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Lecture 2 - Application of Learning Theories To Computer Studies
Lecture 2 - Application of Learning Theories To Computer Studies
Lecture 2 - Application of Learning Theories To Computer Studies
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behaviors
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Instructional/Learning Strategies:
Goal of Instruction: Behaviorism Behaviorism
• Communicate or transfer behaviors • Behaviorism
representing knowledge and skills to the Instructional cues/prompts to elicit correct
learner (does not consider mental response
processing) Practice is paired with target stimuli
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• Instruction is to elicit the desired response
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T from the learner who is presented with a
target stimulus
• Learner must know how to execute the
– proper response as well as the conditions
under which the response is made
• Instruction utilizes consequences and
reinforcement of learned behaviors
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Reinforcement for correct responses
Building fluency (get responses closer and
closer to correct response)
Multiple opportunities/trials (Drill and practice)
Discrimination (recalling facts)
Generalization (defining and illustrating
concepts)
Associations (applying explanations)
Chaining (automatically performing a specified
procedure)
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Instructional/Learning Strategies:
Cognitivism
• Information • Dual-Coding Theory Constructivist Theory
Processing Model • Chunking Information
• Explanations • Repetition
• Demonstrations • Concept Mapping
• Illustrative examples • Advanced Organizers
• Matched non- • Analogies Jerome Bruner
examples • Summaries
• Corrective feedback • Interactivity
• Outlining • Synthesis
• Mnemonics
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Instructional/Learning Strategies:
Constructivism Constructivist Theory
• Modeling • Learning is an active process in which
• Collaborative Learning learners discover and construct new
• Coaching ideas/concepts based on their current/prior
• Scaffolding knowledge.
• Problem-Based Learning • The issues that guide this process must be
• Authentic Learning personally or societally relevant. Bruner
• REALs
believed that the learner selects information,
• Anchored Instruction
constructs ideas based on that information
• Object-based Learning
and makes decisions by relying on their own
cognitive structure of information.
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•
•
•
•
•
•
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Pavlov
• Cognitivism
Gagne
Bruner
Anderson
Gardner
Novak
Rummelhart
Norman
•
•
Piaget
Bransford,
Hasselbring,etc.
(CTGV)
• Grabinger
• Spiro and
colleagues
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Constructivist Theory
• Instruction should address four major aspects: Cognitive Development
1. Predisposition toward learning
2. The ways in which knowledge can be
structured so that it is readily grasped by the
learner Jean Piaget
3. Effective sequencing of the material
4. The nature and pacing of rewards
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Cognitive Development
Constructivist Theory Piaget’s Four Stages:
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development of language and conceptual thought
occurs.
• Concrete Operations Stage (7-11yrs):
increased ability to apply logical thought to concrete
problems, thinking is still primarily related to
immediate experience.
• Formal Operations Stage (11yrs on):
ability to apply logic to a variety of problems; higher
order thinking occurs.
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Elaboration Theory
• Courses can have three different
structurings which are based on the goals of
Elaboration Theory the course;
1. Conceptual: A course structure that is based
upon concepts. There are three types: parts,
kinds, and matrices
Reigeluth 2. Procedural: A course structure where
learning/teaching is based on knowing the
procedures for how to do something. There are
two different kinds of procedural knowledge:
procedural order and procedural decision.
3. Theoretical: A course structure where
learning/teaching is based on theory. There are
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phenomena (descriptive) and those that affect a
desired outcome (prescriptive).
Elaboration Theory
• Elaboration Theory details a general model Problem-Based Learning
of organizing instruction from a simple to
more complex structure.
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Roger Schank
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Problem-Based Learning
Problem-Based Learning
Five Strategies for Using PBL Five Strategies for Using PBL
5. The Problem as a Stimulus for Authentic
2. The Problem as an Integrator or Test: the
Activity: the problem is used to develop skills
problem is presented after readings are
necessary to solve it and other problems --
completed and/or discussed -- these are
skills can include physical skills, recall of prior
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knowledge, and metacognitive skills related
to the problem solving process. A form of
authentic assessment of the skills and activity
necessary in the content domain.
