinkers' Show" in 5 sentences or less. The game show tests contestants' mental skills through challenges involving word building, vocabulary, general knowledge, and a discovery segment to promote local businesses. It aims to make learning an engaging and fun experience for viewers as contestants compete for prizes in a variety of mind-bending tasks over the show's 5 segments.
This document provides an overview of the TV game show "Fast Thinkers' Show" in 5 sentences or less. The game show tests contestants' mental skills through challenges involving word building, vocabulary, general knowledge, and a discovery segment to promote local businesses. It aims to make learning an engaging and fun experience for viewers as contestants compete for prizes in a variety of mind-bending tasks over the show's 5 segments.
This document provides an overview of the TV game show "Fast Thinkers' Show" in 5 sentences or less. The game show tests contestants' mental skills through challenges involving word building, vocabulary, general knowledge, and a discovery segment to promote local businesses. It aims to make learning an engaging and fun experience for viewers as contestants compete for prizes in a variety of mind-bending tasks over the show's 5 segments.
work and play making the contestants think, laugh, frown, and celebrate as they take home either the main prize of the month or a consolatory prize.
Host … Maestro … Contestants … Timekeeper
Summary
It is a mind-blowing show that blends work and
play but will keep you thinking from start to finish.
It has 5 segments that know no boundaries,
connect people and leave them wanting more. The show is broken down into four components: Word Building, Vocabulary, General Knowledge (Integrated & Social Sciences + current affairs), and Discovery.
Segment One
Our contestants of the day are given 8 letters by
the Maestro.
The letters are either consonants or vowels but
must be 8 depending on the demands placed by the contestants.
The contestants are then given 60 seconds to
build a word and indicate the meaning.
The contestant(s) with the word with more letters
earns 5 points.
Each contestant(s) gets 5 chances to place orders.
Let us get started.
Segment Two
In this segment, three letters are supplied to
contestants.
They are expected to include the three letters in
whatever word they construct,
Each contestant(s) has 4 rounds.
Segment Three
In this segment, we test the wit of the
contestant(s) in the History, Geography, and current affairs of the Caribbean.
Some other subjects do come in from time to time
based on the level of the contestants. Segment Four
We are done working. All work and no play make
Tom a dull boy. Let us play a little: Contestants are given threads, cubes of sugar and needle.
One end of the thread is tied to a cube of sugar,
the other end in the mouth of the contestant.
Once the signal is given, the first contestant to
pull the sugar into his mouth and then thread the needle, get the points.
So much skill is needed here. Are we ready?
Segment Five
Discovery is the last segment and is all about
promoting a business, personality, or a national attraction.