This log document details the startup process of the Ren'Py visual novel engine version 7.5.3 on December 10, 2022. It shows the various initialization steps like loading scripts and data, compiling code, and initializing the graphics system. The graphics system initialization indicates it is using the WebGL renderer with an OpenGL ES 3.0 context. It also lists various debug messages around shader and texture capabilities.
This log document details the startup process of the Ren'Py visual novel engine version 7.5.3 on December 10, 2022. It shows the various initialization steps like loading scripts and data, compiling code, and initializing the graphics system. The graphics system initialization indicates it is using the WebGL renderer with an OpenGL ES 3.0 context. It also lists various debug messages around shader and texture capabilities.
This log document details the startup process of the Ren'Py visual novel engine version 7.5.3 on December 10, 2022. It shows the various initialization steps like loading scripts and data, compiling code, and initializing the graphics system. The graphics system initialization indicates it is using the WebGL renderer with an OpenGL ES 3.0 context. It also lists various debug messages around shader and texture capabilities.
Early init took 0.08s Loader init took 0.51s Loading error handling took 0.56s Loading script took 11.35s Loading save slot metadata. took 0.02s Loading persistent took 0.00s import tarfile # precompiled from /lib/python2.7/tarfile.pyo Faled to initialize steam: ImportError('No module named ctypes',) Set script version to: (7, 5, 3) - Init at renpy/common/00images.rpyc:52 took 1.26000 s. Running init code took 2.10s Loading analysis data took 0.26s Analyze and compile ATL took 0.34s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.01s Initial gc. took 0.76s DPI scale factor: 1.000000 Creating interface object took 0.01s Cleaning stores took 0.00s Init translation took 1.34s Build styles took 0.12s Load screen analysis took 0.00s Analyze screens took 0.30s Save screen analysis took 0.42s Prepare screens took 1.33s Save pyanalysis. took 0.00s Save bytecode. took 0.50s Running _start took 0.02s import renpy.audio.webaudio # precompiled from ./renpy/audio/webaudio.pyo Interface start took 1.12s import renpy.gl.gldraw # builtin import renpy.gl.gltexture # builtin import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo import renpy.gl.glrtt_copy # builtin import renpy.gl.glrtt_fbo # builtin import renpy.gl.glenviron_shader # builtin
Initializing gles2 renderer:
primary display bounds: (0, 0, 384, 857) swap interval: 1 frames Windowed mode. UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made current UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current UGUU couldn't find glMapBufferRange: No OpenGL context has been made current UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current Vendor: 'WebKit' Renderer: 'WebKit WebGL' Version: 'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))' Display Info: None Screen sizes: virtual=(1280, 720) physical=(384, 702) drawable=(1080, 1974) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096