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Problem-Based Learning
• Learning Sequence: Conditions of Learning
1. Collaborative Analysis session where
groups work together to solve the
problem.
2. Self-directed Learning where the Robert Gagne
students identify the information and
resources that are necessary to solve the
problem.
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Conditions of Learning
Nine events of Instruction Assimilation Theory
(Ragan & Smith, 1996) • Assimilation Theory: Concerned with how
1. Gain Attention individuals learn large amounts of
meaningful material
2. Inform the learner of the objective
• The primary process in learning is that new
3. Stimulate recall of prior knowledge
information is related to relevant knowledge
4. Present stimulus material that is already existing in an individual’s
5. Provide learning guidance cognitive structure.
6. Elicit performance
7. Provide feedback
8. Assess performance
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9. Enhance retention and transfer
Assimilation Theory
Conditions of Learning
• The steps to this process are:
• Major Principles of Gagne’s Theory 1. Subsumptive: meaning and new
(Kearsley, 1998) examples are added to an existing
1. Different instruction is needed for different concept
learning outcomes. 2. Superordinate: ideas and concepts are
2. Events of learning operate on the learner in ways sythesized and therefore new inclusive
that constitute conditions of learning. concepts are created
3. The specific operations that constitute 3. Combinatorial: additional background is
instructional events are different for each type of
learning outcome. added to achieve a more global
4. Learning hierarchies define what intellectual understanding of the concept.
skills are to be learned and a sequence of
instruction. 44 47
Assimilation Theory
• Principles:
Assimilation Theory 1. The most general ideas of a subject should
be presented first and then progressively
differentiated in terms of detail and
specificity
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2. Instructional materials should attempt to
integrate new materials with previously
learned material by comparing new and
old ideas and concepts.
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Meaningful Learning
Key Concepts
Meaningful Learning • Discovery Learning: learners are required to
rearrange a given array of information,
integrate it with existing cognitive structures,
and reorganize the integrated combination in
such a way as to create a desired end product.
David Ausubel
• Rote Learning: the learner memorizes and
makes no connection between what was
known and what was memorized.
• Meaningful Learning: the process of relating
potentially meaningful information to what
the learner already knows in a substantive
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Meaningful Learning
Key Concepts Meaningful Learning
• Cognitive structure and anchoring ideas
• Cognitive Structure: the learner's overall
within the cognitive structure are the
memory structure or integrated body of
knowledge prerequisites to meaningful learning.
• Anchoring Ideas: the specific, relevant ideas
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provide the entry points for new information
to be connected
• Reception Learning: the entire content of
C what is to be learned is presented to the
learner in its final form.
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thing connected to the response. A symbol
system becomes part of the response.
Meaning is assigned to an arbitrary
stimulus
3. Biological: part of the evolutionary
process
4. Sociohistorical: creation and use of a
culturally based signs and symbol system.
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Instructional Transaction
Cognitive Flexibility Theory Theory (ID2)
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Merrill, Li and Jones
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Howard Gardner
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Jean Lave
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Use
Remember
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Observational Learning
Social Learning Theory
a) Learn by watching: you don't have to do
Observational Learning something in order to learn it
b) Abstract, decide, engage: learners see
something in the environment, abstract
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what they've seen, decide if it is important
and then repeat the behavior.
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Questions:
Define the following terms: learning, teaching,
learning theory
Bloom’s Taxonomy Discuss the application of the following learning
theories in computer studies;
1. Behaviorism
2. Cognitivism
3. Social Learning Theory
4. Social Constructivism
Benjamin Bloom 5. Multiple Intelligences
6. Brain-Based Learning, andragogy
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Bloom’s Taxonomy
1) Knowledge: the remembering,
identification or recall of previously
learned material
2) Comprehension: the understanding of the
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put the material in their own words
3) Application: The use of learned material in
new situations -- the learner can use and
make an abstraction of the material in a
concrete context
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